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Playing as an Abolitionist


700 Tnega Terces

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Posted

 

Sounds like a interesting idea. Some suggestions that I think some others have pointed out though and that I agree with:

 

1. If you are making this mod yourself, then you can always update the mod with new ideas later on. Alternatively, if you are simply grabbing X from Mod A and Y from mod B and asking the authors of those mods to do the work, you should probably be clear in what you are looking for but also suggest what would require the least amount of time from them to get the fundamentals of what you are looking for in this mod.

 

2. Why would you be looking for a freed slave to "show appreciation" in the first place? There seem to be two separate concepts getting mixed up in the function of this mod. One is this mod allowing you to free slaves. The other is a reward system (you mentioned sex) after said slave is "freed". As far as the first function, that's cool. I don't think anyone has an issue with that. Your second point seems contradictory in that on the one hand, you argue that its the freed slave's own "choice", but is it? You just said that their years of conditioning and abuse doesn't "change and go away over night". ut how can it be "free choice" if this said conditioning is still lingering in their mind so heavily?

 

3. This leads me to my last suggestion. If you want functionality for the "reward" system, your reasoning for wanting this mod is completely irrelevant to be honest. I think some people are raising their eyebrows at what could be seen as trying to take a moral high ground on loose soil. I'd just leave your OG post at what you are looking for in this mod. No need to provide reasoning or justification (especially if you aren't looking for a debate). It will also clean up that daunting giant wall of text that greets you when you open up this thread.

 

Cheers,

Proxy

 

 

1 & 3, okay, sure, I'll clean up my OG post (what does that stand for?) and try to be super specific.

 

2. No one has the power of 'mind control' so no one can TRULY force another to do something.  Even in the case of 'years of conditioning and abuse', one still has options, even if it's just 'I'd rather die'.  So I guess the point I was making is that any one who was a slave who would be likely to make a different choice then throw themselves at the PC's feet will likely have made some deadly choice earlier on and not be around any more.  Natural selection results in only the people who's personality would lead them to making the choice I outlined would be the ones that survived to be saved.  And two, no one has the power of mind control and thus even if someone is making what YOU judge to be a bad choice, unless it endangers themselves or others you should respect their right to do so.  Does that make sense? Of course, now I just realized that we're talking about Skyrim, where there is mind control magic... so blah, maybe real world justifications don't work in this fantasy setting.  Whatever, moving on...

Posted

 

As if it was better for slave, it is question of sort:

Would you rather be a happy fool, or a unhappy wise man?

 

 

I don't get what you mean by this point, but I don't care.  I've changed my mind, No Sex, Just Freedom!  Can you help me with any or all of the parts of this mod I list in my OG post?

Posted

1 & 3, okay, sure, I'll clean up my OG post (what does that stand for?) and try to be super specific.

 

2. No one has the power of 'mind control' so no one can TRULY force another to do something.  Even in the case of 'years of conditioning and abuse', one still has options, even if it's just 'I'd rather die'.  So I guess the point I was making is that any one who was a slave who would be likely to make a different choice then throw themselves at the PC's feet will likely have made some deadly choice earlier on and not be around any more.  Natural selection results in only the people who's personality would lead them to making the choice I outlined would be the ones that survived to be saved.  And two, no one has the power of mind control and thus even if someone is making what YOU judge to be a bad choice, unless it endangers themselves or others you should respect their right to do so.  Does that make sense? Of course, now I just realized that we're talking about Skyrim, where there is mind control magic... so blah, maybe real world justifications don't work in this fantasy setting.  Whatever, moving on...

 

 

Sorry, meant OP. Unless you are a gangster, in which case OG fits haha :). As for specificity, literally everything after your third paragraph of your original post seems like a long (very very long) drawn out personal manifesto. The second point I made wasn't meant to offend or to say your beliefs are wrong, just that it's your point of view and I am trying to figure out how stating it is relevant. To me it just seems counterproductive to what you are trying to get done here on this thread: get the framework for this mod established.

 

Cheers

Posted

 

2. Why would you be looking for a freed slave to "show appreciation" in the first place? There seem to be two separate concepts getting mixed up in the function of this mod. One is this mod allowing you to free slaves. The other is a reward system (you mentioned sex) after said slave is "freed". As far as the first function, that's cool. I don't think anyone has an issue with that. Your second point seems contradictory in that on the one hand, you argue that its the freed slave's own "choice", but is it? You just said that their years of conditioning and abuse doesn't "change and go away over night". ut how can it be "free choice" if this said conditioning is still lingering in their mind so heavily?

 

 

 

 

 

As for specificity, literally everything after your third paragraph of your original post seems like a long (very very long) drawn out personal manifesto. The second point I made wasn't meant to offend or to say your beliefs are wrong, just that it's your point of view and I am trying to figure out how stating it is relevant. To me it just seems counterproductive to what you are trying to get done here on this thread: get the framework for this mod established.

 

 

Your right, it was.  The thing was, originally none of that was there.  In the beginning I all I did was state my personal preferences, acknowledge that it other people had different preferences, then state what I wanted in this mod.  I NEVER claimed to be morally superior or in the right, it was everyone else that wanted to put me on the high ground and then fight me for it.  My mistake was in ever responding to them in the first place.  I should have stuck to my original 'no debate' line and ignored them.

I must say, considering the kinds of mods I've seen on LL, I find the level of morality debate I've been subjected to...humorous...  I had honestly expected that there would be more 'live and let live' 'mind your own beeswax' type attitude.  Boy Was I Wrong!  Fortunately, all that is FIRMLY IN THE PAST, AND ALL FUTURE DISCUSSIONS WILL ACTUALLY BE ABOUT THE MOD AND IMPLEMENTING IT (No, that wasn't a suggestion, :P ).  So, have you taken a look at my revised OP (or was that OG?!?), is there anything you can do/help me with?

 

Oh, and just to be clear, no one here ever offended me, but they did get all of us seriously off topic!

Posted

 

 

As if it was better for slave, it is question of sort:

Would you rather be a happy fool, or a unhappy wise man?

 

 

I don't get what you mean by this point, but I don't care.  I've changed my mind, No Sex, Just Freedom!  Can you help me with any or all of the parts of this mod I list in my OG post?

 

 

I meant that whatever you chose it will be a bad decision ;)

And by all means I didn't want you to discourage you for your original idea.

Posted

 

And by all means I didn't want you to discourage you for your original idea.

 

 

Well I'm far more interested in whether or not you can help me make my idea come true (especially since I don't have a PC at the moment).  There's a list of stuff that needs doing in the main OP, can you help with any of them?  Maybe placing the abolitionist leaders?  It's just random PCs in towns and such...

Posted

I read this thread title as "Playing an Abortionist"

 

Completely different concept, not sure how that'd be implement as I've yet to see a coat hanger in Skyrim. 

Posted

I read this thread title as "Playing an Abortionist"

 

Completely different concept, not sure how that'd be implement as I've yet to see a coat hanger in Skyrim.

Nope, not that kind of mod! ???? Any chance you could lend a hand to this one? There's a list of stuff on the OP, many of them quite simple!

Posted

I had an idea for you :

 

Player is enslaved, simple slavery market... And player gone in a cart with other slaves.

 

On the road, the cart is attacked by some bandits, who brings slaves into thri den (but not rape them). On the den, slaves are healed, and their restraints are unlocked.

Player will have the opportunity to thanks the abilitionnists, and two choices :

- thank you (the mod finish here)

- i wish to made my part (become abolitionist)

 

Abolitionists teach to the player a spell for removing ZAZ restraints, keys for devious devices, and to clear NPC slave related factions.

 

 

Posted

looks more like a discussion about moral to me.

none cares if you have a fetish for slave girls.

 

It did, I will grant you, get off topic, but I've bodily dragged it back on, kicking and screaming.  There are no morals in the OP, and any posts about them are to be ignored.  Now all the posts are like this one below:

 

I had an idea for you :

 

Player is enslaved, simple slavery market... And player gone in a cart with other slaves.

 

On the road, the cart is attacked by some bandits, who brings slaves into thri den (but not rape them). On the den, slaves are healed, and their restraints are unlocked.

Player will have the opportunity to thanks the abilitionnists, and two choices :

- thank you (the mod finish here)

- i wish to made my part (become abolitionist)

 

Abolitionists teach to the player a spell for removing ZAZ restraints, keys for devious devices, and to clear NPC slave related factions.

 

Interesting idea, definitely a good one for an abolitionist quest line...  May even do it for this one.  For now though, I'd like to at least get the basic framework I outlined in the OP.  Could you help with any of that?  There's a list!

Posted

This idea was being explored in a different way by the "Dark Investigations" mod but it does sound like an interesting idea.

 

Yep, this mod is amazing, but was never finished...

 

LL contains plenty of "player as slave" mod, few "player as slaver" mod, and no "player as abolitionnist" mod.

 

So, there is an opportunity for a quest line, and interaction with other LL mods, like (mad eit optionnal, like Simple slavery outcomes)

- destroy slaverun guild : kill Zaid, put pressure on Balgruf

- Mias Lair : kill Mia, remove the conditionnement of sex smaves

- Hydra sex slaves : free slaves, kill slavers

etc...

 

Each slave you free can give you a point for advance the abolitionist quest line, or your reputation (so, slavers will treat you as your ennemy if you're too dangerous for them).

 

Posted

When I first saw slave caravan from Hydra slave mod, I attacked and killed man leading it, hoping to free slaves and was disappointed when it didn't happen, so I thank you for trying to make this mod. I usually also release slaves from bandit camps I run across, sometimes raping slaves, sometimes not, depending on my desires at the moment.

 

What comes to conversation about slaves showing their happiness after freeing by giving sex, that should fall under those mods that regulate whether people have sex or not (was it sexlab aroused? too lazy to check). Perhaps freeing slave would give one more point for calculations favoring success.

 

Giving up Mia's Lair? My heaven for relaxation, NOOO! But perhaps I could persuade them hotties continuing entertaining me with a hefty payment. After all, we Dragonborns have habit for collection few extra coins along the way and not really having good places to spend them.

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