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Posted

Additional sliders for Fusion Girl v1.89

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==== WHAT'S THIS? ====
These are sliders to add to Fusion Girl on Outfit Studio.

==== HOW TO USE ====

These are sliders to be imported to Fusion Girl 1.88. You can either use the .tri file or the .obj's individually as follows:

 

- Using the .tri file:
    * Open the 'FusionGirl-Nude' project on Outfit Studio.
    * Look into the 'Sliders' dropdown and then 'Import', then select 'Import TRI morphs'.
    * You will be shown dialogue with an extensive list of sliders. Do not forget to check 'Merge sliders' and click 'Ok'.

 

- Using the .OBJ's:
    * Open the 'FusionGirl-Nude' project.
    * Go to the 'Sliders' dropdown menu and select 'New Slider'.
    * You will be prompted to name it. You could name it anything, but I recommend naming the slider the same as the .OBJ you will be importing. Refer to the list at the end of section
    * On the bottom right, where all the sliders are listed, search for the slider you just created and click on the pencil icon to its left.
    * Look into the 'Sliders' dropdown again and select 'Import' -> 'Import to active slider' -> 'Import OBJ...'
    * Do it for any sliders you want to add.

 

Now you will have the sliders for the naked body. If you want to use it on outfits, load the FusionGirl project and then conform the pieces.

 

The added sliders are:
    - BBW
    - BellyDiameterIn
    - BellyFatty
    - BellyThicker
    - BreastSagTypeOne
    - BreastImplant
    - FUPA
    - JaneBody
    - BellyPrego
    - Belly Under Crease
    - BellyDiameterOut
    - BellyPotBelly
    - BellyThinner
    - BreastSagTypeTwo
    - BreastImplantTypeOne
    - HipWider
    - Linea Alba Under
    - ThighOuter

 

==== CREDITS ====
Everyone involved in BodySlide and Outfit Studio and Fusion Girl.
@Nightasy for creating JaneBod, of which some of the sliders were based on.


==== PERMISSIONS ====
Being a resource, this is of course open!

==== TOOLS USED ====
Outfit Studio
Blender
 


  • Submitter
  • Submitted
    09/07/26
  • Category
  • Requirements
    Fusion Girl 1.89, Outfit Studio (and basic knowledge about it)

 

Posted

Looks amazing, great work! The apron, breast sag, thigh bulges and FUPA are pretty realistic. Some rolls and creases would certainly help, but probably needs a custom skin texture to really bring those to life anyway.

 

It would be even better to get these officially into the pipeline for the current FG v2 development work (if they're not included already). I would love for FG to become a viable alternative to coldsteelj's custom SSBBW body. The current FG v1 BodyFat slider is good enough for a "thicc" shape as long as you don't take the value up over 1.0, but sadly falls apart at higher BBW-range (and especially SSBBW) values.

Posted
37 minutes ago, vaultbait said:

Looks amazing, great work! The apron, breast sag, thigh bulges and FUPA are pretty realistic. Some rolls and creases would certainly help, but probably needs a custom skin texture to really bring those to life anyway.

 

Well, the BBW slider complements the BodyFat slider quite nicely. You get a bit of rolls using these two together.

 

 

37 minutes ago, vaultbait said:

It would be even better to get these officially into the pipeline for the current FG v2 development work (if they're not included already). I would love for FG to become a viable alternative to coldsteelj's custom SSBBW body. The current FG v1 BodyFat slider is good enough for a "thicc" shape as long as you don't take the value up over 1.0, but sadly falls apart at higher BBW-range (and especially SSBBW) values.

I haven't been following v2's development, but I hope we can get a little more polygons here and there. The FUPA looks a bit rough at high values, admittedly. Also, I agree the BodyFat slider only works on lower values, something that inspired me to make these sliders in the first place.

Posted
9 minutes ago, DragAndPlace said:

Well, the BBW slider complements the BodyFat slider quite nicely. You get a bit of rolls using these two together.

 

Oh, very nice!

 

9 minutes ago, DragAndPlace said:

I haven't been following v2's development, but I hope we can get a little more polygons here and there. The FUPA looks a bit rough at high values, admittedly. Also, I agree the BodyFat slider only works on lower values, something that inspired me to make these sliders in the first place.

 

The FG2 channels in the ZeX Official Discord have more info. I think part of the challenge is polygon shuffling, because one of the goals is to finally have dismemberment and to do that the polygon count has to be under a certain threshold that v1 (barely) exceeded.

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