pclp2014 Posted March 28, 2014 Posted March 28, 2014 File Name: Not more available File Submitter: pclp2014 File Submitted: 28 Mar 2014 File Category: Armor & Clothing Requires: TBBP Skeleton, UNP/SeveNBase Body textures Not more available Click here to download this file
pclp2014 Posted March 28, 2014 Author Posted March 28, 2014 Sorry for the first Upoad. The Textures folder was wrong.
pclp2014 Posted March 28, 2014 Author Posted March 28, 2014 I am using Unpb and I noticed on the short top that there is a very small neck gap but the longer one works fine; btw awesome work. Yes the top and the belt under the breast are still not quite right. I'll try to fix that. It annoys me this, too.
pclp2014 Posted March 28, 2014 Author Posted March 28, 2014 I am using Unpb and I noticed on the short top that there is a very small neck gap but the longer one works fine; btw awesome work. Yes the top and the belt under the breast are still not quite right. I'll try to fix that. It annoys me this, too. Awesome hope you don't have to much trouble fixing it can't wait til the next update Do you have a screenshot of it?
Guest Posted March 28, 2014 Posted March 28, 2014 I'll screenshot one moment. http://s1108.photobucket.com/user/aareyn2/media/Skyrim/TESV2014-03-2814-25-06-24.jpg.html
pclp2014 Posted March 29, 2014 Author Posted March 29, 2014 I am using Unpb and I noticed on the short top that there is a very small neck gap but the longer one works fine; btw awesome work. Patch uploadet, i hope it works
pclp2014 Posted March 29, 2014 Author Posted March 29, 2014 I am using Unpb and I noticed on the short top that there is a very small neck gap but the longer one works fine; btw awesome work. Patch uploadet, i hope it works Results- http://i1108.photobucket.com/albums/h412/aareyn2/Skyrim/TESV2014-03-2904-25-17-62.png~original with the patch the neck is fixed but as you can see at weight 100 the clipping isn't noticeable at all really but at 0.65 - 0.99 its very noticeable with unpb; I also saw that with the non patch version the weight slider only worked on the neck and fixed the issue at weight 100. I hope this was now the last patch. The upload takes 10 times longer than editing the meshes - 64Kb
dcp7010 Posted March 29, 2014 Posted March 29, 2014 Great ! an armor with *belly* other than CBBE Thank you very much!
pclp2014 Posted March 29, 2014 Author Posted March 29, 2014 Great ! an armor with *belly* other than CBBE Thank you very much! If already TBBP, then properly
redlantern Posted March 30, 2014 Posted March 30, 2014 in what oder to i install the files? i see the armor mod and two patches, i installed mod, then patch 1 then 2 and i have a missing texture on what i think is a wristband on the right arm
BringtheNoise Posted March 30, 2014 Posted March 30, 2014 Any chance of a Body Slide set out of this... or maybe permission to do a set for this????
pclp2014 Posted March 30, 2014 Author Posted March 30, 2014 Any chance of a Body Slide set out of this... or maybe permission to do a set for this???? Body Slide Request.jpg I have also matched meshes only with Outfit Studio. With the creating slider sets I have not yet employed. If you want, you can do it. BodySlide user would certainly be pleased.
pclp2014 Posted March 30, 2014 Author Posted March 30, 2014 in what oder to i install the files? i see the armor mod and two patches, i installed mod, then patch 1 then 2 and i have a missing texture on what i think is a wristband on the right arm I will check the texture. With regard to the files. I will fully upload the mod as v2 - after texture check. Then you only need a download. I have not been doing it because my internet connection has only 64k upload speed. 30-40 minutes for 8 MB
BringtheNoise Posted March 30, 2014 Posted March 30, 2014 Cool... I have it mostly done... oh and the item on the right wrist is not giving a texture in game (looks like a wrist band or something). It's in both Cuirass and Cuirass1 (0 and 1 sets). I've also noticed the subtle bounce effect of TBBP not matching the harsh bounce of HDT 1.3. I may go back to TBBP for my builds cause proper jiggle is good, stupid jiggle not so much... And I went with an install set of 1, the 1.1, and finally 1.2 (1.1 had the cuirasses and tanto, while 1.2 had just the cuirasses) but "trwristband.dds" is in the texture folder??? I'll reinstall tomorrow and start from scratch...
BringtheNoise Posted March 30, 2014 Posted March 30, 2014 Found the problem with the wrist band but I'm not sure if fixing it in OS will fix it in for 7base users. The problem is not in the cuirass (as I thought it was) Its is actually in the glove. Mesh = "NPC L UpperArm [LUar]" it is located in both glove_0.nif and glove_1.nif. The texture path is currently set todiffuse = textures\variousitemsoe\troutfit\trwristband.ddsnormal = textures\variousitemsoe\troutfit\trwristband_n.ddsIf you can change those todiffuse = textures\7BaseBombshellTBBP\Tomb Raider\trwristband.ddsnormal = textures\7BaseBombshellTBBP\Tomb Raider\trwristband_n.ddsThen it will show up correctly in game. I'll go ahead and set them in the Body Slide 2 set I'm working on and will attach it to this thread later today. Edit - Its a no go with the gloves in OS without moving the hands and hoping they line up correctly in game. Attached is what it looks like in OS. Now If I understood nifscope better I could probably fix it there... but I looked and couldn't find the area to set the texture data path? I'll google that in a little bit... Edit Edit... Found it in nifscope. Bloody hell that thing is a PITA to change the texture location data in. I'm still not sure what the hell will happen to the items in game if I change them in nif scope, well I guess I'll know shortly. Edit Edit Edit.... To many f'n edits... Gloves work with the change in nifscope pointing to the correct texture for the wristband. I don't think I'll need to change the gloves in OS just the Cuirass, cuirass1, boots, tanto (to keep it on the hip), and the spare mag's... Thinking about it, is there any way to increase the poly count for the shirt? More vertices in the breast area would allow for a curvier look with large breasts (noticed in the 7base version run'n it in game that it's kinda blocky at certain angles).
pclp2014 Posted March 30, 2014 Author Posted March 30, 2014 Found the problem with the wrist band but I'm not sure if fixing it in OS will fix it in for 7base users. The problem is not in the cuirass (as I thought it was) Its is actually in the glove. Mesh = "NPC L UpperArm [LUar]" it is located in both glove_0.nif and glove_1.nif. The texture path is currently set to diffuse = textures\variousitemsoe\troutfit\trwristband.dds normal = textures\variousitemsoe\troutfit\trwristband_n.dds If you can change those to diffuse = textures\7BaseBombshellTBBP\Tomb Raider\trwristband.dds normal = textures\7BaseBombshellTBBP\Tomb Raider\trwristband_n.dds Then it will show up correctly in game. I'll go ahead and set them in the Body Slide 2 set I'm working on and will attach it to this thread later today. Edit - Its a no go with the gloves in OS without moving the hands and hoping they line up correctly in game. Attached is what it looks like in OS. Gloves as shown in Outfit Studio.png Now If I understood nifscope better I could probably fix it there... but I looked and couldn't find the area to set the texture data path? I'll google that in a little bit... Edit Edit... Found it in nifscope. Bloody hell that thing is a PITA to change the texture location data in. I'm still not sure what the hell will happen to the items in game if I change them in nif scope, well I guess I'll know shortly. Edit Edit Edit.... To many f'n edits... Gloves work with the change in nifscope pointing to the correct texture for the wristband. I don't think I'll need to change the gloves in OS just the Cuirass, cuirass1, boots, tanto (to keep it on the hip), and the spare mag's... Thinking about it, is there any way to increase the poly count for the shirt? More vertices in the breast area would allow for a curvier look with large breasts (noticed in the 7base version run'n it in game that it's kinda blocky at certain angles). v2 is allready uploaded. Do you have download?
BringtheNoise Posted March 30, 2014 Posted March 30, 2014 TBBP body slide set... BodySlide presets for CLP2011's Tomb Raider Like Set.rar
E_Nigma Posted March 31, 2014 Posted March 31, 2014 So, wierd bug I can't wear the armor, my mannequins and companions can though
pclp2014 Posted March 31, 2014 Author Posted March 31, 2014 So, wierd bug I can't wear the armor, my mannequins and companions can though Kajiit, Argonian or wrong skeleton? Edit: Added a Esp for Argonian and Kajiit
E_Nigma Posted March 31, 2014 Posted March 31, 2014 So, wierd bug I can't wear the armor, my mannequins and companions can though Kajiit, Argonian or wrong skeleton? Edit: Added a Esp for Argonian and Kajiit Cimmerian actually, essentially the same thing as a Nord I have the right skeleton
pclp2014 Posted March 31, 2014 Author Posted March 31, 2014 So, wierd bug I can't wear the armor, my mannequins and companions can though Kajiit, Argonian or wrong skeleton? Edit: Added a Esp for Argonian and Kajiit Cimmerian actually, essentially the same thing as a Nord I have the right skeleton Cimmerian race perhaps has its own skeleton. Generally this skeleton is recommended: http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/
pclp2014 Posted April 1, 2014 Author Posted April 1, 2014 TBBP body slide set... BodySlide presets for CLP2011's Tomb Raider Like Set.rar Looks good. Maybe you should also upload to download!? So it will find no one.
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