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Posted

 

 

Also because I did not mention it, a clean save is probably needed for 1.3.0.

 

 

You can cross out the "probably", you definitely need a clean save. Without it, you get a massive save game bloat (roughly +300kb papyrus size per minute (real-life) in my case).

 

Yes, I also realized that as my save game reached 75 MB after 3 hours playtime ;).

 

Now I removed the mod and installed the new version and it works so far.

I’m sorry about that. I sometimes forget about the effect on saves.

Thanks for letting me know, I will try to remember in future.

Let me know about any other issues.

Posted

 

I’m sorry about that. I sometimes forget about the effect on saves.

Thanks for letting me know, I will try to remember in future.

Let me know about any other issues.

 

 

No need to be sorry. You clearly stated it's an alpha, so the risk was on our side.

 

  • 2 months later...
Posted

Anything news? :heart:

Thank you for the interest.

Sorry for the delay.

Although I have not found any problems with version 1.3.0, I have not done enough testing to be certain there are no problems.

Also I am working on an update that makes substantial changes, by consolidating some scripts, and adding bounty collectors.

I will make this a higher priority.

 

As always, any feedback is welcomed.

  • 2 months later...
Posted

I have a thought. I was doing it with my husband and a guard came up and initiated dialogue. The conversation ended when they finished their sentenced and I got a bounty. Could you possibly make a check to see if PC is having sex? It's a good mod to have for some immersion sex IMO, cause people with status don't usually let it just be a status. Ifyaknowwhatimsayin ;)

Posted

I have a thought. I was doing it with my husband and a guard came up and initiated dialogue. The conversation ended when they finished their sentenced and I got a bounty. Could you possibly make a check to see if PC is having sex? It's a good mod to have for some immersion sex IMO, cause people with status don't usually let it just be a status. Ifyaknowwhatimsayin ;)

Thank you for the feedback.

I guess you are using version 1.3.0 and are talking about the guards that approach demanding sex, and then give a bounty if refused? There should already be checks, but they must not be working properly.

 

 

Also I have a new version that adds bounty collectors, which should be ready once I get around to some testing.

 

Any feedback, problems or ideas are welcome.

Posted

Why the Companions in Whiterun also have that dialog option (let's talk about my bounty) as if they were guards?

P.S. Can't wait for update, those bounty collectors sounds awesome! :D

Posted

Why the Companions in Whiterun also have that dialog option (let's talk about my bounty) as if they were guards?

P.S. Can't wait for update, those bounty collectors sounds awesome! :D

Thanks for letting me know, I did not think about them being guards. They will not have that in future versions.

Also the new version does not add new bounty collectors; it just adds support for the existing ones.

Although if you have ideas let me know.

Posted

 

Why the Companions in Whiterun also have that dialog option (let's talk about my bounty) as if they were guards?

P.S. Can't wait for update, those bounty collectors sounds awesome! :D

Thanks for letting me know, I did not think about them being guards. They will not have that in future versions.

Also the new version does not add new bounty collectors; it just adds support for the existing ones.

Although if you have ideas let me know.

 

 

For minor crimes, guards should force feed you a large quantity of sweet rolls, (not a euphemism - actual sweet rolls). (Should be a deterrent if using WeightMorphs with appropriately setup negatives).

 

Posted

For minor crimes, guards should force feed you a large quantity of sweet rolls, (not a euphemism - actual sweet rolls). (Should be a deterrent if using WeightMorphs with appropriately setup negatives).

I could possibly do that. Any other details, did you want that instead of sex or as well as?

Posted

 

I have a thought. I was doing it with my husband and a guard came up and initiated dialogue. The conversation ended when they finished their sentenced and I got a bounty. Could you possibly make a check to see if PC is having sex? It's a good mod to have for some immersion sex IMO, cause people with status don't usually let it just be a status. Ifyaknowwhatimsayin ;)

Thank you for the feedback.

I guess you are using version 1.3.0 and are talking about the guards that approach demanding sex, and then give a bounty if refused? There should already be checks, but they must not be working properly.

 

 

Also I have a new version that adds bounty collectors, which should be ready once I get around to some testing.

 

Any feedback, problems or ideas are welcome.

 

 

There might be a possibility that another mod I have could slow down the script to see if I'm engaged in sex with someone. I did turn down the options a lot so it would be a lot longer in between them asking. And bounty collectors seems like an interesting concept. I'd rather have special NPCs for that. Like have them for the asking about the bounty while having regular guards still have the normal dialogue.

Posted

 

For minor crimes, guards should force feed you a large quantity of sweet rolls, (not a euphemism - actual sweet rolls). (Should be a deterrent if using WeightMorphs with appropriately setup negatives).

I could possibly do that. Any other details, did you want that instead of sex or as well as?

 

 

Er what? That would add a very uh, zany feel to the mod. Doubt its what most people are looking for in a sexlab mod though. It's definitely not what I'm looking for in a mod like this.

 

Can't speak for spoonsinger, but uh - was that suggestion serious or in jest? :P

 

Speaking of which, I installed this mod just 2 days ago, and I'm loving it. Regret not installing it sooner.

Posted

 

 

For minor crimes, guards should force feed you a large quantity of sweet rolls, (not a euphemism - actual sweet rolls). (Should be a deterrent if using WeightMorphs with appropriately setup negatives).

I could possibly do that. Any other details, did you want that instead of sex or as well as?

 

 

Er what? That would add a very uh, zany feel to the mod. Doubt its what most people are looking for in a sexlab mod though. It's definitely not what I'm looking for in a mod like this.

 

Can't speak for spoonsinger, but uh - was that suggestion serious or in jest? :P

 

Speaking of which, I installed this mod just 2 days ago, and I'm loving it. Regret not installing it sooner.

 

Thanks for the feedback and for trying the mod out.

As for spoonsinger’s suggestion I try to give the people what they want.

It is good to get people’s input so thank you for yours.

Posted

Thanks for the feedback and for trying the mod out.

As for spoonsinger’s suggestion I try to give the people what they want.

It is good to get people’s input so thank you for yours.

 

 

That's really good and responsive of you. Looking forward to the next version.

 

Bounty collectors sound awesome. I agree with i0Bjhansen0 that having new bounty collector npcs would be ideal. In fact, may I suggest the idea that they operate in small groups (maybe 3 per group?) - and that if the player tries to buy time with sex, that would require having sex with all of them? Just an idea - nothing more. 

 
Posted

 

Thanks for the feedback and for trying the mod out.

As for spoonsinger’s suggestion I try to give the people what they want.

It is good to get people’s input so thank you for yours.

 

 

That's really good and responsive of you. Looking forward to the next version.

 

Bounty collectors sound awesome. I agree with i0Bjhansen0 that having new bounty collector npcs would be ideal. In fact, may I suggest the idea that they operate in small groups (maybe 3 per group?) - and that if the player tries to buy time with sex, that would require having sex with all of them? Just an idea - nothing more. 

 

Thank you for the suggestions.

New NPCs will be harder to do, but I will keep it in mind.

Posted

 

 

Thanks for the feedback and for trying the mod out.

As for spoonsinger’s suggestion I try to give the people what they want.

It is good to get people’s input so thank you for yours.

 

 

That's really good and responsive of you. Looking forward to the next version.

 

Bounty collectors sound awesome. I agree with i0Bjhansen0 that having new bounty collector npcs would be ideal. In fact, may I suggest the idea that they operate in small groups (maybe 3 per group?) - and that if the player tries to buy time with sex, that would require having sex with all of them? Just an idea - nothing more. 

 

Thank you for the suggestions.

New NPCs will be harder to do, but I will keep it in mind.

 

 

Just noticed one thing: when my character has a bounty, the guard approach feature stops working - it resumes once the bounty has been paid off. Is this intended behaviour? 

 

Makes sense new npcs would be harder - in the end, you're the author - do what works well for you, and which youre interested in. Mod is working great with its current features.

 

Posted

 

Just noticed one thing: when my character has a bounty, the guard approach feature stops working - it resumes once the bounty has been paid off. Is this intended behaviour? 

 

Makes sense new npcs would be harder - in the end, you're the author - do what works well for you, and which youre interested in. Mod is working great with its current features.

 

Yes that is intended. The idea is that bounties are handled by the standard arrest system, and the approaches are when the guard does not have cause.

 

I am not dismissing your suggestion; in fact I have some ideas. However I have not really done it before and it will take some time to make sure I do not miss something.

  • 3 weeks later...
Posted

 

There might be a possibility that another mod I have could slow down the script to see if I'm engaged in sex with someone.

I am sorry, it is probably not you, as it does seem possible for guards to bypass the check.

It should be fixed in the new version which should be up within a few days.

Posted

Released version 1.4.0 as an alpha as it has only had limited testing. Use only if you accept that there may be bugs.

Remove old version as most scripts are not used any more.

 

Changelog

1.4.0 (February, 7, 2016) Alpha

- Changed scripts to reduce the number of unnecessary scripts.

- Added bounty collector support.

- Removed bounty dialogue from members of the companions.

- Changed when a guard will try to approach.

 

Let me know about any issues.

 

There are some compatibility issues I have noticed. They are probably not a big deal; load order will determine which system is used.

Some incompatible with SexLab Solutions, (Pay bounty collectors with sex).

Some incompatible with SexLab Raven Beak Prison, (Pay off small bounty with sex).

  • 2 weeks later...
Posted

Released version 1.4.0 as an alpha as it has only had limited testing. Use only if you accept that there may be bugs.

Remove old version as most scripts are not used any more.

 

Changelog

1.4.0 (February, 7, 2016) Alpha

- Changed scripts to reduce the number of unnecessary scripts.

- Added bounty collector support.

- Removed bounty dialogue from members of the companions.

- Changed when a guard will try to approach.

 

Let me know about any issues.

 

There are some compatibility issues I have noticed. They are probably not a big deal; load order will determine which system is used.

Some incompatible with SexLab Solutions, (Pay bounty collectors with sex).

Some incompatible with SexLab Raven Beak Prison, (Pay off small bounty with sex).

Hi Mr Sinister,

 

Thank you for the update, will give it a go sometime next week when I have the chance.

Posted

 

Hi Mr Sinister,

 

Thank you for the update, will give it a go sometime next week when I have the chance.

Thanks for trying it. Let me know if you have feedback.

Posted

 

Thanks for trying it. Let me know if you have feedback.

 

 

Sorry Mr Sinister, I didn't get the chance to update and try out your mod yet - but just wanted to check if we need to clean save (no problem - used to doing that) or if the mod will auto-update.

 

Posted

 

Sorry Mr Sinister, I didn't get the chance to update and try out your mod yet - but just wanted to check if we need to clean save (no problem - used to doing that) or if the mod will auto-update.

 

I am not 100 percent sure what requires a clean save, but this I think does need it. Also remove old version as many scripts are not used any more.

Posted

 

 

Sorry Mr Sinister, I didn't get the chance to update and try out your mod yet - but just wanted to check if we need to clean save (no problem - used to doing that) or if the mod will auto-update.

 

I am not 100 percent sure what requires a clean save, but this I think does need it. Also remove old version as many scripts are not used any more.

 

 

Thought so. Thank you.

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