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[idea] breeding farm


SimpleLife

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Posted

Wondering if this is feasible, or already in the works somewhere

 

idea for a breeding farm, a cross between prison overhaul and sanguines. 

 

Slavers walk the roads, they encounter the player they enslave them. Player + follower is taken to a prison/farm, and remains captured until they give birth to X children. Clients come in over time to try and impregnate the player + follower in their cell. Once pregnant, player is moved to an area with  other pregnant women, where they are taken care of, but also service the employees of the farm.  Could also make this work for males, where they pay money to try and get a  girl pregnant, then when baby is born, is kept for a period of time, then can become a follower.

Posted

Sounds good up until you think about what is the player supposed to do at their PC while waiting for the next client to fuck them and while pregnant for long periods waiting for each child to be born.   After a while seeing your character get endlessly and pretty much mindlessly fucked gets boring.

 

Now if you changed it so the player was recruited as one of those looking for women to be enslaved and could volunteer to be bred herself between quests instead of being a full time captive it might work. 

Posted

Perhaps implementing a "fast forward"-function would be a good idea. Could be used to skip to certain intervals, with a text popping up, narrating the enslavement.

Posted

This was something I was wanting to put into SLB at some point, though I have no idea how to go about doing so... I guess the biggest problem, as mentioned above, is to avoid making things seem boring, because just a bunch of sex isn't really good for anything other than some temporary fap material. I'm sure there's a way that it could be done to make sure that everything is still interesting outside of just "sex sex sex", but I can't think of one right now, since I'm a bit preoccupied with some other ideas...

Posted

Creating a 'farm' at which women are enslaved and repeatedly raped for the purpose of impregnating them is one thing.  Having the player character be one of those slaves is quite another.  Don't misunderstand me: it can be done.  But it requires the designer of the mod to take a step away from Skyrim's 'sandbox' style of gaming and invest in an actual story with a plot and strong characters.  If all you're going to do is just going to force the player character to be a slave and get raped repeatedly until she gets pregnant and then probably raped repeatedly until she gives birth, and then lather, rinse, repeat, it's going to get dull right quick.

 

Can you imagine how utterly boring that would be while you were experiencing it?  I mean, yes, at first it would be horrifying and torturous. Getting raped is awful, and it will traumatize you.  But after the initial shock and trauma of what you were going through, after all that began to subside and this however long it took to get you pregnant plus nine months plus recovery period plus however many times they made you repeat it became your new normal?  Maybe you cried at first. If you did, all the tears are gone, now.  Can you even imagine how dull it would get?  

 

Sex is awesome when you're horny, yes. But try having it when you aren't in the mood at all.  Sometimes, yes, an attentive partner can get you there and when that happens, it's a nice surprise. But in this situation, your only real interest in the sex is in the fact that you don't want to be having it.  Maybe you have a few orgasms out of sheer physical stimulation every now and again, but they aren't satisfying.  They're even less satisfying than the orgasms you've probably had iRL but never talk about, when you weren't remotely horny, but stimulated yourself out of sheer boredom.  Maybe you, as the Dhovakin, are ashamed that your rapists could make you cum.  Maybe you know enough to know that just about anyone will cum eventually given sufficient stimulation, no matter what their mood might be, and treat it with all the utter disregard it deserves.  Either way, it is, by and large, excruciatingly dull and generally uncomfortable, and most of the time, you probably just wish they'd use more lube and hurry up and cum in you already so you can go back to whatever it is you do stuck on this breeding farm all day when you're not being raped. 

 

The character's perspective aside, there needs to be a reason for the player to want to go through this experience.  Being horny isn't going to cut it.  That shit gets boring.  It's the same problem that mods like Sanguine's Debauchery have - the 'and then what?' problem.  Okay.  You're a slaved on a breeding farm.  Now what?  You get pregnant?  Then what? I guess you either have a miscarriage or you wait nine game months (or however long you've got gestation set to) to give birth? Right.  And then what?  ... You do it again?  Or maybe you get bored and use the console commands to free your character?  Is this whole thing just one enormous big lipped alligator moment waiting to happen?  You need a story. A goal. An objective.  It needs to be fun.  And given that your character has had her agency taken away from her by her rapists, that's going to be hard.  She needs some way to get it back or it's just going to be one of those, 'well, I was able to take an interesting screenshot, but then I got bored and turned it off' sort of Skyrim experiences.

 

----------------------------

 

(And yes, you can speed up the pregnancy, sure, but then you're moving away from a part of the 'pregnant main character' narrative that can be really compelling: the fact that it's something you have to live with. It STAYS with you.  You're the Dhovakin. You are destined to save the world from Alduin. You have a grand epic quest to complete. And you're pregnant. How it happened doesn't matter as much as the fact that it did. And the entire time you're on that quest, life is growing inside you, changing your body in ways that may well make that world-saving quest impossible.  It's not good for your baby for you to be going into battle on a regular basis. Do you want to keep the baby anyways?  Do you try to find some spell or potion that will protect it as it grows inside your womb? Do you try to induce an abortion, believing it irresponsible to have a baby right now?  ... do you even have that option?  Do you just leave it to chance? Honestly, you'll probably miscarry.  If you're lucky, it will happen early enough in the pregnancy that you'll mistake it for just a particularly bad period.  If you're unlucky, you'll venture into pure body horror territory.  Is it worth it, putting yourself and your baby at risk like this?  You have to try anyways, because who else is going to do it?  There's just you.  If you stop, Alduin wins.  Sore, tired, your back aching, muscles screaming in protest, your breasts and your belly getting heavier and heavier and nothing to do but put one foot in front of the other and keep going.)

Posted

 

Creating a 'farm' at which women are enslaved and repeatedly raped for the purpose of impregnating them is one thing.  Having the player character be one of those slaves is quite another.  Don't misunderstand me: it can be done.  But it requires the designer of the mod to take a step away from Skyrim's 'sandbox' style of gaming and invest in an actual story with a plot and strong characters.  If all you're going to do is just going to force the player character to be a slave and get raped repeatedly until she gets pregnant and then probably raped repeatedly until she gives birth, and then lather, rinse, repeat, it's going to get dull right quick.

 

Can you imagine how utterly boring that would be while you were experiencing it?  I mean, yes, at first it would be horrifying and torturous. Getting raped is awful, and it will traumatize you.  But after the initial shock and trauma of what you were going through, after all that began to subside and this however long it took to get you pregnant plus nine months plus recovery period plus however many times they made you repeat it became your new normal?  Maybe you cried at first. If you did, all the tears are gone, now.  Can you even imagine how dull it would get?  

 

Sex is awesome when you're horny, yes. But try having it when you aren't in the mood at all.  Sometimes, yes, an attentive partner can get you there and when that happens, it's a nice surprise. But in this situation, your only real interest in the sex is in the fact that you don't want to be having it.  Maybe you have a few orgasms out of sheer physical stimulation every now and again, but they aren't satisfying.  They're even less satisfying than the orgasms you've probably had iRL but never talk about, when you weren't remotely horny, but stimulated yourself out of sheer boredom.  Maybe you, as the Dhovakin, are ashamed that your rapists could make you cum.  Maybe you know enough to know that just about anyone will cum eventually given sufficient stimulation, no matter what their mood might be, and treat it with all the utter disregard it deserves.  Either way, it is, by and large, excruciatingly dull and generally uncomfortable, and most of the time, you probably just wish they'd use more lube and hurry up and cum in you already so you can go back to whatever it is you do stuck on this breeding farm all day when you're not being raped. 

 

The character's perspective aside, there needs to be a reason for the player to want to go through this experience.  Being horny isn't going to cut it.  That shit gets boring.  It's the same problem that mods like Sanguine's Debauchery have - the 'and then what?' problem.  Okay.  You're a slaved on a breeding farm.  Now what?  You get pregnant?  Then what? I guess you either have a miscarriage or you wait nine game months (or however long you've got gestation set to) to give birth? Right.  And then what?  ... You do it again?  Or maybe you get bored and use the console commands to free your character?  Is this whole thing just one enormous big lipped alligator moment waiting to happen?  You need a story. A goal. An objective.  It needs to be fun.  And given that your character has had her agency taken away from her by her rapists, that's going to be hard.  She needs some way to get it back or it's just going to be one of those, 'well, I was able to take an interesting screenshot, but then I got bored and turned it off' sort of Skyrim experiences.

 

----------------------------

 

(And yes, you can speed up the pregnancy, sure, but then you're moving away from a part of the 'pregnant main character' narrative that can be really compelling: the fact that it's something you have to live with. It STAYS with you.  You're the Dhovakin. You are destined to save the world from Alduin. You have a grand epic quest to complete. And you're pregnant. How it happened doesn't matter as much as the fact that it did. And the entire time you're on that quest, life is growing inside you, changing your body in ways that may well make that world-saving quest impossible.  It's not good for your baby for you to be going into battle on a regular basis. Do you want to keep the baby anyways?  Do you try to find some spell or potion that will protect it as it grows inside your womb? Do you try to induce an abortion, believing it irresponsible to have a baby right now?  ... do you even have that option?  Do you just leave it to chance? Honestly, you'll probably miscarry.  If you're lucky, it will happen early enough in the pregnancy that you'll mistake it for just a particularly bad period.  If you're unlucky, you'll venture into pure body horror territory.  Is it worth it, putting yourself and your baby at risk like this?  You have to try anyways, because who else is going to do it?  There's just you.  If you stop, Alduin wins.  Sore, tired, your back aching, muscles screaming in protest, your breasts and your belly getting heavier and heavier and nothing to do but put one foot in front of the other and keep going.)

 

This.

 

The only part that I might side step from is the whole dragonborn destiny thing. I mean yes canonically the PC is the dragonborn with all the powerful saving the world stuff, but sometimes that narrative doesn't work very well in mods with respect to who the PC really is character wise.

Which is sort of brought up with the bit regarding the PC is pregnant...now what?

 

I had this question in my mind for a while now, but never had the opportunity to see what people think of it. Since pregnancy mods are for the most part still in its infancy (no pun!), there's really not an urgent need to address that issue at this time.

Ok so the PC is pregnant, was it consensual or victim? perhaps even an "accident". And what is the PC going to do with it? What is or should be the reaction to it? Would NPC reacts to it? Should they?

Posted

 

 

Creating a 'farm' at which women are enslaved and repeatedly raped for the purpose of impregnating them is one thing.  Having the player character be one of those slaves is quite another.  Don't misunderstand me: it can be done.  But it requires the designer of the mod to take a step away from Skyrim's 'sandbox' style of gaming and invest in an actual story with a plot and strong characters.  If all you're going to do is just going to force the player character to be a slave and get raped repeatedly until she gets pregnant and then probably raped repeatedly until she gives birth, and then lather, rinse, repeat, it's going to get dull right quick.

 

Can you imagine how utterly boring that would be while you were experiencing it?  I mean, yes, at first it would be horrifying and torturous. Getting raped is awful, and it will traumatize you.  But after the initial shock and trauma of what you were going through, after all that began to subside and this however long it took to get you pregnant plus nine months plus recovery period plus however many times they made you repeat it became your new normal?  Maybe you cried at first. If you did, all the tears are gone, now.  Can you even imagine how dull it would get?  

 

Sex is awesome when you're horny, yes. But try having it when you aren't in the mood at all.  Sometimes, yes, an attentive partner can get you there and when that happens, it's a nice surprise. But in this situation, your only real interest in the sex is in the fact that you don't want to be having it.  Maybe you have a few orgasms out of sheer physical stimulation every now and again, but they aren't satisfying.  They're even less satisfying than the orgasms you've probably had iRL but never talk about, when you weren't remotely horny, but stimulated yourself out of sheer boredom.  Maybe you, as the Dhovakin, are ashamed that your rapists could make you cum.  Maybe you know enough to know that just about anyone will cum eventually given sufficient stimulation, no matter what their mood might be, and treat it with all the utter disregard it deserves.  Either way, it is, by and large, excruciatingly dull and generally uncomfortable, and most of the time, you probably just wish they'd use more lube and hurry up and cum in you already so you can go back to whatever it is you do stuck on this breeding farm all day when you're not being raped. 

 

The character's perspective aside, there needs to be a reason for the player to want to go through this experience.  Being horny isn't going to cut it.  That shit gets boring.  It's the same problem that mods like Sanguine's Debauchery have - the 'and then what?' problem.  Okay.  You're a slaved on a breeding farm.  Now what?  You get pregnant?  Then what? I guess you either have a miscarriage or you wait nine game months (or however long you've got gestation set to) to give birth? Right.  And then what?  ... You do it again?  Or maybe you get bored and use the console commands to free your character?  Is this whole thing just one enormous big lipped alligator moment waiting to happen?  You need a story. A goal. An objective.  It needs to be fun.  And given that your character has had her agency taken away from her by her rapists, that's going to be hard.  She needs some way to get it back or it's just going to be one of those, 'well, I was able to take an interesting screenshot, but then I got bored and turned it off' sort of Skyrim experiences.

 

----------------------------

 

(And yes, you can speed up the pregnancy, sure, but then you're moving away from a part of the 'pregnant main character' narrative that can be really compelling: the fact that it's something you have to live with. It STAYS with you.  You're the Dhovakin. You are destined to save the world from Alduin. You have a grand epic quest to complete. And you're pregnant. How it happened doesn't matter as much as the fact that it did. And the entire time you're on that quest, life is growing inside you, changing your body in ways that may well make that world-saving quest impossible.  It's not good for your baby for you to be going into battle on a regular basis. Do you want to keep the baby anyways?  Do you try to find some spell or potion that will protect it as it grows inside your womb? Do you try to induce an abortion, believing it irresponsible to have a baby right now?  ... do you even have that option?  Do you just leave it to chance? Honestly, you'll probably miscarry.  If you're lucky, it will happen early enough in the pregnancy that you'll mistake it for just a particularly bad period.  If you're unlucky, you'll venture into pure body horror territory.  Is it worth it, putting yourself and your baby at risk like this?  You have to try anyways, because who else is going to do it?  There's just you.  If you stop, Alduin wins.  Sore, tired, your back aching, muscles screaming in protest, your breasts and your belly getting heavier and heavier and nothing to do but put one foot in front of the other and keep going.)

 

 

What I said except with a lot more detail.

Posted

 

 

I had this question in my mind for a while now, but never had the opportunity to see what people think of it. Since pregnancy mods are for the most part still in its infancy (no pun!), there's really not an urgent need to address that issue at this time.

Ok so the PC is pregnant, was it consensual or victim? perhaps even an "accident". And what is the PC going to do with it? What is or should be the reaction to it? Would NPC reacts to it? Should they?

 

 

NPCs probably should react to it. Not every NPC, perhaps, but many of them. Especially as the pregnancy gets more visible, and especially if you continue to put yourself in danger.  There are a lot of social pressures put on pregnant women.  It gets really, really weird even without living in a Skyrim style fantasy world.  NPCs should, at the very least, notice.  Maybe it's just eyes that flicker down to your belly once or twice in the course of a conversation.  Maybe they ask you how far along you are.  A few might whisper about you where they think you can't hear them.  Depending on where you are, one or two might ask you why you're on the road in your condition, or, if they're really rude and inappropriate and patriarchal, why your husband is letting you run around fighting bandits (or dragons, or whatever) in your condition.  That question is a trap, of course, and while it may be motivated out of a concern for your health and the health of your child, it's also a way to assert authority over you.  

 

It's a complex social situation. In some ways, the biological situation is going to be way easier to deal with than the social one.  Yes, pregnancy is damned inconvenient, but 'pregnant' is not the same thing as 'incapacitated.'  Plenty of women manage to maintain normal levels of activity right up until they go into labor, and go right back to normal activity a few days later.  Lacking exceptional circumstances and health complications that would make it well and truly incapacitating, you just deal with it and keep going.

 

As for the 'now what?' regarding pregnancy in game, it's difficult to say.  You want the game to acknowledge the fact that you are now a mother, but you don't really want the game to become 'Skyrim motherhood stimulator.' I figure there should be a couple of options.  All of these assume you carry the pregnancy to term.

 

Option 1: Give up the child for adoption.  Yes, this does mean that your son or daughter ends up at Honorhall Orphanage, possibly under the tender care of Grelod the Kind.  

 

Option 2: Retire from adventuring and be a full time mother to your child. This would be a nonstandard game over, most likely, perhaps giving an epilogue in which you get maybe a couple scenes raising the child, looking forward to the future, etc. 

 

Option 3: Have your spouse retire to be a full time parent to your child.  If you want your spouse to be able to continue to be your adventuring companion, consider hiring a nanny. The child becomes an NPC that you can interact with whenever you are home, and possibly who slowly grows over time.

 

Option 4: Try to make a go of things as an adventurer with an infant.  This is going to be the most difficult for your character, and, for the player, probably the least rewarding.  And if you thought adventuring while heavily pregnant got you weird looks, try exploring forbidden crypts and fighting bandits with an infant in your arms (perhaps with a backpack mounted carrier).  Trying to sneak through a Draugr crypt?  Better hope your kid doesn't wake up and start crying.  This is probably the least workable option, and the most likely to result in your death or the death of your child.

 

Regardless, all and any of these options would drastically benefit from actual story.  Not just 'open sandbox,' but specific narrative, which, unfortunately, is where Skyrim appears at its weakest.

Posted

pills for rapid birth?

 

pregnancy perk system?

 

some spell that adds a semi-perm perk that speeds pregnancy?

 

Pragnent Strength 0/5 Increases your melee attack by 20% per point.

Morning Sickness 0/3 Grants access to projectile vomit spell, Morning Sickness and increases strength by 10% each point.

 

Just what comes to mind when I think 'pregnancy perk system'... O.o

Posted

I tried making a quest mod with Estrus Chaurus where after the PC was impregnated, this guy - http://elderscrolls.wikia.com/wiki/Sild_the_Warlock would send bounty hunters out to capture the dragonborn, I wanted to have him do 'experiments' whilst they were strapped into various ZAZ objects, with you being taken down and used by his assistant during the night, eventually collecting the eggs (could never get him to pick the things up!). Eventually I wanted to include another quest where Sild would offer freedom in exchange for a live chaurus, he'd send the dragonborn off with a special collar with a timed 'kill' mechanism that'd trigger after a few days. Once you brought the bug back, turns out he'd never intended to free you and instead planned to use it to repeatedly breed you for chaurus eggs and milk, I hoped to achieve that with fade to blacks and text to fill in the 3 or so days it takes for chaurus eggs to ripen. End game was to have the PC either convince the assistant to free them with a speech check or escape in between breedings, or if bred enough times, have the Companions storm in and kill Sild.

All that said, with my practically non-existent modding ability (thank god for online tutorials) I never got beyond the initial capture/bondage scenario and I lost that when I got rid of my laptop, still its definately an idea I thought would make an interesting, relatively quick and self contained quest mod.

Posted

brillant idea! i wish to see something like that! there is a minigame called "breeding season" i find this mod a bit similar and also - you meybe will find some inspiration there. catch a link -> http://breedingseasongame.blogspot.com/ <-

i wish for mod that add such "farm" and allows player to meet our animals with slaves and/or with dragonborn :) 

 

Posted

Creating a 'farm' at which women are enslaved and repeatedly raped for the purpose of impregnating them is one thing.  Having the player character be one of those slaves is quite another.  Don't misunderstand me: it can be done.  But it requires the designer of the mod to take a step away from Skyrim's 'sandbox' style of gaming and invest in an actual story with a plot and strong characters.  If all you're going to do is just going to force the player character to be a slave and get raped repeatedly until she gets pregnant and then probably raped repeatedly until she gives birth, and then lather, rinse, repeat, it's going to get dull right quick.

It's a paradox all slavery/BDSM mods have to contend with - losing control over one's actions (or seeing someone deprived of that control, for dominant ones) is what makes the scenario attractive in the first place, but being deprived of control over your character in a video game for any significant stretch of time takes all the fun away from it.

 

The breeder slave scenario seems particularly difficult to implement in such a way that'd make people invested, as it's literally "be a slave who gets raped for a while, then does nothing for quite a long time". There's no logical reason to let a slave roam anywhere, the slave cannot be punished too severely for risk of losing the baby, same thing with rape once it's certain the slave is pregnant...

Posted

 

It's a paradox all slavery/BDSM mods have to contend with - losing control over one's actions (or seeing someone deprived of that control, for dominant ones) is what makes the scenario attractive in the first place, but being deprived of control over your character in a video game for any significant stretch of time takes all the fun away from it.

 

 

 

The breeder slave scenario seems particularly difficult to implement in such a way that'd make people invested, as it's literally "be a slave who gets raped for a while, then does nothing for quite a long time". There's no logical reason to let a slave roam anywhere, the slave cannot be punished too severely for risk of losing the baby, same thing with rape once it's certain the slave is pregnant...

 

 

The easy way to implement the player character being subjected to this would be as a 'bad end.'  

 

Scenario: You find out about these slavers who are treating women like cattle.  So you investigate, and you track down the people behind this farm and you confront them.  If you win, the people behind this travesty are dead.  

 

You now have some choices to make: are you a a monster who thought it was a fantastic idea and whose only objection was that she wasn't in charge of it?  If yes, well, now you are, and you've got a breeding farm to run which will generate revenue for you on a weekly basis (and which you could probably upgrade in order to make more efficient and more profitable).  

 

Are you more the hero type?  You free the slaves and help them return to their lives. This could be complicated and difficult, depending on how long they've been at the breeding farm, but it's still the right thing to do.  You're helping these women reclaim their dignity as humans or as mer or as one of the beast races, and you've done an undeniably good thing.  There's probably more to the conspiracy, too.  Do you go after the suppliers?  The clients?  You can. What if one of the biggest clients is someone dangerous, powerful, and influential, and killing them would get you into huge trouble?  Do you kill them anyways? Some of the women will want the people who sold them to the farm tracked down and punished, too. 

 

Or maybe you free the slaves but don't help them in any way after that.  Or maybe you decide that the hell they've been through has utterly destroyed them all, and the only mercy you can give them is a swift death (just try to pretend you don't hear any of them begging for mercy).  Or maybe you think they'd make good sacrifices to your unholy daedric masters, or that you could quite easily turn this into a self-sustaining community of blood donors who live to feed your vampiric thirst. Or whatever.

 

If you lose, the people who run the farm have what they see as a far more appropriate fate in store for you than simply killing you.  You are sent to the breeding farm.  Important note: the moment you lose, saving is disabled.  We get a few scenes at the breeding farm, and it generally fast-forwards to the next one when the first one ends, and with plenty of descriptive text boxes to give you greater detail on what's happening to you.  We see your arrival, the measures they take to ensure you can't escape.  Maybe they break your legs and use magic to heal them, but intentionally let them heal wrong so you can never walk again, but must crawl on all fours instead. Maybe they just amputate your legs entirely, using restoration magic to ensure you don't die of shock or blood loss. If you're the Dragonborn, they either cut out your tongue or destroy your voice box so you can never shout again.  You see some of your training, and it's horrific. Then you get bred.  Probably there's a brutal rape scene followed by a scene of you nine months pregnant lying in a pile of hay, utterly destroyed.  Maybe use the radiant quest system to have the person who rapes you be one of your actual in-game enemies.  Maybe have other in-game enemies come to jeer at you because they're assholes.  Whatever.  The point is, it conveys the utter hell your life has become, and maybe gives a little epilogue text box about your husband or wife spending years looking for you but never finding you and ultimately giving up the search before it gives you a game over screen and you have to reload. 

Posted

Not many mod uses the "cut scene" style of story telling in Skyrim. So far I have only seen Dark Investigation does it. But of course these things are probably only interesting a few times.

Posted

 

 The point is, it conveys the utter hell your life has become, and maybe gives a little epilogue text box about your husband or wife spending years looking for you but never finding you and ultimately giving up the search before it gives you a game over screen and you have to reload. 

 

 

The only downside of course is that many people don't like game-overs, some people do and that would be fine.  Possibly the counter to a game-over, you could use brainwashing/reconditioning/etc to remold the player.   Even toss in self made arguments via the dialog system, letting the player control the "down the slippery path" so to speak.  And from there, you can add an additional quest system, etc.

Posted

 

The only downside of course is that many people don't like game-overs, some people do and that would be fine.  Possibly the counter to a game-over, you could use brainwashing/reconditioning/etc to remold the player.   Even toss in self made arguments via the dialog system, letting the player control the "down the slippery path" so to speak.  And from there, you can add an additional quest system, etc.

 

 

What slippery path?  They aren't trying to corrupt you.  They don't need to remold you: you're already exactly what they need: a fertile womb which inconveniently has a person attached to it. (Yeah. Someone willing to do that to women is going to necessarily be monstrous in how they view women.)

 

I guess they could go for a mind-break, too, if they really want to be vicious, and try to destroy you as a person without actually killing you, but that's not going to lead to further adventures.  If their intent was to break you down and remold you into a tool for some other purpose (perhaps so you could use your power to serve them), then why put you in the breeding farm in the first place?  Depending on how long you've been there, how many times you've given birth, and what the conditions are like (and if they even allow you to exercise), even if they succeed in brainwashing you, it could take months and months of training before you're in anything approaching usable fighting shape again.  And it's inefficient, besides: in the time it takes for them to force you to give birth a few times, then for them to break you, brainwash you, and then get you retrained and back in fighting shape, they could probably train a hundred of their own wizards, fighters, assassins, or what have you.

Posted

Well i think this as an idea for a pluggin of Death Alternative mod, like if u get captured, and mede into a breeding as the ideas above there will be a point of no return for ur toon and she is lost, then the create a new character opensup and a copy of ur toon is left in the breeding place, like a cage and alike, the time gets speed up and if u go with ur toon as the new character to the breeding place u can see ur toon enslaved and pregnant with some offsprings of waever impregnates her around, u cant talk tp her because she is lost, if u get into there u have to try to get free or u will loose again, kind of a bad end, the excuse to this can be that as when u reach high hrotgar u listen to the monks and they say that ure the fist dragonborn reaching the place, so, is open to exist more than one. It could be an addont to sd or another mod, dunno, i like the breeding idea, but i like more the fact of find ur toon enslaved and put to breed and continue the game ahead.

Posted

 

Well i think this as an idea for a pluggin of Death Alternative mod, like if u get captured, and mede into a breeding as the ideas above there will be a point of no return for ur toon and she is lost, then the create a new character opensup and a copy of ur toon is left in the breeding place, like a cage and alike, the time gets speed up and if u go with ur toon as the new character to the breeding place u can see ur toon enslaved and pregnant with some offsprings of waever impregnates her around, u cant talk tp her because she is lost, if u get into there u have to try to get free or u will loose again, kind of a bad end, the excuse to this can be that as when u reach high hrotgar u listen to the monks and they say that ure the fist dragonborn reaching the place, so, is open to exist more than one. It could be an addont to sd or another mod, dunno, i like the breeding idea, but i like more the fact of find ur toon enslaved and put to breed and continue the game ahead.

 

Ok random similar idea time again, I don't even know if it is possible or how to work it into the story/lore what have you.

 

I remember Oblivion had something similar to this:

Basically it is kind of like a corpse run mechanic. When the PC die a corpse is in place (probably a copy) and then the PC is respawn in another area, and can go back to pick up gear and items from the corpse (might be subject to timer, don't know). Or can just decide to leave it and move on.

 

So I guess in this case you can have the PC to be subject to whatever bad end scenario, then create a copy who will continue to be in that location, but respawn the original in a safe area or what have you.

Posted

Yea is wa i thought, the "new" dragonborn receives the knowledge and, because we will follow the same time line, the quests can be leaved as they are, becuz the dragonborn after loose her sanity and will to fight, transfer her experience to the "others" dragonborns, something like Highlander, just saying

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