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[Mod]PrimalPals - 183/287


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Posted

PrimalPals - 183/287


Primal Pals is an NSFW model collection for Palworld aiming to provide naughty bits to Pals while maintaining their original look as much as possible. Includes all of UnfairJackal's models (they make up the majority of this pack) as well as my own and xMenar's, with fixes provided for stuff that was broken before or after the 1.0 update and will continue to be updated with more fixes and new models!
(Screenshots are not exhaustive)

 

For more information, help, bug report, previews of upcoming models and feedback/suggestions you can join the Jackal's Den discord server with this invite link: https://discord.gg/XJrAG6aQ2A


For animators: The pack's internal structure is to undergo significant changes in the near future... If you want more details please let me know and I will assist

Requirments:


UsefulExtras:


Installation:

Simply extract/copy the ~mods folder for your version into 


STEAM: <SteamInstallPath>\Palworld\Pal\Content\Paks 
XBOX: <DriveLetter>:\XBoxGames\Palworld\Content\Pal\Content\Paks


FOR PalMagic: run the __ManifestList_Create.bat file that comes with it in the ModelJSON folder, if installing for the first time.
FOR DynamicPals: no further actions needed, just the zip extraction


Caution: 
As this is a continuation of Project JZ, remove the previous "Jackal-Zen_Pals.pak" and the "Jackal-Zen_Pub.json" if you have them, since they have been renamed to "PrimalPals.pak" and "PrimalPals.json" respectively (I swear this is the last rename :P)

Special Thanks:
UnfairJackal: for their amazing work on the models and for being a great inspiration!
xMenar: for their contribution to the pack 
ReapersVigilance: for their incredible work on the base material setup for UE
Poki and MonoDrago: for their great work on DynamicPals and PalMagic respectively


Enjoy~


 

Posted

Am interested but wonder if we can have preview pics. I didn't see any in any channel in discord link

Posted
1 hour ago, haruz said:

Am interested but wonder if we can have preview pics. I didn't see any in any channel in discord link

Well the pack has over 350 models in it... I'll see what I can do.

 

Posted

thanks for the pack! when testing there's an error [DynPals] [SwapAborted] Pal 'KingBahamut' swap failed: material or mesh does not exist. path '/game/mods/Z3NPalsKingbahamut_M/SK_KingBahamut_Male'    does the same error for the 4 models of kingBahamut: zen male and female, jackal male and female   also for sweetsheep but there's only 2 of them from jackal here

Posted
1 hour ago, subnyd said:

thanks for the pack! when testing there's an error [DynPals] [SwapAborted] Pal 'KingBahamut' swap failed: material or mesh does not exist. path '/game/mods/Z3NPalsKingbahamut_M/SK_KingBahamut_Male'    does the same error for the 4 models of kingBahamut: zen male and female, jackal male and female   also for sweetsheep but there's only 2 of them from jackal here

Just tested and I am not getting any errors... I can swap Blazamut and Woolipop just fine..
Did you maybe edit the json in some way? I am seeing a / missing between Z3NPals and KingBahamut_M in the error path you posted...

Posted

ok did some test and when launching the game with a fresh install DynamicPals create a pak file and need to relaunch the game i just didn't see the message since it disapeared after a bit and just loop the path error

Posted (edited)

i did it a second time and confirm it works now, that's on me i don't look at the screen when i launch a game most of the time, sorry for the inconvenience

Edited by subnyd
Posted

Since adding this, Katress is causing my game to crash. Confirmed its from this by disabling all other reskin mods: still crashed. Then disabled this one as well and it didn't.

Posted
4 hours ago, subnyd said:

i have some katress in my base and don't crash, try reinstalling ue4ss and DynamicPals with the .bat from https://github.com/GoldenCarrotMLP/dynamic-pals/releases/tag/v0.1.18

Didn't have dynamic pals before, But even after adding it and reinstalling ue4ss through it's prompt too, it still crashes either right as Katress spawns or sometimes a couple seconds after. if it helps, this is the crash report it gives:

 

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000

Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
kernel32
ntdll

Posted
4 hours ago, LordOfJesters said:

Didn't have dynamic pals before, But even after adding it and reinstalling ue4ss through it's prompt too, it still crashes either right as Katress spawns or sometimes a couple seconds after. if it helps, this is the crash report it gives:

 

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000

Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
Palworld_Win64_Shipping
kernel32
ntdll

Never mind, This was my fault. Apparently it was somehow conflicting with bakka's animations. Removed that and it works fine

Posted
6 hours ago, missilver said:

What animation mod you would recommend with this or is there a plan to have its own animations?

This has the ones known to be working on the current version.

 

 

Posted (edited)

with this installed the thallasonic laser stops working ,havent tried many other abilities yet but i did narrow it down to this mod specifically ,i only have installed whats listed in the uptodate modding guide.

 

 

Edited by schmolz
Posted
On 7/26/2026 at 4:20 PM, schmolz said:

with this installed the thallasonic laser stops working ,havent tried many other abilities yet but i did narrow it down to this mod specifically ,i only have installed whats listed in the uptodate modding guide.

 

I had a similar issue with an earlier version. Removing Neptilius from the json fixed it for me. It's the name with Orca in it in the json.

Posted

image.png.a7a44b6524bdc7376446b841aba9cf44.png

Right now, the only issue I'm having is that Verdash's model breaks in all animations. I haven't installed any other mods related to Verdash

Posted
6 minutes ago, sgkz said:

image.png.a7a44b6524bdc7376446b841aba9cf44.png

Right now, the only issue I'm having is that Verdash's model breaks in all animations. I haven't installed any other mods related to Verdash

They updated the skeleton with 1.0 so the new skeleton is used for PrimalPals. That makes it incompatible with any prior animations... They need to be remade

 

Posted
On 7/27/2026 at 2:04 PM, HeathenJack said:

Are there any screenshots or something you can show us as a preview?

Here you are, the skins are mostly feral based. Anthro pals do have skins as well, tbh one of the better/more tasteful model replacers out right now for sure. 

Palworld-Win64-Shipping_SQ1kRFQhim.png

Palworld-Win64-Shipping_xAiVuL7Oty.png

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