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Sexy Robes and Hats


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Posted
View File

ptwPfuG.jpg

 

Description

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This mod replaces the boring robes for females to a more sexy look.

most of the robes have good compatibility with different oblivion textures, so I recommend people who have experience with nifscope to mix and match.

 

This mod works like any other but I have added a bunch of modders resources as well for changing textures in nifscope.

 

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Requirements

apachii's wigs (just the textures)

http://www.nexusmods.com/oblivion/mods/40774/?

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Changelog

 

18/04/14 - added 4 new hats

18/04/14 - added 2 more outfits and some tweaked ones

18/04/14 - fixed issues with missing meshes

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  • Submitter
  • Submitted
    04/03/2014
  • Category
  • Requires
    http://www.nexusmods.com/oblivion/mods/40774/?

 

Posted

Are those robes designed for DMRA body? When I view them in nifscope the robes kinda look like DMRA but I am not sure.

Posted

Are those robes designed for DMRA body? When I view them in nifscope the robes kinda look like DMRA but I am not sure.

 

its the DMGUTS, for some reson I decided to just stick to that body for the time being.

Later I plan to convert it more different body types .

 

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I will add missing hats and maybe a new outfit this weekend when if I got the time.

The download page will get an update with better description and so on.

Posted

They are sweet, and I love the wig-hat combo :D thank you so much for these!

 

they are a bit limited at the moment but I plan to have different wigs for the hats.

Reason why I did this is because of the crappy engine oblivion uses I cant add the hat and hair with with vertex colors (the hair color in race menu).

 

I can however give the hats a different slot like amulet or ring.

that way you can use the hat with your characters hair but then again it can clip though and so on.

Posted

 

They are sweet, and I love the wig-hat combo :D thank you so much for these!

 

they are a bit limited at the moment but I plan to have different wigs for the hats.

Reason why I did this is because of the crappy engine oblivion uses I cant add the hat and hair with with vertex colors (the hair color in race menu).

 

I can however give the hats a different slot like amulet or ring.

that way you can use the hat with your characters hair but then again it can clip though and so on.

 

 

Yeah, I think your approach is waaay better!

Posted

A robe for every mood!

Good work Ploms.

 

 

 

Seeing minor issue in some leggings at top hem. verts crossing left/right thighs.

post-33301-0-31700500-1396631598_thumb.jpg

 

 

 

Mem

Posted

Outfits look great I have only checked out the one so far as I haven't downloaded the apachii's wigs for the textures yet. DMGUTS is fine for the body you only need to convert them to other bodies if you want to since many will be able to do that easily themselves with Gerra6's clothing converter if they want a different body type. That would save on extra work of having to make other conversions unless you want to do them.

 

Forgot to check body gloss and ignore the hands the body is set up for the TGND body. post-25667-0-51911800-1396631626_thumb.jpg TGND body post-25667-0-19432900-1396631695_thumb.jpg.

 

 

Posted

@mem4ob4

It seems to be a common error for me regarding those thighs.

gonna get that fixed next version.

 

@myuhinny

Thanks for the tip

 

I want to make the hats look more natural. I didn't spend much time making them

Here is what im going for, adding more curves to make it look more used.

 

 

7jJtb85.jpg

 

Posted

Outfits look great I have only checked out the one so far as I haven't downloaded the apachii's wigs for the textures yet. DMGUTS is fine for the body you only need to convert them to other bodies if you want to since many will be able to do that easily themselves with Gerra6's clothing converter if they want a different body type. That would save on extra work of having to make other conversions unless you want to do them.

 

Forgot to check body gloss and ignore the hands the body is set up for the TGND body. attachicon.gif2014-04-04_00007.jpg TGND body attachicon.gif2014-04-04_00006.jpg.

 

I've tried using the tool to convert them to Light Guts but there is a lot of clipping in the converted mesh :<

Posted

@mem4ob4

It seems to be a common error for me regarding those thighs.

gonna get that fixed next version.

 

@myuhinny

Thanks for the tip

 

I want to make the hats look more natural. I didn't spend much time making them

Here is what im going for, adding more curves to make it look more used.

 

 

7jJtb85.jpg

 

 

It looks great! it has a lot more personality that way. Reminds me of this

 

FIG-MOE-8059.jpg

 

Posted

@Nightwynd

 

I used Gerra6's DRMA template which has a fixed uv which was causing the center of DRMA chest areas to get a weird spot. I also use his TGND one as well when converting DRMA. There was minor clipping on the side of the chest since the DRMA template is a little different on the sides but I just use nifskope and right click the outfit go to transform - scale vertices. You will get 3 lines X Y and Z with the number 1.0000 Do not mess with Z or the 1 changing 1 to 2 or higher will make your player the new stuff puff marshmallow girl. The first 0 after the . does the most tuning and it decreases with each 0. X expands the outfit left and right Y expands them front and back. I usually pick the 2nd 0 after the . and I usually start small like maybe put a 1 or 2 and keep doing it till it's gone and I don't save till I have looked at it and decide that it is good. Play around with them a bit to get the hang of it.

Posted

I think that by template you mean the lattice? if so I've done a bunch of my own from the bodies and I noticed the DMRA bug when trying to convert from DMRA to EBE.

 

My problem isn't the chest, however, but rather the legs, arms and cape. Since I attempted to convert them to lightguts all the areas that become more muscular clip through. The only option is to add padding, but the mesh looks pretty weird. Normally I would have fixed the clipping with Blender, but since that damn windows update I cannot open it anymore :<

Posted

before I go to bed here's what the hat design looks like.

messed up a bit on the textures but whatever

 

bt62z9R.jpg

8YugTcy.jpg

 

 

Posted

Outfits look great I have only checked out the one so far as I haven't downloaded the apachii's wigs for the textures yet. DMGUTS is fine for the body you only need to convert them to other bodies if you want to since many will be able to do that easily themselves with Gerra6's clothing converter if they want a different body type. That would save on extra work of having to make other conversions unless you want to do them.

 

Forgot to check body gloss and ignore the hands the body is set up for the TGND body. attachicon.gif2014-04-04_00007.jpg TGND body attachicon.gif2014-04-04_00006.jpg.

 

Where can I get those tattoos?

Posted
@Nepro

 

It can be found here. http://bbs.3dmgame.com/forum.php?mod=viewthread&tid=3400064 You will need google translate. The download is under the *Finally download address, which is described in detail!* There are some other places that it is at as well I just can't think of them atm. Maybe here. http://mods.tesfans.org/forum-10-12?prune_day=100&sort_by=Z-A&sort_key=last_post&topicfilter=all I can't remember but I don't think there was any textures for the hands I found hand textures from a different EVY mod that I took and used and the ears don't have a file either.

Posted

Is there a version of the hats that does not come with a hair re-placer?

I kind of like my girls with the hair styles they currently have. Or is that something I should look at removing myself in nifscope?

 

Other wise I do love the elves I have running around the castle in such skimpy clothing.

Posted

@mizu78

 

going to make a alternative esp for that but I cant guarantee anything when it comes to issues like clipping.

the hat will take the amulet or ring slot and the mod is mainly for just taking pictures.

blame bethesda for the crappy engine

Posted

will upload a new version on monday or thursday if I get some problems.

It will have about four new hat designs, a new outfit and fix a few errors with the existing robes.

 

in the meantime here is something completely different :3

 

ICbvEXI.jpg

 

Posted

Perhaps you can add the hands as equipment if you got permission of the autor.

 

Also how about the shoes, you have something in mind?

Posted

@Allyster

shoes have to come a bit later.

in total I think I'll end up with eight different mage outifts and aotund five hat designs.

 

I will see what I can do afterwards.

The shoes kinda bothers me as well.

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