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Posted

BUG REPORT:

I've toyed a little bit with a preview of version 3 and I think there are problem with the HDT and KS hairdos. With KS hairdos on, the body meshes looks sightly deformed and also the HDT bouncing is way off. By switching to another hairstyles, even another HDT hairstyles, things go back to normal.
Any other tester noticed that?
 

Posted

I' m using version 2.0 with ks hairdos, but all is ok, well perhaps some clue involving cbbe version for you ?

Don't know however what is the matter though...

Perhaps the final version is bug free, so wait a bit , because yours is a preview .

 

Posted

The fix is included on my mod, it's KS Hairdo's with fix included. On my game I no have issues with that hair, all works perfect.

 

Ok that makes me happy. My test was indeed with the standalone version of the Ks Hairdos, not the one included.

Posted

 

The fix is included on my mod, it's KS Hairdo's with fix included. On my game I no have issues with that hair, all works perfect.

 

Ok that makes me happy. My test was indeed with the standalone version of the Ks Hairdos, not the one included.

 

 

KS has alternate HDT settings available on nexus for bodies with HDT. Prevents the breasts from colliding with your hair. When I compared the XMLs, the same files are packed with the AIO 3.0. So if you install those alternate XMLs, you should get a similar result.

Posted

Change-log says that the body will have HDT collisions (there would be no point if they wouldn't) but is belly collision working for 3.0? For me 2.0 didn't have belly collisions but I managed to get them by downloading some files from somewhere I don't remember :/

Posted

Change-log says that the body will have HDT collisions (there would be no point if they wouldn't) but is belly collision working for 3.0? For me 2.0 didn't have belly collisions but I managed to get them by downloading some files from somewhere I don't remember :/

 

XML file from V3 shows a belly node. The new XMLs are Bazinga's naturalistic set and Knightmare's bounce and jiggles set.

 

 

 

            <hkparam name="name">HDT Belly</hkparam>

            <hkparam name="properties" numelements="0"></hkparam>

            <hkparam name="material">

                <hkobject>

                    <hkparam name="responseType">RESPONSE_SIMPLE_CONTACT</hkparam>

                    <hkparam name="rollingFrictionMultiplier">0.000000</hkparam>

                    <hkparam name="friction">1.000000</hkparam>

                    <hkparam name="restitution">0.000000</hkparam>

                </hkobject>

            </hkparam>

 

            <hkparam name="name">NPC Belly</hkparam>

            <hkparam name="properties" numelements="0"></hkparam>

            <hkparam name="material">

                <hkobject>

                    <hkparam name="responseType">RESPONSE_SIMPLE_CONTACT</hkparam>

                    <hkparam name="rollingFrictionMultiplier">0.000000</hkparam>

                    <hkparam name="friction">0.200000</hkparam>

                    <hkparam name="restitution">0.200000</hkparam>

                </hkobject>

            </hkparam>

 

 

 

It might be that the XML option you installed in V2 didn't have the definitions for the belly. I know my V2 body has belly collision with the Bazinga settings.

Posted

 

This is almost done guys! Hopefully between now and tomorrow finish.

 

Have a nice day!

No need faster just do perfect installer packages. Have a nice day

Exactly this, I'd much rather wait a little longer for a polished product than a potentially buggy pre-release, good going testers tho.

Debating on if I should go ahead and get cbbe set up (with clothed giggle) or to wait and see what v3 brings.

 

Durr, maybe I don't have clothed physics because I don't have clothes that support it.. :dodgy:

Posted

 

Change-log says that the body will have HDT collisions (there would be no point if they wouldn't) but is belly collision working for 3.0? For me 2.0 didn't have belly collisions but I managed to get them by downloading some files from somewhere I don't remember :/

 

XML file from V3 shows a belly node. The new XMLs are Bazinga's naturalistic set and Knightmare's bounce and jiggles set.

 

 

 

            <hkparam name="name">HDT Belly</hkparam>

            <hkparam name="properties" numelements="0"></hkparam>

            <hkparam name="material">

                <hkobject>

                    <hkparam name="responseType">RESPONSE_SIMPLE_CONTACT</hkparam>

                    <hkparam name="rollingFrictionMultiplier">0.000000</hkparam>

                    <hkparam name="friction">1.000000</hkparam>

                    <hkparam name="restitution">0.000000</hkparam>

                </hkobject>

            </hkparam>

 

            <hkparam name="name">NPC Belly</hkparam>

            <hkparam name="properties" numelements="0"></hkparam>

            <hkparam name="material">

                <hkobject>

                    <hkparam name="responseType">RESPONSE_SIMPLE_CONTACT</hkparam>

                    <hkparam name="rollingFrictionMultiplier">0.000000</hkparam>

                    <hkparam name="friction">0.200000</hkparam>

                    <hkparam name="restitution">0.200000</hkparam>

                </hkobject>

            </hkparam>

 

 

 

It might be that the XML option you installed in V2 didn't have the definitions for the belly. I know my V2 body has belly collision with the Bazinga settings.

 

As i use the 2.0 version, i didn't see belly collisions when having sex with wolves and other creatures, but vagina still react ( not with deers ans elks ).

Posted

I noticed all of the Toccata as Elisif, Toccata Follower, Chaconne Follower, Vivace Follower mods are down on the nexus. Are they upgrading them?

Edit. Oh wait, is it because they are exclusive to your mod now? That would be awesome!

 

 

All of the author's mods are down, all Bijin and Seranaholic are down as well, reason given "I'm tired." This is very weird, we'll see what goes on with him, hopefully he hasn't taken his toys and gone home, and it's just a temporary takedown. His mods are beloved so I'm sure enough folks are on him to get them back or resolve this.

 

 

 

here's the reason

https://www.reddit.c...ves_warmaidens/

 

Its sad i hope he will upload it back but for now i respect this persons decision.  I do feel for the ones that didn't download this person's wonderful mods and followers. Thankfully I have all Bijins mods, Toccata Follower, Chaconne Follower, Vivace Follower in my 2tb portable drive.

Posted

 

I noticed all of the Toccata as Elisif, Toccata Follower, Chaconne Follower, Vivace Follower mods are down on the nexus. Are they upgrading them?

Edit. Oh wait, is it because they are exclusive to your mod now? That would be awesome!

 

 

All of the author's mods are down, all Bijin and Seranaholic are down as well, reason given "I'm tired." This is very weird, we'll see what goes on with him, hopefully he hasn't taken his toys and gone home, and it's just a temporary takedown. His mods are beloved so I'm sure enough folks are on him to get them back or resolve this.

 

 

 

 

Its sad i hope he will upload it back but for now i respect this persons decision.  I do feel for the ones that didn't download this person's wonderful mods and followers. Thankfully I have all Bijins mods, Toccata Follower, Chaconne Follower, Vivace Follower in my 2tb portable drive.

 

I am glad I kept them, but I have always used others and not those recently. That's too bad, but thank you for the link that explained it.

Posted

Okay, since it has been a bit since I have re-modded skyrim, I did a test in preparation for v3 coming out.  Both to make sure I remembered what I was doing, and to wet my appetite some more.  

 

I managed to get almost everything up and running, and I remembered what my previous error was (but I fixed that with the texture optimizer so no worries on that front).

 

I just have a different problem and I cannot for the life of me remember how to correct it.  After starting up a new game, I ended up inside an inn and one of the female NPCs is mostly invisible.  I've got her head, hands and feet floating around, but her body is missing. Everyone else appears to be fine, she's just gone.  I'm assuming I'm missing an entire mesh, since it doesn't appear to be a missing texture - she isn't purple or pixelated, she's invisible - totally transparent.

 

So, any ideas?  I have added in a couple of armor/clothing replacers already, which I likely will need to rebuild in outfit studio to fit the newer shape, but I'm wondering if I should reinstall them from scratch in case something got corrupted or dropped out.

Posted

If this can help you , i got this weird thing when checking the " male and female have special bodies" in the sexlab mcm menu, then when playing an animation my character got an invisible body because as said in mcm menu her body was replaced by a new one , not her original.

So perhaps, it is the same for you, even if as i understand you correctly it is not in the same circumstances ?
Check if something replaces the body of this female npc.

Hope this helps.
 

Posted

Okay, since it has been a bit since I have re-modded skyrim, I did a test in preparation for v3 coming out.  Both to make sure I remembered what I was doing, and to wet my appetite some more.  

 

I managed to get almost everything up and running, and I remembered what my previous error was (but I fixed that with the texture optimizer so no worries on that front).

 

I just have a different problem and I cannot for the life of me remember how to correct it.  After starting up a new game, I ended up inside an inn and one of the female NPCs is mostly invisible.  I've got her head, hands and feet floating around, but her body is missing. Everyone else appears to be fine, she's just gone.  I'm assuming I'm missing an entire mesh, since it doesn't appear to be a missing texture - she isn't purple or pixelated, she's invisible - totally transparent.

 

So, any ideas?  I have added in a couple of armor/clothing replacers already, which I likely will need to rebuild in outfit studio to fit the newer shape, but I'm wondering if I should reinstall them from scratch in case something got corrupted or dropped out.

 

Is this by any chance an NPC named Sarah in Whiterun?

Posted

If this can help you , i got this weird thing when checking the " male and female have special bodies" in the sexlab mcm menu, then when playing an animation my character got an invisible body because as said in mcm menu her body was replaced by a new one , not her original.

So perhaps, it is the same for you, even if as i understand you correctly it is not in the same circumstances ?

Check if something replaces the body of this female npc.

Hope this helps.

 

Well, since I can't even find this particular option in the mcm menu, I'm pretty sure I didn't check that.  I did install the latest version of sexlab as of yesterday, but I've never seen that option.  Also, I haven't yet played any animations.  I actually walked into the bar in order to find a less crowded area with a bit more light for better "testing" when I noticed the problem.

 

 

Is this by any chance an NPC named Sarah in Whiterun?

Nope, I'm in Dawnstar, and it's one of the three girls talking about having nightmares when you first show up there (I'm using an alternate start mod).

 

 

As an added bit of info, when I got close to her to get her name (Irgnir I think) I got a CTD  (yay!) so I still need to tweak stuff around more.  Oh the joys.  And I used to have this running so nicely once.

Posted

Okay, since it has been a bit since I have re-modded skyrim, I did a test in preparation for v3 coming out.  Both to make sure I remembered what I was doing, and to wet my appetite some more.  

 

I managed to get almost everything up and running, and I remembered what my previous error was (but I fixed that with the texture optimizer so no worries on that front).

 

I just have a different problem and I cannot for the life of me remember how to correct it.  After starting up a new game, I ended up inside an inn and one of the female NPCs is mostly invisible.  I've got her head, hands and feet floating around, but her body is missing. Everyone else appears to be fine, she's just gone.  I'm assuming I'm missing an entire mesh, since it doesn't appear to be a missing texture - she isn't purple or pixelated, she's invisible - totally transparent.

 

So, any ideas?  I have added in a couple of armor/clothing replacers already, which I likely will need to rebuild in outfit studio to fit the newer shape, but I'm wondering if I should reinstall them from scratch in case something got corrupted or dropped out.

Had a similar problem with the "horse thief" didn't have his body. Fixed it by verifying game cache in Steam. 

Posted

Okay, since it has been a bit since I have re-modded skyrim, I did a test in preparation for v3 coming out.  Both to make sure I remembered what I was doing, and to wet my appetite some more.  

 

I managed to get almost everything up and running, and I remembered what my previous error was (but I fixed that with the texture optimizer so no worries on that front).

 

I just have a different problem and I cannot for the life of me remember how to correct it.  After starting up a new game, I ended up inside an inn and one of the female NPCs is mostly invisible.  I've got her head, hands and feet floating around, but her body is missing. Everyone else appears to be fine, she's just gone.  I'm assuming I'm missing an entire mesh, since it doesn't appear to be a missing texture - she isn't purple or pixelated, she's invisible - totally transparent.

 

So, any ideas?  I have added in a couple of armor/clothing replacers already, which I likely will need to rebuild in outfit studio to fit the newer shape, but I'm wondering if I should reinstall them from scratch in case something got corrupted or dropped out.

 

I've had this happen from using outfit replacers.  What caused it in my case was using 2 armor/clothing replacers that I liked at the same time (some outfits from each), where the second one overwrote the other's mesh in batch building, but the first one had more variants than the one that overwrote it, so there were missing meshes.  I solved it by replacing that particular outfit with the first mod's version in bodyslide. 

 

The trick was to find out what outfit was missing.  I used Amazing Follower Tweaks to make the affected Npc into a temporary follower and examined the invisible outfit in the inventory.

 

Posted

 

I've had this happen from using outfit replacers.  What caused it in my case was using 2 armor/clothing replacers that I liked at the same time (some outfits from each), where the second one overwrote the other's mesh in batch building, but the first one had more variants than the one that overwrote it, so there were missing meshes.  I solved it by replacing that particular outfit with the first mod's version in bodyslide. 

 

The trick was to find out what outfit was missing.  I used Amazing Follower Tweaks to make the affected Npc into a temporary follower and examined the invisible outfit in the inventory.

 

Yeah, this is the issue.  After I verified the game cache, and then redid the tes5 fixes on the 3 official dlcs and such, the NPC was still invisible.  So a quick console command kill later, I narrowed it down to the miner's clothing and boots she was wearing.  If I wear them, I get the same issue with my body.

 

So it's as simple as a mod conflict.  Just need to figure out which one I need/want to keep, since I'm not sure now which one was which.   :P

 

Thanks all for the suggestions.  Verifying the game cache did show me that I had 16 files out of whack - more than the 5-6 I was expecting because of tes5 cleaning on the update and dlcs.  So that was helpful.

Posted

Just recently found this mod, saw that 3.0 was adding CBBE support as well. Will wait patiently and see how well this works on that body, if it's anything like the what I've seen so far it will be quite grand!

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