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Perks overhaul: perkus maximus,ordinator,sperg,or sperg combined ordinator or some other perks overhaul you could recomend


aljustineg

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Posted

im not really sure on what to choose 1st id like to know if any these are safe and doesnt cause save bloats like the duel combat realism mentioned in the topic before  and 2nd im playing on a one handed sword character like a samurai no spell no shield just sword cause im using the oriental sword animation  and i like to make skyrim more difficult like bringing follower is a must

 

im using revenge of the enemies and combat evolved atm  

 

 

 

Posted

I am using Ordinator with those mods + ultimate combat at the moment, seems to be pretty good. Ordinator is currently my favorite perks mod, it does not require a patcher like perkus maximus and it has a LOT more options than sperg. Biggest problem I had with sperg was the lack of things to put points into, I would get to a certain level and not have anything to spend perks on.  :-/

Posted

I am using Ordinator with those mods + ultimate combat at the moment, seems to be pretty good. Ordinator is currently my favorite perks mod, it does not require a patcher like perkus maximus and it has a LOT more options than sperg. Biggest problem I had with sperg was the lack of things to put points into, I would get to a certain level and not have anything to spend perks on.  :-/

right now im using ordinator sperg combined although im not really sure if its safe  

and yea perkus maximus patch like 1-3 hours depends on how many mods you have so i stop using it everytime i have to install another mod i  need to patch always 

Posted

 

snip

right now im using ordinator sperg combined although im not really sure if its safe  

and yea perkus maximus patch like 1-3 hours depends on how many mods you have so i stop using it everytime i have to install another mod i  need to patch always 

 

 

You can use them at the same time? I assumed they would conflict with each other. 

 

Edit: seems they are incompatible, but someone made a mod that has the best of sperg with the variety of ordinator, looks pretty good... I might try that out. 

http://www.nexusmods.com/skyrim/mods/70159/?

 

Second Edit: I was late to respond, didnt see you below 

Posted

 

 

snip

right now im using ordinator sperg combined although im not really sure if its safe  

and yea perkus maximus patch like 1-3 hours depends on how many mods you have so i stop using it everytime i have to install another mod i  need to patch always 

 

 

You can use them at the same time? I assumed they would conflict with each other. 

 

the mod sperg ordinator combined is a seperate mod  lets say its a patch to combine sperg and ordinator and make it compatible  

Posted

After trying out all of those mods for perks I have finally found one that modifies the perk trees without going overboard, nor not enough.   SkyPe  SKYrim Perk Extravaganza.  http://www.nexusmods.com/skyrim/mods/21512/?

 

 

It branches out on the perks and does a lot of fixing.  You can try it and see if you like it as well.

 

Wow, they abbreviated that as Skype. Hilarious.

Posted

After trying out all of those mods for perks I have finally found one that modifies the perk trees without going overboard, nor not enough.   SkyPe  SKYrim Perk Extravaganza.  http://www.nexusmods.com/skyrim/mods/21512/?

 

 

It branches out on the perks and does a lot of fixing.  You can try it and see if you like it as well.

ill try this as well and i like the abbreviation  :D  :D

Posted

I suppose, and this a totally off the wall thing, you could actually try the options by yourself and see what you like rather than rely on the random ramblings of people you don't actually know. But, hey, this is the 21st century and apparently that's what people do.

Posted

I suppose, and this a totally off the wall thing, you could actually try the options by yourself and see what you like rather than rely on the random ramblings of people you don't actually know. But, hey, this is the 21st century and apparently that's what people do.

 

I don't see anything wrong with asking for opinions before trying new mods....  :-/

Posted

 

I suppose, and this a totally off the wall thing, you could actually try the options by yourself and see what you like rather than rely on the random ramblings of people you don't actually know. But, hey, this is the 21st century and apparently that's what people do.

 

I don't see anything wrong with asking for opinions before trying new mods....  :-/

 

 

You wouldn't

Posted

I am using Ordinator with those mods + ultimate combat at the moment, seems to be pretty good. Ordinator is currently my favorite perks mod, it does not require a patcher like perkus maximus and it has a LOT more options than sperg. Biggest problem I had with sperg was the lack of things to put points into, I would get to a certain level and not have anything to spend perks on.  :-/

 

I also agree with sila's comments, for the most part.

 

Compared to Ordinator, SPERG feels to not have enough perks. Then again SPERG is like Vanilla plus.

 

However, there are two things I miss about SPERG when I use ordinator:

1) Attack speed perks. When playing a melee character, it's great having those attack speed perks in SPERG.

2) Higher damage scaling: SPERG's level 0 perk adds additional weapon damage scaling based on skill level. Ordinator doesn't, and it also has less damage increase perks compared to vanilla, so regular attacks do quite a bit less damage. Ordinator instead focuses on burst damage through power attacks and you're meant to use power attacks more when using Ordinator. That is a gameplay style you may or may not like.

 

 

 

After trying out all of those mods for perks I have finally found one that modifies the perk trees without going overboard, nor not enough.   SkyPe  SKYrim Perk Extravaganza.  http://www.nexusmods.com/skyrim/mods/21512/?

 

 

It branches out on the perks and does a lot of fixing.  You can try it and see if you like it as well.

 

Is there a readme for SkyPE somewhere? The download file for v2.50 only includes an esp. And the description page doesn't give any details on the perk trees...

 

I played with SkyPE v1.x before but for whatever reason didn't stick with it and don't remember much about it, aside from the roleplaying perks. I'd consider giving v2.50 a try if I could look a bit more closely at what the mod does, but there doesn't seem to be any documentation...

 

 

Posted

 

I am using Ordinator with those mods + ultimate combat at the moment, seems to be pretty good. Ordinator is currently my favorite perks mod, it does not require a patcher like perkus maximus and it has a LOT more options than sperg. Biggest problem I had with sperg was the lack of things to put points into, I would get to a certain level and not have anything to spend perks on.  :-/

 

I also agree with sila's comments, for the most part.

 

Compared to Ordinator, SPERG feels to not have enough perks. Then again SPERG is like Vanilla plus.

 

However, there are two things I miss about SPERG when I use ordinator:

1) Attack speed perks. When playing a melee character, it's great having those attack speed perks in SPERG.

2) Higher damage scaling: SPERG's level 0 perk adds additional weapon damage scaling based on skill level. Ordinator doesn't, and it also has less damage increase perks compared to vanilla, so regular attacks do quite a bit less damage. Ordinator instead focuses on burst damage through power attacks and you're meant to use power attacks more when using Ordinator. That is a gameplay style you may or may not like.

 

 

 

 

 you could try sperg ordinator combined its a patch to make sperg and ordinator compatible im using that atm but im still  thinking if i should move and switch to another perk overhaul 

Posted

 

 

I am using Ordinator with those mods + ultimate combat at the moment, seems to be pretty good. Ordinator is currently my favorite perks mod, it does not require a patcher like perkus maximus and it has a LOT more options than sperg. Biggest problem I had with sperg was the lack of things to put points into, I would get to a certain level and not have anything to spend perks on.  :-/

 

I also agree with sila's comments, for the most part.

 

Compared to Ordinator, SPERG feels to not have enough perks. Then again SPERG is like Vanilla plus.

 

However, there are two things I miss about SPERG when I use ordinator:

1) Attack speed perks. When playing a melee character, it's great having those attack speed perks in SPERG.

2) Higher damage scaling: SPERG's level 0 perk adds additional weapon damage scaling based on skill level. Ordinator doesn't, and it also has less damage increase perks compared to vanilla, so regular attacks do quite a bit less damage. Ordinator instead focuses on burst damage through power attacks and you're meant to use power attacks more when using Ordinator. That is a gameplay style you may or may not like.

 

 

 

 

 you could try sperg ordinator combined its a patch to make sperg and ordinator compatible im using that atm but im still  thinking if i should move and switch to another perk overhaul 

 

 

I took a look at that, but it doesn't keep SPERG's attack speed mods. The one-handed tree actually looks like it's all Ordinator, from the quick look I took.

 

Posted

i agree with that perma is a pain in the ass to patch  what i like about the ordinator is the speechcraft tree that can turn you into a support and the smith which can create dwarven turret which is unique btw  but what i really dont like is the two handed perk there some tree in the two handed perk that can make the opponent flee if you power attack him   


 

 

 

I am using Ordinator with those mods + ultimate combat at the moment, seems to be pretty good. Ordinator is currently my favorite perks mod, it does not require a patcher like perkus maximus and it has a LOT more options than sperg. Biggest problem I had with sperg was the lack of things to put points into, I would get to a certain level and not have anything to spend perks on.  :-/

 

I also agree with sila's comments, for the most part.

 

Compared to Ordinator, SPERG feels to not have enough perks. Then again SPERG is like Vanilla plus.

 

However, there are two things I miss about SPERG when I use ordinator:

1) Attack speed perks. When playing a melee character, it's great having those attack speed perks in SPERG.

2) Higher damage scaling: SPERG's level 0 perk adds additional weapon damage scaling based on skill level. Ordinator doesn't, and it also has less damage increase perks compared to vanilla, so regular attacks do quite a bit less damage. Ordinator instead focuses on burst damage through power attacks and you're meant to use power attacks more when using Ordinator. That is a gameplay style you may or may not like.

 

 

 

 

 you could try sperg ordinator combined its a patch to make sperg and ordinator compatible im using that atm but im still  thinking if i should move and switch to another perk overhaul 

 

 

I took a look at that, but it doesn't keep SPERG's attack speed mods. The one-handed tree actually looks like it's all Ordinator, from the quick look I took.
 

 

there`s a setting in sperg that can set the atk speed and there are some perk that belongs to sperg all you have to do is follow the right instructions and some patches

Posted

is it okay to merge perk overhauls or overhauls and incude all their master and patch in one?

 

Edit:

i forgot they are all masters for asis and dual sheathe  what about merging dual sheathe asis and all of its master i know its a lot but is it possible that i wont break your game?

 

 

 

 

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