meme supreme Posted July 14, 2015 Posted July 14, 2015 Something like GRWork's addon, but effective only on the scrotum. I believe I saw a .gif or .webm of this once and I've looked around, but I never really found anything on either Google or Loverslab here. Would appreciate any input regarding this.
parzysty Posted July 16, 2015 Posted July 16, 2015 It's really easy. First download this: http://www.loverslab.com/files/file/1817-hdt-skinned-mesh-physics-tutorial/ - HDT-SMP .7z copy skse folder to your data folder Then download this: http://www.loverslab.com/topic/45034-prepacked-hdt-sm-hdt-skinned-mesh-physics-with-modding-guide/?p=1227660 In hdtSkinnedMeshConfigs you only need defaultBBPs.xml and malegenitals.xml, you can delete the rest. Then copy hdtSkinnedMeshConfigs folder to your skse folder. Here's how it looks in game: http://gfycat.com/AridAnotherGerenuk http://gfycat.com/ChiefBountifulArrowcrab
imafaget Posted July 17, 2015 Posted July 17, 2015 I tried the above and it works, but the balls are way too bouncy xD especially if you are jumping around or sneaking and unsneaking lol
between3and26characters Posted July 18, 2015 Posted July 18, 2015 grab your left nut, make your right one jealous My futa chars have HDT on the balls: http://fat.gfycat.com/NextCavernousDungenesscrab.webm http://fat.gfycat.com/ZealousAccomplishedKinglet.webm
parzysty Posted July 18, 2015 Posted July 18, 2015 grab your left nut, make your right one jealous My futa chars have HDT on the balls: http://fat.gfycat.com/NextCavernousDungenesscrab.webm http://fat.gfycat.com/ZealousAccomplishedKinglet.webm I see that they also have HDT on the thighs, what body is that?
between3and26characters Posted July 18, 2015 Posted July 18, 2015 grab your left nut, make your right one jealous My futa chars have HDT on the balls: http://fat.gfycat.com/NextCavernousDungenesscrab.webm http://fat.gfycat.com/ZealousAccomplishedKinglet.webm I see that they also have HDT on the thighs, what body is that? Trepleen-Daie HDT CBBE body http://www.loverslab.com/topic/27122-working-vagina-hdt-collisions-hair-physics-now-with-belly-support/
tenzan Posted July 19, 2015 Posted July 19, 2015 This works, thanks for the easy directions. Edit: Nevermind, issue resolved. Looking forward to seeing this on UNP SOS. I tried the above and it works, but the balls are way too bouncy xD especially if you are jumping around or sneaking and unsneaking lol I 'think' it's possible to edit the values in the xml file to lessen the amount, but I'm not entirely sure. I haven't figured out if anything I edited actually did something significant.
Setekh Posted July 19, 2015 Posted July 19, 2015 The scrotum is a bit too bouncy and stretch for sure, I think I'll have a play around with the xml's later to see if that can be adjusted.
parzysty Posted July 21, 2015 Posted July 21, 2015 The scrotum is a bit too bouncy and stretch for sure, I think I'll have a play around with the xml's later to see if that can be adjusted. I think if you lower the weight they should calm down a bit. I didn't test it but I tested more weight than default and they were swinging even more.
Setekh Posted July 21, 2015 Posted July 21, 2015 The scrotum is a bit too bouncy and stretch for sure, I think I'll have a play around with the xml's later to see if that can be adjusted. I think if you lower the weight they should calm down a bit. I didn't test it but I tested more weight than default and they were swinging even more. I'll try that, thanks.
badcock Posted July 21, 2015 Posted July 21, 2015 grab your left nut, make your right one jealous My futa chars have HDT on the balls: http://fat.gfycat.com/NextCavernousDungenesscrab.webm http://fat.gfycat.com/ZealousAccomplishedKinglet.webm Ok, how did you create the character in the second video?
between3and26characters Posted July 21, 2015 Posted July 21, 2015 grab your left nut, make your right one jealous My futa chars have HDT on the balls: http://fat.gfycat.com/NextCavernousDungenesscrab.webm http://fat.gfycat.com/ZealousAccomplishedKinglet.webm Ok, how did you create the character in the second video? If is the body that you want, i made in bodyslide, you can download here: http://www.loverslab.com/topic/43325-six-breasted-hdt-enabled-body-bodyslide-compatible/?do=findComment&comment=1094804
criswolf09 Posted July 22, 2015 Posted July 22, 2015 Would somebody be kind to share the modified HDT balls for SOS?
mygfishung Posted July 23, 2015 Posted July 23, 2015 Can somebody please share their modified version that is more realistic? Also, is there a way to get the UNP futa addon to work with hdt? If so, how?
Setekh Posted July 24, 2015 Posted July 24, 2015 The scrotum is a bit too bouncy and stretch for sure, I think I'll have a play around with the xml's later to see if that can be adjusted. I think if you lower the weight they should calm down a bit. I didn't test it but I tested more weight than default and they were swinging even more. I'll try that, thanks. I reduced the mass to 0.18 that seems to look the best. They still have reasonable weight but not so much that they end up stretching the mesh.
tenzan Posted July 26, 2015 Posted July 26, 2015 The scrotum is a bit too bouncy and stretch for sure, I think I'll have a play around with the xml's later to see if that can be adjusted. I think if you lower the weight they should calm down a bit. I didn't test it but I tested more weight than default and they were swinging even more. I'll try that, thanks. I reduced the mass to 0.18 that seems to look the best. They still have reasonable weight but not so much that they end up stretching the mesh. That value is right on. Thanks.
mygfishung Posted July 26, 2015 Posted July 26, 2015 What do I need to do to get a bounce on the flaccid penis?
jopie123 Posted July 26, 2015 Posted July 26, 2015 I've been experimenting with that... flaccid HDT seems to work by modifying the B3lisario UNP skeleton and adding a Havok XML, but it doesn't play nice with the Havok erection animations. http://gfycat.com/ForsakenImmaculateHammerheadbird I killed her boner :-( If anyone knows how collisions and animations can be used together, please share!
tenzan Posted July 26, 2015 Posted July 26, 2015 I've been experimenting with that... flaccid HDT seems to work by modifying the B3lisario UNP skeleton and adding a Havok XML, but it doesn't play nice with the Havok erection animations. http://gfycat.com/ForsakenImmaculateHammerheadbird I killed her boner :-( If anyone knows how collisions and animations can be used together, please share! Is that the UNP SOS default mesh and HDT 14.28? Would you share the steps with me? I would be in your debt. I usually just frankenstein stuff together.. Also, I dig your Esmerelda
jopie123 Posted July 27, 2015 Posted July 27, 2015 I've been experimenting with that... flaccid HDT seems to work by modifying the B3lisario UNP skeleton and adding a Havok XML, but it doesn't play nice with the Havok erection animations. http://gfycat.com/ForsakenImmaculateHammerheadbird I killed her boner :-( If anyone knows how collisions and animations can be used together, please share! Is that the UNP SOS default mesh and HDT 14.28? Would you share the steps with me? I would be in your debt. I usually just frankenstein stuff together.. Also, I dig your Esmerelda Thanks man , actually she's inspired by your character, I just created her for a new playthrough last week. For the schlong, I use these: HDT 14-28 for 7B Bombshell SOS - B3lisario UNP Addon 1. Changed the bone hierarchy in the skeleton: Data\meshes\actors\character\character assets\SOS\B3lisario UNP\malegenitalsf_1.nif So that Pelvis>GenitalsBase>Genitals01>etc Original: Modified: Without this hierarchy, I just couldn't get the pivot points right. 2. Added a reference in the nif to a havok xml, with the collision and constraint stuff. Took me some time to get those numbers right. I started by looking at the numbers used in GRworks HDT Willy Addon. Download http://www.loverslab.com/topic/50454-sos-floppy-hdt-for-unp/
tenzan Posted July 27, 2015 Posted July 27, 2015 I've been experimenting with that... flaccid HDT seems to work by modifying the B3lisario UNP skeleton and adding a Havok XML, but it doesn't play nice with the Havok erection animations. http://gfycat.com/ForsakenImmaculateHammerheadbird I killed her boner :-( If anyone knows how collisions and animations can be used together, please share! Is that the UNP SOS default mesh and HDT 14.28? Would you share the steps with me? I would be in your debt. I usually just frankenstein stuff together.. Also, I dig your Esmerelda Thanks man , actually she's inspired by your character, I just created her for a new playthrough last week. For the schlong, I use these: HDT 14-28 for 7B Bombshell SOS - B3lisario UNP Addon 1. Changed the bone hierarchy in the skeleton: Data\meshes\actors\character\character assets\SOS\B3lisario UNP\malegenitalsf_1.nif So that Pelvis>GenitalsBase>Genitals01>etc Original: Modified: Without this hierarchy, I just couldn't get the pivot points right. 2. Added a reference in the nif to a havok xml, with the collision and constraint stuff. Took me some time to get those numbers right. I started by looking at the numbers used in GRworks HDT Willy Addon. The mesh is still a bit off, though. I use schlong sizes between 8-12 which works fine, but on size 20 the shape exploded. Oh, killer. Thanks Furthest I got was the havok ref and a infinitely long Gen01 bone for my xml. I guess this turned out to be way above my head. Just tested it.. haha.. wow. The results are pretty great. I gotta record some of this.. Did you ever try racemenu scaling? I always thought the default SOS sizing was pretty bad, though I haven't used it in so long. Seems racemenu scaling is allowing me to keep some values. The only real issue I'm seeing is the balls are twisting around a lot so I have to keep them smaller. http://fat.gfycat.com/OfficialFineCalf.webm cn333.rar Video test of my character flopping around. It's on dailymotion so I don't know how long it'll last. GIF Link (different from vid)
jopie123 Posted July 27, 2015 Posted July 27, 2015 Awesome gifs And good point about racemenu. I had disabled it (the b3lisario sliders), but just tried and it looks fine. I've been thinking about the balls problem too. As I see it, they constantly collide because there just isn't enough room between the schlong and those amazonian thighs The alternative, making the collision shape smaller, just makes them clip into the thighs. Gonna try some different hdt settings tonight to see if they can 'rest' more naturally against the legs.
tenzan Posted July 28, 2015 Posted July 28, 2015 Is it possible to lessen the X rotation of Gen01, so that it's more likely to hang over?
shadowking622 Posted July 28, 2015 Posted July 28, 2015 What programs do you use to make that? I want to try it out.
jopie123 Posted July 29, 2015 Posted July 29, 2015 What programs do you use to make that? I want to try it out. JFF: to structurally modify the XML http://www.loverslab.com/topic/25491-hdthavokmodifier-just-for-fun-jff-v4/ Notepad++: to quickly search+replace in the XML Nifskope: to see and edit the NIF schlong skeleton Havok Tools Framework: to test the XML https://software.intel.com/sites/havok/en/
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