Zaselim Posted October 25, 2015 Author Posted October 25, 2015 It looks like you just want to argue and dont wanna understand a single thing i am saying. May be because i am not good with the english language and cant convey correctly. Or may be you r the one playing jokes on me. I dont know how to say it more clearly " i am not saying that the esp will not get broken when you remove the connected esm from it, i know that. I am not saying that i am using the esp after removing the esm from it. That particular esp file wont load it in CK and causes creation kit to crash until you remove the esm from it which means the cause of the crash is that particular esm file" "And since the esp file i made needs that particular esm file to attach to it for it to work in the game so when i select the esm file for my esp file in the Creation kit the creation kit crashes." " And when i try to load a working/unbroken/untoched dem outfits esp file in the CK it also causes the crash the reason being that esm file and the only way to load that esp file in CK is to remove that esm from it which brakes the esp file like you said it will" I hope this you will understand what i am saying, its not about whos right and wrong or who knows more or less, its about this weird issue i am having for the first time in 3 years since i started modding skyrim. Sorry forgot to mention, i never fixed any broken esp or esm file in the tes edit if it can be done, so i will look up some tutorial for that and for some other things as well. I mostly work in creation kit.
Zaselim Posted October 25, 2015 Author Posted October 25, 2015 I also checked the demonica esm in tesvedit and it has some error which cannot be resolved. I will check one more time. Right now i am converting the esm to esp file in wyre smash to see how the esp will work
yatol Posted October 25, 2015 Posted October 25, 2015 perfectly understand what you are doing, as you can see, i can reproduce it if i want it's you that don't understand what you are doing, since the mess you create yourself, you can't even fix it (or understand it) why not do it like everyone else? there's no need for ck to edit an armor you copy paste an armor as new record you rename it and copy paste the nif path that's it you don't need the console to get that armor if you don't forget to copy paste constructible object, many forget that
Zaselim Posted October 25, 2015 Author Posted October 25, 2015 perfectly understand what you are doing, as you can see, i can reproduce it if i want it's you that don't understand what you are doing, since the mess you create yourself, you can't even fix it (or understand it) why not do it like everyone else? there's no need for ck to edit an armor you copy paste an armor as new record you rename it and copy paste the nif path that's it you don't need the console to get that armor if you don't forget to copy paste constructible object, many forget that what if i want to make an entire new armor with the new esp file? can it be done without the CK and if i also want to change the slot like from slot 32 which uses body to slot 60 what then can i do it? This above method you said, do i have to do it tesvedit?? lol i didn't make a mess, i just made an entire new armor like i always do in 3ds max but this time for DEM body and then made the entries in CK and saved it as a new esp file. But only this time it didn't work, the outfits appear in the inventory but when i try to equip it nothing happens. Clearly i don't understand the issue and how to fix and this why i made this thread and you could have just made this last reply of yours above in the quote and by now i would've solved my issue. Thanks for sticking up and ty to help me by the way.
Zaselim Posted October 25, 2015 Author Posted October 25, 2015 i think i pin point my issue, both dawmguard.esm also showed some error which can not be resolved so i'm redownloading it from steam
yatol Posted October 25, 2015 Posted October 25, 2015 errors in dawnguard have nothing to do with that there are unof patchs for that a lot of mods need unof patchs it take time to find things in 00012fb4, because of that falskaar have that left
Zaselim Posted October 26, 2015 Author Posted October 26, 2015 I solved my issue, the issue was with not the armor i made or demonica esm. The issue was with my dragonborn esm and demonica eam is uses dragonborn esm so i reinstalled my dragonborn dlc and now i can load demonica esm in creation kit and my armor works as well. Thanks for the help guys..
yatol Posted October 27, 2015 Posted October 27, 2015 that mean you just broke something in a mod that was replacing something in dragonborn I think she probably does it to try to prevent people from converting DEM stuff. if the game can load it, you can edit it... you want your nifs to be a pain in the ass? that's the result of copy paste from nif to nif, meshes name are lost, it's replace by something else for some reason, he have copy paste the body in his armor nif (armor that replace the nude body, in case your nude body is not the one he use) bodyslide will fail with that because of the doubles give all meshes the same name, and many won't be able to edit your nifs what happen if you load a nif in bodyslide, that have some feets bones that are not the ones of the shoes you add to that nif? easy to see there's a problem when you copy paste from bodyslide nif to original nif add useless bones to your nifs and edit them, that will be troubles for the ones that do mashups there's this too he forgot to convert to bsdismember if you load that in bodyslide to copy paste tbbp weights, you will probably ctd when you load the result in game convert everything to niskininstance, and when they will have to reweight your mesh to another body, few will be able to do it
Zaselim Posted October 27, 2015 Author Posted October 27, 2015 Before dragonborn i reinstalled demonica but it didnt help then i reinstalled dragon born dlc because some of my other mods use dragonborn dlc werent loading as well and causing ck to crash (when i checked those mods) so that is why i reinstalled dragonborn dlc and everything was solved. May be i did something to damage the dragonborn dlc when i was making my some mod a while back because i think i havent use dragonborn eam since last year. Well now all is well.... So thanks again to both of you.. I took some shots of my ZGGB style DEM body, will post them on post your counterpart thread later as soon as i am done taking shots of my main Character Gaya wearing ivy outfit i converted..
myuhinny Posted October 28, 2015 Posted October 28, 2015 @yatol I don't use bodyslid and I doubt I ever will. I use Gerra6's clothing converter. After conversion I dump the demonica body from the nif and paste in a copy of my players body. http://www.loverslab.com/topic/27557-new-clothing-body-style-converter-beta-v089f-10-26-2014/page-57?do=findComment&comment=1365438 Mesh names for skyrim always loose their name when you copy and paste it into a different one. Oblivion on the other hand doesn't do that you can even copy and paste the ninodes from one nif to another one. @zaselim Glad to hear that you got it working.
Zaselim Posted October 30, 2015 Author Posted October 30, 2015 @yatol I don't use bodyslid and I doubt I ever will. I use Gerra6's clothing converter. After conversion I dump the demonica body from the nif and paste in a copy of my players body. http://www.loverslab.com/topic/27557-new-clothing-body-style-converter-beta-v089f-10-26-2014/page-57?do=findComment&comment=1365438 Mesh names for skyrim always loose their name when you copy and paste it into a different one. Oblivion on the other hand doesn't do that you can even copy and paste the ninodes from one nif to another one. @zaselim Glad to hear that you got it working. Yeah, Thanks for the help..
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