Kendansa Posted September 12, 2014 Posted September 12, 2014 Please see my previous thread: http://www.loverslab.com/topic/36690-ctd-with-alternate-startsteleports/?p=921292 I seem to have ruled out every possible cause of the ctd, including bad vram and other hardware issues. I now need someone to look at my papyrus logs and help me figure out the issue. I have attached all my logs to date. Please look at them and let me know if you see a problem.
Rayblue Posted September 12, 2014 Posted September 12, 2014 I think you deactivated a bunch of mods with their baked-in Papyrus scripts still running in memory, so you're getting CTDs even after disabling them. Try to clean the gamesave with Papyrus Data Transfer.
Kendansa Posted September 12, 2014 Author Posted September 12, 2014 Looking over the tool, I'm afraid it won't help much.
Rayblue Posted September 13, 2014 Posted September 13, 2014 You have to read closely on what to do, as described. Otherwise you'll be forced to go over for a new game.
Alpia Posted September 13, 2014 Posted September 13, 2014 You have to read closely on what to do, as described. Otherwise you'll be forced to go over for a new game. He has allready done a new game he crashes whenever he starts a new game creates his character and when he lays in the bed of alternate start he ctd's. When he teleports in the world via console it works fine so do saves take a look in the thread he linked
Rayblue Posted September 14, 2014 Posted September 14, 2014 Looking at it, there's 97 mods in the loadlist. Being that although I have yet to install anything from Sexlab, I understand that heavily scripted mods, high-res textures. high-poly meshes, and an improperly configured Papyrus engine will more likely to cause the game to crash.
CliftonJD Posted September 20, 2014 Posted September 20, 2014 looks like you have an issue with daymoyl, the occurence of it happening thru alt start it just chance or papyrus overload, but the log shows daymoyl bugs repeatedly - i'd suggest a fresh download of it and overwrite any/all files from that, after daymoyl(death alternative, your money or your life, download it from nexus) its getting issues with sd, but that could be spawning from the daymoyl issues, try fixing daymoyl first, if still issues post a new log, but i', thinking the next step is to fix sd...eventually this is showing skooma issues, but i'd have to compare it to my own logs to see if that's normal or not, but that's a 3rd possibility to look at later and finally i'm no payrus genius either, i just happened to recognize the mods you're showing papyrus issues with that i don't see those in my logs with the same mods Edit2: if this isn't a clean save, you may need to re-install those mods as well, maybe a cleansave would be best
carolight Posted September 20, 2014 Posted September 20, 2014 Someone correct me if I'm wrong, I don't know if this will help but in Skyrim.ini I'd increase FUpdateBudgetMS from 1.2 by increments of 0.2 to help on heavy script setups & fPostLoadUpdateTimeMS from 500 to 1000 no more than 2000 to help scripts load during the loading screen.
CliftonJD Posted September 20, 2014 Posted September 20, 2014 Someone correct me if I'm wrong, I don't know if this will help but I'd increase FUpdateBudgetMS from 1.2 by increments of 0.2 to help on heavy script setups & fPostLoadUpdateTimeMS from 500 to 1000 no more than 2000 to help scripts load during the loading screen. even the default skyrim setup should be able to load daymoyl, the issue here is with daymoyl first on a sidenot i think your method my help other mods further down the line, but the log isn't that big, doubt there's going to be a need for that
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