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Black Desert


FetishSergal

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Posted

Say hello to the seventh class, the valkyrie...

 

 

 

 

I get heart ache when I these setting options see. since wonder I when I get to play at all?  :lol:  :lol:

  • 4 weeks later...
Posted

Officially released in Japan apparently. I don't understand a word of it, but here's an official ad for Black Desert Japan, not sure if it's meant for tv though...

 

 

 

 

There are more videos on the official channel including the premiere...

 

 

 

 

From I've read on Reddit, there are now official Japanese servers (IP restricted?) in addition to Korean, which run a different (slightly older) version of the game.

 

 

  • 2 weeks later...
Posted

From I've read on Reddit, there are now official Japanese servers (IP restricted?) in addition to Korean, which run a different (slightly older) version of the game.

Ive played it yesterday.. the graphics are easily the best ever made on pc until now, and it is surprisingly well optimized... my card is an old 7850

 

4Tn6GE2.jpg?1

 

Posted

From what I've read in a Google translated Korean article, a wizard class, including both male and female versions (which is surprising as the game has been known as gender locked!), is coming to the game this month. A new are called Valencia, which includes a huge desert (aka. the Black Desert) is also coming sometime between June and July. Must admit I'm very impressed with the work of Pearl Abyss, they work real fast and produce solid output.

 

i4059941483.jpg

 

Also, a snowy region to the south (as you can see in the pic above), which is probably called Kama Sylvia(?), will also be added in the game.

 

The game's probably going to have the biggest and the most detailed seamless open-world we've ever seen in a game.

 

 

One example of such methods, go to the sea floor to collect pearl is called also under consideration.

If only! This has so much potential!:D

Posted

I use to love this game, until I realized that all the classes are FPS oriented, no tank, no healer, no support. I'm not saying is wrong, quite the contrary, but I want more PvE content, just a little more to decide if I gonna play this game or not.

Posted

 

uTbaXTd.jpg?1

2DYjwIC.jpg

 

 

 

Just fighting foxes and beetles by now, still, the world feels really alive with all the npcs walking around.

  • 2 weeks later...
Posted

Here's the wizard class (and no more gender locked classes apparently).

 

 

Pretty much Gandalf and Gandalfina.:)

Posted

Indeed, the female wizard, or the "witch", needs to be at least a middle aged woman. She's currently way too generic, looking pretty much like an anime character. Maybe they didn't want an ugly old hag in their game or maybe the old female character model wasn't ready yet? The male version however is probably the only class where choosing a "face" makes sense in character customization. One of the faces is obviously modeled after Ian McKellen, but the others are not at all similar looking.

Posted

So its basically like any other korean games where the story telling is non-existent, pretty/sexual characters and a battle system that puts on a light show.

 

yea, no thanks. this looks like every other garbage mmo out there.

Posted

So its basically like any other korean games where the story telling is non-existent, pretty/sexual characters and a battle system that puts on a light show.

 

yea, no thanks. this looks like every other garbage mmo out there.

 

You love spreading your ignorance all over the place, don't you?

Posted

 

So its basically like any other korean games where the story telling is non-existent, pretty/sexual characters and a battle system that puts on a light show.

 

yea, no thanks. this looks like every other garbage mmo out there.

 

You love spreading your ignorance all over the place, don't you?

 

 

Please show me how I am wrong.

Lets start with the lore, then the sexualized characters and ridiculous garments and then the OP and over the top special moves visuals.

Posted

Uhm you play MMOs for social aspects of it and to have some fun with combat in persistant world. The "RPG" part is just leftover from the origins of the genre

Posted

Uhm you play MMOs for social aspects of it and to have some fun with combat in persistant world. The "RPG" part is just leftover from the origins of the genre

 

I just watched a video of a mage character doing insane damage and white flashes of light frigging everywhere.

just imagining a group pvp match or dungeon event... jesus people with risks of seizures should not play this game. Its a hazard.

Posted

 

 

 

Uhm you play MMOs for social aspects of it and to have some fun with combat in persistant world. The "RPG" part is just leftover from the origins of the genre

 

I just watched a video of a mage character doing insane damage and white flashes of light frigging everywhere.

just imagining a group pvp match or dungeon event... jesus people with risks of seizures should not play this game. Its a hazard.

 

 

 

 

The particles and screenshake can be reduced i belive. But above else we have no idea what is happening there. Thats why it is just a mix of flashing lights. Once you play the game and get to know what all the lights originate from you perceive it differently.

That said i am afraid that with this much of effects obscuring information they will have major problem creating PvE boss encounters. (Well matter of fact there is none of worth in game atm ....
 

Posted

I was talking with a friend of mine from France, pretty known in the french MMO sphere, he's from a very known guild called "Avalanche". Anyway, he liked the korean version of the game, very much even, but says he wouldn't play it for too long. According to him, everything is terribly easy, getting to level 50 in 6 days is a walk in the park and all the enemies are way dumber than what they look like on trailers. Plus, he played all along with 250ms and still managed to somehow get level 50, and get the highest monster kill count on the server (those monsters being mainly high level ones). He finished world bosses with 2 people, and it's not because of his "mad skillz" but because they're way too fucking easy. 

Also, the game is beautiful but boring on the long while, since pretty much the whole map is made using the same "forest style" meshes and textures. You don't get fundamentally different environments, it's green and trees everywhere. Some exceptions with story linked places like micro wastelands and a very small part of the map devastated by monsters. Otherwise, it's pretty but it's like running endlessly in The Rift in Skyrim. Cool looking and all with all those trees, but for a MMO whose content is pretty much finished in 10 days, it's not enough to keep the player interested for long. 

So he thought that would get patched at some point, and told me if he had to rate the game right now, he'd give it 9/10 as long as they patch the difficulty, and as long as the expansions come soon enough. 

BUT, firstly they have no intention to raise the difficulty. Second, expansions are nowhere planned. 

The reason for this is : the cash shop. Dozens and dozens of armor skins, boosts, mounts, familiars, potions... They got around 2 million dollars so far from the 1.5 million players, only thanks to the cash shop. A shop which almost crosses the line to the P2W from what my friend told me ; jump distance boosters, armor boosts, health boosts, sprint boosts ... Considering those boosts stay activated during PVP, you can pretty much guess that they're treating you like money cows : you need to finish the quests and get level 50 as fast as possible so you can fight in PVP and get some unique gear. Except, once you get there, you'll need to spend shitloads of money getting the necessary boosts and shit so you don't get owned by the other player. And since PVP is so far the only high level content in this game (I repeat, 10 days to get level cap), you're pretty much paying to even have a chance at accessing this high level content. 

And there's nothing else to do apart from PVP once you get level 50. Monsters are even easier to kill, events are a joke (you hear of a world boss spawning and 30 seconds later he's down before you get there (no fast travel option)). Housing system is a bore (you need 4 warehouses to build your house, all of them looking empty even when they're full, the materials are invisible). Plus houses are dreadfully simple and nonfunctional, the furniture you desperately need (safe containers, workshops), you can only get them from the cash shop. And your carry weight is ridiculous (and again, you need to buy the additional carry weight guess from where ? That's fucking right, the cash shop). 

 

 

 

So tl;dr, friend says it's fun as you start, chicks are hot, animations are fluid, game play is smooth, world is pretty. 

 

However, the cash shop destroys pretty much the whole game once you have some hours in, the economy is broken as people buy cash shops items to sell them in auction houses (for a fortune naturally), you get very quickly bored from PVE, PVP is so close to pay to win it's not even fun anymore. 

Game seems sort of fun, but I'm not sure it's worth the money you invest in it. 

Posted

 

 

I was talking with a friend of mine from France, pretty known in the french MMO sphere, he's from a very known guild called "Avalanche". Anyway, he liked the korean version of the game, very much even, but says he wouldn't play it for too long. According to him, everything is terribly easy, getting to level 50 in 6 days is a walk in the park and all the enemies are way dumber than what they look like on trailers. Plus, he played all along with 250ms and still managed to somehow get level 50, and get the highest monster kill count on the server (those monsters being mainly high level ones). He finished world bosses with 2 people, and it's not because of his "mad skillz" but because they're way too fucking easy. 

Also, the game is beautiful but boring on the long while, since pretty much the whole map is made using the same "forest style" meshes and textures. You don't get fundamentally different environments, it's green and trees everywhere. Some exceptions with story linked places like micro wastelands and a very small part of the map devastated by monsters. Otherwise, it's pretty but it's like running endlessly in The Rift in Skyrim. Cool looking and all with all those trees, but for a MMO whose content is pretty much finished in 10 days, it's not enough to keep the player interested for long. 

So he thought that would get patched at some point, and told me if he had to rate the game right now, he'd give it 9/10 as long as they patch the difficulty, and as long as the expansions come soon enough. 

BUT, firstly they have no intention to raise the difficulty. Second, expansions are nowhere planned. 

The reason for this is : the cash shop. Dozens and dozens of armor skins, boosts, mounts, familiars, potions... They got around 2 million dollars so far from the 1.5 million players, only thanks to the cash shop. A shop which almost crosses the line to the P2W from what my friend told me ; jump distance boosters, armor boosts, health boosts, sprint boosts ... Considering those boosts stay activated during PVP, you can pretty much guess that they're treating you like money cows : you need to finish the quests and get level 50 as fast as possible so you can fight in PVP and get some unique gear. Except, once you get there, you'll need to spend shitloads of money getting the necessary boosts and shit so you don't get owned by the other player. And since PVP is so far the only high level content in this game (I repeat, 10 days to get level cap), you're pretty much paying to even have a chance at accessing this high level content. 

And there's nothing else to do apart from PVP once you get level 50. Monsters are even easier to kill, events are a joke (you hear of a world boss spawning and 30 seconds later he's down before you get there (no fast travel option)). Housing system is a bore (you need 4 warehouses to build your house, all of them looking empty even when they're full, the materials are invisible). Plus houses are dreadfully simple and nonfunctional, the furniture you desperately need (safe containers, workshops), you can only get them from the cash shop. And your carry weight is ridiculous (and again, you need to buy the additional carry weight guess from where ? That's fucking right, the cash shop). 

 

 

 

So tl;dr, friend says it's fun as you start, chicks are hot, animations are fluid, game play is smooth, world is pretty. 

 

However, the cash shop destroys pretty much the whole game once you have some hours in, the economy is broken as people buy cash shops items to sell them in auction houses (for a fortune naturally), you get very quickly bored from PVE, PVP is so close to pay to win it's not even fun anymore. 

Game seems sort of fun, but I'm not sure it's worth the money you invest in it. 

 

 

Yup they are chasing their audience hard (or money you would say).

While i'm personally not against mendatory purchases like inventory space (Free to play is just a myth they need money) when it turns into actually combat advantage things turns hairy.

 

I would like for the game to go at least buy to play in west but it is unreasonable. There is the whole korean game stigma that the only way for them to combat is allowing free access to the game.

 

I agree about PvE stuff, i was hoping the game to be B&S2 with seamless open world. That doesn't seem to be the case and i'm not sure if they can turn that.

When it comes to more areas - i think they are coming just that they are terribly behind shedule and short on money because of that ( my suspicion)

 

well all and all im willing to give the game time. it loooks so much better then anything we have now and there is some fun to be had with the sandbox elements while waiting for the game to mature.
 

Posted

The game currently has three different versions, Korean, Russian and Japanese and there are some significant differences between them, one being the PvP level restriction (lower in the Russian version). The devs make changes to the game according to demands of the specific market. The EU/US version might also be quite different than the others.

Posted

Well if they consider the fact EU/NA MMORPG communities shit in their pants at the mere mention of P2W, and act accordingly, it could be a good game. Money is what it is and korean game companies are what they are though so I doubt it. 

Posted

I'm not worried about how the game will turn out, as I'm not really an MMO person never have been, but that custom engine of Black Desert is pretty spectacular. If some, preferably western (except Bioware/CDPR), game developer can see its potential, they can create a really good single player RPG with it. 

 

Posted

I'm not worried about how the game will turn out, as I'm not really an MMO person never have been, but that custom engine of Black Desert is pretty spectacular. If some, preferably western (except Bioware/CDPR), game developer can see its potential, they can create a really good single player RPG with it. 

 

CDPR is a Polish company.... how are they western?

All the Graphics of this game looks like a 5 year old final fantasy game's environment.

 

Elder Scrolls online in comparison seems to have better landscape visuals and thats saying something.

Posted

CDPR is a Polish company.... how are they western?

As in, not Asian. How would you call them, eastern?

 

All the Graphics of this game looks like a 5 year old final fantasy game's environment.

 

Elder Scrolls online in comparison seems to have better landscape visuals and thats saying something.

Mmhm. Sucks to be you.

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