shazor Posted December 20, 2014 Posted December 20, 2014 Hello guys, i wanna delete some parts of an armor ( Merta Assassin armor http://www.nexusmods.com/skyrim/mods/60195/?) to make it more revealing but its just one big part in Nifskope so i cant edit it with removing some single parts. Is there another way to edit a nif file or do i need to learn the difficlut arts of 3d modeling to do so? PS: I hope this is the right subforum. Otherwise please move this thread. I wasnt quite sure where to post it
Kendo 2 Posted December 20, 2014 Posted December 20, 2014 Yeah, gonna need to learn Blender or 3DMax to slice off bits of mesh. No way to do that in Nifscope. Another way to do it would be to look at the body beneath the outfit mesh and if it has not been edited (no sections cut away) then you could simply edit the textures with GIMP or Photo Shop to remove the parts you don't like and then add a transparency to the unedited nif. Doing it that way is 100% amateur hour but if it is only for your game then that wouldn't matter.
azmodan22 Posted December 20, 2014 Posted December 20, 2014 uuhm yea there is... I trick kinda.. :-) Open the texture of the armor in Photoshop. it should also have an alpha channel. If not add one. Make the parts you want white (transparent) and save your texture Go to your nif and open in it with nifskope. At the part you want to make invisible add a NiAlphaProperty if it does not have one (Node->Attach Property) In the NiAlphaProperty set the "Flags" to 4844 and the "Threshold to "128" save the nif. Go in game and test it. the parts are not actually gone but the are "transparent" So if you remove panties for example, that doesnt mean you can equip other panties now. You have panties equiped but they do not show.
shazor Posted December 20, 2014 Author Posted December 20, 2014 I just loaded them with gimp and deleted some of the armor with the eraser and it works pretty good. Thanks!
zzz72w3r Posted December 20, 2014 Posted December 20, 2014 Can someone help with an even more idiot proof tutorial of using Gimp to make parts of armor/cloth "disappear"? I would like to try this as well. By idiot proof I have zero experience with texture editing and I don't even know which of the 4 texture files I need to open. Also, for nif files with multiple parts will it be problematic to just remove parts of armor in nifskope without editting the textures? Thanks
myuhinny Posted December 20, 2014 Posted December 20, 2014 Load the texture into gimp then lasso the part that you want to remove and use the cut option under edit then go to file and use the overwrite .dds file then right click the part in nifskope and go to node attach property then select NiAlphaProperty. Make sure to add the NiAlphaProperty to each nif the _0 and _1 because what you do to one nif has to be done to the other one as well or it will not change in game. Also make sure to save as to overwrite the nif. Do not close gimp till you have checked in game and decided that it is what you want otherwise you will not be able to undo what you did in gimp and will have to get a new copy of the texture file and start over.
azmodan22 Posted December 20, 2014 Posted December 20, 2014 Load the texture into gimp then lasso the part that you want to remove and use the cut option under edit then go to file and use the overwrite .dds file then right click the part in nifskope and go to node attach property then select NiAlphaProperty. Make sure to add the NiAlphaProperty to each nif the _0 and _1 because what you do to one nif has to be done to the other one as well or it will not change in game. Also make sure to save as to overwrite the nif. Do not close gimp till you have checked in game and decided that it is what you want otherwise you will not be able to undo what you did in gimp and will have to get a new copy of the texture file and start over. Yup.. like that.. Just remember to do the editing in the alpha channel, not the actual texture (RGB) channel, and when you cut it it becomes white.. otherwise paint it white :-)
Kendo 2 Posted December 20, 2014 Posted December 20, 2014 To avoid the white, if the dds doesn't have an alpha layer, add one. And be sure to uncheck the Load Mip Maps box when GIMP first loads. GIMP will say it can load layers, but it can't in dds format. The safest thing to do is to save the file as a PNG and then reopen it to make your edits. Once you do that you can save it again as a dds and have GIMP generate new mip map layers. Or you could just use PhotoShop and avoid all of that, but PS ain't free...GIMP is.
azmodan22 Posted December 20, 2014 Posted December 20, 2014 To avoid the white, if the dds doesn't have an alpha layer, add one. And be sure to uncheck the Load Mip Maps box when GIMP first loads. GIMP will say it can load layers, but it can't in dds format. The safest thing to do is to save the file as a PNG and then reopen it to make your edits. Once you do that you can save it again as a dds and have GIMP generate new mip map layers. Or you could just use PhotoShop and avoid all of that, but PS ain't free...GIMP is. And there is a reason for that :-)
zzz72w3r Posted December 21, 2014 Posted December 21, 2014 I did it, thanks for the instructions! Now if only there is an idiot proof tutorial for Blender to alter (not create) cloth meshes so they are not always so properly fitted and symmetrical. I've always want to make cloth more loose or slipping off on one side or the other similar to the LSAR but retaining the original looks.
Kendo 2 Posted December 21, 2014 Posted December 21, 2014 Blender + Skyrim = shoots self It is that frustrating. I can do it and I refuse to, that's how much a headache it is.
Redflyingmonkey Posted December 21, 2014 Posted December 21, 2014 Blender + Skyrim = shoots self It is that frustrating. I can do it and I refuse to, that's how much a headache it is. Dude Kendo you finally on Skyrim ? Weren't you only on Fallout not that long ago ? Yeepeee !
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