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Someone is working on new hairstyles?


poblivion

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Posted

Not sure if Hairstyles are Adult Mods, of what hair are we talking? :P

 

No seriously, you can be sure hairstyles will be there once ppl figured out how to do it, no need to request it.

Posted

If it works similar to Skyrim, the only problem would be the NIFs.

Plugins can be created with xEdit.

 

And some modders have permission to port mods like KS Hairs.

Posted

Outfit Studio is a fairly capable platform for people who just want to mess around while waiting for the pros. If you look at my first picture you see the vanilla hairstyle. In the next shots you can clearly see I have given the hair more length and body, while maintaining physics. The last pic is a KS Hairdo I stuck in there from an obj file...so the hair lighting is odd and I lost any physics.

post-17513-0-51229500-1451434183_thumb.jpg

post-17513-0-29222400-1451434190_thumb.jpg

post-17513-0-68219600-1451434197_thumb.jpg

post-17513-0-46392500-1451434204_thumb.jpg

post-17513-0-74066500-1451434222_thumb.jpg

Posted

Outfit Studio is a fairly capable platform for people who just want to mess around while waiting for the pros. If you look at my first picture you see the vanilla hairstyle. In the next shots you can clearly see I have given the hair more length and body, while maintaining physics. The last pic is a KS Hairdo I stuck in there from an obj file...so the hair lighting is odd and I lost any physics.

What is that blue & grey catsuit?
Posted

Outfit Studio is a fairly capable platform for people who just want to mess around while waiting for the pros. If you look at my first picture you see the vanilla hairstyle. In the next shots you can clearly see I have given the hair more length and body, while maintaining physics. The last pic is a KS Hairdo I stuck in there from an obj file...so the hair lighting is odd and I lost any physics.

what was the method you used to lengthen the hair style?

 

Did you load the hair as a outfit and then just edit the nif and export it/ save it as a project?

 

anything in between?

Posted

 

what was the method you used to lengthen the hair style?

 

Did you load the hair as a outfit and then just edit the nif and export it/ save it as a project?

 

anything in between?

 

 You got it! I also took the clothphysics from the original hair and stuck it into the modded hair. Some hairs come with additional meshes 'facebone' and for some reason my modded hair wouldn't show up until I copied over that file. SO I basically dragged some verts around in Outfit Studio, exported nif, slapped the physics on it and made a second copy, renaming it the facebone file. Here I did the Agent X, which is FemaleHair15 and Femalehair15faceBones. This may screw up collision....the hair could clip through the face? Haven't seen it happen though. I admit they are kind of lame compared to the awesomeness of Skyrim....I am just waiting for the pros to do the real hairs. ^_^

 

Oh and that is the Catwoman Suit from Skyrim...I have been testing Skyrim and Fallout 3 outfits in Bodyslide along with hair...it's fun!

post-17513-0-24386900-1451509797_thumb.jpg

Posted

 

 

what was the method you used to lengthen the hair style?

 

Did you load the hair as a outfit and then just edit the nif and export it/ save it as a project?

 

anything in between?

 

 You got it! I also took the clothphysics from the original hair and stuck it into the modded hair. Some hairs come with additional meshes 'facebone' and for some reason my modded hair wouldn't show up until I copied over that file. SO I basically dragged some verts around in Outfit Studio, exported nif, slapped the physics on it and made a second copy, renaming it the facebone file. Here I did the Agent X, which is FemaleHair15 and Femalehair15faceBones. This may screw up collision....the hair could clip through the face? Haven't seen it happen though. I admit they are kind of lame compared to the awesomeness of Skyrim....I am just waiting for the pros to do the real hairs. ^_^

 

Oh and that is the Catwoman Suit from Skyrim...I have been testing Skyrim and Fallout 3 outfits in Bodyslide along with hair...it's fun!

 

 

Ow! I open this catwoman suit today to check a conversion, i made one BS setup for skyrim, but i don't know who was the original author.

 

Will you release the files?

 

Posted

 

 

 

Ow! I open this catwoman suit today to check a conversion, i made one BS setup for skyrim, but i don't know who was the original author.

 

Will you release the files?

 

This guy has a whole bunch of costumes! I got the catwoman suit from there. It doesn't have the cool goggles that some versions have.

http://www.loverslab.com/topic/8401-reuploaded-r0r0n0-mods-armors-and-outfits/

 

Nice plethora of bodyslide; fun thanks for sharing :shy:  :heart:

Posted

 

 

 

Ow! I open this catwoman suit today to check a conversion, i made one BS setup for skyrim, but i don't know who was the original author.

 

Will you release the files?

 

This guy has a whole bunch of costumes! I got the catwoman suit from there. It doesn't have the cool goggles that some versions have.

http://www.loverslab.com/topic/8401-reuploaded-r0r0n0-mods-armors-and-outfits/

 

what brush should I use in outfit studio to "Stretch" the hairs?

or...

do you think you could do a stretched version of the Evening out?

Posted

 

 

 

Ow! I open this catwoman suit today to check a conversion, i made one BS setup for skyrim, but i don't know who was the original author.

 

Will you release the files?

 

This guy has a whole bunch of costumes! I got the catwoman suit from there. It doesn't have the cool goggles that some versions have.

http://www.loverslab.com/topic/8401-reuploaded-r0r0n0-mods-armors-and-outfits/

 

 

Amazing, lots of armors.

I was going to make the catwoman, but somehow i got the meshes broken, i remember that when i was going to the bs setup back in skyrim, i saw the mesh divided in nurbs, the polys was a mess.

 

Posted

 

 

what was the method you used to lengthen the hair style?

 

Did you load the hair as a outfit and then just edit the nif and export it/ save it as a project?

 

anything in between?

 

 You got it! I also took the clothphysics from the original hair and stuck it into the modded hair. Some hairs come with additional meshes 'facebone' and for some reason my modded hair wouldn't show up until I copied over that file. SO I basically dragged some verts around in Outfit Studio, exported nif, slapped the physics on it and made a second copy, renaming it the facebone file. Here I did the Agent X, which is FemaleHair15 and Femalehair15faceBones. This may screw up collision....the hair could clip through the face? Haven't seen it happen though. I admit they are kind of lame compared to the awesomeness of Skyrim....I am just waiting for the pros to do the real hairs. ^_^

 

Oh and that is the Catwoman Suit from Skyrim...I have been testing Skyrim and Fallout 3 outfits in Bodyslide along with hair...it's fun!

 

Sooo any chance on getting a request for the Evening Out hair style to get a stretch, because you just went beyond me with all that..

I was thinking about working it in outfit studio... but after hearing all the rest just to really get it to work in game...

 

so, if you have the time please consider it

 

thank you

Posted

I asked apache if they were going to port their hair  to fo4. the response I got was " Maybe, if I have time and the tools for importing fo4 meshes to blender is out, we will see"

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