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Female Enemy Monster Aesthetics Leveled Encounters


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Posted

Winrar/winzip are the bottom of the barrel zip tools they are finicky spew out errors that are not there or just plain won't work with somethings also making sure that they are all updated to latest versions might also help them to work correctly if you are using a older winrar/winzip. I have winrar but rarely use it I usually use 7zip or uniextractor instead.

  • 3 weeks later...
Posted

 

Hi I really like your mods but I was wondering if this http://www.nexusmods.com/skyrim/mods/67811/?t works to add more monster females spawns in the world of Skyrim?

Genesis would need a patch for FEMALE to add spawns from this mod, just like it needs patches for Immersive Creatures, Monster Mod, High Level Enemies, etc.

 

That's awesome if this works but sadly I have no clue how to make a patch to add female monsters. I would have asked them for a patch but I don't want a risk of getting a ban from evil nexus moderators. 

Posted

 

 

Hi I really like your mods but I was wondering if this http://www.nexusmods.com/skyrim/mods/67811/?t works to add more monster females spawns in the world of Skyrim?

Genesis would need a patch for FEMALE to add spawns from this mod, just like it needs patches for Immersive Creatures, Monster Mod, High Level Enemies, etc.

 

That's awesome if this works but sadly I have no clue how to make a patch to add female monsters. I would have asked them for a patch but I don't want a risk of getting a ban from evil nexus moderators. 

 

FEMALE is available on the Nexus. You could point them to that link. Just don't mention LL.  :)

http://www.nexusmods.com/skyrim/mods/59321/?

Posted

Since those monsters use their appearance as clothing, shouldn't it be somehow possible to set those clothes to be unequipable or set them to a slot, which Sexlab for instance does not strip?

That way they would not loose their monsterclothes and would maintain the appearence.
Or maybe they already should do so, but i set something to be stripped, which i should not.

Which slot do they use?

  • 2 weeks later...
Posted

 

Since those monsters use their appearance as clothing, shouldn't it be somehow possible to set those clothes to be unequipable or set them to a slot, which Sexlab for instance does not strip?

 

That way they would not loose their monsterclothes and would maintain the appearence.

Or maybe they already should do so, but i set something to be stripped, which i should not.

 

Which slot do they use?

This would be nice. The reason I don't use this mod right now is because monsters kept taking off their stuff. :7

 

 

You can simply disable temporally Auto Strip in SexLab MCM ok it's not perfect solution, but you can use the mod with SexLab and use the features.

 

Posted

I have a problem and that is that the falmer should actually be replaced by dreanai(?). But it never actually happens. Maybe every 15th. How can i fix this?

Posted

You have not a problem i think, the Falmer is NOT REPLACED by Draenei, but the Draenei its on same Level List, this means you could spawns or Falmer or Draenei.

 

And Falmer are many more than Draenei this is reason you have low spawn percentage.

 

Probably in future release i can add more Draenei for more spawn rate.

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  • 3 weeks later...
Posted

Completely new to editing esps and bsa's, how would i delete mobs from the esp and bsa files? Would i be able to do so by deleting everything with the mob name within the esp file with tes5edit? Or would i need to go into creation kit? I really justed wanted the dwarven dolls alone to be added onto the mob list. 

  • 3 months later...
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  • 2 months later...
Posted

How do I exclude certain enemies from this mod? Like, is there anything I can do in the creation kit or something?

 

Or is someone thinking about picking up this mod and giving it an MCM menu?

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