shardoom Posted January 25, 2016 Posted January 25, 2016 Oh yeah that looks great actually, good job!
Crate123 Posted January 25, 2016 Posted January 25, 2016 Installed the 2.0 and Im impressed and really looking forward to 3.0. Good job.
sharonasbar12 Posted January 26, 2016 Posted January 26, 2016 Hey all. =-) I tried posting before, but it didn't work for whatever reason. Anyways, I just wanted to take a moment and say that this is some seriously awesome work! Version 2 blew my mind, honestly, when I first installed and, ahem, fiddled with things a bit. It's everything I wanted and more, and in a convenient, easy-to-install package. Really, you've done a great job here, and I'm really looking forward to what you'll bring to the table with version 3. Thanks for all your hard work and dedication, and take care! You took the words right out of my mouth friend. I too was blown away by the current version. I used to go cbbe from time to time, not any more.
netshaman Posted January 26, 2016 Posted January 26, 2016 Yeah, i totally agree with you , the 2.0 is awesome , and the upcoming will super- awesome !!! Because cbbe bodies rules , no matter people says !
dimich Posted January 26, 2016 Posted January 26, 2016 Hey, guys, i need your help! There's a problem with mod in my game. When i load any save or start a new game, there's a message that says: "Creature Framework API reference not found. Maybe Creature Framework isn't installed correctly? Do a clean save and retry." Is there anybody who meet the same problem? And how can i fix this?
txzeenath Posted January 26, 2016 Posted January 26, 2016 Hey, guys, i need your help! There's a problem with mod in my game. When i load any save or start a new game, there's a message that says: "Creature Framework API reference not found. Maybe Creature Framework isn't installed correctly? Do a clean save and retry." Is there anybody who meet the same problem? And how can i fix this? Have you tried doing as it says and re-installing/installing More Nasty Critters(which includes creature framework and nude creatures)?
Unfrog12 Posted January 26, 2016 Posted January 26, 2016 In anticipation of 3.0 I'm planning on nuking my semi-broken install and starting over yet again. Got a few questions on recommended build order, my plan was to do the basic+DLC, SKSE,apply the unofficial patches to the DLC, FNIS, and install an ENB. Anything else I should install before 3.0, like the custom races? If so, I might as well install all 3 of the supported races at once and have the option later. Very much looking forward to release and I'd better thank all involved with this mod beforehand, because I believe I'll be a little busy after I DL it.
Heyisforhorses Posted January 26, 2016 Posted January 26, 2016 Question to all: Is the author including Seranaholic within his/hers latest 3.0 update?
txzeenath Posted January 26, 2016 Posted January 26, 2016 Question to all: Is the author including Seranaholic within his/hers latest 3.0 update? Texture/mesh replacement like most of the others, not the full mod.
Heyisforhorses Posted January 26, 2016 Posted January 26, 2016 Oh that's what I meant, not like the full mod. That would be stealing. But awesome good news, thanks.
begalund Posted January 26, 2016 Posted January 26, 2016 Hey, guys, i need your help! There's a problem with mod in my game. When i load any save or start a new game, there's a message that says: "Creature Framework API reference not found. Maybe Creature Framework isn't installed correctly? Do a clean save and retry." Is there anybody who meet the same problem? And how can i fix this? I had this problem persistently. A read of the MNC forum subgroup gave me an answer that might help you. One of the scripts in MNC (depending on your version) might be messed up because of other mods you have previously installed or installed and removed. Specifically the one titled "slaUtilScr.pex". I happen to use mod organizer so I just created a fake mod that added the script and that fixed it for me (not my idea, came from the forum), but you could also try just adding the script manually. As always, back up your original first. I'll include both the script itself, as well as the "fake" mod I used to this message, in case it helps; but I really suggest you check the MNC forum for more answers. slaUtilScr.pex Fake slaUtilScr.7z
txzeenath Posted January 26, 2016 Posted January 26, 2016 I had this problem persistently. A read of the MNC forum subgroup gave me an answer that might help you. One of the scripts in MNC (depending on your version) might be messed up because of other mods you have previously installed or installed and removed. Specifically the one titled "slaUtilScr.pex". I happen to use mod organizer so I just created a fake mod that added the script and that fixed it for me (not my idea, came from the forum), but you could also try just adding the script manually. As always, back up your original first. I'll include both the script itself, as well as the "fake" mod I used to this message, in case it helps; but I really suggest you check the MNC forum for more answers. slaUtilScr.pex is from sexlab aroused. It points to the main SLA framework.
begalund Posted January 26, 2016 Posted January 26, 2016 I had this problem persistently. A read of the MNC forum subgroup gave me an answer that might help you. One of the scripts in MNC (depending on your version) might be messed up because of other mods you have previously installed or installed and removed. Specifically the one titled "slaUtilScr.pex". I happen to use mod organizer so I just created a fake mod that added the script and that fixed it for me (not my idea, came from the forum), but you could also try just adding the script manually. As always, back up your original first. I'll include both the script itself, as well as the "fake" mod I used to this message, in case it helps; but I really suggest you check the MNC forum for more answers. slaUtilScr.pex is from sexlab aroused. It points to the main SLA framework. Yes, that is what the MNC forum was saying. although SLA shouldn't necessarily be required, some versions of MNC were having a problem with it needing to be there. I don't recall all of the details, since I last looked at that group some three or so months ago (Fallout 4 sucking my soul away I admit), but as I recall, it had more to do with the creature framework and not the MNC mod itself being the issue. Again, it's been awhile since I last looked it over, and it was before the site change/fallback, so I'm not 100% sure whether the messages about the issue remain completely intact. All I can recall at this point is that the fix worked for me at the time and "might" help the user above. If not, it's an easy fix to remove. Especially in MO, since I can just turn that fake mod off and on with each version of MNC that comes out and each profile I install it on (I test each profile, sometimes it works okay, sometimes I have to add it back in - I hate inconsistent problems). At the time I was using MNC 9.1 or 9.2 (I think) and we're on, what, 9.3 now or something? (edit, hey post 100 *again* lost a couple during the site change over - w00t)
txzeenath Posted January 26, 2016 Posted January 26, 2016 Yes, that is what the MNC forum was saying. although SLA shouldn't necessarily be required, some versions of MNC were having a problem with it needing to be there. I don't recall all of the details, since I last looked at that group some three or so months ago (Fallout 4 sucking my soul away I admit), but as I recall, it had more to do with the creature framework and not the MNC mod itself being the issue. Again, it's been awhile since I last looked it over, and it was before the site change/fallback, so I'm not 100% sure whether the messages about the issue remain completely intact. All I can recall at this point is that the fix worked for me at the time and "might" help the user above. If not, it's an easy fix to remove. Especially in MO, since I can just turn that fake mod off and on with each version of MNC that comes out and each profile I install it on (I test each profile, sometimes it works okay, sometimes I have to add it back in - I hate inconsistent problems). At the time I was using MNC 9.1 or 9.2 (I think) and we're on, what, 9.3 now or something? (edit, hey post 100 *again* lost a couple during the site change over - w00t) That message is from MNC. slncMainQuestScript. But caused by CF it looks like. Form api = none api = CreatureFrameworkUtil.GetAPI() if api != none cfapi = api as CreatureFramework if cfapi != none RegisterForModEvent("CFRegister", "OnCreatureFrameworkRegister") Else config.debugLog(self, "Could not cast api reference.", true) config.debugLog(self, "Maybe CreatureFramework is not installed.", true) Debug.MessageBox("Could not cast CreatureFramework API reference. Maybe CreatureFramework is not installed correctly? Do a clean save and retry.") EndIf Else config.debugLog(self, "CreatureFramework API reference not found.", true) config.debugLog(self, "Maybe CreatureFramework is not installed.", true) Debug.MessageBox("CreatureFramework API reference not found. Maybe CreatureFramework is not installed correctly? Do a clean save and retry.") endif Odd that it would be throwing that error though. Since the GetAPI function nor the shown section rely on SLA. Wonder if MNC is having problems accessing CF's form ID because CF has the script directly called in the quest properties "slaUtilScr property SexLabAroused auto hidden". Adding that empty script is probably allowing CF to properly initialize by atleast giving the property something to point to.
begalund Posted January 26, 2016 Posted January 26, 2016 Odd that it would be throwing that error though. Since the GetAPI function nor the shown section rely on SLA. Wonder if MNC is having problems accessing CF's form ID because CF has the script directly called in the quest properties "slaUtilScr property SexLabAroused auto hidden". Adding that empty script is probably allowing CF to properly initialize by atleast giving the property something to point to. That sounds very much like what they were debating over there. Going to drop off, since we are ranging way off main topic at this point. I too am waiting patiently for v3 btw. One of my site-changeover-deleted-messages was about not getting something working correctly with the earlier version. I always meant to follow up on it, but then Fallout 4 hit and I lost my soul for a few months and I didn't get back to it in time. I'll have to check what it was again and see. I'm actually in the process of doing a completely new clean install of everything (clean sweep and then just the absolute barest essentials). So hopefully everything works cleanly - or else I'll re-discover my question and can repost. Of course by then v3 will likely be out and everyone will be happy anyway.
Crate123 Posted January 26, 2016 Posted January 26, 2016 Nevermind me, I need to download the most recent version of mods...
Hectorim Posted January 26, 2016 Posted January 26, 2016 Im getting a weird issue that I can't quite pin down and I was hoping you fellas could help. I install bodyslide with UUNP bodymorph support and then I install the files in this mod and then when I enter the game, there UUNP morph sliders are all gone. Anyone know why ? Do you use Mod Organizer? Check whether RaceMenuMorphsUUNP.esp is ticked in load order, I have had it misteriously untick itself in MO from time to time when switching profiles.
sugarpal Posted January 26, 2016 Posted January 26, 2016 Im getting a weird issue that I can't quite pin down and I was hoping you fellas could help. I install bodyslide with UUNP bodymorph support and then I install the files in this mod and then when I enter the game, there UUNP morph sliders are all gone. Anyone know why ? Do you use Mod Organizer? Check whether RaceMenuMorphsUUNP.esp is ticked in load order, I have had it misteriously untick itself in MO from time to time when switching profiles. Agreed, I had this happen when I forgot to build by not ticking the Racemenu Morphs box.
headfullofdread Posted January 27, 2016 Posted January 27, 2016 Will this work with CBBE? Sorry if this is covered somewhere here already, strung out from reinstall/relearn, I have the latest versions of everything unless it was released in the last 6-24 hrs. I am used to cbbe and the bodies look wonky & the head don't seem to quite match up. Instillation options or wait to see if cbbe is compatible?
kreivan Posted January 27, 2016 Posted January 27, 2016 Do you remember a story about first dragonborn Miraak? If yes then know this story lies. FIRST DRAGONBORN is HeroedeLeyenda with his TITANIC WORK, which saved me from as minimum 10 hours of reading guides.
HeroedeLeyenda Posted January 27, 2016 Author Posted January 27, 2016 Will this work with CBBE? Sorry if this is covered somewhere here already, strung out from reinstall/relearn, I have the latest versions of everything unless it was released in the last 6-24 hrs. I am used to cbbe and the bodies look wonky & the head don't seem to quite match up. Instillation options or wait to see if cbbe is compatible? Look: This is the final changelog for All-in-One HDT Animated Pussy 3.0 Fully compatible with Nexus Mod Manager and Mod Organizer. List of requirements reduced drastically. Now only is required SKSE, FNIS and XMPSE (included on Extra Mods). Added CBBE body with HDT Vagina. Option to choose between UUNP or CBBE body with HDT Vagina. Option to choose between Bounce and Jiggles or Naturalistic HDT Jiggle and Collisions (including three types of bouncing for each one) for CBBE and UUNP. Option to choose between 42 Unified UNP Special bodies to select with XML attached. Option to choose between 28 CBBE bodies with XML attached. Option to choose between 2K and 4K textures for player character and NPC Replacers. Added new textures for UUNP body with blended colored vagina. Added my custom texture from Gifs (it's Fair Skin Complexion texture edited by me with better nipples and moles). Also I've added a version with no moles, only better nipples. Textures for CBBE body with blended colored vagina. Added femaleheadvampire on each skin texture for UUNP and CBBE. Option to choose between Nudes FavoredSoulMeshes ErectVersion, SOS Full (covering all 3 schlongs and B3lisario UNP), SOS Light (with option to choose 3 schlongs for normal body and 3 for bodybuilder) and SAM. Completed replacement for Bijin with different body for each (including Wives, Warmaiden, NPC, Serana, Valerica, Toccata as Elisif, Toccata Follower, Chaconne Follower, Vivace Follower and rk Followers) for UUNP and CBBE. Replacer for BTRH Waifu for UUNP and CBBE. Added extra complete texture packs with wounds on skin for UUNP and CBBE (Archer, Barbarian, Blademaster and Sorcerer and Savage for CBBE exclusive). Also added Fair Skin Complexion 7.2 for UUNP. Added replacer for Temptress Race only for UUNP, Ningheim and Lunari Races for UUNP and CBBE. Added two textures for each beast races with vagina color blended UUNP and CBBE. Added Jennifer Standalone Follower with new textures for UUNP and option to choose between UUNP and CBBE body. Removed GCE NPCs Replacer (Bugged). Extra Mods included: XP32 Maximum Skeleton Extended v3.73, The Painted Lady, RailLight, Additem Menu, Adorable Face, KS Hairdos - HDT Physics, More Nasty Critters Replacer (Added collision for Deer, Chaurus and Sabrecat), Female Eyebrows, SexLab Strapon, Extended Slider Colors, Victoria's High Heel Walk Animation BBBB, Anal Torch, NPC Body Scale Randomizer, JH NPC Mod. Hope this answer your question. This is almost done guys! Hopefully between now and tomorrow finish. Have a nice day!
headfullofdread Posted January 27, 2016 Posted January 27, 2016 I believe so thanks, v3 WILL support it. I'm trying to get clothed giggle physics working, I had it before with cbbe is why I ask. I tried adding Hdt Breasts and Butt Physics, no go, moved it to the bottom of Loda order & I've got gray body now(fixed). Waiting till v3 comes out before doing too much. A reinstall with option B and different mesh did look much better before I broke it
sharonasbar12 Posted January 27, 2016 Posted January 27, 2016 Will this work with CBBE? Sorry if this is covered somewhere here already, strung out from reinstall/relearn, I have the latest versions of everything unless it was released in the last 6-24 hrs. I am used to cbbe and the bodies look wonky & the head don't seem to quite match up. Instillation options or wait to see if cbbe is compatible? Look: This is the final changelog for All-in-One HDT Animated Pussy 3.0 Fully compatible with Nexus Mod Manager and Mod Organizer. List of requirements reduced drastically. Now only is required SKSE, FNIS and XMPSE (included on Extra Mods). Added CBBE body with HDT Vagina. Option to choose between UUNP or CBBE body with HDT Vagina. Option to choose between Bounce and Jiggles or Naturalistic HDT Jiggle and Collisions (including three types of bouncing for each one) for CBBE and UUNP. Option to choose between 42 Unified UNP Special bodies to select with XML attached. Option to choose between 28 CBBE bodies with XML attached. Option to choose between 2K and 4K textures for player character and NPC Replacers. Added new textures for UUNP body with blended colored vagina. Added my custom texture from Gifs (it's Fair Skin Complexion texture edited by me with better nipples and moles). Also I've added a version with no moles, only better nipples. Textures for CBBE body with blended colored vagina. Added femaleheadvampire on each skin texture for UUNP and CBBE. Option to choose between Nudes FavoredSoulMeshes ErectVersion, SOS Full (covering all 3 schlongs and B3lisario UNP), SOS Light (with option to choose 3 schlongs for normal body and 3 for bodybuilder) and SAM. Completed replacement for Bijin with different body for each (including Wives, Warmaiden, NPC, Serana, Valerica, Toccata as Elisif, Toccata Follower, Chaconne Follower, Vivace Follower and rk Followers) for UUNP and CBBE. Replacer for BTRH Waifu for UUNP and CBBE. Added extra complete texture packs with wounds on skin for UUNP and CBBE (Archer, Barbarian, Blademaster and Sorcerer and Savage for CBBE exclusive). Also added Fair Skin Complexion 7.2 for UUNP. Added replacer for Temptress Race only for UUNP, Ningheim and Lunari Races for UUNP and CBBE. Added two textures for each beast races with vagina color blended UUNP and CBBE. Added Jennifer Standalone Follower with new textures for UUNP and option to choose between UUNP and CBBE body. Removed GCE NPCs Replacer (Bugged). Extra Mods included: XP32 Maximum Skeleton Extended v3.73, The Painted Lady, RailLight, Additem Menu, Adorable Face, KS Hairdos - HDT Physics, More Nasty Critters Replacer (Added collision for Deer, Chaurus and Sabrecat), Female Eyebrows, SexLab Strapon, Extended Slider Colors, Victoria's High Heel Walk Animation BBBB, Anal Torch, NPC Body Scale Randomizer, JH NPC Mod. Hope this answer your question. This is almost done guys! Hopefully between now and tomorrow finish. Have a nice day! I noticed all of the Toccata as Elisif, Toccata Follower, Chaconne Follower, Vivace Follower mods are down on the nexus. Are they upgrading them? Edit. Oh wait, is it because they are exclusive to your mod now? That would be awesome!
happy_polla Posted January 27, 2016 Posted January 27, 2016 This is almost done guys! Hopefully between now and tomorrow finish. Have a nice day! No need faster just do perfect installer packages. Have a nice day
Sacremas Posted January 27, 2016 Posted January 27, 2016 Will this work with CBBE? Sorry if this is covered somewhere here already, strung out from reinstall/relearn, I have the latest versions of everything unless it was released in the last 6-24 hrs. I am used to cbbe and the bodies look wonky & the head don't seem to quite match up. Instillation options or wait to see if cbbe is compatible? Look: This is the final changelog for All-in-One HDT Animated Pussy 3.0 Fully compatible with Nexus Mod Manager and Mod Organizer. List of requirements reduced drastically. Now only is required SKSE, FNIS and XMPSE (included on Extra Mods). Added CBBE body with HDT Vagina. Option to choose between UUNP or CBBE body with HDT Vagina. Option to choose between Bounce and Jiggles or Naturalistic HDT Jiggle and Collisions (including three types of bouncing for each one) for CBBE and UUNP. Option to choose between 42 Unified UNP Special bodies to select with XML attached. Option to choose between 28 CBBE bodies with XML attached. Option to choose between 2K and 4K textures for player character and NPC Replacers. Added new textures for UUNP body with blended colored vagina. Added my custom texture from Gifs (it's Fair Skin Complexion texture edited by me with better nipples and moles). Also I've added a version with no moles, only better nipples. Textures for CBBE body with blended colored vagina. Added femaleheadvampire on each skin texture for UUNP and CBBE. Option to choose between Nudes FavoredSoulMeshes ErectVersion, SOS Full (covering all 3 schlongs and B3lisario UNP), SOS Light (with option to choose 3 schlongs for normal body and 3 for bodybuilder) and SAM. Completed replacement for Bijin with different body for each (including Wives, Warmaiden, NPC, Serana, Valerica, Toccata as Elisif, Toccata Follower, Chaconne Follower, Vivace Follower and rk Followers) for UUNP and CBBE. Replacer for BTRH Waifu for UUNP and CBBE. Added extra complete texture packs with wounds on skin for UUNP and CBBE (Archer, Barbarian, Blademaster and Sorcerer and Savage for CBBE exclusive). Also added Fair Skin Complexion 7.2 for UUNP. Added replacer for Temptress Race only for UUNP, Ningheim and Lunari Races for UUNP and CBBE. Added two textures for each beast races with vagina color blended UUNP and CBBE. Added Jennifer Standalone Follower with new textures for UUNP and option to choose between UUNP and CBBE body. Removed GCE NPCs Replacer (Bugged). Extra Mods included: XP32 Maximum Skeleton Extended v3.73, The Painted Lady, RailLight, Additem Menu, Adorable Face, KS Hairdos - HDT Physics, More Nasty Critters Replacer (Added collision for Deer, Chaurus and Sabrecat), Female Eyebrows, SexLab Strapon, Extended Slider Colors, Victoria's High Heel Walk Animation BBBB, Anal Torch, NPC Body Scale Randomizer, JH NPC Mod. Hope this answer your question. This is almost done guys! Hopefully between now and tomorrow finish. Have a nice day! I noticed all of the Toccata as Elisif, Toccata Follower, Chaconne Follower, Vivace Follower mods are down on the nexus. Are they upgrading them? Edit. Oh wait, is it because they are exclusive to your mod now? That would be awesome! All of the author's mods are down, all Bijin and Seranaholic are down as well, reason given "I'm tired." This is very weird, we'll see what goes on with him, hopefully he hasn't taken his toys and gone home, and it's just a temporary takedown. His mods are beloved so I'm sure enough folks are on him to get them back or resolve this.
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