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[Sims3][WIP] KinkyWorld v0.37 [Updated: May 3rd 2019]


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Posted

Can someone explain to me this error please? ^^

 

Your Sim Camila is stacked. If "reset" or "reset all" doesn't help, find Camila, click on her, open Kinky>debug and press Unlock. That will release her from stacking and you will have blue screen no more.

Posted

According to the debug showinfo feature, attraction is already taken into account by KW. (I even observed cases where the attraction was so high between two sims that they acted against their sexual preferences though it is very rare)

 

However the attractiveness score depends a lot on the relationship level of the sims, and so friends tend to be accepted easily - it's a common problem with the game itself, as there really is not much outside traits and preferences in the Sims 3, and so relationship is often considered as the most important variable, supposedly because it was built by the player. But it is so easy to become friends with nearly all sim in town without doing anything special that this does not help discriminate between potential lovers.

I'd suggest reducing the attraction score for "friends" and making "potential lover" and other love relationships even higher, but it would make townies very shy if you don't use Story Progression to give them their own love interests :(

 

 

I don't know how much the sim's personality influences the initiate/accept/decline tests at the moment, but that is something I'd like to see in the future. I mean, it would be cool if Adventurous and Flirty sims acted very differently from Respectable or Shy sims, for instance. I was so disappointed when my Respectable, Shy family father began kinky dancing autonomously all day long in front of his daughters :D

 

It would be great if we could decide some aspects of the working of KW in a menu. Like deciding, for the whole town (or possibly for each sim ) how easy it is for them to engage in kinky activity with strangers/friends/lovers, how likely they would engage in exhibitionism or whoring, etc. This way we could decide how "kinky" our neighbourhood is. It won't happen, but if we could have this kind of menu interact with Story Progression Caste system, and have different sexual behaviours for different populations in town, it would be awesome !

 

Posted

Hello guys, is there any way to get rid of solo wohoo animation, i use debug mode to set my sim to horny stage but he/she alway masturbase instead of finding partner.

Posted

Hello guys, is there any way to get rid of solo wohoo animation, i use debug mode to set my sim to horny stage but he/she alway masturbase instead of finding partner.

 

You can invite other Sims by clicking on them. Then choose Kinky, and ask to join.

Posted

Hey, i'm new here. i just downloaded the mod and soon as i get into the gameplay i can't select any sims in my household, though i can see them, interactions are available but they just stand there without moving, also i have zero family funds.
my neighbourhood/world is island paridso so i'm not sure if that's just because the world is conflicted with the mod.
Hopefully someone can help, haha.

Posted

 

 

Unfortunately, sims aren't able to distinguish ulgy sims from beautiful ones. :/

 

Is there not a way you can give the player the option to distinguish it for them? wink.png

 

Just a simple: Sim wants to have sex with your Sim, do you accept?

                                       Yes                              No

 

 

Seconding this, maybe you could link it to the sim's scoring on an attraction scale?  (I know nraas' Woohooer does something similar)

 

 

There is already a scoring based on attraction (just take a look at the ShowInfos debug interaction) in KW. It uses traits (base and rewards), moodlets, reputation, skills and some sliders value. What I mean is that a sim with high scoring may still looks ugly to the player.

 

What I could do, is to add a value for each sim that can be manualy set by the player to rate the beauty of any sim. Each sim comes with a default value (5). But, at anytime, the player can change it (using a debug interaction) by selecting a value from 0 (ugly) to 10 (stunning). This value could be used to modulate the actual scoring. So an ugly sim with attractive and irresistible traits will be considered a bit less ugly.

 

BTW, I'll add the possibilty for the player to accept or reject woohoo (like it's done for the join interaction) and add an option to automatically accept for those that want to keep the current behaviour.

Posted

I have a bug with a whore. I have a sim set in whore mode, but the option to stop doesn't show. Also, when I click on solicit client with that sim she go talk to the other sim, the game lag horribly and then nothing follow the conversation. The option to solicit is still there even with the mod disabled.

yup. same here. it happend to 2 female sims out of 5. is there any way to reset your sim to basic kinky state?

 

also i've got cmar penis v2.2 installed and it stays floppy all the time during woohoo.

Posted

 

 

 

Will you add support for World Adventures and University later?  Right now travelling doesnt work with Oniky enabled

 

What kind of problems do you have? For me university works in 2.6.  It maight be conflict with some other mod you are using. 

 

 

Well it stops loading at 99%.

I know it worked like 2 updates of oniky mod before. I didnt install any new stuff for the sims for like a year or so, except for AW and Lady666 packs and Oniky.

There was a fix file for bondage frame but thats all thats new.

 

 

I travel all the time with no problems, also. I do, however, use the Traveler mod which includes some fixes.

 

Are you 100% sure you haven't changed any other mods? Do you have the MSC mod, for example? The July 16th update causes this exact issue.

 

 

 

I dont even know what is MSC, and yeah i havent changed any mods. It just stopped working with new oniky. I actually loaded up a save i had before any of these smut mods and i can't travel on that one either (tho i have to say game performance on that old save file is like 10x better compared to the fresh saves lol)

 

Posted

There is already a scoring based on attraction (just take a look at the ShowInfos debug interaction) in KW. It uses traits (base and rewards), moodlets, reputation, skills and some sliders value. What I mean is that a sim with high scoring may still looks ugly to the player.

What I could do, is to add a value for each sim that can be manualy set by the player to rate the beauty of any sim. Each sim comes with a default value (5). But, at anytime, the player can change it (using a debug interaction) by selecting a value from 0 (ugly) to 10 (stunning). This value could be used to modulate the actual scoring. So an ugly sim with attractive and irresistible traits will be considered a bit less ugly.

 

BTW, I'll add the possibilty for the player to accept or reject woohoo (like it's done for the join interaction) and add an option to automatically accept for those that want to keep the current behaviour.

 

Thank you Oniki! The more options the better right?

Posted

 

There is already a scoring based on attraction (just take a look at the ShowInfos debug interaction) in KW. It uses traits (base and rewards), moodlets, reputation, skills and some sliders value. What I mean is that a sim with high scoring may still looks ugly to the player.

 

What I could do, is to add a value for each sim that can be manualy set by the player to rate the beauty of any sim. Each sim comes with a default value (5). But, at anytime, the player can change it (using a debug interaction) by selecting a value from 0 (ugly) to 10 (stunning). This value could be used to modulate the actual scoring. So an ugly sim with attractive and irresistible traits will be considered a bit less ugly.

 

BTW, I'll add the possibilty for the player to accept or reject woohoo (like it's done for the join interaction) and add an option to automatically accept for those that want to keep the current behaviour.

 

 

Good ideas - and thank you  !

 

Posted

 

I have a bug with a whore. I have a sim set in whore mode, but the option to stop doesn't show. Also, when I click on solicit client with that sim she go talk to the other sim, the game lag horribly and then nothing follow the conversation. The option to solicit is still there even with the mod disabled.

yup. same here. it happend to 2 female sims out of 5. is there any way to reset your sim to basic kinky state?

 

also i've got cmar penis v2.2 installed and it stays floppy all the time during woohoo.

 

 

You can use MasterController to stop whoring: "Sim>Intermediate>Remove Role."

Posted

Whenever I try to use kinky woohoo, all the options are faded out and they say something like error:nostage I dont know what I'm doing wrong or what is happening but apparently i dont have any valid "stages" please help :)

Posted

Whenever I try to use kinky woohoo, all the options are faded out and they say something like error:nostage I dont know what I'm doing wrong or what is happening but apparently i dont have any valid "stages" please help :)

 

Did you add the animation pack?

 

Download the KW animation pack in the download section here

 

Amra => KW_Amra72_Animations

http://www.loverslab.com/topic/47255-sims3-sex-animations-for-onikis-kinky-world/

 

Master => kinkyworldmasteranimations

http://www.loverslab.com/topic/41458-sims-3-the-masters-sex-animations-for-animated-woohoo-and-kinky-world/

 

Lady 666 => "kw_lady666_animations" / "kw_lady666_crazy_animations" / "kw_lady666_kinky_animations".

http://www.loverslab.com/topic/46174-sims3wip-lady666s-sex-animations-for-animated-woohoo/

 

Mike => kw_mike24_lesbian_bed

http://www.loverslab.com/topic/54718-the-sims-3-mike24-animations-for-animated-wohoo-and-kinky-world-update-1712/

 

Make sure to download the KW version, and not the KA one.

 

Once you copied the package, go in the settings animation and add the string they gave you. I copied them next to their names here

Posted

I'm currently having issues with this mod. It is not showing up at all. Literally. I had the original mod and it worked. Recently something happened to my computer and everything was deleted. I decided to start anew. I have everything that is recommended, all of the updated mods. Then I start up the game and I wait. I have the household playing and doing everything normally. I know with the older versions you had to wait for a bit then the message appears saying welcome and to wait til it completely installed. With the new updated mod it does not do that. I play the game normally waiting for it to go, but it never appears. Do i need to disable something in my game or whatnot?  

 

having a similar issue here could it be potentially be an issue caused by the 1.69 update,  something weird I've found is that I dont get the warning message about mods scripts running with 2.6, however since getting that message usually means everythings working and not getting it is bad I'm completely lost is there a new requirement for 2.6 from 2.5a.

 

found this script error.

 

 

 

simulating object is null

unable to obtain an interaction object

 

The given key was not present in the dictionary.

#0: 0x0004d throw in System.Collections.Generic.System.Collections.Generic.Dictionary`2:get_Item (string) (30581360 [308CDFA8] )

#1: 0x00101 callvirt in Sims3.Gameplay.Objects.OnikiStuff.Sims3.Gameplay.Objects.OnikiStuff.MedicineData:Register (string,string,ulong,ulong,int,int,Sims3.Gameplay.ActorSystems.BuffNames,Oniki.Gameplay.DiseaseNames,int,bool) ([303C8760] [300880C0] [5822472917803777894/0x50cd94451c06bf66] [5822472917803777894/0x50cd94451c06bf66] [12] [1599] [0] [1] [1] [0] )

#2: 0x000f0 call in Oniki.Oniki.Main:Start () ()

#3: 0x0002c call in Oniki.Oniki.KinkyMod:OnWorldLoadFinishedHandler (object,System.EventArgs) ([2FFD88A0] [313787D0] )

#4: 0x00000 in System.System.EventHandler:Invoke (object,System.EventArgs) (30848028 [2FFD88A0] [313787D0] )

#5: 0x00013 callvirt in Sims3.SimIFace.Sims3.SimIFace.World:OnWorldLoadFinished () ()

 

 

 

Downgrading to 2.5a seemed to fix it strangely enough though I have no clue as to why it would.  Going to try tweaking my packages to see if I can get 2.6 to work.  Even with just the bare minimum to get 2.6 to work it wont.

Posted

@Oniki

I noticed the carrot in my inventory had the dildo interaction option available, but instead she uses the dildo and not the carrot. Is this something coming soon using more objects or is it a bug?

 

Darkening my dear, did you click on the carrot and use the kinky interaction or did you click on a bed/couch and instruct to use the dildo action?  The carrot does work, I have posted pics of it on lungpauls thread but I'll attach here to show you.  It does not go in the right way and has something to do with an animation hook (dunno what that means but I'm sure it will get sorted eventually).  It only appears to work correctly on the couch.  Hope that helps.

 

I can't seem to find the ones I had of Sophia but those are on lungpauls thread as well. 

 

Edit: I don't have a dildo in the inventory and that is why these work on the couch.  Try it without the dildo in inventory.

post-561062-0-75387400-1453625536_thumb.jpg

post-561062-0-94086900-1453625553_thumb.jpg

Posted

it wont let me do anything keeps sayinng stage not found why?

 

You are trying to use something that does not have an animation.  See attached that I have located in the Reference Guide.

post-561062-0-61239600-1453626799_thumb.jpg

Posted

Whenever I try to use kinky woohoo, all the options are faded out and they say something like error:nostage I dont know what I'm doing wrong or what is happening but apparently i dont have any valid "stages" please help :)

 

Here is an attachment from the Reference Guide explaining your error message.  It means that you are trying to use an action that does not have an animation to support it.  I hope this helps.  I'm also going to attach bits about woohoo and animations so hopefully one of those items will help you as well as someone else looking for animation answers.

post-561062-0-16188700-1453627250_thumb.jpg

post-561062-0-66940400-1453627289_thumb.jpg

post-561062-0-96859200-1453627296_thumb.jpg

Posted

Help... i dont know why cannabis wont work for me. I bought it online but after buying i cant see it from my sims inventory.

 

Would anyone know how to clear the service npcs as well. I tried mastercontroller delete homeless and i only found 3 out of 545 that spawned.

Posted

Help... i dont know why cannabis wont work for me. I bought it online but after buying i cant see it from my sims inventory.

 

Would anyone know how to clear the service npcs as well. I tried mastercontroller delete homeless and i only found 3 out of 545 that spawned.

 

The cannabis will be delivered in the mail.  Check your mailbox the day after your order. 

 

I'll leave the second half of your question to Janyses or someone else who can answer the question about the homeless issue. 

Posted

Help... i dont know why cannabis wont work for me. I bought it online but after buying i cant see it from my sims inventory.

Would anyone know how to clear the service npcs as well. I tried mastercontroller delete homeless and i only found 3 out of 545 that spawned.

[/quote

 

 

The cannabis will be delivered in the mail.  Check your mailbox the day after your order. 

 

I'll leave the second half of your question to Janyses or someone else who can answer the question about the homeless issue.

 

 

Super Thanks found the cannabis :) . Just the homeless issue now. :(

Posted

Teaser Time With O'Rain

 

Onikikay has now implemented SexBot Trait Chip for Into The Future (EP11 required)

(requirements: Level 7 in bot building/6 Love powered crystals/1 Tunneling Nanite/2 Medium Processor chips)

 

A cum layer is now applied after oral sex

 

You may now disable the underwear option

 

Rapist Trait (not sure how new that is but I'm attaching)

 

Cum Shots (found this in CAS while I was editing my sim) now on the body as well (have confirmed that this is part of the Onikikay Special) See attached info as to when these will appear on a sim/simette's body. 

 

See attached pics.  Make note of this for your future release

 

 

 

 


Help... i dont know why cannabis wont work for me. I bought it online but after buying i cant see it from my sims inventory.
Would anyone know how to clear the service npcs as well. I tried mastercontroller delete homeless and i only found 3 out of 545 that spawned.
[/quote
 

The cannabis will be delivered in the mail.  Check your mailbox the day after your order. 
 
I'll leave the second half of your question to Janyses or someone else who can answer the question about the homeless issue.



Super Thanks found the cannabis :) . Just the homeless issue now. :(

Your sim can grow their own at a level 6 gardening level FYI :D

post-561062-0-92372500-1453633423_thumb.jpg

post-561062-0-06885600-1453633438_thumb.jpg

post-561062-0-30961400-1453633447_thumb.jpg

post-561062-0-06003500-1453633476_thumb.jpg

post-561062-0-26156600-1453634619_thumb.jpg

post-561062-0-40365400-1453634999_thumb.jpg

post-561062-0-00062400-1453635010_thumb.jpg

post-561062-0-99755600-1453792207_thumb.jpg

Posted

 

 

 

Unfortunately, sims aren't able to distinguish ulgy sims from beautiful ones. :/

Is there not a way you can give the player the option to distinguish it for them? wink.png

 

Just a simple: Sim wants to have sex with your Sim, do you accept?

Yes No

Seconding this, maybe you could link it to the sim's scoring on an attraction scale? (I know nraas' Woohooer does something similar)

 

There is already a scoring based on attraction (just take a look at the ShowInfos debug interaction) in KW. It uses traits (base and rewards), moodlets, reputation, skills and some sliders value. What I mean is that a sim with high scoring may still looks ugly to the player.

 

What I could do, is to add a value for each sim that can be manualy set by the player to rate the beauty of any sim. Each sim comes with a default value (5). But, at anytime, the player can change it (using a debug interaction) by selecting a value from 0 (ugly) to 10 (stunning). This value could be used to modulate the actual scoring. So an ugly sim with attractive and irresistible traits will be considered a bit less ugly.

 

BTW, I'll add the possibilty for the player to accept or reject woohoo (like it's done for the join interaction) and add an option to automatically accept for those that want to keep the current behaviour.

Thank you oniki, was hoping an option for players to pick yes or no on sex lol. My sim was the biggest whore with the entire town and I didnt the have to do anything lol

Posted

 

Help... i dont know why cannabis wont work for me. I bought it online but after buying i cant see it from my sims inventory.

 

Would anyone know how to clear the service npcs as well. I tried mastercontroller delete homeless and i only found 3 out of 545 that spawned.

The cannabis will be delivered in the mail. Check your mailbox the day after your order.

 

I'll leave the second half of your question to Janyses or someone else who can answer the question about the homeless issue.

Got to town hall, nraas, mastercontroller, town, total annihilation. Here you can choose what kind of sims to delete. Hope this helps :)

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