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Posted (edited)
6 hours ago, Atlas Sinclair said:

Delete the {, directly below what you're highlighting, too. Or the one directly above it -- either one will work.

Didn't work. It still says that the PrimalPals JSON isn't found. Tried the opening "{" on both ends and the closing "}" on both ends. 

Also, correct me if I'm wrong, but doesn't deleting the "{}" just not let that section of code start or end? If I'm seeing it right all of the "{}" are in the correct places. I dint change the placement of them, just the "content" that was between.

EDIT: Alright I figured it out. Turns out the comma "," behind the closing "}" was the problem. If I misunderstood that from the reply then that's on me. Anyways, I deleted that and it seems to work now. 

Edited by Benito02
Figured out a solution
Posted (edited)
On 8/14/2026 at 10:54 PM, Z3N-DrAGON said:

Make sure PalMagic/DynamicPals (whichever you are using) is updated to the latest version

Hey where can I find a place that displays the latest versions of the mods? I've had a similar issue with my pengulin textures.

 

edit: I figured it out. Turned out I needed an update. You guys must update frequently. I just started a week or two ago,

 

Edit 2: Should I delete the old primalpals stuff before adding teh updated version? I just assumed it'd overwrite it but the whispaws I saw ingame didn't have bits.

Edited by Innersight
Posted
6 hours ago, Innersight said:

Edit 2: Should I delete the old primalpals stuff before adding teh updated version? I just assumed it'd overwrite it but the whispaws I saw ingame didn't have bits.

Should be drag drop and overwrite, the file names are the same..

Posted
40 minutes ago, R654 said:

The mod breaks Neptilius' Thalassonic laser, as well as a few other pal attacks.

Double check that you are using the latest PalMagic (0.2.3) / DynamicPals verison

Posted

Love the update!
The low rider friend got much accomplished plower now. 👀
Its VERY LOW but I like the way it bends from the slit to stay between belly and ground so it looks very natural for moldron and eliminates the need to lift the model more
While idling the animation loop makes moldron look like its using the ground and belly to hump slowly.
The knot is modeled very well (especially visible while jumping because i think the root bone might be glued to the ground and it makes the whole peenor straighten downwards) and I like the shine on it like its fresh from a slit and a bit slimy becausee of that.
Might be my fav model and on the same tier as silvegis. Now its just hoping for any anims so the boye can plow something more than ground 💦
Still haven't seen any bugs while using with palmagic
Still doin the gods work.
Ur the best! Cheers!

Zrzutekranu2026-08-17000542.png.365da9a60d5a4ac53cab5653505b41c3.png

Posted
7 hours ago, Poetanczyk said:

Love the update!
The low rider friend got much accomplished plower now. 👀
Its VERY LOW but I like the way it bends from the slit to stay between belly and ground so it looks very natural for moldron and eliminates the need to lift the model more
While idling the animation loop makes moldron look like its using the ground and belly to hump slowly.
The knot is modeled very well (especially visible while jumping because i think the root bone might be glued to the ground and it makes the whole peenor straighten downwards) and I like the shine on it like its fresh from a slit and a bit slimy becausee of that.
Might be my fav model and on the same tier as silvegis. Now its just hoping for any anims so the boye can plow something more than ground 💦
Still haven't seen any bugs while using with palmagic
Still doin the gods work.
Ur the best! Cheers!

Zrzutekranu2026-08-17000542.png.365da9a60d5a4ac53cab5653505b41c3.png

Glad you like him~
One of my favorites too, alongside Blazamut, Xenolord, Eidrolon and Silevgis.
The peen bones are indeed constrained to not go below the ground (or the root bone of the model to be more precise). Was the only way I could make it look decent without having an extremely bent penis by default (The default position of the peen can be seen when jumping with him). 
Got a few animation ideas for him too, though that will have to wait...

 

Posted

The issue was an out of date palmagic but now I have a new issue, that being that some pal attach that spawn from the ground (I.E. sand twister and absolute frost) spawn in mid air instead.

Posted
8 minutes ago, R654 said:

The issue was an out of date palmagic but now I have a new issue, that being that some pal attach that spawn from the ground (I.E. sand twister and absolute frost) spawn in mid air instead.

Hmm curious...

I have noticed this, though for me it has been quite rare, so I assume it is a base game bug..

Posted
7 hours ago, Z3N-DrAGON said:

Hmm curious...

I have noticed this, though for me it has been quite rare, so I assume it is a base game bug..

 

It's base game, as I've had it happen with Knocklem pre-update before, and Sekhmet/Katress have done it too for some odd reason. Whether its tracking some elevated position of their target or just a visual thing, I'm not 100% sure.

Posted
21 hours ago, Z3N-DrAGON said:

Should be drag drop and overwrite, the file names are the same..

lol You wanna know the densest mistake I made? I extracted the entire zip into the pak file. Not just the [STEAM] section.

 

I'm astounded at even myself.

Posted
11 hours ago, Subject2Host said:

I hope some day we might get a mod where all the bipedal Pals, or just most, have a human shaped penis with external balls, but this is really great already!

Some of them do. I think it's just the anthro pals that get sheaths. Similar to how lizards and birds have slits.

 

Take Splatterina for a more human-like example. His dangles freely.

 

Though honestly I cannot think of any other human-like examples.

Posted

New issue but with a specific skin. That being that the Nyafia female skins doesnt want to load and displays the following error before being replaced by the dick-girl skin.

error.png

Posted
51 minutes ago, R654 said:

New issue but with a specific skin. That being that the Nyafia female skins doesnt want to load and displays the following error before being replaced by the dick-girl skin.

error.png

Thanks for the report, will check it out

Posted (edited)

Hey I love this mod, and I am not familiar with model work so I have no clue how much this is to ask (also I am sure you are busy with finishing all the pals). However I have to ask if it would be possible to get an alt version or something where pals like Katress and Wixen keep their outfits while still getting bits underneath? Because I really like the original looks and they kind of look cursed to me without their dresses. Though again I love the mod, and I know you are probably focused on getting all of the pals done so I understand if this is too big of an ask.

Edited by nsfwstuff309
Posted
3 hours ago, nsfwstuff309 said:

Hey I love this mod, and I am not familiar with model work so I have no clue how much this is to ask (also I am sure you are busy with finishing all the pals). However I have to ask if it would be possible to get an alt version or something where pals like Katress and Wixen keep their outfits while still getting bits underneath? Because I really like the original looks and they kind of look cursed to me without their dresses. Though again I love the mod, and I know you are probably focused on getting all of the pals done so I understand if this is too big of an ask.

Worry not, UnfairJackal is working on an updated Katress model which retains the dress, Wixen to (probably) follow

Posted
On 8/20/2026 at 6:37 AM, Z3N-DrAGON said:

Worry not, UnfairJackal is working on an updated Katress model which retains the dress, Wixen to (probably) follow

Can I second this but Nyafia? It just hits different without the coat. Love you guy's work, and thank you for the time and effort!

Posted
7 minutes ago, Doomsdayy said:

manifest create doesnt seem to be in the folder when downloaded

That file comes with PalMagic, not PrimalPals itself

Posted
5 hours ago, Lairtan said:

Hi, since last update Frostallion dash attack Crystal Wing make it run in place, stuck, regardless if used on ground or in the air.

Check your PalMagic version (0.2.3) is theatest one. This has been fixed some time ago

Posted
16 hours ago, Z3N-DrAGON said:

Check your PalMagic version (0.2.3) is theatest one. This has been fixed some time ago

Thank you that was it, I'll be sure to check next time.

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