Nepro Posted August 29, 2015 Posted August 29, 2015 The Warmbodies patch is good because it prevents exposure loss but it is way overpowered. My character doesn't loose exposure it is easy regained when I start moving also I can't get killed by frigid water as moving/swimming regains exposure. Too bad that without this patch the original Warmbodies doesn't work with Sexlab 1.60
Rebel Marauder Posted February 15, 2016 Posted February 15, 2016 I downloaded to take a look at the mod but as my first time delving into scripting it was a little overwhelming, but I did notice that the naming in your patch still refers to 'chesko_frostfall.esp' this has now been changed to 'Frostfall.esp' with the subsequent release of 3.x, I thought this may be of interest to you, also in an upcoming release of Frostfall there will be a FrostUtil API which contains many of the codes and script elements needed to make this mod 100% compatible with any future iteration of Frostfall.
mogon Posted March 10, 2016 Posted March 10, 2016 Hi, thanks for the patches, but im a little bit confused ... i downloaded the skooma-whore patch an found a sexlab stop combat .esp in it. Do i need this esp?
DeepBlueFrog Posted March 10, 2016 Author Posted March 10, 2016 Hi, thanks for the patches, but im a little bit confused ... i downloaded the skooma-whore patch an found a sexlab stop combat .esp in it. Do i need this esp? Packaging error on my part... I updated the file with Skooma Whore's esp file. Thanks for the feedback.
Morferous Posted March 10, 2016 Posted March 10, 2016 Thank you for these patches. I picked patch for Skooma Whore and Warm Bodies. Did I understood correctly that your patch for SL Warm Bodies does not require original file? I got that impression from the page you had originally posted the patch file.
DeepBlueFrog Posted March 10, 2016 Author Posted March 10, 2016 Thank you for these patches. I picked patch for Skooma Whore and Warm Bodies. Did I understood correctly that your patch for SL Warm Bodies does not require original file? I got that impression from the page you had originally posted the patch file. Yeah.. That one is pretty much standalone at this point.
DeepBlueFrog Posted March 11, 2016 Author Posted March 11, 2016 Thanks to Bane Master, I updated the Skooma Whore files with several clean up, fixes and edits.
HeyYourself Posted March 11, 2016 Posted March 11, 2016 Hello! Ty for your work! I have a question regarding Dangerous Nights. You wrote there that it requires DN1.6.2 and that you are to remove the patch once DN gets updated. Now DN is at version 2.2. And even more, it's actually called Dangerous Nights 2. I'm confused. Do I still need your patch or not? >_< Ty!
DeepBlueFrog Posted March 11, 2016 Author Posted March 11, 2016 Hello! Ty for your work! I have a question regarding Dangerous Nights. You wrote there that it requires DN1.6.2 and that you are to remove the patch once DN gets updated. Now DN is at version 2.2. And even more, it's actually called Dangerous Nights 2. I'm confused. Do I still need your patch or not? >_< Ty! I have to update the patch for DN2. Don't use this one with the latest version.
HeyYourself Posted March 11, 2016 Posted March 11, 2016 Hello! Ty for your work! I have a question regarding Dangerous Nights. You wrote there that it requires DN1.6.2 and that you are to remove the patch once DN gets updated. Now DN is at version 2.2. And even more, it's actually called Dangerous Nights 2. I'm confused. Do I still need your patch or not? >_< Ty! I have to update the patch for DN2. Don't use this one with the latest version. OK, great! Ty! <3
DeepBlueFrog Posted March 13, 2016 Author Posted March 13, 2016 I updated the Dangerous Night patch to version 2.2 and added missing updates to the Skooma Whore patch.
DonQuiWho Posted March 13, 2016 Posted March 13, 2016 I updated the Dangerous Night patch to version 2.2 and added missing updates to the Skooma Whore patch. Thanks! Hadn't realised that needed a patch... :-)
LukeDuke Posted March 18, 2016 Posted March 18, 2016 I don't need original SexLab Skooma Whore mod if using your patch? It seems big for a patch and also comes with bsa file which loose files will replace from older version right?
Morferous Posted March 18, 2016 Posted March 18, 2016 I don't need original SexLab Skooma Whore mod if using your patch? It seems big for a patch and also comes with bsa file which loose files will replace from older version right? You need the original mod. Meshes, scripts and textures not included with this patch.
LukeDuke Posted March 18, 2016 Posted March 18, 2016 Thanks for reply, but it's a bit strange that patch file is bigger than original mod and comes with 84MB bsa file. I'm little confused..
Morferous Posted March 18, 2016 Posted March 18, 2016 Thanks for reply, but it's a bit strange that patch file is bigger than original mod and comes with 84MB bsa file. I'm little confused.. So it does. I only checked filetrees and missed the BSA-file.
DeepBlueFrog Posted March 18, 2016 Author Posted March 18, 2016 Thanks for reply, but it's a bit strange that patch file is bigger than original mod and comes with 84MB bsa file. I'm little confused.. So it does. I only checked filetrees and missed the BSA-file. I packaged all files from Skooma Whore into this 'patch'. You don't need the original at this point.
Morferous Posted March 18, 2016 Posted March 18, 2016 Yeah. I made a mistake above. Files in SkoomaWhore are loose files and I quickly compared the two in MO. I didn't notice BSA at patch, just the loose file folders in original.
DeepBlueFrog Posted March 18, 2016 Author Posted March 18, 2016 Yeah. I made a mistake above. Files in SkoomaWhore are loose files and I quickly compared the two in MO. I didn't notice BSA at patch, just the loose file folders in original. Wait.. The original mod didn't have a BSA ? I will have to package the patch as loose files if that is the case.
Morferous Posted March 18, 2016 Posted March 18, 2016 Wait.. The original mod didn't have a BSA ? I will have to package the patch as loose files if that is the case. I just checked. Files in original are indeed loose.
LukeDuke Posted March 18, 2016 Posted March 18, 2016 That's the whole point why I asked But I just installed your ''patch'' so I have: SexLabSkoomaWhore.bsa, SexLabSkoomaWhore.esp, SexLabSkoomaWhore.bsl and SexLabSkoomaWhore.seq Do I need anything else (I don't think so but it's better to ask)?
DeepBlueFrog Posted March 18, 2016 Author Posted March 18, 2016 Wait.. The original mod didn't have a BSA ? I will have to package the patch as loose files if that is the case. I just checked. Files in original are indeed loose. That's the whole point why I asked But I just installed your ''patch'' so I have: SexLabSkoomaWhore.bsa, SexLabSkoomaWhore.esp, SexLabSkoomaWhore.bsl and SexLabSkoomaWhore.seq Do I need anything else (I don't think so but it's better to ask)? In that case, unpack the bsa if you have it, otherwise the patch will not hold. I will repackage it as loose files tonight or tomorrow.
DeepBlueFrog Posted March 19, 2016 Author Posted March 19, 2016 I updated the file for Skooma Whore as loose files. Please use this version if you downloaded my patch.
spoonsinger Posted March 19, 2016 Posted March 19, 2016 I updated the file for Skooma Whore as loose files. Please use this version if you downloaded my patch. New game required or just script changes? (No worries, had to start a new for other reasons)
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