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Skyrim Stuttering(help)


MeesterYellow

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Hello, 

 

I can't figure out what's causing stuttering in my game, my game runs at 40-50 fps but the stuttering happens frequently and idk what is causing it.

 

Specs:

CPU: AMD A10-5700 APU with Radeon HD

RAM: 10GB

Graphics: NVIDIA Geforce GTX 970

Gaming graphics: 8789 MB Total available graphics memory, it says 4821 MB in the adjust screen advanced options.

I used a 120 GB SSD and a TB HD, Skyrim is on the SSD. 

 

SkyrimPrefs.ini in Documents:

 

[General]

fBrightLightColorB=1.0000

fBrightLightColorG=1.0000

fBrightLightColorR=1.0000

iStoryManagerLoggingEvent=-1

bEnableStoryManagerLogging=0

[imagespace]

bDoDepthOfField=1

iRadialBlurLevel=2

[Display]

bDeferredShadows=1

bShadowsOnGrass=1

iBlurDeferredShadowMask=3

fInteriorShadowDistance=3000.0000

fShadowDistance=4000.0000

iShadowMapResolutionSecondary=1024

iShadowMapResolutionPrimary=2048

iShadowSplitCount=2

iMaxAnisotropy=1

fLeafAnimDampenDistEnd=4600.0000

fLeafAnimDampenDistStart=3600.0000

fTreesMidLODSwitchDist=5000.0000

fGamma=1.2400

fDecalLOD2=1500.0000

fDecalLOD1=1000.0000

fSpecularLODStartFade=2000.0000

fShadowLODStartFade=200.0000

fLightLODStartFade=3500.0000

iTexMipMapMinimum=0

iTexMipMapSkip=0

iWaterMultiSamples=0

iMultiSample=1

iShadowMode=3

bTreesReceiveShadows=1

bDrawLandShadows=1

bFull Screen=1

iSize H=1080

iSize W=1920

fMeshLODFadePercentDefault=1.2000

fMeshLODFadeBoundDefault=256.0000

fMeshLODLevel2FadeTreeDistance=2048.0000

fMeshLODLevel1FadeTreeDistance=2844.0000

fMeshLODLevel2FadeDist=10000000.0000

fMeshLODLevel1FadeDist=10000000.0000

iScreenShotIndex=2

bShadowMaskZPrepass=0

bMainZPrepass=0

iMaxSkinDecalsPerFrame=25

iMaxDecalsPerFrame=100

bFloatPointRenderTarget=1

sD3DDevice="NVIDIA GeForce GTX 970"

bFXAAEnabled=0

iShadowMapResolution=2048

fShadowBiasScale=0.2500

iShadowMaskQuarter=4

iAdapter=0

ipresentinterval=1

iShadowFilter=3

bTransparencyMultisampling=0

bDrawShadows=1

[Grass]

b30GrassVS=0

fGrassStartFadeDistance=7000.0000

fGrassMaxStartFadeDistance=7000.0000

fGrassMinStartFadeDistance=0.0000

[MAIN]

bGamepadEnable=1

bCrosshairEnabled=1

fHUDOpacity=1.0000

bSaveOnPause=1

bSaveOnTravel=1

bSaveOnWait=1

bSaveOnRest=1

fSkyCellRefFadeDistance=150000.0000

[GamePlay]

bShowFloatingQuestMarkers=1

bShowQuestMarkers=1

iDifficulty=2

[interface]

bDialogueSubtitles=1

bGeneralSubtitles=1

fMouseCursorSpeed=1.0000

bShowCompass=1

[Controls]

fGamepadHeadingSensitivity=1.0000

fMouseHeadingSensitivity=0.0125

bAlwaysRunByDefault=1

bInvertYValues=0

bGamePadRumble=1

bMouseAcceleration=1

bUseKinect=0

[Particles]

iMaxDesired=750

[saveGame]

fAutosaveEveryXMins=15.0000

[AudioMenu]

fAudioMasterVolume=1.0000

fVal7=1.0000

uID7=0

fVal6=1.0000

uID6=0

fVal5=1.0000

uID5=0

fVal4=1.0000

uID4=0

fVal3=1.0000

uID3=94881

fVal2=1.0000

uID2=466532

fVal1=1.0000

uID1=554685

fVal0=0.9500

uID0=1007612

[Clouds]

fCloudLevel2Distance=262144.0000

fCloudLevel1Distance=32768.0000

fCloudLevel0Distance=16384.0000

fCloudNearFadeDistance=9000.0000

[TerrainManager]

fTreeLoadDistance=75000.0000

fBlockMaximumDistance=250000.0000

fBlockLevel1Distance=70000.0000

fBlockLevel0Distance=35000.0000

fSplitDistanceMult=1.5000

bShowLODInEditor=0

[NavMesh]

fObstacleAlpha=0.5000

fCoverSideHighAlpha=0.8000

fCoverSideLowAlpha=0.6500

fEdgeFullAlpha=1.0000

fEdgeHighAlpha=0.7500

fEdgeLowAlpha=0.5000

fTriangleFullAlpha=0.7000

fTriangleHighAlpha=0.3500

fTriangleLowAlpha=0.2000

fLedgeBoxHalfHeight=25.0000

fEdgeDistFromVert=10.0000

fEdgeThickness=10.0000

fPointSize=2.5000

[Trees]

bRenderSkinnedTrees=1

uiMaxSkinnedTreesToRender=20

[Decals]

uMaxDecals=1000

bDecals=1

bSkinnedDecals=1

uMaxSkinDecals=100

uMaxSkinDecalsPerActor=60

[LOD]

fLODFadeOutMultObjects=15.0000

fLODFadeOutMultItems=15.0000

fLODFadeOutMultActors=15.0000

fLODFadeOutMultSkyCell=1.0000

[Launcher]

bEnableFileSelection=1

bShowAllResolutions=1

uLastAspectRatio=3

[blurShaderHDR]

bDoHighDynamicRange=1

[blurShader]

bUseBlurShader=0

[Water]

iWaterReflectHeight=512

iWaterReflectWidth=512

bUseWaterDisplacements=1

bUseWaterRefractions=1

bUseWaterReflections=1

bUseWaterDepth=1

 

Skyrim.in in Documents:

 

[General]

sLanguage=ENGLISH

 

uExterior Cell Buffer=36

 

[Display]

ipresentinterval=1

fShadowLODMaxStartFade=1000.0

fSpecularLODMaxStartFade=2000.0

fLightLODMaxStartFade=3500.0

iShadowMapResolutionPrimary=2048

bAllowScreenshot=1

 

[Audio]

fMusicDuckingSeconds=6.0

fMusicUnDuckingSeconds=8.0

fMenuModeFadeOutTime=3.0

fMenuModeFadeInTime=1.0

 

[Grass]

iMaxGrassTypesPerTexure=6

bAllowCreateGrass=1

bAllowLoadGrass=0

iMiniGrassSize-0

 

[GeneralWarnings]

SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

 

[Archive]

sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa, HighResTexturePack01.bsa, HighResTexturePack02.bsa

sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

 

[Combat]

fMagnetismStrafeHeadingMult=0.0

fMagnetismLookingMult=0.0

 

[Papyrus]

fPostLoadUpdateTimeMS=500.0

bEnableLogging=0

bEnableTrace=0

bLoadDebugInformation=0

[Water]

bReflectLODObjects=1

bReflectLODLand=1

bReflectSky=1

bReflectLODTrees=1

 

Enblocal: 

 

[PROXY]

EnableProxyLibrary=true

InitProxyFunctions=true

ProxyLibrary=d3d9_smaa.dll

 

[GLOBAL]

UsePatchSpeedhackWithoutGraphics=false

UseDefferedRendering=true

IgnoreCreationKit=true

 

[PERFORMANCE]

SpeedHack=true

EnableOcclusionCulling=true

 

[MULTIHEAD]

ForceVideoAdapterIndex=false

VideoAdapterIndex=0

 

[MEMORY]

ExpandSystemMemoryX64=true

ReduceSystemMemoryUsage=true

DisableDriverMemoryManager=false

DisablePreloadToVRAM=false

EnableUnsafeMemoryHacks=false

ReservedMemorySizeMb=768

VideoMemorySizeMb=3926

EnableCompression=false

AutodetectVideoMemorySize=false

 

[WINDOW]

ForceBorderless=false

ForceBorderlessFullscreen=false

 

[ENGINE]

ForceAnisotropicFiltering=true

MaxAnisotropy=8

ForceLodBias=false

LodBias=0.0

AddDisplaySuperSamplingResolutions=false

EnableVSync=true

VSyncSkipNumFrames=0

 

[LIMITER]

WaitBusyRenderer=false

EnableFPSLimit=false

FPSLimit=60.0

 

[iNPUT]

//shift

KeyCombination=16

//f12

KeyUseEffect=123

//home

KeyFPSLimit=36

//num /       106

KeyShowFPS=106

//print screen

KeyScreenshot=44

//enter

KeyEditor=13

//f4

KeyFreeVRAM=115

KeyBruteForce=66

 

[ADAPTIVEQUALITY]

Enable=false

Quality=1

DesiredFPS=30.0

 

[ANTIALIASING]

EnableEdgeAA=true

EnableTemporalAA=false

EnableSubPixelAA=true

EnableTransparencyAA=false

 

[FIX]

FixGameBugs=true

FixParallaxBugs=true

FixParallaxTerrain=false

FixAliasedTextures=true

IgnoreInventory=true

FixTintGamma=false

RemoveBlur=false

FixSubSurfaceScattering=true

FixSkyReflection=true

FixCursorVisibility=true

FixLag=false

 

[LONGEXPOSURE]

EnableLongExposureMode=false

Time=1.0

BlendMax=0.0

 

My load order:

 

  0  0 Skyrim.esm

  1  1 Update.esm

  2  2 Dawnguard.esm

  3  3 HearthFires.esm

  4  4 Dragonborn.esm

  5  5 Unofficial Skyrim Legendary Edition Patch.esp

  6  6 Lanterns Of Skyrim - All In One - Main.esm

  7  7 ClimatesOfTamriel.esm

  8  8 ApachiiHair.esm

  9  9 EFFCore.esm

 10  a hdtHighHeel.esm

       HighResTexturePack01.esp

       HighResTexturePack02.esp

 11  b HighResTexturePack03.esp

 12  c Unofficial High Resolution Patch.esp

 13  d EnhancedLightsandFX.esp

 14  e Shadows - Skyrim.esp

 15  f ELFX - Exteriors.esp

 16 10 ELFX - Dawnguard.esp

 17 11 datgrass .esp

 18 12 aod - fullplate.esp

 19 13 bearmusicianeng.esp

       spycrab.esp

 20 14 ELFX - Dragonborn.esp

 21 15 ELFXEnhancer.esp

 22 16 WATER DG + DB.esp

 23 17 Guard Dialogue Overhaul.esp

 24 18 FemaleHiemskr.esp

 25 19 Inigo.esp

 26 1a UIExtensions.esp

 27 1b BrhuceLegacy.esp

 28 1c SMIM-Merged-All.esp

 29 1d EFFDialogue.esp

 30 1e CompanionValfar.esp

 31 1f SofiaFollower.esp

 32 20 The Asteria - Dwemer Airship.esp

 33 21 WATER Plants.esp

 34 22 The Paarthurnax Dilemma.esp

 35 23 Argonian Access.esp

 36 24 Sleeping Innkeepers.esp

 37 25 throthgar follower.esp

 38 26 Better Dynamic Snow.esp

 39 27 ClimatesOfTamriel-Interiors-Warm.esp

 40 28 ClimatesOfTamriel-Nights-Level-1.esp

 41 29 ClimatesOfTamriel-Dawnguard-Patch.esp

 42 2a ClimatesOfTamriel-Dragonborn-Patch.esp

 43 2b Supreme Storms - Cot Version.esp

 44 2c mintylightningmod.esp

 45 2d MintyLightningMod_COT_Patch.esp

 46 2e Skyrim Particle Patch for ENB - Flame Atronach Fix.esp

 47 2f RaceMenuMorphsCBBE.esp

 48 30 Facelight.esp

 49 31 SkyUI.esp

 50 32 TheEyesOfBeauty.esp

 51 33 Eyes of Aber.esp

 52 34 DYNAVISION Dynamic Depth of Field.esp

 53 35 Fudou Myouou.esp

 54 36 Chesko_WearableLantern.esp

 55 37 VioLens.esp

 56 38 Angelic_Demonic.esp

 57 39 FS_AngelsInSkyrim.esp

 58 3a NonEssentialChildren.esp

       axegooddaysir.esp

 59 3b Dragon Combat Overhaul.esp

 60 3c Thanatos Dragonx.esp

 61 3d SPTDiverseGuardsSkyrim.esp

 62 3e RealNames.esp

 63 3f SleepTight.esp

 64 40 hanginoutwithnazeem.esp

 65 41 Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-1.esp

 66 42 FNIS.esp

 67 43 FNISspells.esp

 68 44 Shadows - Weather Tweaks.esp

 69 45 Shadows - Dawnguard.esp

 70 46 AHZmoreHUD.esp

 71 47 XPMSE.esp

 72 48 Bijin Wives.esp

 73 49 ShakeIt!.esp

 74 4a Bijin Warmaidens.esp

 75 4b dD - Realistic Ragdoll Force - Realistic.esp

 76 4c zeldaocarinaoftimemusic.esp

 77 4d ScarletDawnArmor.esp

 78 4e Carlotta.esp

 79 4f Hulda.esp

 80 50 Irileth.esp

 81 51 Karliah.esp

 82 52 Lisette.esp

 83 53 Rikke.esp

 84 54 Sapphire.esp

 85 55 Tonilia.esp

 86 56 Vex.esp

 87 57 Toccata as Elisif.esp

 88 58 MeeraFollower.esp

 89 59 Serana.esp

 90 5a Breast Size Scaling for NPCs.esp

 91 5b Odvar.esp

 92 5c cops skyrim jenkins follower.esp

 93 5d moveitLWT.esp

 94 5e Convenient Horses.esp

 95 5f Convenient Horses - Faster Sprint.esp

 96 60 FacelightPlus.esp

 97 61 Recorder Follower Base.esp

 98 62 Evil MasterMind Armor.esp

 99 63 FemaleUlfric.esp

100 64 Ciceriareplacor.esp

101 65 Emfy Cleric Robes.esp

102 66 Potion Shop v2.0.esp

103 67 SpellTomeResurrectDead.esp

104 68 Toccata.esp

105 69 Aeonbarr.esp

106 6a Bashed Patch, 0.esp

 

The reason why 2 of the patch files are disabled is because I am using better males and I edited the default ini to enable the patch in game.

 

Thanks.

 

Link to comment

what enb are you running

look for other users inis, and check if theres anything you missed/set wrongly

step is a good place to reset but im sure youve been there before

(slightly unrelated) why do you have 10 gb of ram instead of 8,16 etc

I am using Realvision. The ram I have came with the computer I bought from someone else. The only thing I upgraded so far is the gpu.

Link to comment

Those options are using a large chunk of resources, and disabling them should greatly improve performance

Also, see phases one and two of my guide. Make sure you have all of the patches and plugins to help improve performance (all of both phases)

Is the your Immersive Skyrim guide that you're talking about?

Link to comment

Those options are using a large chunk of resources, and disabling them should greatly improve performance

Also, see phases one and two of my guide. Make sure you have all of the patches and plugins to help improve performance (all of both phases)

Thank you. :D

There are a lot less stuttering but some are still present.

Also, is it me or a there are less grass now?

Link to comment

 

Those options are using a large chunk of resources, and disabling them should greatly improve performance

Also, see phases one and two of my guide. Make sure you have all of the patches and plugins to help improve performance (all of both phases)

Thank you. :D

There are a lot less stuttering but some are still present.

Also, is it me or a there are less grass now?

 

Those settings have nothing to do with grass. Only with how the edges and meshes of textures are handled.

ie: whether they're moothed out, or left blocky

Link to comment

 

Hello, 
 
I can't figure out what's causing stuttering in my game, my game runs at 40-50 fps but the stuttering happens frequently and idk what is causing it.
 
Specs:
CPU: AMD A10-5700 APU with Radeon HD
RAM: 10GB
Graphics: NVIDIA Geforce GTX 970
Gaming graphics: 8789 MB Total available graphics memory, it says 4821 MB in the adjust screen advanced options.
I used a 120 GB SSD and a TB HD, Skyrim is on the SSD. 
 
SkyrimPrefs.ini in Documents:
 

[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
[imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
bDeferredShadows=1
bShadowsOnGrass=1
iBlurDeferredShadowMask=3
fInteriorShadowDistance=3000.0000
fShadowDistance=4000.0000
iShadowMapResolutionSecondary=1024
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=1
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=5000.0000
fGamma=1.2400
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=2000.0000
fShadowLODStartFade=200.0000
fLightLODStartFade=3500.0000
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=1
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bFull Screen=1
iSize H=1080
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=10000000.0000
fMeshLODLevel1FadeDist=10000000.0000
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
bFloatPointRenderTarget=1
sD3DDevice="NVIDIA GeForce GTX 970"
bFXAAEnabled=0
iShadowMapResolution=2048
fShadowBiasScale=0.2500
iShadowMaskQuarter=4
iAdapter=0
ipresentinterval=1
iShadowFilter=3
bTransparencyMultisampling=0
bDrawShadows=1
[Grass]
b30GrassVS=0
fGrassStartFadeDistance=7000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
[MAIN]
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
fSkyCellRefFadeDistance=150000.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2
[interface]
bDialogueSubtitles=1
bGeneralSubtitles=1
fMouseCursorSpeed=1.0000
bShowCompass=1
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0125
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=1
bUseKinect=0
[Particles]
iMaxDesired=750
[saveGame]
fAutosaveEveryXMins=15.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=94881
fVal2=1.0000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.9500
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=250000.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=35000.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
[LOD]
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=3
[blurShaderHDR]
bDoHighDynamicRange=1
[blurShader]
bUseBlurShader=0
[Water]
iWaterReflectHeight=512
iWaterReflectWidth=512
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1

 
Skyrim.in in Documents:
 

[General]
sLanguage=ENGLISH
 
uExterior Cell Buffer=36
 
[Display]
ipresentinterval=1
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=1
 
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
 
[Grass]
iMaxGrassTypesPerTexure=6
bAllowCreateGrass=1
bAllowLoadGrass=0
iMiniGrassSize-0
 
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
 
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa, HighResTexturePack01.bsa, HighResTexturePack02.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
 
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
 
[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1

 
Enblocal: 
 

[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=true
ProxyLibrary=d3d9_smaa.dll
 
[GLOBAL]
UsePatchSpeedhackWithoutGraphics=false
UseDefferedRendering=true
IgnoreCreationKit=true
 
[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=true
 
[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0
 
[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=768
VideoMemorySizeMb=3926
EnableCompression=false
AutodetectVideoMemorySize=false
 
[WINDOW]
ForceBorderless=false
ForceBorderlessFullscreen=false
 
[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=8
ForceLodBias=false
LodBias=0.0
AddDisplaySuperSamplingResolutions=false
EnableVSync=true
VSyncSkipNumFrames=0
 
[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=60.0
 
[iNPUT]
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num /       106
KeyShowFPS=106
//print screen
KeyScreenshot=44
//enter
KeyEditor=13
//f4
KeyFreeVRAM=115
KeyBruteForce=66
 
[ADAPTIVEQUALITY]
Enable=false
Quality=1
DesiredFPS=30.0
 
[ANTIALIASING]
EnableEdgeAA=true
EnableTemporalAA=false
EnableSubPixelAA=true
EnableTransparencyAA=false
 
[FIX]
FixGameBugs=true
FixParallaxBugs=true
FixParallaxTerrain=false
FixAliasedTextures=true
IgnoreInventory=true
FixTintGamma=false
RemoveBlur=false
FixSubSurfaceScattering=true
FixSkyReflection=true
FixCursorVisibility=true
FixLag=false
 
[LONGEXPOSURE]
EnableLongExposureMode=false
Time=1.0
BlendMax=0.0

 
My load order:

  0  0 Skyrim.esm
  1  1 Update.esm
  2  2 Dawnguard.esm
  3  3 HearthFires.esm
  4  4 Dragonborn.esm
  5  5 Unofficial Skyrim Legendary Edition Patch.esp
  6  6 Lanterns Of Skyrim - All In One - Main.esm
  7  7 ClimatesOfTamriel.esm
  8  8 ApachiiHair.esm
  9  9 EFFCore.esm
 10  a hdtHighHeel.esm
       HighResTexturePack01.esp
       HighResTexturePack02.esp
 11  b HighResTexturePack03.esp
 12  c Unofficial High Resolution Patch.esp
 13  d EnhancedLightsandFX.esp
 14  e Shadows - Skyrim.esp
 15  f ELFX - Exteriors.esp
 16 10 ELFX - Dawnguard.esp
 17 11 datgrass .esp
 18 12 aod - fullplate.esp
 19 13 bearmusicianeng.esp
       spycrab.esp
 20 14 ELFX - Dragonborn.esp
 21 15 ELFXEnhancer.esp
 22 16 WATER DG + DB.esp
 23 17 Guard Dialogue Overhaul.esp
 24 18 FemaleHiemskr.esp
 25 19 Inigo.esp
 26 1a UIExtensions.esp
 27 1b BrhuceLegacy.esp
 28 1c SMIM-Merged-All.esp
 29 1d EFFDialogue.esp
 30 1e CompanionValfar.esp
 31 1f SofiaFollower.esp
 32 20 The Asteria - Dwemer Airship.esp
 33 21 WATER Plants.esp
 34 22 The Paarthurnax Dilemma.esp
 35 23 Argonian Access.esp
 36 24 Sleeping Innkeepers.esp
 37 25 throthgar follower.esp
 38 26 Better Dynamic Snow.esp
 39 27 ClimatesOfTamriel-Interiors-Warm.esp
 40 28 ClimatesOfTamriel-Nights-Level-1.esp
 41 29 ClimatesOfTamriel-Dawnguard-Patch.esp
 42 2a ClimatesOfTamriel-Dragonborn-Patch.esp
 43 2b Supreme Storms - Cot Version.esp
 44 2c mintylightningmod.esp
 45 2d MintyLightningMod_COT_Patch.esp
 46 2e Skyrim Particle Patch for ENB - Flame Atronach Fix.esp
 47 2f RaceMenuMorphsCBBE.esp
 48 30 Facelight.esp
 49 31 SkyUI.esp
 50 32 TheEyesOfBeauty.esp
 51 33 Eyes of Aber.esp
 52 34 DYNAVISION Dynamic Depth of Field.esp
 53 35 Fudou Myouou.esp
 54 36 Chesko_WearableLantern.esp
 55 37 VioLens.esp
 56 38 Angelic_Demonic.esp
 57 39 FS_AngelsInSkyrim.esp
 58 3a NonEssentialChildren.esp
       axegooddaysir.esp
 59 3b Dragon Combat Overhaul.esp
 60 3c Thanatos Dragonx.esp
 61 3d SPTDiverseGuardsSkyrim.esp
 62 3e RealNames.esp
 63 3f SleepTight.esp
 64 40 hanginoutwithnazeem.esp
 65 41 Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-1.esp
 66 42 FNIS.esp
 67 43 FNISspells.esp
 68 44 Shadows - Weather Tweaks.esp
 69 45 Shadows - Dawnguard.esp
 70 46 AHZmoreHUD.esp
 71 47 XPMSE.esp
 72 48 Bijin Wives.esp
 73 49 ShakeIt!.esp
 74 4a Bijin Warmaidens.esp
 75 4b dD - Realistic Ragdoll Force - Realistic.esp
 76 4c zeldaocarinaoftimemusic.esp
 77 4d ScarletDawnArmor.esp
 78 4e Carlotta.esp
 79 4f Hulda.esp
 80 50 Irileth.esp
 81 51 Karliah.esp
 82 52 Lisette.esp
 83 53 Rikke.esp
 84 54 Sapphire.esp
 85 55 Tonilia.esp
 86 56 Vex.esp
 87 57 Toccata as Elisif.esp
 88 58 MeeraFollower.esp
 89 59 Serana.esp
 90 5a Breast Size Scaling for NPCs.esp
 91 5b Odvar.esp
 92 5c cops skyrim jenkins follower.esp
 93 5d moveitLWT.esp
 94 5e Convenient Horses.esp
 95 5f Convenient Horses - Faster Sprint.esp
 96 60 FacelightPlus.esp
 97 61 Recorder Follower Base.esp
 98 62 Evil MasterMind Armor.esp
 99 63 FemaleUlfric.esp
100 64 Ciceriareplacor.esp
101 65 Emfy Cleric Robes.esp
102 66 Potion Shop v2.0.esp
103 67 SpellTomeResurrectDead.esp
104 68 Toccata.esp
105 69 Aeonbarr.esp
106 6a Bashed Patch, 0.esp

 
The reason why 2 of the patch files are disabled is because I am using better males and I edited the default ini to enable the patch in game.
 
Thanks.

 

 

 
10GB of ram is an unusual amount to have as most systems usually come with ram in sets of 4GB, I.E: 4, 8, 12, 16

Just gives me the idea that the ram is not all matching ram and this could be causing you issues.

 
SkyrimPrefs.ini in Documents:
 

[Display]

{ iShadowMapResolutionSecondary=1024

iShadowMapResolutionPrimary=2048 }
; These 2 settings are useless and do nothing in game.

{ iMaxAnisotropy=1 }

; This should be set to 0 when using an enb.

{ iMultiSample=1 }

; This should be set to 0 when using an enb.

{ ipresentinterval=1 }

; This setting should not be present in skyrimprefs.ini, it is placed here incorrectly by Bethesda

[MAIN]

{ bSaveOnPause=1

bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1 }
; These should be disabled for safety reasons, the vanilla saving system in skyrim is incredibly buggy and is known to corrupt many a save game.

[saveGame]

{ fAutosaveEveryXMins=15.0000 }
; Setting this to 0.0000 disables vanilla autosave and saves your sanity as mentioned above skyrim's save system is buggy as anything.

 
 
Skyrim.ini in Documents:
 

[Display]

{ iShadowMapResolutionPrimary=2048 }

; There is no need or use for this setting in Skyrim.ini file
 
[Papyrus]
{ fPostLoadUpdateTimeMS=500.0 }
; Can be put up to 2000 if desired, will make loading screens longer but allows for more objects/scripts to be rendered/loaded during load screen.

 
 
Enblocal: 
 

[MEMORY]

{ ReservedMemorySizeMb=768 }

; This setting is absurdly high for such a new enb binary, it is designed in such a way that it is able to be set at 64/128/256
{ VideoMemorySizeMb=3926 }
; This should be the number provided by running Boris' DX9 tool and subtracting 170 for Windows 7 and 350 for Windows 8/10

 
Thought I would throw my input in as there can never be enough information :)
Link to comment

 

 

Hello, 
 
I can't figure out what's causing stuttering in my game, my game runs at 40-50 fps but the stuttering happens frequently and idk what is causing it.
 
Specs:
CPU: AMD A10-5700 APU with Radeon HD
RAM: 10GB
Graphics: NVIDIA Geforce GTX 970
Gaming graphics: 8789 MB Total available graphics memory, it says 4821 MB in the adjust screen advanced options.
I used a 120 GB SSD and a TB HD, Skyrim is on the SSD. 
 
SkyrimPrefs.ini in Documents:
 

[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
[imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
bDeferredShadows=1
bShadowsOnGrass=1
iBlurDeferredShadowMask=3
fInteriorShadowDistance=3000.0000
fShadowDistance=4000.0000
iShadowMapResolutionSecondary=1024
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=1
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=5000.0000
fGamma=1.2400
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=2000.0000
fShadowLODStartFade=200.0000
fLightLODStartFade=3500.0000
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=1
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bFull Screen=1
iSize H=1080
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=10000000.0000
fMeshLODLevel1FadeDist=10000000.0000
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
bFloatPointRenderTarget=1
sD3DDevice="NVIDIA GeForce GTX 970"
bFXAAEnabled=0
iShadowMapResolution=2048
fShadowBiasScale=0.2500
iShadowMaskQuarter=4
iAdapter=0
ipresentinterval=1
iShadowFilter=3
bTransparencyMultisampling=0
bDrawShadows=1
[Grass]
b30GrassVS=0
fGrassStartFadeDistance=7000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
[MAIN]
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
fSkyCellRefFadeDistance=150000.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2
[interface]
bDialogueSubtitles=1
bGeneralSubtitles=1
fMouseCursorSpeed=1.0000
bShowCompass=1
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0125
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=1
bUseKinect=0
[Particles]
iMaxDesired=750
[saveGame]
fAutosaveEveryXMins=15.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=94881
fVal2=1.0000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.9500
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=250000.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=35000.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
[LOD]
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=3
[blurShaderHDR]
bDoHighDynamicRange=1
[blurShader]
bUseBlurShader=0
[Water]
iWaterReflectHeight=512
iWaterReflectWidth=512
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1

 
Skyrim.in in Documents:
 

[General]
sLanguage=ENGLISH
 
uExterior Cell Buffer=36
 
[Display]
ipresentinterval=1
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=1
 
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
 
[Grass]
iMaxGrassTypesPerTexure=6
bAllowCreateGrass=1
bAllowLoadGrass=0
iMiniGrassSize-0
 
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
 
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa, HighResTexturePack01.bsa, HighResTexturePack02.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
 
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
 
[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1

 
Enblocal: 
 

[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=true
ProxyLibrary=d3d9_smaa.dll
 
[GLOBAL]
UsePatchSpeedhackWithoutGraphics=false
UseDefferedRendering=true
IgnoreCreationKit=true
 
[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=true
 
[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0
 
[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=768
VideoMemorySizeMb=3926
EnableCompression=false
AutodetectVideoMemorySize=false
 
[WINDOW]
ForceBorderless=false
ForceBorderlessFullscreen=false
 
[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=8
ForceLodBias=false
LodBias=0.0
AddDisplaySuperSamplingResolutions=false
EnableVSync=true
VSyncSkipNumFrames=0
 
[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=60.0
 
[iNPUT]
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num /       106
KeyShowFPS=106
//print screen
KeyScreenshot=44
//enter
KeyEditor=13
//f4
KeyFreeVRAM=115
KeyBruteForce=66
 
[ADAPTIVEQUALITY]
Enable=false
Quality=1
DesiredFPS=30.0
 
[ANTIALIASING]
EnableEdgeAA=true
EnableTemporalAA=false
EnableSubPixelAA=true
EnableTransparencyAA=false
 
[FIX]
FixGameBugs=true
FixParallaxBugs=true
FixParallaxTerrain=false
FixAliasedTextures=true
IgnoreInventory=true
FixTintGamma=false
RemoveBlur=false
FixSubSurfaceScattering=true
FixSkyReflection=true
FixCursorVisibility=true
FixLag=false
 
[LONGEXPOSURE]
EnableLongExposureMode=false
Time=1.0
BlendMax=0.0

 
My load order:

  0  0 Skyrim.esm
  1  1 Update.esm
  2  2 Dawnguard.esm
  3  3 HearthFires.esm
  4  4 Dragonborn.esm
  5  5 Unofficial Skyrim Legendary Edition Patch.esp
  6  6 Lanterns Of Skyrim - All In One - Main.esm
  7  7 ClimatesOfTamriel.esm
  8  8 ApachiiHair.esm
  9  9 EFFCore.esm
 10  a hdtHighHeel.esm
       HighResTexturePack01.esp
       HighResTexturePack02.esp
 11  b HighResTexturePack03.esp
 12  c Unofficial High Resolution Patch.esp
 13  d EnhancedLightsandFX.esp
 14  e Shadows - Skyrim.esp
 15  f ELFX - Exteriors.esp
 16 10 ELFX - Dawnguard.esp
 17 11 datgrass .esp
 18 12 aod - fullplate.esp
 19 13 bearmusicianeng.esp
       spycrab.esp
 20 14 ELFX - Dragonborn.esp
 21 15 ELFXEnhancer.esp
 22 16 WATER DG + DB.esp
 23 17 Guard Dialogue Overhaul.esp
 24 18 FemaleHiemskr.esp
 25 19 Inigo.esp
 26 1a UIExtensions.esp
 27 1b BrhuceLegacy.esp
 28 1c SMIM-Merged-All.esp
 29 1d EFFDialogue.esp
 30 1e CompanionValfar.esp
 31 1f SofiaFollower.esp
 32 20 The Asteria - Dwemer Airship.esp
 33 21 WATER Plants.esp
 34 22 The Paarthurnax Dilemma.esp
 35 23 Argonian Access.esp
 36 24 Sleeping Innkeepers.esp
 37 25 throthgar follower.esp
 38 26 Better Dynamic Snow.esp
 39 27 ClimatesOfTamriel-Interiors-Warm.esp
 40 28 ClimatesOfTamriel-Nights-Level-1.esp
 41 29 ClimatesOfTamriel-Dawnguard-Patch.esp
 42 2a ClimatesOfTamriel-Dragonborn-Patch.esp
 43 2b Supreme Storms - Cot Version.esp
 44 2c mintylightningmod.esp
 45 2d MintyLightningMod_COT_Patch.esp
 46 2e Skyrim Particle Patch for ENB - Flame Atronach Fix.esp
 47 2f RaceMenuMorphsCBBE.esp
 48 30 Facelight.esp
 49 31 SkyUI.esp
 50 32 TheEyesOfBeauty.esp
 51 33 Eyes of Aber.esp
 52 34 DYNAVISION Dynamic Depth of Field.esp
 53 35 Fudou Myouou.esp
 54 36 Chesko_WearableLantern.esp
 55 37 VioLens.esp
 56 38 Angelic_Demonic.esp
 57 39 FS_AngelsInSkyrim.esp
 58 3a NonEssentialChildren.esp
       axegooddaysir.esp
 59 3b Dragon Combat Overhaul.esp
 60 3c Thanatos Dragonx.esp
 61 3d SPTDiverseGuardsSkyrim.esp
 62 3e RealNames.esp
 63 3f SleepTight.esp
 64 40 hanginoutwithnazeem.esp
 65 41 Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-1.esp
 66 42 FNIS.esp
 67 43 FNISspells.esp
 68 44 Shadows - Weather Tweaks.esp
 69 45 Shadows - Dawnguard.esp
 70 46 AHZmoreHUD.esp
 71 47 XPMSE.esp
 72 48 Bijin Wives.esp
 73 49 ShakeIt!.esp
 74 4a Bijin Warmaidens.esp
 75 4b dD - Realistic Ragdoll Force - Realistic.esp
 76 4c zeldaocarinaoftimemusic.esp
 77 4d ScarletDawnArmor.esp
 78 4e Carlotta.esp
 79 4f Hulda.esp
 80 50 Irileth.esp
 81 51 Karliah.esp
 82 52 Lisette.esp
 83 53 Rikke.esp
 84 54 Sapphire.esp
 85 55 Tonilia.esp
 86 56 Vex.esp
 87 57 Toccata as Elisif.esp
 88 58 MeeraFollower.esp
 89 59 Serana.esp
 90 5a Breast Size Scaling for NPCs.esp
 91 5b Odvar.esp
 92 5c cops skyrim jenkins follower.esp
 93 5d moveitLWT.esp
 94 5e Convenient Horses.esp
 95 5f Convenient Horses - Faster Sprint.esp
 96 60 FacelightPlus.esp
 97 61 Recorder Follower Base.esp
 98 62 Evil MasterMind Armor.esp
 99 63 FemaleUlfric.esp
100 64 Ciceriareplacor.esp
101 65 Emfy Cleric Robes.esp
102 66 Potion Shop v2.0.esp
103 67 SpellTomeResurrectDead.esp
104 68 Toccata.esp
105 69 Aeonbarr.esp
106 6a Bashed Patch, 0.esp

 
The reason why 2 of the patch files are disabled is because I am using better males and I edited the default ini to enable the patch in game.
 
Thanks.

 

 

 
10GB of ram is an unusual amount to have as most systems usually come with ram in sets of 4GB, I.E: 4, 8, 12, 16

Just gives me the idea that the ram is not all matching ram and this could be causing you issues.

 
SkyrimPrefs.ini in Documents:
 

[Display]

{ iShadowMapResolutionSecondary=1024

iShadowMapResolutionPrimary=2048 }
; These 2 settings are useless and do nothing in game.

{ iMaxAnisotropy=1 }

; This should be set to 0 when using an enb.

{ iMultiSample=1 }

; This should be set to 0 when using an enb.

{ ipresentinterval=1 }

; This setting should not be present in skyrimprefs.ini, it is placed here incorrectly by Bethesda

[MAIN]

{ bSaveOnPause=1

bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1 }
; These should be disabled for safety reasons, the vanilla saving system in skyrim is incredibly buggy and is known to corrupt many a save game.

[saveGame]

{ fAutosaveEveryXMins=15.0000 }
; Setting this to 0.0000 disables vanilla autosave and saves your sanity as mentioned above skyrim's save system is buggy as anything.

 
 
Skyrim.ini in Documents:
 

[Display]

{ iShadowMapResolutionPrimary=2048 }

; There is no need or use for this setting in Skyrim.ini file
 
[Papyrus]
{ fPostLoadUpdateTimeMS=500.0 }
; Can be put up to 2000 if desired, will make loading screens longer but allows for more objects/scripts to be rendered/loaded during load screen.

 
 
Enblocal: 
 

[MEMORY]

{ ReservedMemorySizeMb=768 }

; This setting is absurdly high for such a new enb binary, it is designed in such a way that it is able to be set at 64/128/256
{ VideoMemorySizeMb=3926 }
; This should be the number provided by running Boris' DX9 tool and subtracting 170 for Windows 7 and 350 for Windows 8/10

 
Thought I would throw my input in as there can never be enough information :)

 

Lol. According to Boris's DX9 tool I only have 4064GB of VRAM available. LESS than what my GPU has. Not to mention my 8gb of RAM. 

 

Something tells me his tool is inaccurate, and the STEP method of calculating (VideoMemorySizeMb=XXXX) is more accurate. 

 

Using the number given by the tool created by Boris, my frame-rates drop and stuttering increases. 

Using the STEP method of calculation, I preform almost seamlessly. 

 

ReservedMemorySizeMb=XXX Should be set AS HIGH AS NEEDED TO REMOVE STUTTERING. (in sections of 64 / 128 / 256 / 512 / 768 / 1024 DO NOT GO OVER 1024)

http://wiki.step-project.com/Guide:ENBlocal_INI/Memory

 

Screenshot of both methods:

 

 

post-172422-0-19262000-1456167651_thumb.jpg

 

 

 

Everything else you've stated, I agree with 100%, but these two lines are inaccurate.

Link to comment

 

 

 

Hello, 
 
I can't figure out what's causing stuttering in my game, my game runs at 40-50 fps but the stuttering happens frequently and idk what is causing it.
 
Specs:
CPU: AMD A10-5700 APU with Radeon HD
RAM: 10GB
Graphics: NVIDIA Geforce GTX 970
Gaming graphics: 8789 MB Total available graphics memory, it says 4821 MB in the adjust screen advanced options.
I used a 120 GB SSD and a TB HD, Skyrim is on the SSD. 
 
SkyrimPrefs.ini in Documents:
 

[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
[imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
bDeferredShadows=1
bShadowsOnGrass=1
iBlurDeferredShadowMask=3
fInteriorShadowDistance=3000.0000
fShadowDistance=4000.0000
iShadowMapResolutionSecondary=1024
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=1
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=5000.0000
fGamma=1.2400
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=2000.0000
fShadowLODStartFade=200.0000
fLightLODStartFade=3500.0000
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=1
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bFull Screen=1
iSize H=1080
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=10000000.0000
fMeshLODLevel1FadeDist=10000000.0000
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
bFloatPointRenderTarget=1
sD3DDevice="NVIDIA GeForce GTX 970"
bFXAAEnabled=0
iShadowMapResolution=2048
fShadowBiasScale=0.2500
iShadowMaskQuarter=4
iAdapter=0
ipresentinterval=1
iShadowFilter=3
bTransparencyMultisampling=0
bDrawShadows=1
[Grass]
b30GrassVS=0
fGrassStartFadeDistance=7000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
[MAIN]
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
fSkyCellRefFadeDistance=150000.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2
[interface]
bDialogueSubtitles=1
bGeneralSubtitles=1
fMouseCursorSpeed=1.0000
bShowCompass=1
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0125
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=1
bUseKinect=0
[Particles]
iMaxDesired=750
[saveGame]
fAutosaveEveryXMins=15.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=94881
fVal2=1.0000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.9500
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=250000.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=35000.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
[LOD]
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=3
[blurShaderHDR]
bDoHighDynamicRange=1
[blurShader]
bUseBlurShader=0
[Water]
iWaterReflectHeight=512
iWaterReflectWidth=512
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1

 
Skyrim.in in Documents:
 

[General]
sLanguage=ENGLISH
 
uExterior Cell Buffer=36
 
[Display]
ipresentinterval=1
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=1
 
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
 
[Grass]
iMaxGrassTypesPerTexure=6
bAllowCreateGrass=1
bAllowLoadGrass=0
iMiniGrassSize-0
 
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
 
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa, HighResTexturePack01.bsa, HighResTexturePack02.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
 
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
 
[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1

 
Enblocal: 
 

[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=true
ProxyLibrary=d3d9_smaa.dll
 
[GLOBAL]
UsePatchSpeedhackWithoutGraphics=false
UseDefferedRendering=true
IgnoreCreationKit=true
 
[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=true
 
[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0
 
[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=768
VideoMemorySizeMb=3926
EnableCompression=false
AutodetectVideoMemorySize=false
 
[WINDOW]
ForceBorderless=false
ForceBorderlessFullscreen=false
 
[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=8
ForceLodBias=false
LodBias=0.0
AddDisplaySuperSamplingResolutions=false
EnableVSync=true
VSyncSkipNumFrames=0
 
[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=60.0
 
[iNPUT]
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num /       106
KeyShowFPS=106
//print screen
KeyScreenshot=44
//enter
KeyEditor=13
//f4
KeyFreeVRAM=115
KeyBruteForce=66
 
[ADAPTIVEQUALITY]
Enable=false
Quality=1
DesiredFPS=30.0
 
[ANTIALIASING]
EnableEdgeAA=true
EnableTemporalAA=false
EnableSubPixelAA=true
EnableTransparencyAA=false
 
[FIX]
FixGameBugs=true
FixParallaxBugs=true
FixParallaxTerrain=false
FixAliasedTextures=true
IgnoreInventory=true
FixTintGamma=false
RemoveBlur=false
FixSubSurfaceScattering=true
FixSkyReflection=true
FixCursorVisibility=true
FixLag=false
 
[LONGEXPOSURE]
EnableLongExposureMode=false
Time=1.0
BlendMax=0.0

 
My load order:

  0  0 Skyrim.esm
  1  1 Update.esm
  2  2 Dawnguard.esm
  3  3 HearthFires.esm
  4  4 Dragonborn.esm
  5  5 Unofficial Skyrim Legendary Edition Patch.esp
  6  6 Lanterns Of Skyrim - All In One - Main.esm
  7  7 ClimatesOfTamriel.esm
  8  8 ApachiiHair.esm
  9  9 EFFCore.esm
 10  a hdtHighHeel.esm
       HighResTexturePack01.esp
       HighResTexturePack02.esp
 11  b HighResTexturePack03.esp
 12  c Unofficial High Resolution Patch.esp
 13  d EnhancedLightsandFX.esp
 14  e Shadows - Skyrim.esp
 15  f ELFX - Exteriors.esp
 16 10 ELFX - Dawnguard.esp
 17 11 datgrass .esp
 18 12 aod - fullplate.esp
 19 13 bearmusicianeng.esp
       spycrab.esp
 20 14 ELFX - Dragonborn.esp
 21 15 ELFXEnhancer.esp
 22 16 WATER DG + DB.esp
 23 17 Guard Dialogue Overhaul.esp
 24 18 FemaleHiemskr.esp
 25 19 Inigo.esp
 26 1a UIExtensions.esp
 27 1b BrhuceLegacy.esp
 28 1c SMIM-Merged-All.esp
 29 1d EFFDialogue.esp
 30 1e CompanionValfar.esp
 31 1f SofiaFollower.esp
 32 20 The Asteria - Dwemer Airship.esp
 33 21 WATER Plants.esp
 34 22 The Paarthurnax Dilemma.esp
 35 23 Argonian Access.esp
 36 24 Sleeping Innkeepers.esp
 37 25 throthgar follower.esp
 38 26 Better Dynamic Snow.esp
 39 27 ClimatesOfTamriel-Interiors-Warm.esp
 40 28 ClimatesOfTamriel-Nights-Level-1.esp
 41 29 ClimatesOfTamriel-Dawnguard-Patch.esp
 42 2a ClimatesOfTamriel-Dragonborn-Patch.esp
 43 2b Supreme Storms - Cot Version.esp
 44 2c mintylightningmod.esp
 45 2d MintyLightningMod_COT_Patch.esp
 46 2e Skyrim Particle Patch for ENB - Flame Atronach Fix.esp
 47 2f RaceMenuMorphsCBBE.esp
 48 30 Facelight.esp
 49 31 SkyUI.esp
 50 32 TheEyesOfBeauty.esp
 51 33 Eyes of Aber.esp
 52 34 DYNAVISION Dynamic Depth of Field.esp
 53 35 Fudou Myouou.esp
 54 36 Chesko_WearableLantern.esp
 55 37 VioLens.esp
 56 38 Angelic_Demonic.esp
 57 39 FS_AngelsInSkyrim.esp
 58 3a NonEssentialChildren.esp
       axegooddaysir.esp
 59 3b Dragon Combat Overhaul.esp
 60 3c Thanatos Dragonx.esp
 61 3d SPTDiverseGuardsSkyrim.esp
 62 3e RealNames.esp
 63 3f SleepTight.esp
 64 40 hanginoutwithnazeem.esp
 65 41 Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-1.esp
 66 42 FNIS.esp
 67 43 FNISspells.esp
 68 44 Shadows - Weather Tweaks.esp
 69 45 Shadows - Dawnguard.esp
 70 46 AHZmoreHUD.esp
 71 47 XPMSE.esp
 72 48 Bijin Wives.esp
 73 49 ShakeIt!.esp
 74 4a Bijin Warmaidens.esp
 75 4b dD - Realistic Ragdoll Force - Realistic.esp
 76 4c zeldaocarinaoftimemusic.esp
 77 4d ScarletDawnArmor.esp
 78 4e Carlotta.esp
 79 4f Hulda.esp
 80 50 Irileth.esp
 81 51 Karliah.esp
 82 52 Lisette.esp
 83 53 Rikke.esp
 84 54 Sapphire.esp
 85 55 Tonilia.esp
 86 56 Vex.esp
 87 57 Toccata as Elisif.esp
 88 58 MeeraFollower.esp
 89 59 Serana.esp
 90 5a Breast Size Scaling for NPCs.esp
 91 5b Odvar.esp
 92 5c cops skyrim jenkins follower.esp
 93 5d moveitLWT.esp
 94 5e Convenient Horses.esp
 95 5f Convenient Horses - Faster Sprint.esp
 96 60 FacelightPlus.esp
 97 61 Recorder Follower Base.esp
 98 62 Evil MasterMind Armor.esp
 99 63 FemaleUlfric.esp
100 64 Ciceriareplacor.esp
101 65 Emfy Cleric Robes.esp
102 66 Potion Shop v2.0.esp
103 67 SpellTomeResurrectDead.esp
104 68 Toccata.esp
105 69 Aeonbarr.esp
106 6a Bashed Patch, 0.esp

 
The reason why 2 of the patch files are disabled is because I am using better males and I edited the default ini to enable the patch in game.
 
Thanks.

 

 

 
10GB of ram is an unusual amount to have as most systems usually come with ram in sets of 4GB, I.E: 4, 8, 12, 16

Just gives me the idea that the ram is not all matching ram and this could be causing you issues.

 
SkyrimPrefs.ini in Documents:
 

[Display]

{ iShadowMapResolutionSecondary=1024

iShadowMapResolutionPrimary=2048 }
; These 2 settings are useless and do nothing in game.

{ iMaxAnisotropy=1 }

; This should be set to 0 when using an enb.

{ iMultiSample=1 }

; This should be set to 0 when using an enb.

{ ipresentinterval=1 }

; This setting should not be present in skyrimprefs.ini, it is placed here incorrectly by Bethesda

[MAIN]

{ bSaveOnPause=1

bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1 }
; These should be disabled for safety reasons, the vanilla saving system in skyrim is incredibly buggy and is known to corrupt many a save game.

[saveGame]

{ fAutosaveEveryXMins=15.0000 }
; Setting this to 0.0000 disables vanilla autosave and saves your sanity as mentioned above skyrim's save system is buggy as anything.

 
 
Skyrim.ini in Documents:
 

[Display]

{ iShadowMapResolutionPrimary=2048 }

; There is no need or use for this setting in Skyrim.ini file
 
[Papyrus]
{ fPostLoadUpdateTimeMS=500.0 }
; Can be put up to 2000 if desired, will make loading screens longer but allows for more objects/scripts to be rendered/loaded during load screen.

 
 
Enblocal: 
 

[MEMORY]

{ ReservedMemorySizeMb=768 }

; This setting is absurdly high for such a new enb binary, it is designed in such a way that it is able to be set at 64/128/256
{ VideoMemorySizeMb=3926 }
; This should be the number provided by running Boris' DX9 tool and subtracting 170 for Windows 7 and 350 for Windows 8/10

 
Thought I would throw my input in as there can never be enough information :)

 

Lol. According to Boris's DX9 tool I only have 4064GB of VRAM available. LESS than what my GPU has. Not to mention my 8gb of RAM. 

 

Something tells me his tool is inaccurate, and the STEP method of calculating (VideoMemorySizeMb=XXXX) is more accurate. 

 

Using the number given by the tool created by Boris, my frame-rates drop and stuttering increases. 

Using the STEP method of calculation, I preform almost seamlessly. 

 

ReservedMemorySizeMb=XXX Should be set AS HIGH AS NEEDED TO REMOVE STUTTERING. (in sections of 64 / 128 / 256 / 512 / 768 / 1024 DO NOT GO OVER 1024)

http://wiki.step-project.com/Guide:ENBlocal_INI/Memory

 

Screenshot of both methods:

 

 

attachicon.gifUntitled.jpg

 

 

 

Everything else you've stated, I agree with 100%, but these two lines are inaccurate.

 

 

With your DX9 tool results, I get the impression your running Windows 8 or higher, if that's the case then that value you got is entirely accurate, MS updated Windows 8 and higher and in the process created a bug that blocked any DX9 app/game from accessing and/or using more than 4064(4GB) memory.

 

Step is a valuable resource indeed, I use them myself but I also know that whatever value you use in "ReservedMemorySizeMB" is the same value that is mirrored on your physical ram, so if your lacking in the ram department this can be a problem. if your running 8GB+ of ram then your way is perfectly reasonable, apologies I should have clarified this better.

 

Also I noted that the op did not post an SKSE.ini, which is his/her memory patch and where some of the performance would come from.

Link to comment

 

 

ExpandSystemMemoryX64=true
 
With the amount of memory you have this should be false regardless of which OS you're using.

 

 

http://wiki.step-project.com/Guide:ENBlocal_INI/Memory

 

Are you a troll or something?

 

ie: as long as your skse.ini is set properly, this doesn't really matter.

 

 

Maybe that is accurate for newer enb boost, but previous version was advisable to switch off that option from enb boost since it wasn't working right with skse memory management.

Link to comment

"With your DX9 tool results, I get the impression your running Windows 8 or higher, if that's the case then that value you got is entirely accurate, MS updated Windows 8 and higher and in the process created a bug that blocked any DX9 app/game from accessing and/or using more than 4064(4GB) memory."

 

Boris confirmed this. If you were using Windows 7, you would have received totally different results from the DX9 tool.

 

Basically, you're hosed if you play Skyrim on any OS newer than Windows 7--You will not be using more than 4GB of VRAM no matter what you do. The ONLY fix for this is going back to Windows 7.

Link to comment

 

 

ExpandSystemMemoryX64=true
 
With the amount of memory you have this should be false regardless of which OS you're using.

 

 

http://wiki.step-project.com/Guide:ENBlocal_INI/Memory

 

Are you a troll or something?

 

ie: as long as your skse.ini is set properly, this doesn't really matter.

 

 

The only troll here is you, considering your guide pretty much consists of "it works for me, so it will automatically work for you 100%, regardless of hardware, OS, memory size and speed or amount of system intercommunication bandwidth", which is pretty much the opposite method someone should be using in establishing a baseline for mod and utility usability. If i recall you're the one telling people to force their CPU to 5ms calculation resolves to cover laggy papyrus instances which is pretty much the epitome of "artificially age your hardware at the maximum rate, along with creating general instability".

 

Incidentally that setting causes a CTD if I have it enabled, and generally for people with last or current gen I7s, this is the general circumstance of enabling it, and it's doubly ironic you quoting the STEP wiki without bothering to read the attendant thread that foes with it, because two of STEPs maintainers provide a multipost, multiparagraph explanation as to why this setting should be generally be disabled unless you're running an AMD system with Win7/9 and an integrated APU

 

If ExpandSystemMemoryX64 is set to true, after the "Block 1" allocation is set above a certain number, Skyrim will crash just before the main menu. For me, this happens when "Block 1" is over 512MB, though I've read user reports of it happening closer to or just past 768MB.

 

 

Before hishtup told me about his findings, the only way that I knew of to allow Skyrim to run after the "Block 1" allocation causes it to crash is to increase the "Block 2" allocation to 512MB. However, using Sheson's Memory Blocks Log and other tools, I and other people have observed Skyrim still never actually uses over 256MB for "Block 2". So that additional 256MB allocated to Block 2 is essentially wasted.

 

Then, after I posted an explanation of how the Memory Blocks Log tool works with a bit of history regarding Sheson's Memory Patch Fix, hishtup told me that if ExpandSystemMemoryX64 is set to false then Skyrim won't crash based on the "Block 1" allocation. From this, I realized that increasing the "Block 2" allocation should not be necessary.

 

So, I did some tests and can confirm that this is correct. With ExpandSystemMemoryX64, set to false, I can set my Block 1 allocation even over 1GB, and Skyrim doesn't crash when started, and I do not need to increase the "Block 2" allocation.

 

In retrospect, this make complete sense, because based on the source code of the ExpandSystemMemoryX64 feature that Boris posted on the ENB forums, it uses a system memory allocation function call (MEM_TOP_DOWN) to change the allocation of memory from the "bottom" of the memory space of a program to the "top" of its memory space. The MEM_TOP_DOWN call is intended to be used for testing when converting a 32-bit application to 64-bit.

 

I did quite a bit of research about MEM_TOP_DOWN, and although my findings were inconclusive, I never found any evidence to fully support the idea that it would allow memory to be used more efficiently. For an enlightening and interesting article on MEM_TOP_DOWN, you can check out this blog post by Bruce Dawnson, a programmer at Google (who used to work for Valve). Scroll down to the bottom of the page, and you will see my questions to him that I asked back in March last year.

 

So I highly recommend changing the ENB Guide to suggest setting ExpandSystemMemoryX64=false in enblocal.ini as the default, and adding an explanation about its effects on the Sheson Memory Patch fix.

 

For the explanation, my suggested edits:

 

Quote

T When set to true, this parameter changes some of Skyrim's memory allocation code to put write some cached data at the beginning top of Skyrim's memory space, instead of the default write to the bottom of the memory space method used for almost all Windows programs. The According to the author of ENB, this can greatly reduce memory fragmentation and make better use of the Skyrim's available memory, especially when running on 64-bit Windows. It is highly recommended to enable this parameter for all 64-bit systems; however, it can generally be left enabled even for 32-bit systems as some users have reported it working well for them on these systems. If using a 32-bit system and having issues such as CTDs, disable it. However, it has been found that this feature conflicts with the Sheson Memory Patch fix by causing Skyrim to crash if the memory patch fix is used to increase Skyrim's initial heap ("Block 1") allocation higher than 512MB. Therefore, if using the Sheson Memory Patch fix, then it is recommended to set ExpandSystemMemoryX64 to false. Note: For this parameter to work, ReduceSystemMemoryUsage must be set to true and EnableUnsafeMemoryHacks must be set to false below.

 

 

 

 

Same circumstances apply to SKSE's implementation of expanded Blocks.

Link to comment

 

 

 

 

 

ExpandSystemMemoryX64=true
 
With the amount of memory you have this should be false regardless of which OS you're using.

 

 

http://wiki.step-project.com/Guide:ENBlocal_INI/Memory

Are you a troll or something?

ie: as long as your skse.ini is set properly, this doesn't really matter.

 

 

The only troll here is you, considering your guide pretty much consists of "it works for me, so it will automatically work for you 100%, regardless of hardware, OS, memory size and speed or amount of system intercommunication bandwidth", which is pretty much the opposite method someone should be using in establishing a baseline for mod and utility usability. If i recall you're the one telling people to force their CPU to 5ms calculation resolves to cover laggy papyrus instances which is pretty much the epitome of "artificially age your hardware at the maximum rate, along with creating general instability".

 

Incidentally that setting causes a CTD if I have it enabled, and generally for people with last or current gen I7s, this is the general circumstance of enabling it, and it's doubly ironic you quoting the STEP wiki without bothering to read the attendant thread that foes with it, because two of STEPs maintainers provide a multipost, multiparagraph explanation as to why this setting should be generally be disabled unless you're running an AMD system with Win7/9 and an integrated APU

 


If ExpandSystemMemoryX64 is set to true, after the "Block 1" allocation is set above a certain number, Skyrim will crash just before the main menu. For me, this happens when "Block 1" is over 512MB, though I've read user reports of it happening closer to or just past 768MB.

 

 

Before hishtup told me about his findings, the only way that I knew of to allow Skyrim to run after the "Block 1" allocation causes it to crash is to increase the "Block 2" allocation to 512MB. However, using Sheson's Memory Blocks Log and other tools, I and other people have observed Skyrim still never actually uses over 256MB for "Block 2". So that additional 256MB allocated to Block 2 is essentially wasted.
 
Then, after I posted an explanation of how the Memory Blocks Log tool works with a bit of history regarding Sheson's Memory Patch Fix, hishtup told me that if ExpandSystemMemoryX64 is set to false then Skyrim won't crash based on the "Block 1" allocation. From this, I realized that increasing the "Block 2" allocation should not be necessary.
 
So, I did some tests and can confirm that this is correct. With ExpandSystemMemoryX64, set to false, I can set my Block 1 allocation even over 1GB, and Skyrim doesn't crash when started, and I do not need to increase the "Block 2" allocation.
 
In retrospect, this make complete sense, because based on the source code of the ExpandSystemMemoryX64 feature that Boris posted on the ENB forums, it uses a system memory allocation function call (MEM_TOP_DOWN) to change the allocation of memory from the "bottom" of the memory space of a program to the "top" of its memory space. The MEM_TOP_DOWN call is intended to be used for testing when converting a 32-bit application to 64-bit.
 
I did quite a bit of research about MEM_TOP_DOWN, and although my findings were inconclusive, I never found any evidence to fully support the idea that it would allow memory to be used more efficiently. For an enlightening and interesting article on MEM_TOP_DOWN, you can check out this blog post by Bruce Dawnson, a programmer at Google (who used to work for Valve). Scroll down to the bottom of the page, and you will see my questions to him that I asked back in March last year.
 
So I highly recommend changing the ENB Guide to suggest setting ExpandSystemMemoryX64=false in enblocal.ini as the default, and adding an explanation about its effects on the Sheson Memory Patch fix.
 
For the explanation, my suggested edits:
 

Quote

T When set to true, this parameter changes some of Skyrim's memory allocation code to put write some cached data at the beginning top of Skyrim's memory space, instead of the default write to the bottom of the memory space method used for almost all Windows programs. The According to the author of ENB, this can greatly reduce memory fragmentation and make better use of the Skyrim's available memory, especially when running on 64-bit Windows. It is highly recommended to enable this parameter for all 64-bit systems; however, it can generally be left enabled even for 32-bit systems as some users have reported it working well for them on these systems. If using a 32-bit system and having issues such as CTDs, disable it. However, it has been found that this feature conflicts with the Sheson Memory Patch fix by causing Skyrim to crash if the memory patch fix is used to increase Skyrim's initial heap ("Block 1") allocation higher than 512MB. Therefore, if using the Sheson Memory Patch fix, then it is recommended to set ExpandSystemMemoryX64 to false. Note: For this parameter to work, ReduceSystemMemoryUsage must be set to true and EnableUnsafeMemoryHacks must be set to false below.

 

 

 

 

Same circumstances apply to SKSE's implementation of expanded Blocks.

 

 



You talk like you've read my guide, but apparently you haven't, because you've excluded the phases where I actually help people find out what settings they are supposed to use with their hardware / software. 

I have put EXTENSIVE research and testing into all THREE of my guides. Testing to the point of installing them on multiple machines, and playing saves to around the lvl 100 area before I even CONSIDER updating my guides. 

You like to act like you know how to read... but I don't think you comprehend. 

While the quotes you made support your point, they also support mine because they are the same posts I used in the first place, and are from the same people I've CONVERSED WITH about testing my guide.
(NOTE: LL is not the only modding community that I am a member of, and the only one where I am known exclusively as Anatriax).

So really, sir. You need to quit. Please. You have no clue of the efforts that have gone into testing the credibility of my guides, and I DO NOT appreciate you slinging accusations around of me simply "tossing it together as an it works for me so it should for you".

Link to comment

I don't really think this is the place to pick at one another, I haven't read Anatriax's guide because I myself am well versed in the ways of running a custom and heavy skyrim setup even with Windows 10, but I will NOT go as far as to try and discredit anyone's work even on a guide, as writing a guide is a complex job, and is as important as making the mods themselves, I don't wish to see the same level of debasement going on here between users as I have seen on the Nexus,

 

@Anatriax: I remember you saying that your in the process of updating your guides, if you need any additional information on anything or just a different point of view then feel free to contact me.

Link to comment

I don't really think this is the place to pick at one another, I haven't read Anatriax's guide because I myself am well versed in the ways of running a custom and heavy skyrim setup even with Windows 10, but I will NOT go as far as to try and discredit anyone's work even on a guide, as writing a guide is a complex job, and is as important as making the mods themselves, I don't wish to see the same level of debasement going on here between users as I have seen on the Nexus,

 

@Anatriax: I remember you saying that your in the process of updating your guides, if you need any additional information on anything or just a different point of view then feel free to contact me.

I usually don't go out of my way to ask for ideas or suggestions for what mods to put in my guide. For those, I have standards and expectations of immersion they must meet, so I usually have to spend several hours testing a mod to make sure it's stable with the rest of the setup. 

 

However; if you have a suggestion for a mod that MIGHT meet what my guide is aimed at? By all means shoot me a PM with the idea. 

:) 

 

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