terrorofmorrowind Posted January 31, 2016 Posted January 31, 2016 Hey Guy's, i know this error isn't a new one but i seem to only get it right after certain sexlab animations. I have already checked my logs and according to that is seem to miss some scripts it thinks should still be there like daymoyl for example but then i see a lot of errors that complain about some files not being in the right order. Sometimes i'm able to run 1 animations ometimes up to 10 right after another. I have skse heapsize fix enabled and nothing else besides that. I used ssme before but it didn't have the ILS fix that comes with skse since 1.7 from what i heard. I have reinstalled visual x86 2010 with the one from Burf (version 38a i believe it is now). Also one last question, could this be related to vram usage too or is this purely about the bug in skyrim? I have been messing around with papyrus settings and the heapsizes because it seemed to have an effect on wether or not the message would pop up or just CTD ranomly. If someone would be so kind to tell what is wrong with my game please tell me. You can find the file in the attachments tabs if you are interested. Papyrus.1.log
terrorofmorrowind Posted January 31, 2016 Author Posted January 31, 2016 Hmm, i think i have found some stuff out. it appears that it calls some things "error" while they aren't at all. For example there is a line on the first page that says: "Cannot open store for Pahslaver, missing file?". This means that someone from that class can't become a shopkeeper i guess? I'm still very new t this you see that's why i posted this here so that people could tell me if i borked something up or not. I could find this out all on my own (eventually) but it would take ages to do that and it posting this would be of interest for more people too. Btw i don't need safetyload anymore since skse already has the fix in place. Btw i even had more crashes than ever before by using that than what i now use. edit: according the the first mod you mentioned i still need safetyload. Good to know. thanks btw. edit2: nope, not working
Uncle64 Posted January 31, 2016 Posted January 31, 2016 Safety load mod dont do anything about this error, and for the record it is utterly obsolete. DONT USE IT. Dont use that plugin. do try to reinstall microsoft NET.
Sladen2019 Posted January 31, 2016 Posted January 31, 2016 This error is usually related to a known bug involving Soul Cairn/Dawnguard. Some people say that it starts when vampires start attacking. Using console to finish the quest for Jiubs Pages fixed it for me. More info at this link from afkmods. http://afkmods.iguanadons.net/index.php?/topic/3977-c-runtime-error-r6025-pure-virtual-function-call/
terrorofmorrowind Posted January 31, 2016 Author Posted January 31, 2016 This error is usually related to a known bug involving Soul Cairn/Dawnguard. Some people say that it starts when vampires start attacking. Using console to finish the quest for Jiubs Pages fixed it for me. More info at this link from afkmods. http://afkmods.iguanadons.net/index.php?/topic/3977-c-runtime-error-r6025-pure-virtual-function-call/ I thought this only happened when you started the dawnguard questline (which i haven't btw). I will try it thanks for the response. Safety load mod dont do anything about this error, and for the record it is utterly obsolete. DONT USE IT. Dont use that plugin. do try to reinstall microsoft NET. I'm not using it at all because it crashes even more. I heard that the neest skse had some sort of ILS prevention (which is kinda what SL does) in it. Although i heard from other sources that it only "moves" the problem a bit so that you can play fr longer but doesn't exactly solve the issue. I'm going to try to finish Jiub's quest with console and see if it still happens.
terrorofmorrowind Posted January 31, 2016 Author Posted January 31, 2016 It might sound crazy but on my other computer i didn't have this problem and i think it's because i had a mod that prevented vampires from attacking into cities at night. maybe that one might have solved some issues?
terrorofmorrowind Posted January 31, 2016 Author Posted January 31, 2016 Safety load mod dont do anything about this error, and for the record it is utterly obsolete. DONT USE IT. Dont use that plugin. do try to reinstall microsoft NET. What do i need for microsoft NET? Only the framework or also the core files? Is version 4.6.1 good? edit, Hey, thanks! It looks like this one works. I installed the framework btw. It looks like it's normal ctd-ing (with out r6025) a lot less now. (for now because as soon as i say this something else will probably pop up as it alsways does) Btw i also made a new "presave", you know the save you load before you actually load the save you want. It looks like errors from the old presave ware copied over in the other one. Maybe it was one of the causes too?
Uncle64 Posted January 31, 2016 Posted January 31, 2016 You have the installations files needed for Skyrim whit the game in your steam folder.
bjornk Posted January 31, 2016 Posted January 31, 2016 Those files within the game folder are Visual C++ runtime libraries. MS.NET is different. Client installations for MS.NET are only required to run programs that were written as managed code, which is kind of like Java programs. You don't need them to run Skyrim, which was written in native C++.
terrorofmorrowind Posted January 31, 2016 Author Posted January 31, 2016 Those files within the game folder are Visual C++ runtime libraries. MS.NET is different. Client installations for MS.NET are only required to run programs that were written as managed code, which is kind of like Java programs. You don't need them to run Skyrim, which was written in native C++. Well i did upgrade my vicual c++ with the version 37 (now 38) install by Burf and i still got the bug. edit: i just installed enb injector version and it seems that it fixed my problem but now i have severe stutter when going outside i probably have to tweak it a bit more here and there. Not that it is the very first time i use it because i never got it to work in the past. Both wrapper and injector. Now it seems like it does.
h38fh2mf Posted January 31, 2016 Posted January 31, 2016 None of these things have anything to do with the crash. This is how you can fix it for now: It's SexLab, I PMed solution to Ashal a while ago but he hasn't responded yet. In the mean time you can comment out all uses of ActorRef.SetScale in the sslActorAlias.psc and recompile the script. May cause weirdness with character or NPC scaling, I have solution for this too but it must be implemented through SKSE plugin. Hopefully Ashal adds it to next version, but if not I can post it as a separate plugin.
terrorofmorrowind Posted February 2, 2016 Author Posted February 2, 2016 None of these things have anything to do with the crash. This is how you can fix it for now: It's SexLab, I PMed solution to Ashal a while ago but he hasn't responded yet. In the mean time you can comment out all uses of ActorRef.SetScale in the sslActorAlias.psc and recompile the script. May cause weirdness with character or NPC scaling, I have solution for this too but it must be implemented through SKSE plugin. Hopefully Ashal adds it to next version, but if not I can post it as a separate plugin. Thanks, i got it to work by now. I will keep this in mind though. Btw could you maybe make that plugin already? i'd really want to test it out for you if you want?
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