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Posted

 

 

is hero's leyanda 4.0 skin only going to be for UNP in AIO 4.0? no CBBE skin?

http://heroedeleyenda.tumblr.com

 

Of course, cbbe is also included

just asking bc in 3.3 his skin is only for UNP

 

 

Not sure why you think this, I use 3.3 with CBBE. You need to choose the Clams of Skyrim (COS) option when installing.

Posted

 

 

is hero's leyanda 4.0 skin only going to be for UNP in AIO 4.0? no CBBE skin?

http://heroedeleyenda.tumblr.com

 

Of course, cbbe is also included

just asking bc in 3.3 his skin is only for UNP

 

3.3 is also for uunp and cbbe.

 

post-282039-0-89156800-1491246609_thumb.png

Look at the picture everything cbbe  ;)

Posted

ok i do showracemenu nigdheim preset 4

and its fine and i do i check the nighdheim race in all in on pussy and i hav  nothing vagin animated...

As said the author used a bsa. And for a good reason. Of course I could rewrite this preset and adjust perfectly. But. You do not do that. These are unwritten laws one does not change mods without the consent of the author. You can do it for yourself, but not to pass it on. So I can not customize it for you. Of course, you can contact the author. Or you are looking for a preset with open files.

Posted

 

 

 

is hero's leyanda 4.0 skin only going to be for UNP in AIO 4.0? no CBBE skin?

http://heroedeleyenda.tumblr.com

 

Of course, cbbe is also included

just asking bc in 3.3 his skin is only for UNP

3.3 is also for uunp and cbbe.

 

attachicon.gifaio.png

Look at the picture everything cbbe ;)

ok you guys are not understanding.... i'm saying hero has his own skin called leyenda skin that is only for unp... if u choose cbbe there is no leyenda skin texture.... i am referring to the AIO install
Posted

I totally Respect your mod,u have done the Greatest mod i have ever seen but i have a question, after i install everything should i install xp32 skeleton after the mod,so i install xp32 the last thing ? also which body is better to use to get maximum collisions ?uunp or CBBE

Posted

I totally Respect your mod,u have done the Greatest mod i have ever seen but i have a question, after i install everything should i install xp32 skeleton after the mod,so i install xp32 the last thing ? also which body is better to use to get maximum collisions ?uunp or CBBE

xpmse installs them AiO they do not have to install it separately. As far as the collision is concerned there are hardly any differences between uunp or cbbe. This is rather a question of the xml file. These can be exchanged and tested as required by the installation of AiO.

 

This file i mean : 

 

post-282039-0-23221700-1491312990_thumb.png

Posted

 

This file i mean : 

I know this is completely irrelevant to the topic, but is this Hitman's elf as your desktop wallpaper ?

Posted

 

 

This file i mean : 

I know this is completely irrelevant to the topic, but is this Hitman's elf as your desktop wallpaper ?

 

Yes you are right  :shy:

Posted

Can anybody help me with my problem?

Creatures don't "react" to the HDT, but humans do. Does anybody have any idea why this might happen?

Thank you.

Posted

 

I totally Respect your mod,u have done the Greatest mod i have ever seen but i have a question, after i install everything should i install xp32 skeleton after the mod,so i install xp32 the last thing ? also which body is better to use to get maximum collisions ?uunp or CBBE

xpmse installs them AiO they do not have to install it separately. As far as the collision is concerned there are hardly any differences between uunp or cbbe. This is rather a question of the xml file. These can be exchanged and tested as required by the installation of AiO.

 

This file i mean : 

 

attachicon.gifxml.png

 

like, you want to say "no need to install Xp32 skeleton" because it is already built in AIO or what? and may u tell me how does HDT works and collisions are met,like is it when two points meet together or something ,becuase when i read  many Tutorials, they just say install this and that; not how they work ,you know what do i mean? also many people recommends UUNP over CBBE for sex collisions and animations, but i actually prefer CBBE over UNNP for the sexy Curvers it has :) anyways,i am still new and trying to figer out how the heck does HDT and Collisions between character (male and female OR Female and Female) works perfectly ,i don't even know beans about it but if u could help me with all that, it would be immensly great ! Thanks for any Further Help! (also which plugin should overwrite the other HDT plugins,mods orders in the load order of Mod Organizer,etc) Thanks :)

 

If any one could Help with few words or a Full/partial Description that would BE Splendid but PERFECT! :) :)

 

I totally Respect your mod,u have done the Greatest mod i have ever seen but i have a question, after i install everything should i install xp32 skeleton after the mod,so i install xp32 the last thing ? also which body is better to use to get maximum collisions ?uunp or CBBE

xpmse installs them AiO they do not have to install it separately. As far as the collision is concerned there are hardly any differences between uunp or cbbe. This is rather a question of the xml file. These can be exchanged and tested as required by the installation of AiO.

 

This file i mean : 

 

attachicon.gifxml.png

 

like, you want to say "no need to install Xp32 skeleton" because it is already built in AIO or what? and may u tell me how does HDT works and collisions are met,like is it when two points meet together or something ,becuase when i read  many Tutorials, they just say install this and that; not how they work ,you know what do i mean? also many people recommends UUNP over CBBE for sex collisions and animations, but i actually prefer CBBE over UNNP for the sexy Curvers it has :) anyways,i am still new and trying to figer out how the heck does HDT and Collisions between character (male and female OR Female and Female) works perfectly ,i don't even know beans about it but if u could help me with all that, it would be immensly great ! Thanks for any Further Help! (also which plugin should overwrite the other HDT plugins,mods orders in the load order of Mod Organizer,etc) Thanks :)

 

If any one could Help with few words or a Full/partial Description that would BE Splendid but PERFECT! :) :)

Posted

 

Hello Guys!!! After installing 2K textures, the game got very slow, full of stuttering. What better SmCo or STO optimizer? Which one is compatible with MO?

http://www.nexusmods.com/skyrim/mods/12801/?

 

This program I can recommend to you.

 

Oh!.. Thanks! Dos it work with Mod Organizer? 

 

Hello Guys!!! After installing 2K textures, the game got very slow, full of stuttering. What better SmCo or STO optimizer? Which one is compatible with MO?

http://www.nexusmods.com/skyrim/mods/12801/?

 

This program I can recommend to you.

 

Oh! Thanks! Does it work with Mod Organizer?

Posted

 

 

Hello Guys!!! After installing 2K textures, the game got very slow, full of stuttering. What better SmCo or STO optimizer? Which one is compatible with MO?

http://www.nexusmods.com/skyrim/mods/12801/?

 

This program I can recommend to you.

 

Oh!.. Thanks! Dos it work with Mod Organizer? 

 

Hello Guys!!! After installing 2K textures, the game got very slow, full of stuttering. What better SmCo or STO optimizer? Which one is compatible with MO?

http://www.nexusmods.com/skyrim/mods/12801/?

 

This program I can recommend to you.

 

Oh! Thanks! Does it work with Mod Organizer?

 

You do not need to install this program!

 

Usage:

----------------------------------------------------------------

- Extract the contents of the archive to a folder.

- Run "Ordenador.exe".

- Click in button "plugin/data files" to point the Folder of Game, DATA or TEXTURES.

- Optional: First Tab (optimize), choose one presets

- Press "start" ... Go for a coffee, or two ...

- Done! :)

 

Requirements: !!!

----------------------------------------------------------------

.NET Framework 4.0

MSVCR2010 32bits or MSVCR2010 64bits

Posted

Can anybody help me with my problem?

 

Creatures don't "react" to the HDT, but humans do. Does anybody have any idea why this might happen?

Thank you.

 

Did you install the More Nasty Critters optional? I believe that adds HDT collisions to some creatures. (Not all, unfortunately. I've been trying to find more collision-enabled creatures, but so far no luck.)

Posted

Yes I did, but it somehow doesn't work :/.

 

Can anybody help me with my problem?

Creatures don't "react" to the HDT, but humans do. Does anybody have any idea why this might happen?

Thank you.

 

Did you install the More Nasty Critters optional? I believe that adds HDT collisions to some creatures. (Not all, unfortunately. I've been trying to find more collision-enabled creatures, but so far no luck.)

 

 

Posted

 

Yes I did, but it somehow doesn't work :/.

 

Can anybody help me with my problem?

 

Creatures don't "react" to the HDT, but humans do. Does anybody have any idea why this might happen?

Thank you.

 

Did you install the More Nasty Critters optional? I believe that adds HDT collisions to some creatures. (Not all, unfortunately. I've been trying to find more collision-enabled creatures, but so far no luck.)

 

 

 

What installation do they want to run? Not every animation works with aio! Also not with me! Unless one searches for each creatur the appropriate hkx files. I explain it to them. Aio is, so to speak, the basis for the animation. So that the animation of the vagina is displayed you need a counterpart. Take as an example a troll. The texture of the troll gives the game already. We still need the meshes and the skeleton. And we need some programs that tell the game what to do. And we need an impulse generator. In this case a mod allows the animations. They have understood so far. So I want to illustrate to them the aio can not do anything for it if the animation is not done. They need a lot of other things. Especially a penis texture and also the meshes of the creature you want to have in the game. The penis must also play together with aio. 

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