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hestial

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Posted

Hallo,

After fight against hundred of enemies, dragons, bosses and clearing almost all dungeons and castles of the north of Tamriel, helping in the civil war, sending people to Sovngarde and becoming champion of Daedra princes the only thing that I can do is travel around Skyrim and waiting to be attacked by a bandit and defeat her and rape her.

Well, what I want to say is if there's a way to inject more fun in the game, I mean, like a mod with another long quest line or another story when you aren't the Dragonborn, something like that.

Posted

There's a few mods that adds new lands with new quests such as Falskaar, Skywind. I'm not too keen on any that adds additional quest, but those are some interesting ones.

Posted

I addition to Falskaar

http://www.nexusmods.com/skyrim/mods/37994/?

also visit Elswyr. I promise it is fun.

http://www.nexusmods.com/skyrim/mods/9782/?

 

and try Wyrmstooth

http://www.nexusmods.com/skyrim/mods/25704/?

 

You can also try a more immersive playthrough with

Wet and cold

http://www.nexusmods.com/skyrim/mods/27563/?

Frostfall

http://www.nexusmods.com/skyrim/mods/11163/?

Realistic needs

http://www.nexusmods.com/skyrim/mods/26228/?

with creature AI packs

http://www.nexusmods.com/skyrim/mods/40491/?

creature packs

http://www.nexusmods.com/skyrim/mods/24913/?

http://www.nexusmods.com/skyrim/mods/35631/?

Deadly Dragons

http://www.nexusmods.com/skyrim/mods/3829/?

maybe even Ultimate Combat.

http://www.nexusmods.com/skyrim/mods/36006/?

 

or this:

http://www.nexusmods.com/skyrim/mods/30212/?

if you're into achievements.

 

There are any werewolf and vampire lord overhauls if you like that sort of thing.

The possibilities are endless.

 

 

Or you can do the most exciting thing of all:

Visit the night mother and take a contract. Complete it, and report back....

And guess what... you get ANOTHER contract. And then another, and another and another....

Generic, random and complete unmemorable with no addition to gameplay value.

 

Can you think of anything more ingenious?

Posted

Wyrmstooth. I tried others but this is probably the most stable and adventure-filled (except for the odd script errors involving the deployable bear traps and the wisp collection).

Posted

Wyrmstooth. I tried others but this is probably the most stable and adventure-filled (except for the odd script errors involving the deployable bear traps and the wisp collection).

 

 

Of course you have a problem with bear traps in general. Do not let your personal prejudice influence your opinion.

Posted

Wyrmsthoot, Falskaar, Maids 2:Deception, Moonpath to ellswyr.

I've played these and would recommend them. Falskaar is the least impressive of those in my opinion, although it's not bad by any means. Wyrmstooth and Maids were the best, but I'd suggest playing Maids then when you're done removing it and reverting to a save from before adding it. It's very, very script intensive and could cause issues down the road, but it's worth playing it out.

 

Undeath is a long, arduous journey to lichdom. Pretty cool, though.

 

Dragon Break episodes 1 and 2 are definitely worth playing through. Good stuff!

Posted

The script problems in Wyrmstooth are the least problematic compared to other add-on worlds.

 

 

Wyrmstooth. I tried others but this is probably the most stable and adventure-filled (except for the odd script errors involving the deployable bear traps and the wisp collection).

 

 

Of course you have a problem with bear traps in general. Do not let your personal prejudice influence your opinion.

 

 

An opinion can still be given color, bias, favor, and prejudice. 

 

I am a nondenominational Skyrim player, and the only prejudice I have against is any form of dictatorship.

Posted

or this:

http://www.nexusmods.com/skyrim/mods/30212/?

if you're into achievements.

 

There are any werewolf and vampire lord overhauls if you like that sort of thing.

The possibilities are endless.

 

 

Or you can do the most exciting thing of all:

Visit the night mother and take a contract. Complete it, and report back....

And guess what... you get ANOTHER contract. And then another, and another and another....

Generic, random and complete unmemorable with no addition to gameplay value.

 

Can you think of anything more ingenious?

 

Just downloaded the achievement one looks pretty cool and it even has stuff to aim for on a fresh char (like killing a dragon before lvl 5 which could be quite challenging with a combat enhancement mod installed) which might be interesting on a fresh playthrough

 

Posted

do a play-through with difficulty set to legendary and add High Level Enemies, Duel or Deadly Combat, Enhanced Mighty Dragons 5+, Revenge of the Enemies, Enhanced Enemy AI, a couple of Ace Combat modules for greater difficulty and effect, Duel Wield Parrying, Smart Cast.... Totally different experience when you're the one not doing the raping, and when you are raped and all your gear is stolen, and left for dead, [submit/Defeat] you risk dying of cold [frostfall].

 

... simple rule, one or two unprotected hits means death or submission. Once you realize the dangers you'll spend a lot more time learning new strategy. And often retreat to choose a different strategy for the battle ahead. Hint, don't start dragon quest right away, battles with dragons will be epic and seldom, sometimes taking over to an hour to win. Set all followers to 'non-essential', but gear them up, and make certain you have support for big battles ahead. You may want to add lots of 'follower' mods. I had to make my own pair of 'dragon killer' followers and they still die lots. Death is inevitable.

 

.. and no cheating ;)

Posted

Thanks for the suggestions, I'll start to play all of them, Falskaar and Wyrmstooth looks really nice, and I'll say what crusher says, start a new game with legendary and enhanced difficult mods.

The achievements mod and the jarl mod sounds cool too, I'll try them after Falskaar and Wyrmstooth.

And about the idea of a mod where you are not the dragonborn, is there a mod like that? If not it would be a cool idea for a mod.

 

Posted

I saw one a while back where the Alduin questline was disabled so you'd never be the dragonborn. I would think that the dragons would also be disabled then so it might kinda' suck if you want a tough playthrough.

Posted

do a play-through with difficulty set to legendary and add High Level Enemies, Duel or Deadly Combat, Enhanced Mighty Dragons 5+, Revenge of the Enemies, Enhanced Enemy AI, a couple of Ace Combat modules for greater difficulty and effect, Duel Wield Parrying, Smart Cast.... Totally different experience when you're the one not doing the raping, and when you are raped and all your gear is stolen, and left for dead, [submit/Defeat] you risk dying of cold [frostfall].

 

... simple rule, one or two unprotected hits means death or submission. Once you realize the dangers you'll spend a lot more time learning new strategy. And often retreat to choose a different strategy for the battle ahead. Hint, don't start dragon quest right away, battles with dragons will be epic and seldom, sometimes taking over to an hour to win. Set all followers to 'non-essential', but gear them up, and make certain you have support for big battles ahead. You may want to add lots of 'follower' mods. I had to make my own pair of 'dragon killer' followers and they still die lots. Death is inevitable.

 

.. and no cheating ;)

  

 

Dont forget something like ASIS (not 100% familiar with the mods ya listed, does one do similar?) and set it for 3-5 additional mobs per spawn.

 

Last Jan, i did a Master diff play thru with no armor at perma level 1 (never opened the skills menu at all) with ASIS set to that and it was killer, that was the only play thru where i've used a follower.

Posted

The script problems in Wyrmstooth are the least problematic compared to other add-on worlds.

 

 

Wyrmstooth. I tried others but this is probably the most stable and adventure-filled (except for the odd script errors involving the deployable bear traps and the wisp collection).

 

 

Of course you have a problem with bear traps in general. Do not let your personal prejudice influence your opinion.

 

 

An opinion can still be given color, bias, favor, and prejudice. 

 

I am a nondenominational Skyrim player, and the only prejudice I have against is any form of dictatorship.

 

Off topic, and I hate doing this.

My comment was in relation to your avatar being a bear.

I meant no offense.

Posted

I saw one a while back where the Alduin questline was disabled so you'd never be the dragonborn. I would think that the dragons would also be disabled then so it might kinda' suck if you want a tough playthrough.

 

Timing is Everything, set dragon quest start to level 50 or so.

 

 

 

do a play-through with difficulty set to legendary and add High Level Enemies, Duel or Deadly Combat, Enhanced Mighty Dragons 5+, Revenge of the Enemies, Enhanced Enemy AI, a couple of Ace Combat modules for greater difficulty and effect, Duel Wield Parrying, Smart Cast.... Totally different experience when you're the one not doing the raping, and when you are raped and all your gear is stolen, and left for dead, [submit/Defeat] you risk dying of cold [frostfall].

 

... simple rule, one or two unprotected hits means death or submission. Once you realize the dangers you'll spend a lot more time learning new strategy. And often retreat to choose a different strategy for the battle ahead. Hint, don't start dragon quest right away, battles with dragons will be epic and seldom, sometimes taking over to an hour to win. Set all followers to 'non-essential', but gear them up, and make certain you have support for big battles ahead. You may want to add lots of 'follower' mods. I had to make my own pair of 'dragon killer' followers and they still die lots. Death is inevitable.

 

.. and no cheating ;) 

 

  

 

Dont forget something like ASIS (not 100% familiar with the mods ya listed, does one do similar?) and set it for 3-5 additional mobs per spawn.

 

Last Jan, i did a Master diff play thru with no armor at perma level 1 (never opened the skills menu at all) with ASIS set to that and it was killer, that was the only play thru where i've used a follower.

 

 

yeah, I've been using Populated Skyrim -- all 5 modules; Immersive Patrols/Wenches; Organized Bandits of Skyrim; Skyrim Immersive Creatures; High Level Enemies; Sands of Time Sleeping module with I_Needs.

 

Nice thing about High Level Enemies -- Scaled Version: everything stays 'at level', so you're not really leveling, or leveling past anything. Everything remains dangerous. Been thinking about adding in this mod: Faster Leveling using the 10x option, to do "Shard" play-throughs, where lots will happen with only a few nights of game-play. [or just use and change .ini of Skyrim UnCapper to add more perks per level, faster leveling etc.] This setup is for trying out new mod builds, where you'll need to start a fresh game, but allows you to do a large quest-line, or several, or specific areas of skyrim due to the quick gain of perk points; level dependent quests also unlock faster. I really hate levels, so I try to make them irrelevant, but maintain a good measure of pc growth. Very similar to GuildWars Original as 'horizontal progress', I may do a S.T.E.P Pack base on this; that describes this style of 'non-level' dependent game-play that is far more sand-box friendly than vanilla skyrim, or most rpg. 

 

It's also easy to transfer/export your character's 'look' creating a simple mod that changes the first preset in ShowRaceMenu with your own custom preset. So using Random Alternate Starts you can begin a shard play-thru in a few minutes time.

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