criswolf09 Posted July 28, 2015 Share Posted July 28, 2015 Well, SAM has been revamped, I think that's the term, by B3lisario, the person who still supports SOS here at loverslab. Link to comment
GlitchyComic Posted July 29, 2015 Share Posted July 29, 2015 SAM is still buggy (what mod is perfectly stable?), but it's a lot better now that B3lisario got hands on it. Other than textures, it should hopefully work just fine with SAM, particularly after someone put out a patch for it over at HoT (pretty sure B3lisario helped/did it). Link to comment
Porsche_Dog Posted July 29, 2015 Author Share Posted July 29, 2015 B3l seems to be a busybee too and speaking of such, I've a question for the masses regarding voice-acting. Icelandic accent, DO YOU KNOW IT?! or at least know where I could 'learn' it preferably for free >_> I'm not made of money Link to comment
ppp Posted July 29, 2015 Share Posted July 29, 2015 You'd think there'd be something on Youtube, at least, right? Link to comment
Ixum Posted July 29, 2015 Share Posted July 29, 2015 B3l seems to be a busybee too and speaking of such, I've a question for the masses regarding voice-acting. Icelandic accent, DO YOU KNOW IT?! or at least know where I could 'learn' it preferably for free >_> I'm not made of money Rip some Björk and play it in slow mo for manliness Link to comment
Porsche_Dog Posted July 29, 2015 Author Share Posted July 29, 2015 The more I tinker with this so verts don't clip... the more I wish I would have hacked ZBrush and used that x.x OCD IS IN OVERDRIVE NOW! But buddy of mine told me to model it this way first then clean up to static position since it's less vert clutter. Made sense to me and certainly will be a little more rewarding and less stressful once near the end. Since I'm going to be using shapekeys (as a test for smooth operation/transition) it should really show what will and won't work.. not a task I look forward to :/ What I did here was molester the original muscular weewee into what will be the sheath. Tons easier to make the 'folding' effect by just taking the ring of verts from the shaft and bunching them up with subnerf on to see how it will look once rendered. This is also serving as a size ref since the last model wasn't exactly sized proportionately to the host. I probably should ask Kritta eventually, about the average size of the males (tall, short, built, lithe, etc) so I'd have a better mental image on sizing for the other variants that will come of this. And now (after like... 3hrs non-stop... MY EYES! @_@) this happened. I'm liking it much better than the prior screwup of mine and the ol' chap was right, doing it this way makes it a little easier to know what I'm working with. So now, morphing everything to it's static position will be easy as 3.14 Bottom line, this one is turning out to be a much better success than the prior models. Also, this will yeild as a base for the variants I plan on making (blunt tip, lanky, little bulbas, oversized bulbas (hung?), dangly right/left tesitical, big-n-floppy sheath (show'er), tight sheath with pinky (grow'er), etc etc, you get the point.) B3l seems to be a busybee too and speaking of such, I've a question for the masses regarding voice-acting. Icelandic accent, DO YOU KNOW IT?! or at least know where I could 'learn' it preferably for free >_> I'm not made of money Rip some Björk and play it in slow mo for manliness Uhm... I don't think that is Kitty's original plan though it certianly would be intersting to tryout but I will NOT object to Björk's masculine presence *dreamy sigh* ;3 Link to comment
criswolf09 Posted July 29, 2015 Share Posted July 29, 2015 Hey Porsche, I have a question after seeing your new screenshots, in the future, will you make a variant of the addon that has human glans with canine knott? Link to comment
Porsche_Dog Posted July 29, 2015 Author Share Posted July 29, 2015 Hey Porsche, I have a question after seeing your new screenshots, in the future, will you make a variant of the addon that has human glans with canine knott?A hybrid? I just might, actually! It all depends on if Kitty wants that for her mod. She has a lore/background in place for the race down to body detail and culture. I don't want to overstep boundaries which is why the variants will be designed upon the base. Link to comment
criswolf09 Posted July 29, 2015 Share Posted July 29, 2015 Awesome I'll be looking for it if Kitty allows you to do it. Godspeed for you and Kitty. Link to comment
tanuhk Posted July 29, 2015 Share Posted July 29, 2015 The more I tinker with this so verts don't clip... the more I wish I would have hacked ZBrush and used that x.x OCD IS IN OVERDRIVE NOW! But buddy of mine told me to model it this way first then clean up to static position since it's less vert clutter. Made sense to me and certainly will be a little more rewarding and less stressful once near the end. Since I'm going to be using shapekeys (as a test for smooth operation/transition) it should really show what will and won't work.. not a task I look forward to :/ Untitled2.png What I did here was molester the original muscular weewee into what will be the sheath. Tons easier to make the 'folding' effect by just taking the ring of verts from the shaft and bunching them up with subnerf on to see how it will look once rendered. This is also serving as a size ref since the last model wasn't exactly sized proportionately to the host. I probably should ask Kritta eventually, about the average size of the males (tall, short, built, lithe, etc) so I'd have a better mental image on sizing for the other variants that will come of this. Untitled3.png And now (after like... 3hrs non-stop... MY EYES! @_@) this happened. I'm liking it much better than the prior screwup of mine and the ol' chap was right, doing it this way makes it a little easier to know what I'm working with. So now, morphing everything to it's static position will be easy as 3.14 Bottom line, this one is turning out to be a much better success than the prior models. Also, this will yeild as a base for the variants I plan on making (blunt tip, lanky, little bulbas, oversized bulbas (hung?), dangly right/left tesitical, big-n-floppy sheath (show'er), tight sheath with pinky (grow'er), etc etc, you get the point.) B3l seems to be a busybee too and speaking of such, I've a question for the masses regarding voice-acting. Icelandic accent, DO YOU KNOW IT?! or at least know where I could 'learn' it preferably for free >_> I'm not made of money Rip some Björk and play it in slow mo for manliness Uhm... I don't think that is Kitty's original plan though it certianly would be intersting to tryout but I will NOT object to Björk's masculine presence *dreamy sigh* ;3 That is looking fantastic Porsche! I am super hyped now! Link to comment
robbedragon Posted July 29, 2015 Share Posted July 29, 2015 Loving the more natural canine looking add on. Link to comment
KiWolfGirl Posted July 30, 2015 Share Posted July 30, 2015 Hey Porsche, I have a question after seeing your new screenshots, in the future, will you make a variant of the addon that has human glans with canine knott? well i wont say you guys shouldnt be able to have that as an option but ....... pure canine ones come first right? :angel: :angel: Link to comment
Porsche_Dog Posted July 30, 2015 Author Share Posted July 30, 2015 Hey Porsche, I have a question after seeing your new screenshots, in the future, will you make a variant of the addon that has human glans with canine knott? well i wont say you guys shouldnt be able to have that as an option but ....... pure canine ones come first right? :angel: :angel: By making that an option, I'll have overstepped my allowance. Best thing to do is to ask her once she's in a state of well being to continue production of the race Link to comment
Majadin Posted July 30, 2015 Share Posted July 30, 2015 I tip my hat to you, Porche_Dog. I barely understand any of the technical stuff, but what you've got looks amazing. *offers cookies* Link to comment
Porsche_Dog Posted July 30, 2015 Author Share Posted July 30, 2015 I tip my hat to you, Porche_Dog. I barely understand any of the technical stuff, but what you've got looks amazing. *offers cookies* O.O! And now, me eat cookies! Ohmnohmnohmnihm! *petite burp* Link to comment
Ddublu Posted July 30, 2015 Share Posted July 30, 2015 Quick question: So the FemFeet thing is only actually for the female lykaios I assume? Like are Males forced to be Digi unless wearing boots? Edit: as silly as the question sounds, I'm basically asking whether or not theres an option to give male lykaios characters plantigrade feet when not wearing boots. Link to comment
bob223355 Posted July 30, 2015 Share Posted July 30, 2015 any chance a futa version will be made for the females at some point? Link to comment
F3NR15ULFR Posted July 30, 2015 Share Posted July 30, 2015 any chance a futa version will be made for the females at some point? Ooh, ooh, that sounds wonderful! Link to comment
criswolf09 Posted July 30, 2015 Share Posted July 30, 2015 Well, I did a futa lykaios with SOS. You need the B3lisario UNP Addon. If you want a futa werewolf too, you can find it in the main post of HDT Werewolves which links to a modified version of that SOS addon which includes futa werewolves. Link to comment
Shadowscale Posted July 30, 2015 Share Posted July 30, 2015 Well, I did a futa lykaios with SOS. You need the B3lisario UNP Addon. If you want a futa werewolf too, you can find it in the main post of HDT Werewolves which links to a modified version of that SOS addon which includes futa werewolves. B3lisario's UNP addon version 0.9 already handles werewolves. They just linked directly to it. Link to comment
criswolf09 Posted July 30, 2015 Share Posted July 30, 2015 I thought it didn't, but you are right. About Lykaios feet shape, you can use Digitigrade Beas Races which is in nexus, and you choose the shape of lykaios in the installer mod. Link to comment
Kyora473 Posted July 30, 2015 Share Posted July 30, 2015 Been watching from the hype-train since this thread started. Can't wait! All the hermy-wuffle adventures~ <3 Link to comment
gamerx112 Posted July 31, 2015 Share Posted July 31, 2015 so Im sure this has been answered before, However. What is the exact progress on this? If I'm right the textures and model is done leaving only the SoS and Sheath functionality left. but as an estimate how much in percent is this done, I'm not asking when it will be done but how much has been done. Link to comment
Subject2Host Posted July 31, 2015 Share Posted July 31, 2015 so Im sure this has been answered before, However. What is the exact progress on this? If I'm right the textures and model is done leaving only the SoS and Sheath functionality left. but as an estimate how much in percent is this done, I'm not asking when it will be done but how much has been done. Look back a page or two and scroll through to find porche's posts with spoilers. He's made a completely new model and is on his way to animating it. The more I tinker with this so verts don't clip... the more I wish I would have hacked ZBrush and used that x.x OCD IS IN OVERDRIVE NOW! But buddy of mine told me to model it this way first then clean up to static position since it's less vert clutter. Made sense to me and certainly will be a little more rewarding and less stressful once near the end. Since I'm going to be using shapekeys (as a test for smooth operation/transition) it should really show what will and won't work.. not a task I look forward to :/ Untitled2.png What I did here was molester the original muscular weewee into what will be the sheath. Tons easier to make the 'folding' effect by just taking the ring of verts from the shaft and bunching them up with subnerf on to see how it will look once rendered. This is also serving as a size ref since the last model wasn't exactly sized proportionately to the host. I probably should ask Kritta eventually, about the average size of the males (tall, short, built, lithe, etc) so I'd have a better mental image on sizing for the other variants that will come of this. Untitled3.png And now (after like... 3hrs non-stop... MY EYES! @_@) this happened. I'm liking it much better than the prior screwup of mine and the ol' chap was right, doing it this way makes it a little easier to know what I'm working with. So now, morphing everything to it's static position will be easy as 3.14 Bottom line, this one is turning out to be a much better success than the prior models. Also, this will yeild as a base for the variants I plan on making (blunt tip, lanky, little bulbas, oversized bulbas (hung?), dangly right/left tesitical, big-n-floppy sheath (show'er), tight sheath with pinky (grow'er), etc etc, you get the point.) I have a question. Are their plans to make this canine penis compatible with khajiit as well? Link to comment
Porsche_Dog Posted July 31, 2015 Author Share Posted July 31, 2015 so Im sure this has been answered before, However. What is the exact progress on this? If I'm right the textures and model is done leaving only the SoS and Sheath functionality left. but as an estimate how much in percent is this done, I'm not asking when it will be done but how much has been done. Look back a page or two and scroll through to find porche's posts with spoilers. He's made a completely new model and is on his way to animating it. The more I tinker with this so verts don't clip... the more I wish I would have hacked ZBrush and used that x.x OCD IS IN OVERDRIVE NOW! But buddy of mine told me to model it this way first then clean up to static position since it's less vert clutter. Made sense to me and certainly will be a little more rewarding and less stressful once near the end. Since I'm going to be using shapekeys (as a test for smooth operation/transition) it should really show what will and won't work.. not a task I look forward to :/ Untitled2.png What I did here was molester the original muscular weewee into what will be the sheath. Tons easier to make the 'folding' effect by just taking the ring of verts from the shaft and bunching them up with subnerf on to see how it will look once rendered. This is also serving as a size ref since the last model wasn't exactly sized proportionately to the host. I probably should ask Kritta eventually, about the average size of the males (tall, short, built, lithe, etc) so I'd have a better mental image on sizing for the other variants that will come of this. Untitled3.png And now (after like... 3hrs non-stop... MY EYES! @_@) this happened. I'm liking it much better than the prior screwup of mine and the ol' chap was right, doing it this way makes it a little easier to know what I'm working with. So now, morphing everything to it's static position will be easy as 3.14 Bottom line, this one is turning out to be a much better success than the prior models. Also, this will yeild as a base for the variants I plan on making (blunt tip, lanky, little bulbas, oversized bulbas (hung?), dangly right/left tesitical, big-n-floppy sheath (show'er), tight sheath with pinky (grow'er), etc etc, you get the point.) I have a question. Are their plans to make this canine penis compatible with khajiit as well? What in samhell made you want that? o_O I mean, it's doable but I don't think the locals at the bathhouse take to being cornfused too well This is going to be a Lykaios exclusive BUT I could muster up something for the kittykats too. Link to comment
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