Benmc20 Posted February 10, 2014 Posted February 10, 2014 The mods you'll need absolutely are the Unofficial patches (Skyrim, Dawnguard, Heartfires, Dragonborn and HR pack - first mandatory, the 4 others only if you have them of course). And ... Do not use Steam Workshop ! Never !
Rayblue Posted February 11, 2014 Posted February 11, 2014 A complete reinstall? Think I'd rather take a shotgun blast to my balls. Thats about 4 hours to install from Steam (my DVD-ROM is filled with enough dust/crap that when you insert a disc it still insists the drive is empty) then hours to go back through Nexus and re-download all the mods I use (would have to redownload cause I was tired of reinstalling each mod one at a time so i just kept a backup of the Data folder. DVD drives are now cheap, and by following instructions it's easy to replace one.
mclericp Posted February 11, 2014 Posted February 11, 2014 I'm starting to regret ever buying Skyrim. No matter what i do the same bugs/glitches keep showing up even after removing mods. Certain generic NPC's keep showing up inside the game as essential but in the Creation Kit they aren't tagged as essential or protected. I'm already running the minimum number of mods I personally consider essential to me for playing. 370 hours playing Skyrim, 12 different characters and the only questline I've completed is Dawnguard one single time. WItcher 3 is coming and the company behind it is very reputable, unlike socalled Bethesda who makes buggy games.
gvman3670 Posted February 11, 2014 Posted February 11, 2014 I'm starting to regret ever buying Skyrim. No matter what i do the same bugs/glitches keep showing up even after removing mods. Certain generic NPC's keep showing up inside the game as essential but in the Creation Kit they aren't tagged as essential or protected. I'm already running the minimum number of mods I personally consider essential to me for playing. 370 hours playing Skyrim, 12 different characters and the only questline I've completed is Dawnguard one single time. WItcher 3 is coming and the company behind it is very reputable, unlike socalled Bethesda who makes buggy games. It might be less buggy, but still only half the game Skyrim is. Witcher 2 is really cool, but it's just so.....lacking. Too linear, not enough creation, just not enough of anything really. Honestly, Skyrim is the least buggy RPG Bethesda has released. And hopefully the next installments for Fallout and TES are even less buggy. Have you ever played FONV? Man, that is freakin' bug city.
Benmc20 Posted February 11, 2014 Posted February 11, 2014 I'm starting to regret ever buying Skyrim. No matter what i do the same bugs/glitches keep showing up even after removing mods. Certain generic NPC's keep showing up inside the game as essential but in the Creation Kit they aren't tagged as essential or protected. I'm already running the minimum number of mods I personally consider essential to me for playing. 370 hours playing Skyrim, 12 different characters and the only questline I've completed is Dawnguard one single time. WItcher 3 is coming and the company behind it is very reputable, unlike socalled Bethesda who makes buggy games. It might be less buggy, but still only half the game Skyrim is. Witcher 2 is really cool, but it's just so.....lacking. Too linear, not enough creation, just not enough of anything really. Honestly, Skyrim is the least buggy RPG Bethesda has released. And hopefully the next installments for Fallout and TES are even less buggy. Have you ever played FONV? Man, that is freakin' bug city. I second this. Even FO3 is les buggued than FNV ... OK, for the two games, you must run them only on one core if you have Windows 7 or newer ...
Rokabur Posted February 12, 2014 Author Posted February 12, 2014 (edited) Most mod autors actually seem to care about keeping their mods clean. Total of 178 .esm and .esp files and only 17 needed to be cleaned. Make that 18 out of 191 files. Forgot 2 last mods to install. Edited February 12, 2014 by Rokabur
Rokabur Posted February 13, 2014 Author Posted February 13, 2014 I also use Steam Workshop cause as far as I can tell from going through Nexus, Steam Workshop has some mods that Nexus doesn't. Like Perks UI lets you reset and reassign your perk points whenever you want. A mod that lets you have multiple standing stones at once and a 3rd that changes the 8 hour altar blessing to be permanent.
kralgar1 Posted February 13, 2014 Posted February 13, 2014 Are you guys saying even when i click 'new game' that it could be wacked from mods i uninstalled long ago? (with a mod manager) Actually im just curious Iv always had stable games since learning tesvedit and memory patch
gvman3670 Posted February 13, 2014 Posted February 13, 2014 Are you guys saying even when i click 'new game' that it could be wacked from mods i uninstalled long ago? (with a mod manager) Actually im just curious Iv always had stable games since learning tesvedit and memory patch Maybe. It depends on the mod manager, too. NMM will leave "holes" in your game if you install then uninstall mods with it, just like manually installing and not adding the original, overwritten files back after removing a mod. Of course, you could always switch to Mod Organizer. MO doesn't actually place anything at all into your Skyrim folder so it stays unmolested, fresh, clean and as new as the day you installed it.
Rokabur Posted February 13, 2014 Author Posted February 13, 2014 Are you guys saying even when i click 'new game' that it could be wacked from mods i uninstalled long ago? (with a mod manager) Actually im just curious Iv always had stable games since learning tesvedit and memory patch Maybe. It depends on the mod manager, too. NMM will leave "holes" in your game if you install then uninstall mods with it, just like manually installing and not adding the original, overwritten files back after removing a mod. Of course, you could always switch to Mod Organizer. MO doesn't actually place anything at all into your Skyrim folder so it stays unmolested, fresh, clean and as new as the day you installed it. Why I have a backup of the Data folder with just SKyrim, the DLC and the unofficial patches just incase anything ever goes wrong.
ToJKa Posted February 13, 2014 Posted February 13, 2014 Are you guys saying even when i click 'new game' that it could be wacked from mods i uninstalled long ago? (with a mod manager) If some of the mod's files are left behind in the data folder, yes, that is possible. I use Wrye Bash's BAIN, and that never leaves anything behind, and automatically places possibly overridden files back after uninstalling it.
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