Xpyke Posted September 30, 2015 Posted September 30, 2015 Guys, I'm using this collision setup http://www.nexusmods...im/mods/59416/?, it has HDT and the collision is working very fine, but as I've seen there are problems when the collision freaks out, like when I equip and HDT hair, the boobs start bouncing no stop, but the author released a lot of patches to solve these problems, but I tried to use http://www.loverslab.com/files/file/2180-floppysos/ and the dick keeps bouncing everywhere even when standing still. Is there a way to fix this? I tried altering the xml that controls de floppy sos, altering its friction, radius and whatnot, but as the problem continues I come here in search of help, is there a way to fix this issue, if needed I can make a gif of the problem and show you all. I've seen somewhere to mark the "no collision with" boxes on JFF, but could not find what is what. My mod setup is (all updated): XPMSE FNIS HDT CBBE Collisions from the mod above FloopySOS Any help is welcome, thank you all,
roflmnop Posted October 1, 2015 Posted October 1, 2015 It sounds like there are probably conflicting bones in the xml files, for instance some hdt hairs I used caused similar issues and it seemed the cause was the bones labeled "NPC Spine" or "NPC Pelvis" so basically if its a similar problem causing your issue, load whatever xml files are being used with the Just For Fun program and then change any bones that you know arent used for collision, and change the "GroupID" to -1 (virtual, objects collide with nothing) and that should help, also any bones named "PreBreast/PreButt" can also be changed the same way aswell to reduce any other conflicts. Edit. After playing around with the floppy SOS xml file, I think the problem is actually with the constraint data, some parameter isnt allowing enough movement, so its constantly trying to limit the motion but the mesh is already outside that parameter, if I get around to trying to fix it for myself(doubtful) I'll let you know what I did, if by then no one else figures it out.
roflmnop Posted October 10, 2015 Posted October 10, 2015 if its any help at this point, after trial and error, it was weight that was the problem, with the setup. I set the weight for the genitals to about .30 for each genital bones(rather than .1) and that solved the spazzing, but a problem I noticed was because of the physics added, when it comes to the sex animations, it didnt work, so thats the issue, you can have motion and other than the twist parameter, it works but with sex anims, the penis doesnt work, atleast on my setup. So good luck and my advice would be as the other person mentioned, just go with the balls only.
tenzan Posted October 12, 2015 Posted October 12, 2015 Guys, I'm using this collision setup http://www.nexusmods...im/mods/59416/?, it has HDT and the collision is working very fine, but as I've seen there are problems when the collision freaks out, like when I equip and HDT hair, the boobs start bouncing no stop, but the author released a lot of patches to solve these problems, but I tried to use http://www.loverslab.com/files/file/2180-floppysos/ and the dick keeps bouncing everywhere even when standing still. Is there a way to fix this? I tried altering the xml that controls de floppy sos, altering its friction, radius and whatnot, but as the problem continues I come here in search of help, is there a way to fix this issue, if needed I can make a gif of the problem and show you all. I've seen somewhere to mark the "no collision with" boxes on JFF, but could not find what is what. My mod setup is (all updated): XPMSE FNIS HDT CBBE Collisions from the mod above FloopySOS Any help is welcome, thank you all, Do you use ENB? I've just fixed this issue myself. http://www.loverslab.com/topic/50454-floppysos/?p=1349082
Xpyke Posted October 13, 2015 Author Posted October 13, 2015 if its any help at this point, after trial and error, it was weight that was the problem, with the setup. I set the weight for the genitals to about .30 for each genital bones(rather than .1) and that solved the spazzing, but a problem I noticed was because of the physics added, when it comes to the sex animations, it didnt work, so thats the issue, you can have motion and other than the twist parameter, it works but with sex anims, the penis doesnt work, atleast on my setup. So good luck and my advice would be as the other person mentioned, just go with the balls only. If I'm not mistaken this problem is already resolved, the floppyness goes away when using any animations from sexlab, but I'll try to fix the weight and try again, will report back with news, and balls only is not nice, the movement is almost imperceptible.
Xpyke Posted October 13, 2015 Author Posted October 13, 2015 Guys, I'm using this collision setup http://www.nexusmods...im/mods/59416/?, it has HDT and the collision is working very fine, but as I've seen there are problems when the collision freaks out, like when I equip and HDT hair, the boobs start bouncing no stop, but the author released a lot of patches to solve these problems, but I tried to use http://www.loverslab.com/files/file/2180-floppysos/ and the dick keeps bouncing everywhere even when standing still. Is there a way to fix this? I tried altering the xml that controls de floppy sos, altering its friction, radius and whatnot, but as the problem continues I come here in search of help, is there a way to fix this issue, if needed I can make a gif of the problem and show you all. I've seen somewhere to mark the "no collision with" boxes on JFF, but could not find what is what. My mod setup is (all updated): XPMSE FNIS HDT CBBE Collisions from the mod above FloopySOS Any help is welcome, thank you all, Do you use ENB? I've just fixed this issue myself. http://www.loverslab.com/topic/50454-floppysos/?p=1349082 Well, for me was the opposite way, it was ON before, turned it OFF and the problem is gone, just don't know why...
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