nehaberlan Posted May 29, 2016 Author Posted May 29, 2016 If you can resolve clipping issue between body and clothes, can you explain me how you deal with it?
onesumgame Posted May 29, 2016 Posted May 29, 2016 If you can resolve clipping issue between body and clothes, can you explain me how you deal with it? The first, and easiest thing to try in the case of Kalena is to use the moonlight gloves instead of the petrovich ones. http://www.nexusmods.com/skyrim/mods/34308/? It seems that the UNPB body has slightly differently weighted arms than UNP, but luckily the legs are identical which explains why the stockings do not clip. Try this and let me know what you think. EDIT: Now that I think about it the petrovich gloves might also exist in that same UNPB mod but I don't have time to check now. If so then obviously grab those ones if you want. The second, and much more complicated thing to try is to change the body and all outfit parts to UUNP-UNP. I have a flawless UUNP moonlight dress, but the petrovich stockings are proving to be difficult to convert without over-inflating the mesh and making it ugly. A solution is to use the excellent form fitting pantyhose mesh from this Gwelda Red Riding Hood UUNP conversion http://www.nexusmods.com/skyrim/mods/67952/? and point the texture path to the petrov stockings. It works but the lighting needs to be adjusted in the nifs.
nehaberlan Posted May 29, 2016 Author Posted May 29, 2016 If you can resolve clipping issue between body and clothes, can you explain me how you deal with it? The first, and easiest thing to try in the case of Kalena is to use the moonlight gloves instead of the petrovich ones. http://www.nexusmods.com/skyrim/mods/34308/? It seems that the UNPB body has slightly differently weighted arms than UNP, but luckily the legs are identical which explains why the stockings do not clip. Try this and let me know what you think. EDIT: Now that I think about it the petrovich gloves might also exist in that same UNPB mod but I don't have time to check now. If so then obviously grab those ones if you want. The second, and much more complicated thing to try is to change the body and all outfit parts to UUNP-UNP. I have a flawless UUNP moonlight dress, but the petrovich stockings are proving to be difficult to convert without over-inflating the mesh and making it ugly. A solution is to use the excellent form fitting pantyhose mesh from this Gwelda Red Riding Hood UUNP conversion http://www.nexusmods.com/skyrim/mods/68608/? and point the texture path to the petrov stockings. It works but the lighting needs to be adjusted in the nifs. I'll check them. If it's about using Body Slide/Outfit Studio, I can't unfortunately. I couldn't understand them. How stupid am I... I still think that vanilla is just a kind of ice cream... Thanks BTW...
onesumgame Posted May 29, 2016 Posted May 29, 2016 If you can resolve clipping issue between body and clothes, can you explain me how you deal with it? The first, and easiest thing to try in the case of Kalena is to use the moonlight gloves instead of the petrovich ones. http://www.nexusmods.com/skyrim/mods/34308/? It seems that the UNPB body has slightly differently weighted arms than UNP, but luckily the legs are identical which explains why the stockings do not clip. Try this and let me know what you think. EDIT: Now that I think about it the petrovich gloves might also exist in that same UNPB mod but I don't have time to check now. If so then obviously grab those ones if you want. The second, and much more complicated thing to try is to change the body and all outfit parts to UUNP-UNP. I have a flawless UUNP moonlight dress, but the petrovich stockings are proving to be difficult to convert without over-inflating the mesh and making it ugly. A solution is to use the excellent form fitting pantyhose mesh from this Gwelda Red Riding Hood UUNP conversion http://www.nexusmods.com/skyrim/mods/68608/? and point the texture path to the petrov stockings. It works but the lighting needs to be adjusted in the nifs. I'll check them. If it's about using Body Slide/Outfit Studio, I can't unfortunately. I couldn't understand them. How stupid am I... I still think that vanilla is just a kind of ice cream... Thanks BTW... There is no need for you to use Outfit Studio if you don't want to. I just looked inside the lingerie mod and yes indeed it does have the petrov mitts. Try this and let me know if it solves the clipping. Kalena mitts.7z
nehaberlan Posted May 30, 2016 Author Posted May 30, 2016 There is no need for you to use Outfit Studio if you don't want to. I just looked inside the lingerie mod and yes indeed it does have the petrov mitts. Try this and let me know if it solves the clipping. Hi, I tried Petrovich Mitts and added in CK as an armor. Then, I added Petrovich Stockings too. I prepared a new Outfit named: TSKalenaMoonlightUNPBOutfit It includes the same Amulet and Heels. I changed MoonlightLingerie with the Schlonged one. The other difference, I added the new Mitts and Stockings. I preferred MoonlightSchlongLingerie, because I've had a disappearance problem of the schlong. But, in the new lingerie, I have not. I add the new Stockings' .nif and .dds files. I have several problems. They could happen because of the wrong mod settings, or wrong settings in CK. I'm not sure. I checked the quests. Letter quest works fine. I'm sending some screenshots from the game and my settings in the Creation Kit. New Stockings: TSKalenaStockings.7z Settings in the Creation Kit for MoonlightSchlongLingerie: Settings in CK.7z Screenshots: Screenshots.7z
onesumgame Posted May 30, 2016 Posted May 30, 2016 There is no need for you to use Outfit Studio if you don't want to. I just looked inside the lingerie mod and yes indeed it does have the petrov mitts. Try this and let me know if it solves the clipping. Hi, I tried Petrovich Mitts and added in CK as an armor. Then, I added Petrovich Stockings too. I prepared a new Outfit named: TSKalenaMoonlightUNPBOutfit It includes the same Amulet and Heels. I changed MoonlightLingerie with the Schlonged one. The other difference, I added the new Mitts and Stockings. I preferred MoonlightSchlongLingerie, because I've had a disappearance problem of the schlong. But, in the new lingerie, I have not. I add the new Stockings' .nif and .dds files. I have several problems. They could happen because of the wrong mod settings, or wrong settings in CK. I'm not sure. I checked the quests. Letter quest works fine. I'm sending some screenshots from the game and my settings in the Creation Kit. New Stockings: TSKalenaStockings.7z Settings in the Creation Kit for MoonlightSchlongLingerie: Settings in CK.7z Screenshots: Screenshots.7z First and most importantly, please install this skeleton and then run FNIS. Afterwards you can install the hands and feet meshes I'm posting here to see if that helps for the PC, and then you can use them for Kalena as well. Let me know the results. http://www.nexusmods.com/skyrim/mods/68000/? Secondly, looking at your screenshots I see that using the petrov mitts and stockings from the NPR Lingerie mod fixes the clipping... nice! One of the pics refers to the nail polish staying on during sex, did it come off before? What is the reason for selecting slot 60 in the CK? Why do all your screenshots have notifications showing in the top left of the screen? What is CSB? If you do not set Kalena to No Schlong in MCM there will be a tint mismatch unless you happen to have Fair Skin installed as your default textures as well. Right now you do not see Kalena's real schlong because it is being covered up by another schlong via the "schlongify" script. By adding the schlong directly onto the body you will need to make some changes to the texture paths in the CK otherwise the schlong will use the body textures instead of the SOS ones. PS. Please change the race for all the armor parts and addons to Default race and make sure that Breton is selected in the the list to the right. The latest version of the esp that I posted has everything set up correctly and is done the same way as any of the hundreds of follower mods on Nexus. Hands&Feet_WeightSliderFriendly.7z
onesumgame Posted May 30, 2016 Posted May 30, 2016 To use the body with the attached schlong you will need to make these changes to the texture paths in the CK.
nehaberlan Posted May 30, 2016 Author Posted May 30, 2016 First and most importantly, please install this skeleton and then run FNIS. Afterwards you can install the hands and feet meshes I'm posting here to see if that helps for the PC, and then you can use them for Kalena as well. Let me know the results. http://www.nexusmods.com/skyrim/mods/68000/? Secondly, looking at your screenshots I see that using the petrov mitts and stockings from the NPR Lingerie mod fixes the clipping... nice! One of the pics refers to the nail polish staying on during sex, did it come off before? What is the reason for selecting slot 60 in the CK? Why do all your screenshots have notifications showing in the top left of the screen? What is CSB? If you do not set Kalena to No Schlong in MCM there will be a tint mismatch unless you happen to have Fair Skin installed as your default textures as well. Right now you do not see Kalena's real schlong because it is being covered up by another schlong via the "schlongify" script. By adding the schlong directly onto the body you will need to make some changes to the texture paths in the CK otherwise the schlong will use the body textures instead of the SOS ones. PS. Please change the race for all the armor parts and addons to Default race and make sure that Breton is selected in the the list to the right. The latest version of the esp that I posted has everything set up correctly and is done the same way as any of the hundreds of follower mods on Nexus. defaultrace.jpgtexturepaths.jpg I installed Fair Skin via NMM. I installed the new version of XPMSE 3.87. I changed all armor and AA to Default Race. I changed the body to your femalebody. Slot 60: In SOS Equipable Addon, there is a possibility to open use Slot 60. For that reason I selected Slot 60. In Genitals, it uses Slot 52. So, I think that selecting Slot 60 is unnecessary. CSB is Cum Shot Brothel. When I start a game, it gives that notes. I didn't disable that mod. About Nail-Polishing: Before, I've had this problem. I think that it was about Hands ArmorAddon Biped Model & Skin Texture settings. Using wrong .dds file, I assume. When she gets naked, skin/hands/feet could get different texture. I was afraid of this possibility. I'm thinking to save the new hands and feet .nif for Kalena with the nail-polished version different names. PS: When I remove TSKalenaSOS_GenitalsAA, Kalena's preview looks without Schlong.
nehaberlan Posted May 30, 2016 Author Posted May 30, 2016 To use the body with the attached schlong you will need to make these changes to the texture paths in the CK. body1.jpgbody2.jpg OK... I'm gonna figure it out... Thanks...
onesumgame Posted May 30, 2016 Posted May 30, 2016 First and most importantly, please install this skeleton and then run FNIS. Afterwards you can install the hands and feet meshes I'm posting here to see if that helps for the PC, and then you can use them for Kalena as well. Let me know the results. http://www.nexusmods.com/skyrim/mods/68000/? Secondly, looking at your screenshots I see that using the petrov mitts and stockings from the NPR Lingerie mod fixes the clipping... nice! One of the pics refers to the nail polish staying on during sex, did it come off before? What is the reason for selecting slot 60 in the CK? Why do all your screenshots have notifications showing in the top left of the screen? What is CSB? If you do not set Kalena to No Schlong in MCM there will be a tint mismatch unless you happen to have Fair Skin installed as your default textures as well. Right now you do not see Kalena's real schlong because it is being covered up by another schlong via the "schlongify" script. By adding the schlong directly onto the body you will need to make some changes to the texture paths in the CK otherwise the schlong will use the body textures instead of the SOS ones. PS. Please change the race for all the armor parts and addons to Default race and make sure that Breton is selected in the the list to the right. The latest version of the esp that I posted has everything set up correctly and is done the same way as any of the hundreds of follower mods on Nexus. defaultrace.jpgtexturepaths.jpg I installed Fair Skin via NMM. I installed the new version of XPMSE 3.87. I changed all armor and AA to Default Race. I changed the body to your femalebody. Slot 60: In SOS Equipable Addon, there is a possibility to open use Slot 60. For that reason I selected Slot 60. In Genitals, it uses Slot 52. So, I think that selecting Slot 60 is unnecessary. CSB is Cum Shot Brothel. When I start a game, it gives that notes. I didn't disable that mod. About Nail-Polishing: Before, I've had this problem. I think that it was about Hands ArmorAddon Biped Model & Skin Texture settings. Using wrong .dds file, I assume. When she gets naked, skin/hands/feet could get different texture. I was afraid of this possibility. I'm thinking to save the new hands and feet .nif for Kalena with the nail-polished version different names. PS: When I remove TSKalenaSOS_GenitalsAA, Kalena's preview looks without Schlong. TSKalena - Preview.jpg The file paths in the .esp all seem correct so it is possible that I forgot to package the correct hands .dds that you provided before I uploaded that latest version. The equipable schlong is not needed and was completely removed from the latest version I uploaded. The reason Kalena has no schlong in the viewer is that you must follow the same steps I described for the moonlight addon as well. If you only followed the steps for the body you can set her outfit to None in the CK and then open the viewer to see that the schlong is there. EDIT: Also check that you have your modified moonlight nifs properly installed and named correctly. So the hands and feet meshes worked out? What happened with the neck seam?
onesumgame Posted May 30, 2016 Posted May 30, 2016 PS: When I remove TSKalenaSOS_GenitalsAA, Kalena's preview looks without Schlong. TSKalena - Preview.jpg Now that I've had more time to test it I am having the same problem with the outfit, but the naked body is fine. To be honest I think this is becoming complicated. The last update I posted is working perfectly for me so I'm not convinced that attaching the schlong to the body has any benefits. As long as the armor addon settings such as the races are left as is there should never be issues with the schlong becoming detached. As far as I'm concerned we can consider Kalena to be mostly finished in terms of body and appearance. We just need to organize the meshes and textures to ensure that they are all the correct versions ie. mitts, stockings, hands, feet, and your custom hand .dds, and then the mod should be good enough to move from alpha to beta status. The big the decision to make at this point is if we want to continue to use the shemale body replacer or not. The mod author has deleted the mod and seems to have disappeared, so it is uncertain that the schlong replacer will ever get finished and the imperfections resolved... but like I said... beta. I hate to say it, but using a regular body may prove to be the most problem-free in the long run.
nehaberlan Posted May 30, 2016 Author Posted May 30, 2016 PS: When I remove TSKalenaSOS_GenitalsAA, Kalena's preview looks without Schlong. TSKalena - Preview.jpg Now that I've had more time to test it I am having the same problem with the outfit, but the naked body is fine. To be honest I think this is becoming complicated. The last update I posted is working perfectly for me so I'm not convinced that attaching the schlong to the body has any benefits. As long as the armor addon settings such as the races are left as is there should never be issues with the schlong becoming detached. As far as I'm concerned we can consider Kalena to be mostly finished in terms of body and appearance. We just need to organize the meshes and textures to ensure that they are all the correct versions ie. mitts, stockings, hands, feet, and your custom hand .dds, and then the mod should be good enough to move from alpha to beta status. The big the decision to make at this point is if we want to continue to use the shemale body replacer or not. The mod author has deleted the mod and seems to have disappeared, so it is uncertain that the schlong replacer will ever get finished and the imperfections resolved... but like I said... beta. I hate to say it, but using a regular body may prove to be the most problem-free in the long run. Right now, what happened, you see: Haaa, haaa!!! This is a problem, but I'm just laughing... There will be always a problem. When you think you resolve it, the another one occurs. How many times I've became desperate... There are different paths... When one of them doesn't work, try another one. Don't give up!!! I think you are in the right path. This can be a second version. Then, you would like to modify again, and another version, etc... There is no such a thing "perfect". Just have fun...
onesumgame Posted May 30, 2016 Posted May 30, 2016 PS: When I remove TSKalenaSOS_GenitalsAA, Kalena's preview looks without Schlong. TSKalena - Preview.jpg Now that I've had more time to test it I am having the same problem with the outfit, but the naked body is fine. To be honest I think this is becoming complicated. The last update I posted is working perfectly for me so I'm not convinced that attaching the schlong to the body has any benefits. As long as the armor addon settings such as the races are left as is there should never be issues with the schlong becoming detached. As far as I'm concerned we can consider Kalena to be mostly finished in terms of body and appearance. We just need to organize the meshes and textures to ensure that they are all the correct versions ie. mitts, stockings, hands, feet, and your custom hand .dds, and then the mod should be good enough to move from alpha to beta status. The big the decision to make at this point is if we want to continue to use the shemale body replacer or not. The mod author has deleted the mod and seems to have disappeared, so it is uncertain that the schlong replacer will ever get finished and the imperfections resolved... but like I said... beta. I hate to say it, but using a regular body may prove to be the most problem-free in the long run. Right now, what happened, you see: Haaa, haaa!!! TSKalena - Red Forehead.jpg This is a problem, but I'm just laughing... There will be always a problem. When you think you resolve it, the another one occurs. How many times I've became desperate... There are different paths... When one of them doesn't work, try another one. Don't give up!!! I think you are in the right path. This can be a second version. Then, you would like to modify again, and another version, etc... There is no such a thing "perfect". Just have fun... Trying to perfect something is fun. ... and don't fix what isn't broken!
nehaberlan Posted May 31, 2016 Author Posted May 31, 2016 The Red Forehead problem's gone when I removed Fair Skin Complexion 7.9.1 mod by NMM. Maybe, I checked wrong things during installation. I don't know. After I uninstalled Fair Skin, hands & body mismatch occurred again. Can you help me about it? Thanks...
nehaberlan Posted May 31, 2016 Author Posted May 31, 2016 Kalena Rios - New Hands & Feet: Kalena Rios - New Hands & Feet.7z
nehaberlan Posted May 31, 2016 Author Posted May 31, 2016 I installed again Fair Skin Complexion. But, this time I didn't select additional options. It work. No more red forehead.
dTd Posted May 31, 2016 Posted May 31, 2016 Are you guys going to update the main DLs for this? It's pretty hard to follow all these threads and get a finished type of mod or isn't it ready yet?
onesumgame Posted May 31, 2016 Posted May 31, 2016 The Red Forehead problem's gone when I removed Fair Skin Complexion 7.9.1 mod by NMM. Maybe, I checked wrong things during installation. I don't know. After I uninstalled Fair Skin, hands & body mismatch occurred again. Can you help me about it? Thanks... The red forehead happens when you have custom face textures installed. To prevent this simply go to Data/textures/actors/character/Character Assets and you will see a folder called tintmasks. Move this folder out onto your desktop or somewhere before launching the CK, and then move it back after closing the CK. As long as you do this there is no need to uninstall Fair Skin.
onesumgame Posted May 31, 2016 Posted May 31, 2016 Are you guys going to update the main DLs for this? It's pretty hard to follow all these threads and get a finished type of mod or isn't it ready yet? I'll upload a version here in the thread sometime by tomorrow that should be complete as far as I'm concerned - complete in terms of Kalena's appearance and crash-free performance. As for when the DL page will be updated only nehaberlan can answer that.
onesumgame Posted May 31, 2016 Posted May 31, 2016 I installed again Fair Skin Complexion. But, this time I didn't select additional options. It work. No more red forehead. You can go ahead and install all the options you want and it will be fine.
nehaberlan Posted May 31, 2016 Author Posted May 31, 2016 Are you guys going to update the main DLs for this? It's pretty hard to follow all these threads and get a finished type of mod or isn't it ready yet? It takes time... onesumgame tries make it better. I'm talkative. He/she has more experienced, has different ideas. The first one is not a mod as you've recognized. It's just practicing for beginners. For that reason, there are lots of mistakes. onesumgame tries to resolve my bugs, and make it much better. OMG... It's really difficult to use these programs!!!
nehaberlan Posted June 1, 2016 Author Posted June 1, 2016 I asked CPU yesterday about something like that. Maybe, you've known already. Nevertheless, I'd liked to post it: Q: Before NPC Follower becomes PC's follower, doesn't wear armors/weapons, than after becomes my follower changes them. I added Equipable Schlong in the Default Outfit's Objects, and Outfit also. But, it disappears. I use a lingerie, which has no front part covered. So, the schlong has to be seen all the time. How can I resolve that problem? A: If you use at the same time some panties and the schlong it may be problematic because the two armors may use the same body slot. PS: I couldn't figure a solution for it out yet. Maybe, you can if you would like to try to use equipable schlong.
nehaberlan Posted June 1, 2016 Author Posted June 1, 2016 I hate to say it, but using a regular body may prove to be the most problem-free in the long run. In CPU's Creating a Follower Tutorial, he uses 7Base's .nif files, then copies them in his follower's folder. He renames them. He doesn't install 7Base mod. He just uses its files. If using a regular body is more effective, try that way first. In the later version, when you resolve this problem it, you can change it. I did the same think in alpha version by importing Demonized UNP Mod files in Kalena Rios' folders.
onesumgame Posted June 1, 2016 Posted June 1, 2016 I hate to say it, but using a regular body may prove to be the most problem-free in the long run. In CPU's Creating a Follower Tutorial, he uses 7Base's .nif files, then copies them in his follower's folder. He renames them. He doesn't install 7Base mod. He just uses its files. If using a regular body is more effective, try that way first. In the later version, when you resolve this problem it, you can change it. I did the same think in alpha version by importing Demonized UNP Mod files in Kalena Rios' folders. I have several custom bodies in my game that I shaped and generated in BodySlide, and so knowing where to put the nifs is not the problem. Other than the fact that the shemale body replacer schlong is unfinished and not looking as good as it could, my other concern is that the stockings might clip a bit with the naked body if the stripping settings in SL are set to ignore slot 53.
nehaberlan Posted June 1, 2016 Author Posted June 1, 2016 I have several custom bodies in my game that I shaped and generated in BodySlide, and so knowing where to put the nifs is not the problem. Other than the fact that the shemale body replacer schlong is unfinished and not looking as good as it could, my other concern is that the stockings might clip a bit with the naked body if the stripping settings in SL are set to ignore slot 53. In old version of SexLab, when I tested sex scenes, there was no problem about naked body. I don't remember if I did any different settings in SexLab/SOS or I used another mods.
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