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CTD in the outdoor after a few minutes.


ds64

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Posted
Need help, I'm always CTD in the outdoor world.
I'm stuck...
btw, I already cleaned all DLC and update.esm.
Any help is appreciated.
 
Active Mod Files:

00  Skyrim.esm
01  Update.esm
02  Unofficial Skyrim Patch.esp  [Version 2.0.5a]
03  Dawnguard.esm
04  Unofficial Dawnguard Patch.esp  [Version 2.0.5]
05  HearthFires.esm
06  Unofficial Hearthfire Patch.esp  [Version 2.0.5]
07  Dragonborn.esm
08  Unofficial Dragonborn Patch.esp  [Version 2.0.5]

 
Papyrus.0.log


[08/06/2014 - 01:57:36PM] Papyrus log opened (PC)

[08/06/2014 - 01:57:36PM] error: Native function GetUseSound in empty state does not match existing signature on linked type Potion. Function will not be bound.
[08/06/2014 - 01:57:36PM] Update budget: 800.000000ms (Extra tasklet budget: 800.000000ms, Load screen budget: 2000.000000ms)
[08/06/2014 - 01:57:36PM] Memory page: 256 (min) 512 (max) 2457600 (max total)
[08/06/2014 - 01:57:45PM] VM is freezing...
[08/06/2014 - 01:57:45PM] VM is frozen
[08/06/2014 - 01:57:45PM] Reverting game...
[08/06/2014 - 01:57:48PM] Loading game...
[08/06/2014 - 01:57:48PM] VM is thawing...

 

 

SKSE.ini

 

[General]

ClearInvalidRegistrations=1

[Memory]
DefaultHeapInitialAllocMB=768
ScrapHeapSizeMB=256

[Display]
iTintTextureResolution=2048

 

 

 

Skyrim.ini (Using INI Editor)

 

[General]

sLanguage=ENGLISH
uGridsToLoad=5
uInterior Cell Buffer=12
uExterior Cell Buffer=36
sIntroSequence=DISABLED.BIK
bUseThreadedTempEffects=1
bUseThreadedParticleSystem=1
bMultiThreadMovement=1
bUseThreadedMorpher=1

[backgroundLoad]
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bLoadHelmetsInBackground=1
bUseMultiThreadedTrees=1
bUseBackgroundFileLoader=1

[Animation]
bMultiThreadBoneUpdate=1

[Decals]
bDecalMultithreaded=1

[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=1

[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0

[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0

[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0

[Papyrus]
fUpdateBudgetMS=800
fExtraTaskletBudgetMS=800
fPostLoadUpdateTimeMS=2000
iMinMemoryPageSize=256
iMaxMemoryPageSize=512
iMaxAllocatedMemoryBytes=2457600
bEnableLogging=1
bEnableTrace=1
bLoadDebugInformation=1

[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=0
bReflectLODTrees=1

[MapMenu]
fMapWorldYawRange=3600.0000

[HAVOK]
iNumThreads=4
bHavokDebug=0
fMaxTime=0.0157
bDebugMultithreaded=0

 

 

Posted

form your description and my expierience I would say your graphics vram is just "full" you might try http://www.nexusmods.com/skyrim/mods/50214/? if you haven't allready

 

Since you got default heap = 768MB scrap heap = 256MB in your skse log I assume you might have allready done this, but you can use the memoryblogslog which is also in the linked guide to see if you hit the vram limit. Below you see my log if you are not familiar with this. If the first value hits the 512mb or what you have typed in, your game will crash. Well I'm not really good with reading the logs, but for me I don't see any errors so the vram is for me the only thing I could think of.

 

logging of blocks enabled
logging max values only
Timer disabled
Block1 Block2
512MB    256MB
85    8
85    8
85    9
85    10
85    11

.....

331    137
331    138
335    138

Posted

What is your system and windows.

 

How old is your PC maybe a faulty part that couse the freeze?

 

Your Vram FREEZE maybe your videocard is at end of its life?

 

Did have clean install?

 

Did you one time start skyrim through steam?

 

What Mod manager you use?

 

If thats what you have installed, its just imposible to CTD no way.

 

Faulty PSU is also a big posibillity your PC freeze.

Im convinced it have nothing to do with blocks been full.

 

 

 

Posted

this is the memory block log.

 

logging of blocks enabled
logging max values only
Timer disabled
Block1 Block2
512MB 256MB
85 8
85 8
85 9
85 10
85 11

...  ...
171 89
172 89
173 89
174 89
174 90
175 90
175 91

 

 

My laptop is almost 3 years old,  i5 2410M & GT 540M, I already beat the main quest (without DLC) in early 2013 without any problem like CTD or etc (only using body mod).

now the interesting part:

If I launch skse from the MO, I always have a CTD after I walked in the outdoor for a while. (as you can see from my papyrus, it took about 20 second to get CTD.) Even if I remove every mod, with only DLC and Unofficial Patch remaining.

 

But if I launch skse without MO, I have no CTD, well at least for 30 minutes...

 

btw this is my new playthrough, my old save is fu**ed up.

I'm gonna try ENB Boost, I'll report it later.

Posted

Is the Skyrim installation fresh with a new save? Did you uninstalled recently any mods? Have you used steam to check for corrupt files in your installation? As EvasiaDutch said, with that mod load order, a CTD is not mod related.

Posted

It's prolly heat that cause the crash laptops intend to have that problem you have to have solid underground and make sure its completely dust free so it won't go meltdown overload hehe.

 

Ive seen many times people have this problem with laptops and most time its heat problem.

 

Make your laptop dustfree after 3 years it prolly collect alot of dust.

 

Hope you solve it good luck.

Posted

And yep, this ENB Boost solves it..
http://www.nexusmods.com/skyrim/mods/38649/?

it seems the problem is in my VRAM.

 
But I think SKSE.ini already has that memory block?? or is it different things??

 

I already verify it through steam, the only mod that I install in the skyrim directory is just FNIS and SKSE. Everything else by MO. 

 

I just cleaned the fan a few month ago (but yes the dust is nasty...its blocking the fan flow)

 

Btw, thanks for any advice, I appreciate it.
 

Posted

Skyrim's memory works like 2 cartonboxes 2x 256mb blocks.

 

Sheson's memory patch which is integrated into SKSE 1.7 just change the blocks 768-256 what this do is if you play it will fill up memory but before the 256 was fastly full so when you play for while or this heavy modded you get CTD.

But now the first block is 768 instead of 256 and this change the whole ballpark. It takes alot longer to fill the 768 then 256 so you won't crash alot or at all.

 

It also help for those with small vram alot.

 

Before the patch came live, i already had almost no crashes but thats because i had 4gb vram and 16gb memory on my motherboard.

 

So it help most for those who had alot less.

 

It still help me to instead of crash 2 maybe 3 times a day when playing for many hours i don't crash at all anymore. So for me the sheson memory allocated patch help me also alot.

 

Most for me help with my loading times before the patch i got long loading times so needed safetyload to solve that, when the patch came loading times shortend by prolly 75% and i got saves of 30mb but short loading times.

 

Well glad you solved it good luck and have fun :)

 

 

Posted

I'm glad you fixed your problem this will btw most likely also fix the solstheim freezes if you had a problem with it. The posted stability guide helped me a lot I have a high end system, but with enb and the massive amount of mods I use I had a lot of freezes until I used the guide.

 

But I think SKSE.ini already has that memory block?? or is it different things??

 

 

SKSE 1.7+ has shensons patch allready integrated, but it is disabled by default as the posted guide said you have to make the skse.ini file

 

 

SKSE/Memory Blocks Log
SKSE has integrated Sheson's memory patch into their framework but have it disabled by default. This is the form of the patch that we'll be using because you probably have mods that require SKSE anyway. If you don't, you will. In order to activate the patch in SKSE, we must use an ini file.

*This will not work for pirates. Pirates will not receive any help in the forums or by PM.
1. Download and install SKSE 1.7.1
2. Go to Steam/steamapps/common/Skyrim/Data and see if you have a SKSE folder with an SKSE.ini file inside. If you do, add these values to SKSE.ini:

[General]
ClearInvalidRegistrations=1
[Display]
iTintTextureResolution=2048
[Memory]
defaultHeapInitialAllocMB=768
scrapHeapSizeMB=256

http://www.nexusmods.com/skyrim/mods/50214/?

Posted

I seem to be having a very similar issue but mine has only gotten worse. At first I could play the game but whenever my character submitted, got captured and bound, whenever I hit the try to escape button my game would just instantly crash. No bugs, no errors just instant crash. After that I could not even load my games without these instant crashes. Now even if I start a new game it will crash. I use MO and checked for any errors or archive issues. So far nothing seems to be wrong as far as I know. I see no errors, missing files, ESP, compatibility issues, etc. but this kind of thing is quite common for me nowadays. :s

 

 

Posted

I seem to be having a very similar issue but mine has only gotten worse. At first I could play the game but whenever my character submitted, got captured and bound, whenever I hit the try to escape button my game would just instantly crash. No bugs, no errors just instant crash. After that I could not even load my games without these instant crashes. Now even if I start a new game it will crash. I use MO and checked for any errors or archive issues. So far nothing seems to be wrong as far as I know. I see no errors, missing files, ESP, compatibility issues, etc. but this kind of thing is quite common for me nowadays. :s

 

http://www.loverslab.com/files/file/484-papyrusutil/ Download and instal 2.2.

 

Version 2.3 is in SF have problem with submit,DH,and sometime with defead. Or you can test 2.5(its on end of thread)

 

This will fix submit crash. For load problem in main manu open console and write "coc qasmoke" and wait! until all script load. open console again and write "save begin" and if you have problem next time load this save(begin) and then load normal save from here.

 

Crashing on new game is weird,try update mods,disable what you dont need and test new game, well maybe papyrus solve it.

Posted

I tried your suggestions and removed all the mods I do not use. Ran FNIS and started a new game. No such luck. :(

 

I seem to be having a very similar issue but mine has only gotten worse. At first I could play the game but whenever my character submitted, got captured and bound, whenever I hit the try to escape button my game would just instantly crash. No bugs, no errors just instant crash. After that I could not even load my games without these instant crashes. Now even if I start a new game it will crash. I use MO and checked for any errors or archive issues. So far nothing seems to be wrong as far as I know. I see no errors, missing files, ESP, compatibility issues, etc. but this kind of thing is quite common for me nowadays. :s

 

http://www.loverslab.com/files/file/484-papyrusutil/ Download and instal 2.2.

 

Version 2.3 is in SF have problem with submit,DH,and sometime with defead. Or you can test 2.5(its on end of thread)

 

This will fix submit crash. For load problem in main manu open console and write "coc qasmoke" and wait! until all script load. open console again and write "save begin" and if you have problem next time load this save(begin) and then load normal save from here.

 

Crashing on new game is weird,try update mods,disable what you dont need and test new game, well maybe papyrus solve it.

 

 

Posted

Post your load order and papyrus, this is realy weird. Maybe some one will know problem ><

 

If you have MO and all instal with it(only not enb,skse,or maybe same more who are in skyrim folder but no DATA) try make new profile and start vanila game, if it work add few importal mods for you and play while, then if all ok add more mods and play while,repat until you find mod which one make trouble

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