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Slay the Spire 2 mods


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Posted
On 5/25/2026 at 11:56 AM, 燚焱叒叕 said:

Hello brother, I have shared your image file in the group, and my friends have helped organize it into a file format. Now, just put it into the "mods" file and it will take effect,以上是我通过软件翻译的文字,图片可能有些改动

chujunnsfw.zip 52.41 MB · 7 downloads

 

On 5/18/2026 at 12:18 PM, 燚焱叒叕 said:

Combined the card art of the NSFW Regent with the NSFW card arts in the Mega upload here if anyone wants it. Running them separately doesn't work for whatever reason, I'm guessing it's from the dll file in the project export cards. This combines them into a single mod that works

NSFW Cardpack.zip

Posted

Furina card from the Xueli mod softlocks against bee miniboss for some reason

Posted
5 hours ago, Bout1 said:

Furina card from the Xueli mod softlocks against bee miniboss for some reason

This bug has been fixed in a while ago, you're running an old version of either Xueali mod or MinionLib or both. 
Go to previous page of this topic, Dantex2500 posted a version of xueli mod translated in english, and just above AromaticTealeaf posted a pack containing untranslated Xueli, an up to dat minionlib and a version of baselib that works with Xueli.

Posted
17 hours ago, 燚焱叒叕 said:

Awesome, i was missing the card art for defect and the silent, this is perfect!!! just need some necrobinder nsfw art now. I also have ai for image generation, but im not sure if i have the same software everyone else is using to make these cart arts. Currently I have comfyui using rocm for my 9070xt amd gpu to work, what does everyone else use? im wondering if i should attempt to try and make art for a card

Posted (edited)
1 hour ago, Kylles said:

This bug has been fixed in a while ago, you're running an old version of either Xueali mod or MinionLib or both. 
Go to previous page of this topic, Dantex2500 posted a version of xueli mod translated in english, and just above AromaticTealeaf posted a pack containing untranslated Xueli, an up to dat minionlib and a version of baselib that works with Xueli.

running the newest Xueli and minionlib 3.5. Not on the beta, 3.5 and up is for the beta and doesnt work on public.

Edited by Bout1
Posted
4 hours ago, Bout1 said:

运行的是最新的 Xueli 和 Minionlib 3.5。测试版不行,3.5及以上是测试版,公开版不行。

最新版召唤出的Furina死亡仍会锁死在怪物死亡画面无法结束,必须结束程序重新启动游戏才能继续。

Posted
On 6/2/2026 at 5:07 AM, 燚焱叒叕 said:


Does anyone know who did the silent cards ? Art style and the fetishes(urination) that are used there are awesome, would like the support

Posted
On 6/2/2026 at 12:07 AM, 燚焱叒叕 said:

Is it possible to get these in a card art pack to work with the Card Art Editor mod? I'd like to pick and choose which arts to use from these packs but with the way they are now I can't.

Posted
5 hours ago, Viro Oriv said:

Is it possible to get these in a card art pack to work with the Card Art Editor mod? I'd like to pick and choose which arts to use from these packs but with the way they are now I can't.

Use Godot RE Tools to extract the images from the pck files, then you can use the card art editor to replace the original ones as you wish.

Posted (edited)

3ab's card artpack update

 

jeontuchoemyeon.gif

 

 

The images above add animated GIFs to 10 cards.

Just overwrite the card art using the Card Art Editor, same as shown previously.

If the animations cause FPS drops or put too much load on your system, you can tweak the settings in the options menu.

Have a nice day !

3abgifcard_10_NSFW.cardartpack.json
 

 

 

 

++


Ironclad Feminization Mod at Slay The Spire II Nexus - mods and community

 

3ab Modder just released a new animation ver on nexus.

Plz give it a look and show some support!!
 

As a result, the next NSFW update is going to take a little longer than expected. You'll see why in the screenshots below.

2026-06-04183935.png.3ca0353140d2fd863ee0c9a7cd4d9d37.png

 

Because of the new animation system, converting everything to NSFW is expected to take a considerable amount of time. 😥

Edited by AClarky
Posted
6 hours ago, AClarky said:

3ab's card artpack update

 

jeontuchoemyeon.gif

 

 

The images above add animated GIFs to 10 cards.

Just overwrite the card art using the Card Art Editor, same as shown previously.

If the animations cause FPS drops or put too much load on your system, you can tweak the settings in the options menu.

Have a nice day !

3abgifcard_10_NSFW.cardartpack.json 186.88 MB · 1 download
 

 

 

 

++


Ironclad Feminization Mod at Slay The Spire II Nexus - mods and community

 

3ab Modder just released a new animation ver on nexus.

Plz give it a look and show some support!!
 

As a result, the next NSFW update is going to take a little longer than expected. You'll see why in the screenshots below.

2026-06-04183935.png.3ca0353140d2fd863ee0c9a7cd4d9d37.png

 

Because of the new animation system, converting everything to NSFW is expected to take a considerable amount of time. 😥


my current ironclad nsfw cards mod is showing up overtop these new images, perhaps because it isn't an artpack type as well, when i click adjust in cart editor, i see these new gif card visuals, but aside from inside card editor, the other mod prevents me using it essentially. If i turn off the other mod though, aside from these 10 cards the other cards are all the default type.... what should I do?

Posted
2 minutes ago, PabloYorick said:

my current ironclad nsfw cards mod is showing up overtop these new images, perhaps because it isn't an artpack type as well, when i click adjust in cart editor, i see these new gif card visuals, but aside from inside card editor, the other mod prevents me using it essentially. If i turn off the other mod though, aside from these 10 cards the other cards are all the default type.... what should I do?


 

If you're using Card Art Editor, conflicts with other card mods can happen.
Things like card arts overlapping or one mod overriding another aren't uncommon.
 

Personally, extract the card art from the other mod, edit everything separately in the web ver

and then apply it using a custom .json file.

Posted
2 minutes ago, AClarky said:


 

If you're using Card Art Editor, conflicts with other card mods can happen.
Things like card arts overlapping or one mod overriding another aren't uncommon.
 

Personally, extract the card art from the other mod, edit everything separately in the web ver

and then apply it using a custom .json file.

Currently i am doing what was mentioned a few messages back, to try and use godot to essentially do what you're saying, or to at least remove the text lines in the json that mention the specific 10 cards so that it doesn't do anything to those, thus allowing the card art mod to apply properly to them. 

If i extracted the art from the mod, does it make sense if i turn it into an art pack as well? if i have multiple art pack files for one characters cards, will it let me pick and choose for each card which pack to use then?

Posted
17 minutes ago, PabloYorick said:

Currently i am doing what was mentioned a few messages back, to try and use godot to essentially do what you're saying, or to at least remove the text lines in the json that mention the specific 10 cards so that it doesn't do anything to those, thus allowing the card art mod to apply properly to them. 

If i extracted the art from the mod, does it make sense if i turn it into an art pack as well? if i have multiple art pack files for one characters cards, will it let me pick and choose for each card which pack to use then?


 

Yes. Once it's converted into a .json art pack, you can select which art pack to use directly in-game.
 

Even if multiple .json files contain entries for the same card, you can choose which one that card references.
So having several art packs for the same character isn't really a problem.

2026-06-05020226.png.eba0796ea6b6518602bbea7b39f19d31.png


you can mix and match them however you like.

Compendium - Card library - Just select any card, then open the Edit Card menu that appears in the bottom-right corner.

You can configure it from there.

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