Leito86 Posted May 2, 2016 Posted May 2, 2016 Glad to hear you were able to save those animations. Nothing more irritating than putting hours into something that can't be used. Just curious, since you're going to be making your own SLAL pack, does that mean NSAP is going to stay as it is? Just asking because I'm going to be updating a number of my older animations and I keep going back and forth weather to patch NSAP or make them standalone.
rydin Posted May 2, 2016 Author Posted May 2, 2016 Glad to hear you were able to save those animations. Nothing more irritating than putting hours into something that can't be used. Just curious, since you're going to be making your own SLAL pack, does that mean NSAP is going to stay as it is? Just asking because I'm going to be updating a number of my older animations and I keep going back and forth weather to patch NSAP or make them standalone. Thanks! It took a while to clean them up them up but it was worth it. The time spent and lessons learned means I only come out better as a result. Just need more time now. :3 I was considering downgrading NSAP by removing what is featured in SLAL packs. I know some people would like to free up an esp slot and get the lieto-mega-SLAL pack instead.
rydin Posted May 22, 2016 Author Posted May 22, 2016 New aniamtion with the xcross. It will be aggressive as it advances. The actor is just suppose to be unchaining the other's feet. I need to understand how animobjects work in 3dsmax and how to export the data so I can set them up in game. I know how to do the scripting part, just not the animating exporting part. Preview of an animation I had worked on but didn't get time to render it before I went to work that morning. This is more a loving/consensual one and is meant to be played probably on a bed. Once I finish the last scene of the aggressive draugr doggy style I'll release a SLAL pack. I'll then see if I can go back and finish some of those other animation examples too. I'm taking suggestions over here to keep the inspiration flowing. Doesn;t have to be just M/M as I can work with other preferences too. ^^
LukeDuke Posted May 22, 2016 Posted May 22, 2016 Nice to see you still work on sexy animations, also I love your avatar
rydin Posted May 22, 2016 Author Posted May 22, 2016 Nice to see you still work on sexy animations, also I love your avatar Thanks! I do like animating. Just sometimes it's lack of inspiration. But I want to produce more.
Guest Posted May 23, 2016 Posted May 23, 2016 It is really cool to see animators make use of furniture, that preview though reminds me a bit of bolton fun xD.
Leito86 Posted May 24, 2016 Posted May 24, 2016 Second scene. You should try adjusting the clavicle/shoulder and elbow controls to keep the shoulders from collapsing.
Notor100 Posted June 27, 2016 Posted June 27, 2016 Rydin you should reupload some of the old Gifs because i at least cant see them anymore and probably others aswell
rydin Posted June 28, 2016 Author Posted June 28, 2016 Rydin you should reupload some of the old Gifs because i at least cant see them anymore and probably others aswell I will do when I tidy the page up. I am using a different host at the moment due to imgur block8ng hotlinking.
rydin Posted June 28, 2016 Author Posted June 28, 2016 Okay, cleaned up the post, moved all gif previews to a new host and also updated the preview zip in the downloads. I also promise to someday complete a full set before I start working on something new. ><
LukeDuke Posted June 29, 2016 Posted June 29, 2016 Hey Rydin, your latest previews looks very good, I hope you will be able to finish them someday.
rydin Posted June 29, 2016 Author Posted June 29, 2016 Hey Rydin, your latest previews looks very good, I hope you will be able to finish them someday. I hope so too!
rydin Posted July 3, 2016 Author Posted July 3, 2016 Good news! I have finally finish fixing the broken six scene draugr animation I was working on. I have also prepared my own SLAL pack. The bad news is that while there is a transition I cannot seem to post in the new version of the site or make any post edits. So I will wait a few days and see how things go before uploading. Maybe I'll have something else finished in that time, who knows!
Guest Electriq Posted July 8, 2016 Posted July 8, 2016 Just a heads up Rydin, your v0.5a update isn't available on this current site, it still only gives the old 0.4 version, you'll have to upload the 0.5a here also (I think) because the move to the new site failed Thanks for the update btw
rydin Posted July 8, 2016 Author Posted July 8, 2016 Just a heads up Rydin, your v0.5a update isn't available on this current site, it still only gives the old 0.4 version, you'll have to upload the 0.5a here also (I think) because the move to the new site failed Thanks for the update btw Yeah I'll get onto that after work/weekend.
Guest Electriq Posted July 8, 2016 Posted July 8, 2016 Just a heads up Rydin, your v0.5a update isn't available on this current site, it still only gives the old 0.4 version, you'll have to upload the 0.5a here also (I think) because the move to the new site failed Thanks for the update btw Yeah I'll get onto that after work/weekend. Sounds good, I tested it in game and it shows up now, FNIS still gives that 6 files error, but that's not a problem, it's probably just non-included anims that you're working on
rydin Posted July 8, 2016 Author Posted July 8, 2016 Just a heads up Rydin, your v0.5a update isn't available on this current site, it still only gives the old 0.4 version, you'll have to upload the 0.5a here also (I think) because the move to the new site failed Thanks for the update btw Yeah I'll get onto that after work/weekend. Sounds good, I tested it in game and it shows up now, FNIS still gives that 6 files error, but that's not a problem, it's probably just non-included anims that you're working on Thats odd. I removed the entried and run FNIS for modders again. Stupid files. >< Yeah they are WIP animations. I had a slal pack forever to test my own anims which I tried to quickly clean up for a release.
LukeDuke Posted July 9, 2016 Posted July 9, 2016 ^ I think it's because NSAP includes some of those animations?
rydin Posted July 10, 2016 Author Posted July 10, 2016 Uploads readded after site revert. If it still gives the FNIS warnings from a second graugr jockey and xcross aniamtion, ignore it for now. I will be adding them as soon as I finish them. Any other consistancy check may be due to NSAP installations.
Rhonen5 Posted October 22, 2016 Posted October 22, 2016 Uploads readded after site revert. If it still gives the FNIS warnings from a second graugr jockey and xcross aniamtion, ignore it for now. I will be adding them as soon as I finish them. Any other consistancy check may be due to NSAP installations. ah okey, i though i had done something wrong (again) lol, i also get some errors Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones) Patch: "SKELETON Arm Fix" Reading AnimationsByLeito V1.0 ... Reading AnimationsByLeito_Aggressive V1.0 ... Reading AnimationsByLeito_Creatures V1.0 ... Reading AnimationsByLeito_Furniture V1.0 ... Reading DD V3.0.beta1 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 181 alternate animations) ... Reading FNISBase V6.3 ... Reading FNISCreatureVersion V6.1 ... Reading FunnyBizBeastly V1.0 ... Reading FunnyBizBound V1.0 ... Reading FunnyBizFC V1.0 ... Reading FunnyBizFemDom V1.0 ... Reading FunnyBizFun V3.0 ... Reading FunnyBizGroup V1.1 ... Reading FunnyBizGuro V3.0 ... Reading FunnyBizLover V1.0 ... Reading FunnyBizMC V1.0 ... Reading FunnyBizMolag V1.0 ... Reading FunnyBizMtb V3.0 ... Reading FunnyBizNecro V3.0 ... Reading FunnyBizRape V1.0 ... Reading FunnyBizUn V3.0 ... Reading KomAnim V20-06-16-APr04-a3-Bloody ... Reading MNC V?.? ... Reading RydinAnimationPack V0.5 ... Reading SexLab V1.62 ... Reading SexLabAroused V?.? ... Reading SexLabCreature V1.61 ... Reading XPMSE V6.1 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ... Reading ZaZAnimationPack V6.11 ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations) ... All Anim Lists scanned. Generating Behavior Files ... mt_behavior usage: 26,2 % ( 26 furniture, 29 offset, 0 chair, 99 alternate animations) 0_master usage: 7,1 % ( 0 paired, 0 kill, 132 alternate animations) Alternate Animation mods: 2 sets: 30 total groups: 58 added file slots: 376 alternate files: 345 Create Creature Behaviors ... Reading MNC V?.? ... Reading FunnyBizFC V1.0 ... Reading FunnyBizMC V1.0 ... Reading SexLabCreature V1.62 ... Reading AnimationsByLeito_Creatures V1.0 ... Reading RydinAnimationPack V1.0 ... 6633 animations for 29 mods successfully included (character) 1430 animations for 6 mods and 37 creatures successfully included. Missing AnimFile rydin_xcross_aggressive_anal_a1_s1.hkx for character, mod RydinAnimationPack Missing AnimFile rydin_xcross_aggressive_anal_a1_s2.hkx for character, mod RydinAnimationPack Missing AnimFile rydin_xcross_aggressive_anal_a2_s1.hkx for character, mod RydinAnimationPack Missing AnimFile rydin_xcross_aggressive_anal_a2_s2.hkx for character, mod RydinAnimationPack Missing AnimFile rydin_draugr_aggressive_jockey_anal_a1_s1.hkx for character, mod RydinAnimationPack Missing AnimFile rydin_draugr_aggressive_jockey_anal_a1_s2.hkx for character, mod RydinAnimationPack Missing AnimFile rydin_draugr_aggressive_jockey_anal_a2_s1.hkx for draugr, mod RydinAnimationPack Missing AnimFile rydin_draugr_aggressive_jockey_anal_a2_s2.hkx for draugr, mod RydinAnimationPack 8 possible consistence issues
rydin Posted October 22, 2016 Author Posted October 22, 2016 that is the error. Don't worry about it. I will either fix it or finish and add these animations soon.
Photonix Posted November 21, 2016 Posted November 21, 2016 that is the error. Don't worry about it. I will either fix it or finish and add these animations soon. Was there an update? Checking in to see if most of the animations are finished?
rydin Posted November 22, 2016 Author Posted November 22, 2016 that is the error. Don't worry about it. I will either fix it or finish and add these animations soon.Was there an update? Checking in to see if most of the animations are finished? Just edited the mod description as it was out of date for now. Had old details.
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