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Procedural Penis Animations/Collision [Beta]


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Posted

It actually trips me out how great this mod works just out of the box with no tweaking. Argonians can finally give head more accurately lol, this has been a long standing issue with my experience with sexlab. It's nobody's fault really, animations just aren't built for long necks, but with this I can more accurately position the scaly boys. The mouth opening needs some tweaks though, my lizard husband literally unhinged his jaw and it lowkey scared me the first time I saw it lmao

Posted
On 7/9/2026 at 5:07 AM, 深淵の神 said:

 

Well, I don't know if it's just me, but when I used the SKSE Menu Framework to modify the TOLM file, I noticed that this file slightly changed its structure each time I modified it. I verified it by opening the file with Notepad++

 

Maybe in your case it has changed so much that the game no longer recognizes it, I don't know. That's why I stopped using SKSE Menu with this mod. Could you try reinstalling the mod from scratch so that the original toml file is restored and thus check if that fixes it.

 

Now, you say you made a jump from v0.31 to v0.35, and I don't know if SKSE Menu saved some kind of record of the old file and wants to apply it again in a new file where several little things have changed and therefore it can no longer apply them. Hopefully someone will be able to clarify it for you.

Thank you for your respons.

I've tried on a clean save. It doesn't work.

Posted

I wonder if the X-ray view can display animations showing the complete inner walls of the mouth and vagina? Thanks.

Posted (edited)

I rarely comment, but this is just too good.

So first of all I found this file when browsing for animation improvements, and really was only here for the PPA; only mod i've ever found that worked this well for what I was wanting specifically. Now I show up just routinely checking for updates, to find that you've added belly bulge physics. Now, bearing in mind I'm a perfectionist and spent alot of time working with CBPC to get my settings right where I wanted them, I was skeptical, but hopeful.
Installed the update today. Worked with it, at best, fifteen minutes. Its already better than my old configuration through CBPC. I dunno what you did specifically, but its fine tuned to every bendable schlong out the box, changing depth and bulge size based on each individual one, even by size. I just had to tweak the numbers in the toml for my personal preference.
Best part, with it controlled independently of CBPC, i was able to toggle on tuning mode in the CBPC side, and F5 reload the PPA toml to apply its changes, save a disable change in the CBPC side, and compare them in real time, bouncing between them to see the efficacy. Once I was done, it was as simple as leaving PPA on and turning CBPC off in the configs, and rolling out. Excellent implementation right there.
Whatever you're doing, keep doing it. Haven't seen a mod this good in a *very* long time. 

Edited by Aerizanthar
Posted

so i had to remove this due to mouth animations not working at all for me basicaly what happened when mouth was being done anim wise if it was super far away for example when doing the on ground one where PC is on the ground both legs far to left and right it would snap up then down as if the mod was TRYING to move it there but couldnt 

 

Posted (edited)

Hello, have an unfortunate problem when starting new game after racemenu character creation(haven't tried on existing save because I don't have one) after some time my game is freezes without crash(no crash log either, I have to close game manually with Task manager) while MCM loading or when I open inventory(in period of 1 minute from starting game in Alternate Life cell) and don't know what can possibly cause this, I have installed this mod with Predator SMP head(newest possible version), Bimbo Lips and SMP fixes. In this mod chose Baka ABC Patch and Procedural Sound effects, chose (recommended) anim tags with XP32 fix(I use XPMSSE on skyrim SE extended skeleton etc.) and your mod overrides it 

Without this mod everything works normally and not freezing/crashing.

I am playing on 1.5.97 version of Skyrim with 3BA, mostly graphical/combat mods and SexLab with some "quest" mods if this information is neccesary.

What can probably cause this? because I tried everything and couldn't find solution for my problem, here is LOG file if it can help:

Spoiler

[21:30:37.582] [23372] AccuratePenetration v0-3-5-0
[21:32:45.139] [35924] Loading config file: D:\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\accurate-penetration.toml
[21:32:45.200] [35924] [Voice] No voice config directory found
[21:32:45.228] [35924] Installed frame hook
[21:32:45.228] [35924] Input Handler Registered
[21:32:45.228] [35924] SexLabFramework: Detected SexLab. Checking if it's P+ or normal...
[21:32:45.228] [35924] [E] BindNative: Script 'SexlabRegistry' not found.
[21:32:45.228] [35924] SexLabFramework: Appears to be the normal version.
[21:32:45.228] [35924] SexLabFramework: Initialized (P+: false)
[21:32:45.228] [35924] FrameworkManager: SexLab registered
[21:32:45.228] [35924] FrameworkManager: 1 framework(s) initialized
[21:32:45.228] [35924] SceneManager: Background thread started.
[21:32:45.228] [35924] Installed face morphing hook
[21:32:45.228] [35924] Installed late player tick hook
[21:32:45.237] [27896] AnimationTagger: Loaded 21 animations
 

 

Thanks for your attention in advance

 

Edit: Here is another one LOG, its a bit bigger but game still remained frozen:
 

Spoiler

[22:09:49.284] [10944] AccuratePenetration v0-3-5-0
[22:11:25.919] [12444] Loading config file: D:\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\accurate-penetration.toml
[22:11:25.961] [12444] [Voice] No voice config directory found
[22:11:25.989] [12444] Installed frame hook
[22:11:25.989] [12444] Input Handler Registered
[22:11:25.989] [12444] SexLabFramework: Detected SexLab. Checking if it's P+ or normal...
[22:11:25.989] [12444] [E] BindNative: Script 'SexlabRegistry' not found.
[22:11:25.989] [12444] SexLabFramework: Appears to be the normal version.
[22:11:25.989] [12444] SexLabFramework: Initialized (P+: false)
[22:11:25.989] [12444] FrameworkManager: SexLab registered
[22:11:25.989] [12444] FrameworkManager: 1 framework(s) initialized
[22:11:25.989] [12444] SceneManager: Background thread started.
[22:11:25.989] [12444] Installed face morphing hook
[22:11:25.989] [12444] Installed late player tick hook
[22:11:25.991] [7840 ] AnimationTagger: Loaded 21 animations
[22:13:35.759] [36460] ================ SKELETON DUMP START: 14 ================
[22:13:35.759] [36460] - skeleton_female.nif [BSFadeNode]
[22:13:35.759] [36460]   - NPC [NiNode]
[22:13:35.759] [36460]     - NPC Root [Root] [BSFlattenedBoneTree]
[22:13:35.759] [36460]       - NPC COM [COM ] [NiNode]
[22:13:35.759] [36460]         - CME Body [Body] [NiNode]
[22:13:35.759] [36460]           - CME LBody [LBody] [NiNode]
[22:13:35.759] [36460]             - NPC Pelvis [Pelv] [NiNode]
[22:13:35.759] [36460]               - CME Pelvis [Pelv] [NiNode]
[22:13:35.759] [36460]                 - CME L Hip [NiNode]
[22:13:35.759] [36460]                   - NPC L Thigh [LThg] [NiNode]
[22:13:35.759] [36460]                     - CME L Thigh [LThg] [NiNode]
[22:13:35.759] [36460]                       - NPC L Calf [LClf] [NiNode]
[22:13:35.759] [36460]                         - CME L Calf [LClf] [NiNode]
[22:13:35.759] [36460]                           - CME L Knee [LKne] [NiNode]
[22:13:35.759] [36460]                             - NPC L Foot [Lft ] [NiNode]
[22:13:35.759] [36460]                               - CME L Foot [Lft ] [NiNode]
[22:13:35.759] [36460]                                 - NPC L Toe0 [LToe] [NiNode]
[22:13:35.759] [36460]                                   - CME L Toe0 [LToe] [NiNode]
[22:13:35.759] [36460]                                     - NPC L Joint 5 [Lft ] [NiNode]
[22:13:35.759] [36460]                                       - NPC L Toe 5 [Lft ] [NiNode]
[22:13:35.759] [36460]                                     - NPC L Joint 4 [Lft ] [NiNode]
[22:13:35.759] [36460]                                       - NPC L Toe 4 [Lft ] [NiNode]
[22:13:35.759] [36460]                                     - NPC L Joint 3 [Lft ] [NiNode]
[22:13:35.759] [36460]                                       - NPC L Toe 3 [Lft ] [NiNode]
[22:13:35.759] [36460]                                     - NPC L Joint 2 [Lft ] [NiNode]
[22:13:35.759] [36460]                                       - NPC L Toe 2 [Lft ] [NiNode]
[22:13:35.759] [36460]                                     - NPC L Joint 1 [Lft ] [NiNode]
[22:13:35.759] [36460]                                       - NPC L Toe 1 [Lft ] [NiNode]
[22:13:35.759] [36460]                             - Weapon L Calf [NiNode]
[22:13:35.759] [36460]                               - Ankle Dagger Offhand [NiNode]
[22:13:35.759] [36460]                                 - CME WeaponDaggerLeftAnkle [NiNode]
[22:13:35.759] [36460]                                   - MOV WeaponDaggerLeftAnkle [NiNode]
[22:13:35.759] [36460]                           - NPC L PreRearCalf [NiNode]
[22:13:35.759] [36460]                             - NPC L RearCalf [LrClf] [NiNode]
[22:13:35.759] [36460]                       - NPC L PreFrontThigh [NiNode]
[22:13:35.759] [36460]                         - NPC L FrontThigh [NiNode]
[22:13:35.759] [36460]                       - NPC L PreRearThigh [NiNode]
[22:13:35.759] [36460]                         - NPC L RearThigh [NiNode]
[22:13:35.759] [36460]                     - CME ExtraLThighFlute [NiNode]
[22:13:35.759] [36460]                       - MOV ExtraLThighFlute [NiNode]
[22:13:35.759] [36460]                         - ExtraLThighFlute [NiNode]
[22:13:35.759] [36460]                 - CME R Hip [NiNode]
[22:13:35.759] [36460]                   - NPC R Thigh [RThg] [NiNode]
[22:13:35.759] [36460]                     - CME R Thigh [RThg] [NiNode]
[22:13:35.759] [36460]                       - NPC R Calf [RClf] [NiNode]
[22:13:35.759] [36460]                         - CME R Calf [RClf] [NiNode]
[22:13:35.759] [36460]                           - CME R Knee [RKne] [NiNode]
[22:13:35.759] [36460]                             - NPC R Foot [Rft ] [NiNode]
[22:13:35.759] [36460]                               - CME R Foot [Rft ] [NiNode]
[22:13:35.759] [36460]                                 - NPC R Toe0 [RToe] [NiNode]
[22:13:35.759] [36460]                                   - CME R Toe0 [RToe] [NiNode]
[22:13:35.759] [36460]                                     - NPC R Joint 5 [Rft ] [NiNode]
[22:13:35.759] [36460]                                       - NPC R Toe 5 [Rft ] [NiNode]
[22:13:35.759] [36460]                                     - NPC R Joint 4 [Rft ] [NiNode]
[22:13:35.759] [36460]                                       - NPC R Toe 4 [Rft ] [NiNode]
[22:13:35.759] [36460]                                     - NPC R Joint 3 [Rft ] [NiNode]
[22:13:35.759] [36460]                                       - NPC R Toe 3 [Rft ] [NiNode]
[22:13:35.759] [36460]                                     - NPC R Joint 2 [Rft ] [NiNode]
[22:13:35.759] [36460]                                       - NPC R Toe 2 [Rft ] [NiNode]
[22:13:35.759] [36460]                                     - NPC R Joint 1 [Rft ] [NiNode]
[22:13:35.759] [36460]                                       - NPC R Toe 1 [Rft ] [NiNode]
[22:13:35.759] [36460]                             - Weapon R Calf [NiNode]
[22:13:35.759] [36460]                               - Ankle Dagger Main [NiNode]
[22:13:35.759] [36460]                                 - CME WeaponDaggerAnkle [NiNode]
[22:13:35.759] [36460]                                   - MOV WeaponDaggerAnkle [NiNode]
[22:13:35.759] [36460]                           - NPC R PreRearCalf [NiNode]
[22:13:35.759] [36460]                             - NPC R RearCalf [RrClf] [NiNode]
[22:13:35.759] [36460]                       - NPC R PreFrontThigh [NiNode]
[22:13:35.759] [36460]                         - NPC R FrontThigh [NiNode]
[22:13:35.759] [36460]                       - NPC R PreRearThigh [NiNode]
[22:13:35.759] [36460]                         - NPC R RearThigh [NiNode]
[22:13:35.759] [36460]                 - Weapon Pelvis [NiNode]
[22:13:35.759] [36460]                   - Default Sword [NiNode]
[22:13:35.759] [36460]                     - CME WeaponSwordLeftDefault [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponSwordLeftDefault [NiNode]
[22:13:35.759] [36460]                         - WeaponSwordLeft [NiNode]
[22:13:35.759] [36460]                         - HDT WeaponSwordLeft [NiNode]
[22:13:35.759] [36460]                     - CME WeaponSwordDefault [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponSwordDefault [NiNode]
[22:13:35.759] [36460]                         - WeaponSword [NiNode]
[22:13:35.759] [36460]                   - Default Axe [NiNode]
[22:13:35.759] [36460]                     - CME WeaponAxeLeftDefault [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponAxeLeftDefault [NiNode]
[22:13:35.759] [36460]                         - WeaponAxeLeft [NiNode]
[22:13:35.759] [36460]                         - HDT WeaponAxeLeft [NiNode]
[22:13:35.759] [36460]                     - CME WeaponAxeDefault [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponAxeDefault [NiNode]
[22:13:35.759] [36460]                         - WeaponAxe [NiNode]
[22:13:35.759] [36460]                   - Default Mace [NiNode]
[22:13:35.759] [36460]                     - CME WeaponMaceLeftDefault [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponMaceLeftDefault [NiNode]
[22:13:35.759] [36460]                         - WeaponMaceLeft [NiNode]
[22:13:35.759] [36460]                         - HDT WeaponMaceLeft [NiNode]
[22:13:35.759] [36460]                     - CME WeaponMaceDefault [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponMaceDefault [NiNode]
[22:13:35.759] [36460]                         - WeaponMace [NiNode]
[22:13:35.759] [36460]                   - Default Dagger [NiNode]
[22:13:35.759] [36460]                     - CME WeaponDaggerLeftDefault [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponDaggerLeftDefault [NiNode]
[22:13:35.759] [36460]                         - WeaponDaggerLeft [NiNode]
[22:13:35.759] [36460]                         - HDT WeaponDaggerLeft [NiNode]
[22:13:35.759] [36460]                     - CME WeaponDaggerDefault [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponDaggerDefault [NiNode]
[22:13:35.759] [36460]                         - WeaponDagger [NiNode]
[22:13:35.759] [36460]                   - Reverse Axe [NiNode]
[22:13:35.759] [36460]                     - CME WeaponAxeLeftReverse [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponAxeLeftReverse [NiNode]
[22:13:35.759] [36460]                     - CME WeaponAxeReverse [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponAxeReverse [NiNode]
[22:13:35.759] [36460]                   - Bolt Quiver [NiNode]
[22:13:35.759] [36460]                     - CME BOLTXP32 [NiNode]
[22:13:35.759] [36460]                       - MOV BOLTXP32 [NiNode]
[22:13:35.759] [36460]                   - Left Hip Swords [NiNode]
[22:13:35.759] [36460]                     - CME WeaponSwordLeftHip [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponSwordLeftHip [NiNode]
[22:13:35.759] [36460]                     - CME WeaponSwordLeftLeftHip [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponSwordLeftLeftHip [NiNode]
[22:13:35.759] [36460]                   - Left Hip Bolt Quiver [NiNode]
[22:13:35.759] [36460]                     - CME BOLTLeftHipBolt [NiNode]
[22:13:35.759] [36460]                       - MOV BOLTLeftHipBolt [NiNode]
[22:13:35.759] [36460]                     - CME QUIVERLeftHipBolt [NiNode]
[22:13:35.759] [36460]                       - MOV QUIVERLeftHipBolt [NiNode]
[22:13:35.759] [36460]                   - FSM Sword [NiNode]
[22:13:35.759] [36460]                     - CME WeaponSwordFSM [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponSwordFSM [NiNode]
[22:13:35.759] [36460]                     - CME WeaponSwordLeftFSM [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponSwordLeftFSM [NiNode]
[22:13:35.759] [36460]                   - NMD Sword [NiNode]
[22:13:35.759] [36460]                     - CME WeaponSwordNMD [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponSwordNMD [NiNode]
[22:13:35.759] [36460]                     - CME WeaponSwordLeftNMD [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponSwordLeftNMD [NiNode]
[22:13:35.759] [36460]                   - Back Hip Dagger [NiNode]
[22:13:35.759] [36460]                     - CME WeaponDaggerBackHip [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponDaggerBackHip [NiNode]
[22:13:35.759] [36460]                     - CME WeaponDaggerLeftBackHip [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponDaggerLeftBackHip [NiNode]
[22:13:35.759] [36460]                   - FSM WeaponBack [NiNode]
[22:13:35.759] [36460]                     - CME WeaponBackFSM [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponBackFSM [NiNode]
[22:13:35.759] [36460]                   - FSM WeaponBackAxeMace [NiNode]
[22:13:35.759] [36460]                     - CME WeaponBackAxeMaceFSM [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponBackAxeMaceFSM [NiNode]
[22:13:35.759] [36460]                   - Aesthetic Bolt Quiver [NiNode]
[22:13:35.759] [36460]                     - CME BOLTABQ [NiNode]
[22:13:35.760] [36460]                       - MOV BOLTABQ [NiNode]
[22:13:35.760] [36460]                 - Skirt [NiNode]
[22:13:35.760] [36460]                   - SkirtFBone01 [NiNode]
[22:13:35.760] [36460]                   - SkirtBBone01 [NiNode]
[22:13:35.760] [36460]                     - SkirtBBone02 [NiNode]
[22:13:35.760] [36460]                   - SkirtLBone01 [NiNode]
[22:13:35.760] [36460]                   - SkirtRBone01 [NiNode]
[22:13:35.760] [36460]                 - genitals [NiNode]
[22:13:35.760] [36460]                   - Schlong [NiNode]
[22:13:35.760] [36460]                     - NPC GenitalsBase [GenBase] [NiNode]
[22:13:35.760] [36460]                       - CME GenitalsBase [GenBase] [NiNode]
[22:13:35.760] [36460]                         - GenitalsScrotumLag [NiNode]
[22:13:35.760] [36460]                         - GenitalsLag01 [NiNode]
[22:13:35.760] [36460]                           - NPC Genitals01 [Gen01] [NiNode]
[22:13:35.760] [36460]                             - CME Genitals01 [Gen01] [NiNode]
[22:13:35.760] [36460]                               - GenitalsLag02 [NiNode]
[22:13:35.760] [36460]                                 - NPC Genitals02 [Gen02] [NiNode]
[22:13:35.760] [36460]                                   - CME Genitals02 [Gen02] [NiNode]
[22:13:35.760] [36460]                                     - GenitalsLag03 [NiNode]
[22:13:35.760] [36460]                                       - NPC Genitals03 [Gen03] [NiNode]
[22:13:35.760] [36460]                                         - CME Genitals03 [Gen03] [NiNode]
[22:13:35.760] [36460]                                           - GenitalsLag04 [NiNode]
[22:13:35.760] [36460]                                             - NPC Genitals04 [Gen04] [NiNode]
[22:13:35.760] [36460]                                               - CME Genitals04 [Gen04] [NiNode]
[22:13:35.760] [36460]                                                 - GenitalsLag05 [NiNode]
[22:13:35.760] [36460]                                                   - NPC Genitals05 [Gen05] [NiNode]
[22:13:35.760] [36460]                                                     - CME Genitals05 [Gen05] [NiNode]
[22:13:35.760] [36460]                                                       - GenitalsLag06 [NiNode]
[22:13:35.760] [36460]                                                         - NPC Genitals06 [Gen06] [NiNode]
[22:13:35.760] [36460]                   - Pussy [NiNode]
[22:13:35.760] [36460]                     - PussyXP [NiNode]
[22:13:35.760] [36460]                       - NPC L Pussy01 [NiNode]
[22:13:35.760] [36460]                         - NPC L Pussy02 [NiNode]
[22:13:35.760] [36460]                       - NPC R Pussy01 [NiNode]
[22:13:35.760] [36460]                         - NPC R Pussy02 [NiNode]
[22:13:35.760] [36460]                     - PussyA [NiNode]
[22:13:35.760] [36460]                       - Clitoral [NiNode]
[22:13:35.760] [36460]                         - Clitoral1 [NiNode]
[22:13:35.760] [36460]                       - VaginaB [NiNode]
[22:13:35.760] [36460]                         - VaginaB1 [NiNode]
[22:13:35.760] [36460]                       - VaginaDeep [NiNode]
[22:13:35.760] [36460]                         - VaginaDeep1 [NiNode]
[22:13:35.760] [36460]                 - Butt [NiNode]
[22:13:35.760] [36460]                   - CME R PreButtRoot [NiNode]
[22:13:35.760] [36460]                     - NPC R PreButt0 [NiNode]
[22:13:35.760] [36460]                       - CME R PreButt0 [NiNode]
[22:13:35.760] [36460]                         - NPC R PreButt [NiNode]
[22:13:35.760] [36460]                           - CME R PreButt [NiNode]
[22:13:35.760] [36460]                             - NPC R Butt [NiNode]
[22:13:35.760] [36460]                   - CME L PreButtRoot [NiNode]
[22:13:35.760] [36460]                     - NPC L PreButt0 [NiNode]
[22:13:35.760] [36460]                       - CME L PreButt0 [NiNode]
[22:13:35.760] [36460]                         - NPC L PreButt [NiNode]
[22:13:35.760] [36460]                           - CME L PreButt [NiNode]
[22:13:35.760] [36460]                             - NPC L Butt [NiNode]
[22:13:35.760] [36460]                 - Anal [NiNode]
[22:13:35.760] [36460]                   - NPC Anus Deep1 [NiNode]
[22:13:35.760] [36460]                     - NPC Anus Deep2 [NiNode]
[22:13:35.760] [36460]                   - NPC RT Anus1 [NiNode]
[22:13:35.760] [36460]                     - NPC RT Anus2 [NiNode]
[22:13:35.760] [36460]                   - NPC LT Anus1 [NiNode]
[22:13:35.760] [36460]                     - NPC LT Anus2 [NiNode]
[22:13:35.760] [36460]                   - NPC RB Anus1 [NiNode]
[22:13:35.760] [36460]                     - NPC RB Anus2 [NiNode]
[22:13:35.760] [36460]                   - NPC LB Anus1 [NiNode]
[22:13:35.760] [36460]                     - NPC LB Anus2 [NiNode]
[22:13:35.760] [36460]               - CME ExtraPelvisArmorHelmet1 [NiNode]
[22:13:35.760] [36460]                 - MOV ExtraPelvisArmorHelmet1 [NiNode]
[22:13:35.760] [36460]                   - ExtraPelvisArmorHelmet1 [NiNode]
[22:13:35.760] [36460]               - CME ExtraPelvisTorchLeft [NiNode]
[22:13:35.760] [36460]                 - MOV ExtraPelvisTorchLeft [NiNode]
[22:13:35.760] [36460]                   - ExtraPelvisTorchLeft [NiNode]
[22:13:35.760] [36460]           - CME UBody [UBody] [NiNode]
[22:13:35.760] [36460]             - NPC Spine [Spn0] [NiNode]
[22:13:35.760] [36460]               - CME Spine [Spn0] [NiNode]
[22:13:35.760] [36460]                 - NPC Spine1 [Spn1] [NiNode]
[22:13:35.760] [36460]                   - CME Spine1 [Spn1] [NiNode]
[22:13:35.760] [36460]                     - NPC Spine2 [Spn2] [NiNode]
[22:13:35.760] [36460]                       - CME Spine2 [Spn2] [NiNode]
[22:13:35.760] [36460]                         - NPC Neck [Neck] [NiNode]
[22:13:35.760] [36460]                           - CME Neck [Neck] [NiNode]
[22:13:35.760] [36460]                             - NPC Head [Head] [NiNode]
[22:13:35.760] [36460]                               - NPCEyeBone [NiNode]
[22:13:35.760] [36460]                               - NPC Head MagicNode [Hmag] [NiNode]
[22:13:35.760] [36460]                         - CME R Shoulder [NiNode]
[22:13:35.760] [36460]                           - NPC R Clavicle [RClv] [NiNode]
[22:13:35.760] [36460]                             - CME R Clavicle [RClv] [NiNode]
[22:13:35.760] [36460]                               - NPC R UpperArm [RUar] [NiNode]
[22:13:35.760] [36460]                                 - CME R UpperArm [RUar] [NiNode]
[22:13:35.760] [36460]                                   - NPC R Forearm [RLar] [NiNode]
[22:13:35.760] [36460]                                     - CME R Forearm [RLar] [NiNode]
[22:13:35.760] [36460]

Edited by nazadanii
Posted
8 hours ago, nazadanii said:

Hello, have an unfortunate problem when starting new game after racemenu character creation(haven't tried on existing save because I don't have one) after some time my game is freezes without crash(no crash log either, I have to close game manually with Task manager) while MCM loading or when I open inventory(in period of 1 minute from starting game in Alternate Life cell) and don't know what can possibly cause this, I have installed this mod with Predator SMP head(newest possible version), Bimbo Lips and SMP fixes. In this mod chose Baka ABC Patch and Procedural Sound effects, chose (recommended) anim tags with XP32 fix(I use XPMSSE on skyrim SE extended skeleton etc.) and your mod overrides it 
 

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[22:09:49.284] [10944] AccuratePenetration v0-3-5-0
[22:11:25.919] [12444] Loading config file: D:\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\accurate-penetration.toml
[22:11:25.961] [12444] [Voice] No voice config directory found
[22:11:25.989] [12444] Installed frame hook
[22:11:25.989] [12444] Input Handler Registered
[22:11:25.989] [12444] SexLabFramework: Detected SexLab. Checking if it's P+ or normal...
[22:11:25.989] [12444] [E] BindNative: Script 'SexlabRegistry' not found.
[22:11:25.989] [12444] SexLabFramework: Appears to be the normal version.
[22:11:25.989] [12444] SexLabFramework: Initialized (P+: false)
[22:11:25.989] [12444] FrameworkManager: SexLab registered
[22:11:25.989] [12444] FrameworkManager: 1 framework(s) initialized
[22:11:25.989] [12444] SceneManager: Background thread started.
[22:11:25.989] [12444] Installed face morphing hook
[22:11:25.989] [12444] Installed late player tick hook
[22:11:25.991] [7840 ] AnimationTagger: Loaded 21 animations
[22:13:35.759] [36460] ================ SKELETON DUMP START: 14 ================
[22:13:35.759] [36460] - skeleton_female.nif [BSFadeNode]
[22:13:35.759] [36460]   - NPC [NiNode]
[22:13:35.759] [36460]     - NPC Root [Root] [BSFlattenedBoneTree]
[22:13:35.759] [36460]       - NPC COM [COM ] [NiNode]
[22:13:35.759] [36460]         - CME Body [Body] [NiNode]
[22:13:35.759] [36460]           - CME LBody [LBody] [NiNode]
[22:13:35.759] [36460]             - NPC Pelvis [Pelv] [NiNode]
[22:13:35.759] [36460]               - CME Pelvis [Pelv] [NiNode]
[22:13:35.759] [36460]                 - CME L Hip [NiNode]
[22:13:35.759] [36460]                   - NPC L Thigh [LThg] [NiNode]
[22:13:35.759] [36460]                     - CME L Thigh [LThg] [NiNode]
[22:13:35.759] [36460]                       - NPC L Calf [LClf] [NiNode]
[22:13:35.759] [36460]                         - CME L Calf [LClf] [NiNode]
[22:13:35.759] [36460]                           - CME L Knee [LKne] [NiNode]
[22:13:35.759] [36460]                             - NPC L Foot [Lft ] [NiNode]
[22:13:35.759] [36460]                               - CME L Foot [Lft ] [NiNode]
[22:13:35.759] [36460]                                 - NPC L Toe0 [LToe] [NiNode]
[22:13:35.759] [36460]                                   - CME L Toe0 [LToe] [NiNode]
[22:13:35.759] [36460]                                     - NPC L Joint 5 [Lft ] [NiNode]
[22:13:35.759] [36460]                                       - NPC L Toe 5 [Lft ] [NiNode]
[22:13:35.759] [36460]                                     - NPC L Joint 4 [Lft ] [NiNode]
[22:13:35.759] [36460]                                       - NPC L Toe 4 [Lft ] [NiNode]
[22:13:35.759] [36460]                                     - NPC L Joint 3 [Lft ] [NiNode]
[22:13:35.759] [36460]                                       - NPC L Toe 3 [Lft ] [NiNode]
[22:13:35.759] [36460]                                     - NPC L Joint 2 [Lft ] [NiNode]
[22:13:35.759] [36460]                                       - NPC L Toe 2 [Lft ] [NiNode]
[22:13:35.759] [36460]                                     - NPC L Joint 1 [Lft ] [NiNode]
[22:13:35.759] [36460]                                       - NPC L Toe 1 [Lft ] [NiNode]
[22:13:35.759] [36460]                             - Weapon L Calf [NiNode]
[22:13:35.759] [36460]                               - Ankle Dagger Offhand [NiNode]
[22:13:35.759] [36460]                                 - CME WeaponDaggerLeftAnkle [NiNode]
[22:13:35.759] [36460]                                   - MOV WeaponDaggerLeftAnkle [NiNode]
[22:13:35.759] [36460]                           - NPC L PreRearCalf [NiNode]
[22:13:35.759] [36460]                             - NPC L RearCalf [LrClf] [NiNode]
[22:13:35.759] [36460]                       - NPC L PreFrontThigh [NiNode]
[22:13:35.759] [36460]                         - NPC L FrontThigh [NiNode]
[22:13:35.759] [36460]                       - NPC L PreRearThigh [NiNode]
[22:13:35.759] [36460]                         - NPC L RearThigh [NiNode]
[22:13:35.759] [36460]                     - CME ExtraLThighFlute [NiNode]
[22:13:35.759] [36460]                       - MOV ExtraLThighFlute [NiNode]
[22:13:35.759] [36460]                         - ExtraLThighFlute [NiNode]
[22:13:35.759] [36460]                 - CME R Hip [NiNode]
[22:13:35.759] [36460]                   - NPC R Thigh [RThg] [NiNode]
[22:13:35.759] [36460]                     - CME R Thigh [RThg] [NiNode]
[22:13:35.759] [36460]                       - NPC R Calf [RClf] [NiNode]
[22:13:35.759] [36460]                         - CME R Calf [RClf] [NiNode]
[22:13:35.759] [36460]                           - CME R Knee [RKne] [NiNode]
[22:13:35.759] [36460]                             - NPC R Foot [Rft ] [NiNode]
[22:13:35.759] [36460]                               - CME R Foot [Rft ] [NiNode]
[22:13:35.759] [36460]                                 - NPC R Toe0 [RToe] [NiNode]
[22:13:35.759] [36460]                                   - CME R Toe0 [RToe] [NiNode]
[22:13:35.759] [36460]                                     - NPC R Joint 5 [Rft ] [NiNode]
[22:13:35.759] [36460]                                       - NPC R Toe 5 [Rft ] [NiNode]
[22:13:35.759] [36460]                                     - NPC R Joint 4 [Rft ] [NiNode]
[22:13:35.759] [36460]                                       - NPC R Toe 4 [Rft ] [NiNode]
[22:13:35.759] [36460]                                     - NPC R Joint 3 [Rft ] [NiNode]
[22:13:35.759] [36460]                                       - NPC R Toe 3 [Rft ] [NiNode]
[22:13:35.759] [36460]                                     - NPC R Joint 2 [Rft ] [NiNode]
[22:13:35.759] [36460]                                       - NPC R Toe 2 [Rft ] [NiNode]
[22:13:35.759] [36460]                                     - NPC R Joint 1 [Rft ] [NiNode]
[22:13:35.759] [36460]                                       - NPC R Toe 1 [Rft ] [NiNode]
[22:13:35.759] [36460]                             - Weapon R Calf [NiNode]
[22:13:35.759] [36460]                               - Ankle Dagger Main [NiNode]
[22:13:35.759] [36460]                                 - CME WeaponDaggerAnkle [NiNode]
[22:13:35.759] [36460]                                   - MOV WeaponDaggerAnkle [NiNode]
[22:13:35.759] [36460]                           - NPC R PreRearCalf [NiNode]
[22:13:35.759] [36460]                             - NPC R RearCalf [RrClf] [NiNode]
[22:13:35.759] [36460]                       - NPC R PreFrontThigh [NiNode]
[22:13:35.759] [36460]                         - NPC R FrontThigh [NiNode]
[22:13:35.759] [36460]                       - NPC R PreRearThigh [NiNode]
[22:13:35.759] [36460]                         - NPC R RearThigh [NiNode]
[22:13:35.759] [36460]                 - Weapon Pelvis [NiNode]
[22:13:35.759] [36460]                   - Default Sword [NiNode]
[22:13:35.759] [36460]                     - CME WeaponSwordLeftDefault [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponSwordLeftDefault [NiNode]
[22:13:35.759] [36460]                         - WeaponSwordLeft [NiNode]
[22:13:35.759] [36460]                         - HDT WeaponSwordLeft [NiNode]
[22:13:35.759] [36460]                     - CME WeaponSwordDefault [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponSwordDefault [NiNode]
[22:13:35.759] [36460]                         - WeaponSword [NiNode]
[22:13:35.759] [36460]                   - Default Axe [NiNode]
[22:13:35.759] [36460]                     - CME WeaponAxeLeftDefault [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponAxeLeftDefault [NiNode]
[22:13:35.759] [36460]                         - WeaponAxeLeft [NiNode]
[22:13:35.759] [36460]                         - HDT WeaponAxeLeft [NiNode]
[22:13:35.759] [36460]                     - CME WeaponAxeDefault [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponAxeDefault [NiNode]
[22:13:35.759] [36460]                         - WeaponAxe [NiNode]
[22:13:35.759] [36460]                   - Default Mace [NiNode]
[22:13:35.759] [36460]                     - CME WeaponMaceLeftDefault [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponMaceLeftDefault [NiNode]
[22:13:35.759] [36460]                         - WeaponMaceLeft [NiNode]
[22:13:35.759] [36460]                         - HDT WeaponMaceLeft [NiNode]
[22:13:35.759] [36460]                     - CME WeaponMaceDefault [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponMaceDefault [NiNode]
[22:13:35.759] [36460]                         - WeaponMace [NiNode]
[22:13:35.759] [36460]                   - Default Dagger [NiNode]
[22:13:35.759] [36460]                     - CME WeaponDaggerLeftDefault [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponDaggerLeftDefault [NiNode]
[22:13:35.759] [36460]                         - WeaponDaggerLeft [NiNode]
[22:13:35.759] [36460]                         - HDT WeaponDaggerLeft [NiNode]
[22:13:35.759] [36460]                     - CME WeaponDaggerDefault [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponDaggerDefault [NiNode]
[22:13:35.759] [36460]                         - WeaponDagger [NiNode]
[22:13:35.759] [36460]                   - Reverse Axe [NiNode]
[22:13:35.759] [36460]                     - CME WeaponAxeLeftReverse [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponAxeLeftReverse [NiNode]
[22:13:35.759] [36460]                     - CME WeaponAxeReverse [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponAxeReverse [NiNode]
[22:13:35.759] [36460]                   - Bolt Quiver [NiNode]
[22:13:35.759] [36460]                     - CME BOLTXP32 [NiNode]
[22:13:35.759] [36460]                       - MOV BOLTXP32 [NiNode]
[22:13:35.759] [36460]                   - Left Hip Swords [NiNode]
[22:13:35.759] [36460]                     - CME WeaponSwordLeftHip [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponSwordLeftHip [NiNode]
[22:13:35.759] [36460]                     - CME WeaponSwordLeftLeftHip [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponSwordLeftLeftHip [NiNode]
[22:13:35.759] [36460]                   - Left Hip Bolt Quiver [NiNode]
[22:13:35.759] [36460]                     - CME BOLTLeftHipBolt [NiNode]
[22:13:35.759] [36460]                       - MOV BOLTLeftHipBolt [NiNode]
[22:13:35.759] [36460]                     - CME QUIVERLeftHipBolt [NiNode]
[22:13:35.759] [36460]                       - MOV QUIVERLeftHipBolt [NiNode]
[22:13:35.759] [36460]                   - FSM Sword [NiNode]
[22:13:35.759] [36460]                     - CME WeaponSwordFSM [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponSwordFSM [NiNode]
[22:13:35.759] [36460]                     - CME WeaponSwordLeftFSM [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponSwordLeftFSM [NiNode]
[22:13:35.759] [36460]                   - NMD Sword [NiNode]
[22:13:35.759] [36460]                     - CME WeaponSwordNMD [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponSwordNMD [NiNode]
[22:13:35.759] [36460]                     - CME WeaponSwordLeftNMD [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponSwordLeftNMD [NiNode]
[22:13:35.759] [36460]                   - Back Hip Dagger [NiNode]
[22:13:35.759] [36460]                     - CME WeaponDaggerBackHip [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponDaggerBackHip [NiNode]
[22:13:35.759] [36460]                     - CME WeaponDaggerLeftBackHip [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponDaggerLeftBackHip [NiNode]
[22:13:35.759] [36460]                   - FSM WeaponBack [NiNode]
[22:13:35.759] [36460]                     - CME WeaponBackFSM [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponBackFSM [NiNode]
[22:13:35.759] [36460]                   - FSM WeaponBackAxeMace [NiNode]
[22:13:35.759] [36460]                     - CME WeaponBackAxeMaceFSM [NiNode]
[22:13:35.759] [36460]                       - MOV WeaponBackAxeMaceFSM [NiNode]
[22:13:35.759] [36460]                   - Aesthetic Bolt Quiver [NiNode]
[22:13:35.759] [36460]                     - CME BOLTABQ [NiNode]
[22:13:35.760] [36460]                       - MOV BOLTABQ [NiNode]
[22:13:35.760] [36460]                 - Skirt [NiNode]
[22:13:35.760] [36460]                   - SkirtFBone01 [NiNode]
[22:13:35.760] [36460]                   - SkirtBBone01 [NiNode]
[22:13:35.760] [36460]                     - SkirtBBone02 [NiNode]
[22:13:35.760] [36460]                   - SkirtLBone01 [NiNode]
[22:13:35.760] [36460]                   - SkirtRBone01 [NiNode]
[22:13:35.760] [36460]                 - genitals [NiNode]
[22:13:35.760] [36460]                   - Schlong [NiNode]
[22:13:35.760] [36460]                     - NPC GenitalsBase [GenBase] [NiNode]
[22:13:35.760] [36460]                       - CME GenitalsBase [GenBase] [NiNode]
[22:13:35.760] [36460]                         - GenitalsScrotumLag [NiNode]
[22:13:35.760] [36460]                         - GenitalsLag01 [NiNode]
[22:13:35.760] [36460]                           - NPC Genitals01 [Gen01] [NiNode]
[22:13:35.760] [36460]                             - CME Genitals01 [Gen01] [NiNode]
[22:13:35.760] [36460]                               - GenitalsLag02 [NiNode]
[22:13:35.760] [36460]                                 - NPC Genitals02 [Gen02] [NiNode]
[22:13:35.760] [36460]                                   - CME Genitals02 [Gen02] [NiNode]
[22:13:35.760] [36460]                                     - GenitalsLag03 [NiNode]
[22:13:35.760] [36460]                                       - NPC Genitals03 [Gen03] [NiNode]
[22:13:35.760] [36460]                                         - CME Genitals03 [Gen03] [NiNode]
[22:13:35.760] [36460]                                           - GenitalsLag04 [NiNode]
[22:13:35.760] [36460]                                             - NPC Genitals04 [Gen04] [NiNode]
[22:13:35.760] [36460]                                               - CME Genitals04 [Gen04] [NiNode]
[22:13:35.760] [36460]                                                 - GenitalsLag05 [NiNode]
[22:13:35.760] [36460]                                                   - NPC Genitals05 [Gen05] [NiNode]
[22:13:35.760] [36460]                                                     - CME Genitals05 [Gen05] [NiNode]
[22:13:35.760] [36460]                                                       - GenitalsLag06 [NiNode]
[22:13:35.760] [36460]                                                         - NPC Genitals06 [Gen06] [NiNode]
[22:13:35.760] [36460]                   - Pussy [NiNode]
[22:13:35.760] [36460]                     - PussyXP [NiNode]
[22:13:35.760] [36460]                       - NPC L Pussy01 [NiNode]
[22:13:35.760] [36460]                         - NPC L Pussy02 [NiNode]
[22:13:35.760] [36460]                       - NPC R Pussy01 [NiNode]
[22:13:35.760] [36460]                         - NPC R Pussy02 [NiNode]
[22:13:35.760] [36460]                     - PussyA [NiNode]
[22:13:35.760] [36460]                       - Clitoral [NiNode]
[22:13:35.760] [36460]                         - Clitoral1 [NiNode]
[22:13:35.760] [36460]                       - VaginaB [NiNode]
[22:13:35.760] [36460]                         - VaginaB1 [NiNode]
[22:13:35.760] [36460]                       - VaginaDeep [NiNode]
[22:13:35.760] [36460]                         - VaginaDeep1 [NiNode]
[22:13:35.760] [36460]                 - Butt [NiNode]
[22:13:35.760] [36460]                   - CME R PreButtRoot [NiNode]
[22:13:35.760] [36460]                     - NPC R PreButt0 [NiNode]
[22:13:35.760] [36460]                       - CME R PreButt0 [NiNode]
[22:13:35.760] [36460]                         - NPC R PreButt [NiNode]
[22:13:35.760] [36460]                           - CME R PreButt [NiNode]
[22:13:35.760] [36460]                             - NPC R Butt [NiNode]
[22:13:35.760] [36460]                   - CME L PreButtRoot [NiNode]
[22:13:35.760] [36460]                     - NPC L PreButt0 [NiNode]
[22:13:35.760] [36460]                       - CME L PreButt0 [NiNode]
[22:13:35.760] [36460]                         - NPC L PreButt [NiNode]
[22:13:35.760] [36460]                           - CME L PreButt [NiNode]
[22:13:35.760] [36460]                             - NPC L Butt [NiNode]
[22:13:35.760] [36460]                 - Anal [NiNode]
[22:13:35.760] [36460]                   - NPC Anus Deep1 [NiNode]
[22:13:35.760] [36460]                     - NPC Anus Deep2 [NiNode]
[22:13:35.760] [36460]                   - NPC RT Anus1 [NiNode]
[22:13:35.760] [36460]                     - NPC RT Anus2 [NiNode]
[22:13:35.760] [36460]                   - NPC LT Anus1 [NiNode]
[22:13:35.760] [36460]                     - NPC LT Anus2 [NiNode]
[22:13:35.760] [36460]                   - NPC RB Anus1 [NiNode]
[22:13:35.760] [36460]                     - NPC RB Anus2 [NiNode]
[22:13:35.760] [36460]                   - NPC LB Anus1 [NiNode]
[22:13:35.760] [36460]                     - NPC LB Anus2 [NiNode]
[22:13:35.760] [36460]               - CME ExtraPelvisArmorHelmet1 [NiNode]
[22:13:35.760] [36460]                 - MOV ExtraPelvisArmorHelmet1 [NiNode]
[22:13:35.760] [36460]                   - ExtraPelvisArmorHelmet1 [NiNode]
[22:13:35.760] [36460]               - CME ExtraPelvisTorchLeft [NiNode]
[22:13:35.760] [36460]                 - MOV ExtraPelvisTorchLeft [NiNode]
[22:13:35.760] [36460]                   - ExtraPelvisTorchLeft [NiNode]
[22:13:35.760] [36460]           - CME UBody [UBody] [NiNode]
[22:13:35.760] [36460]             - NPC Spine [Spn0] [NiNode]
[22:13:35.760] [36460]               - CME Spine [Spn0] [NiNode]
[22:13:35.760] [36460]                 - NPC Spine1 [Spn1] [NiNode]
[22:13:35.760] [36460]                   - CME Spine1 [Spn1] [NiNode]
[22:13:35.760] [36460]                     - NPC Spine2 [Spn2] [NiNode]
[22:13:35.760] [36460]                       - CME Spine2 [Spn2] [NiNode]
[22:13:35.760] [36460]                         - NPC Neck [Neck] [NiNode]
[22:13:35.760] [36460]                           - CME Neck [Neck] [NiNode]
[22:13:35.760] [36460]                             - NPC Head [Head] [NiNode]
[22:13:35.760] [36460]                               - NPCEyeBone [NiNode]
[22:13:35.760] [36460]                               - NPC Head MagicNode [Hmag] [NiNode]
[22:13:35.760] [36460]                         - CME R Shoulder [NiNode]
[22:13:35.760] [36460]                           - NPC R Clavicle [RClv] [NiNode]
[22:13:35.760] [36460]                             - CME R Clavicle [RClv] [NiNode]
[22:13:35.760] [36460]                               - NPC R UpperArm [RUar] [NiNode]
[22:13:35.760] [36460]                                 - CME R UpperArm [RUar] [NiNode]
[22:13:35.760] [36460]

Posted
On 6/23/2026 at 4:18 AM, asdt123123 said:

0.0.35 (release candidate B)

 

Changelog:

  • Added predicates for body morphs
  • Added predicates for body weight

https://asdasdduck.github.io/ppa-docs/overrides.html#bodymorph-predicates

https://asdasdduck.github.io/ppa-docs/overrides.html#bodyweight-predicate

 

OBody support will NOT be added due to their license prohibiting it. Instead, just mix and match body morph/weight predicates for those custom bodies. 

PPA - Penetration Physics v0.0.35B.zip 4.64 MB · 24 downloads

What about Autobody? does it support it?

Posted (edited)

I asked this in the discord too but maybe I can get universal help here so I don't fuck up and don't bother the dev with my stupid newbie questions only. 

I still have the old uncencored Demonic Creatures mod and would like to add the creatures from there to PPA since almost all of them are basically just reskins of existing skeletons and meshes who use ABC schlongs. To add them do I basically just put their esm/esp and baseID into the Bakafactory_abc.toml under the respected races or do I have to make a new entry/file? Basically as example how do I add the falmer variants below to thebakafactory_abc.toml correctly. 

Demonic creatures form.png

Baka factory toml.png

Edited by ItsDamon
spelling
Posted (edited)
8 hours ago, ItsDamon said:

I asked this in the discord too but maybe I can get universal help here so I don't fuck up and don't bother the dev with my stupid newbie questions only. 

I still have the old uncencored Demonic Creatures mod and would like to add the creatures from there to PPA since almost all of them are basically just reskins of existing skeletons and meshes who use ABC schlongs. To add them do I basically just put their esm/esp and baseID into the Bakafactory_abc.toml under the respected races or do I have to make a new entry/file? Basically as example how do I add the falmer variants below to thebakafactory_abc.toml correctly. 

 

 

 

 

Make a copy of the toml file and name it something like DemonicCreatures.toml

 

 

Clear out the file and then copy the blocks for the creatures you want to add from the abc toml to the demonic creatures toml

 

for example:

 

 

 

bakafactory_abc.toml

 

# Bear
[[Override]]
Races = ["Skyrim.esm|131E8", "Skyrim.esm|131E7", "Skyrim.esm|131E9"]
[Override.Penis]
Bones = ["BearD 4", "BearD 5", "BearD 6", "BearD 7", "BearD 8", "BearD 9"]
Girth = 1.0
TipExtension = 0.1
PreserveHavokState = true
ClipFix = false
LocalForwardAxis = [1, 0, 0]
BaseOffset = [0, 0, 0]

 

 

 

copy the entire block into the DemonicCreatures.toml

 

# Bear
[[Override]]
Races = ["Skyrim Immersive Creatures Special Edition.esp|7D72E2", "Skyrim Immersive Creatures Special Edition.esp|7D72E3", "Skyrim Immersive Creatures Special Edition.esp|7D72E5"]
[Override.Penis]
Bones = ["BearD 4", "BearD 5", "BearD 6", "BearD 7", "BearD 8", "BearD 9"]
Girth = 1.0
TipExtension = 0.1
PreserveHavokState = true
ClipFix = false
LocalForwardAxis = [1, 0, 0]
BaseOffset = [0, 0, 0]

 

then just edit the races.  this is an example for the bear races from immersive creatures.  you still have to copy the equipment to the creature meshes in the new mod, but this is how you can set up the toml file.

 

creating a new toml is a better way then editing the original as it will not be overwritten every time there is a change to the one provided with the mod.

 

If Demonic Creatures adds a new race then it needs an entry in the toml.  If however it is just skins, but the race is the same as the original falmer race, then no entry is needed in a toml.  I don't have demonic creatures, so I don't know how it is set up.

 

 

Edited by nagothm
Posted (edited)
3 hours ago, nagothm said:

 

 

Make a copy of the toml file and name it something like DemonicCreatures.toml

 

 

Clear out the file and then copy the blocks for the creatures you want to add from the abc toml to the demonic creatures toml

 

for example:

 

 

 

bakafactory_abc.toml

 

# Bear
[[Override]]
Races = ["Skyrim.esm|131E8", "Skyrim.esm|131E7", "Skyrim.esm|131E9"]
[Override.Penis]
Bones = ["BearD 4", "BearD 5", "BearD 6", "BearD 7", "BearD 8", "BearD 9"]
Girth = 1.0
TipExtension = 0.1
PreserveHavokState = true
ClipFix = false
LocalForwardAxis = [1, 0, 0]
BaseOffset = [0, 0, 0]

 

 

 

copy the entire block into the DemonicCreatures.toml

 

# Bear
[[Override]]
Races = ["Skyrim Immersive Creatures Special Edition.esp|7D72E2", "Skyrim Immersive Creatures Special Edition.esp|7D72E3", "Skyrim Immersive Creatures Special Edition.esp|7D72E5"]
[Override.Penis]
Bones = ["BearD 4", "BearD 5", "BearD 6", "BearD 7", "BearD 8", "BearD 9"]
Girth = 1.0
TipExtension = 0.1
PreserveHavokState = true
ClipFix = false
LocalForwardAxis = [1, 0, 0]
BaseOffset = [0, 0, 0]

 

then just edit the races.  this is an example for the bear races from immersive creatures.  you still have to copy the equipment to the creature meshes in the new mod, but this is how you can set up the toml file.

 

creating a new toml is a better way then editing the original as it will not be overwritten every time there is a change to the one provided with the mod.

 

If Demonic Creatures adds a new race then it needs an entry in the toml.  If however it is just skins, but the race is the same as the original falmer race, then no entry is needed in a toml.  I don't have demonic creatures, so I don't know how it is set up.

 

 

Can this help me with this mod? https://www.loverslab.com/files/file/44566-diablo2-resurrected-creatures-baka-abc-compitable-creature-summoner-addon/

Especially with Goatman (This one has a Draugr skeleton but Goat dong)

But if not, that's fine, I just wanted to know 👍

 

Edited by Raydric
Posted (edited)
3 hours ago, Raydric said:

Can this help me with this mod? https://www.loverslab.com/files/file/44566-diablo2-resurrected-creatures-baka-abc-compitable-creature-summoner-addon/

Especially with Goatman (This one has a Draugr skeleton but Goat dong)

But if not, that's fine, I just wanted to know 👍

 

 

Create a new toml file and name it something like Diablo2.toml and place it in the same folder as bakafactory_abc.toml

(If you use ModOrganizer2 place it in a new mod, just make sure the folder structure stays the same)

 

The goatman uses the draugr skeleton and draugr equipment so for all practical purposes, it is just another draugr

so from the bakafactory_abc.toml  copy the draugr block and paste it into your new toml

 

# Draugr
[[Override]]
Races = ["Skyrim.esm|000D53", "Skyrim.esm|0F71DC", "Skyrim.esm|0B7998", "Skyrim.esm|0B9FD7", "Skyrim.esm|0Eb872", "Skyrim.esm|131EF", "Dragonborn.esm|1B637"]
[Override.Penis]
Bones = ["DD 2", "DD 3", "DD 4", "DD 5", "DD 6"]
Girth = 0.8
TipExtension = 0.1
PreserveHavokState = true
LocalForwardAxis = [1, 0, 0]
BaseOffset = [0, 0, 0]
MinProjectionDistance = 2.0

 

Now just rename the block and change the races info so it looks like this below  (or just paste what I wrote)

 

# Goatman
[[Override]]
Races = ["D2R_Creatures.esp|805"]
[Override.Penis]
Bones = ["DD 2", "DD 3", "DD 4", "DD 5", "DD 6"]
Girth = 0.8
TipExtension = 0.1
PreserveHavokState = true
LocalForwardAxis = [1, 0, 0]
BaseOffset = [0, 0, 0]
MinProjectionDistance = 2.0

 

You will notice that only the name after the hash tag and the Races line were edited.  Everything else can just be left as is.

 

That should be it.

This is how I did my immersive creatures edits and they all work great.  Kudos to asdt123123 for making such an easy to use framework.

Edited by nagothm
Posted
3 hours ago, nagothm said:

 

Create a new toml file and name it something like Diablo2.toml and place it in the same folder as bakafactory_abc.toml

(If you use ModOrganizer2 place it in a new mod, just make sure the folder structure stays the same)

 

The goatman uses the draugr skeleton and draugr equipment so for all practical purposes, it is just another draugr

so from the bakafactory_abc.toml  copy the draugr block and paste it into your new toml

 

# Draugr
[[Override]]
Races = ["Skyrim.esm|000D53", "Skyrim.esm|0F71DC", "Skyrim.esm|0B7998", "Skyrim.esm|0B9FD7", "Skyrim.esm|0Eb872", "Skyrim.esm|131EF", "Dragonborn.esm|1B637"]
[Override.Penis]
Bones = ["DD 2", "DD 3", "DD 4", "DD 5", "DD 6"]
Girth = 0.8
TipExtension = 0.1
PreserveHavokState = true
LocalForwardAxis = [1, 0, 0]
BaseOffset = [0, 0, 0]
MinProjectionDistance = 2.0

 

Now just rename the block and change the races info so it looks like this below  (or just paste what I wrote)

 

# Goatman
[[Override]]
Races = ["D2R_Creatures.esp|805"]
[Override.Penis]
Bones = ["DD 2", "DD 3", "DD 4", "DD 5", "DD 6"]
Girth = 0.8
TipExtension = 0.1
PreserveHavokState = true
LocalForwardAxis = [1, 0, 0]
BaseOffset = [0, 0, 0]
MinProjectionDistance = 2.0

 

You will notice that only the name after the hash tag and the Races line were edited.  Everything else can just be left as is.

 

That should be it.

This is how I did my immersive creatures edits and they all work great.  Kudos to asdt123123 for making such an easy to use framework.

Hey, thank you very much, it worked for me!

To find this part, Races = ["D2R_Creatures.esp|805"]

I need to look at it in SSEEdit, right?

 

I didn't think that changing just two things would work so well, thanks!

 

 

 

Posted
7 hours ago, Raydric said:

Hey, thank you very much, it worked for me!

To find this part, Races = ["D2R_Creatures.esp|805"]

I need to look at it in SSEEdit, right?

 

I didn't think that changing just two things would work so well, thanks!

 

 

 

You can actually find races in the console too. It *should* show races. If you manage to find them all I recommend you drop your new config somewhere so others can use it.

 

10 hours ago, Dragneel013 said:

Anyone know what settings to change to make it work with erin race? everything works except the mouth. The penis is going to the chin instead of the mouth.

U open the orifice editor and move it

Posted
18 hours ago, nagothm said:

 

 

Make a copy of the toml file and name it something like DemonicCreatures.toml

 

 

Clear out the file and then copy the blocks for the creatures you want to add from the abc toml to the demonic creatures toml

 

for example:

 

 

 

bakafactory_abc.toml

 

# Bear
[[Override]]
Races = ["Skyrim.esm|131E8", "Skyrim.esm|131E7", "Skyrim.esm|131E9"]
[Override.Penis]
Bones = ["BearD 4", "BearD 5", "BearD 6", "BearD 7", "BearD 8", "BearD 9"]
Girth = 1.0
TipExtension = 0.1
PreserveHavokState = true
ClipFix = false
LocalForwardAxis = [1, 0, 0]
BaseOffset = [0, 0, 0]

 

 

 

copy the entire block into the DemonicCreatures.toml

 

# Bear
[[Override]]
Races = ["Skyrim Immersive Creatures Special Edition.esp|7D72E2", "Skyrim Immersive Creatures Special Edition.esp|7D72E3", "Skyrim Immersive Creatures Special Edition.esp|7D72E5"]
[Override.Penis]
Bones = ["BearD 4", "BearD 5", "BearD 6", "BearD 7", "BearD 8", "BearD 9"]
Girth = 1.0
TipExtension = 0.1
PreserveHavokState = true
ClipFix = false
LocalForwardAxis = [1, 0, 0]
BaseOffset = [0, 0, 0]

 

then just edit the races.  this is an example for the bear races from immersive creatures.  you still have to copy the equipment to the creature meshes in the new mod, but this is how you can set up the toml file.

 

creating a new toml is a better way then editing the original as it will not be overwritten every time there is a change to the one provided with the mod.

 

If Demonic Creatures adds a new race then it needs an entry in the toml.  If however it is just skins, but the race is the same as the original falmer race, then no entry is needed in a toml.  I don't have demonic creatures, so I don't know how it is set up.

 

 

Thanks, I will start doing that, got it to work with the draugr so far, but demonic creatures has like 200 variants so it will take me some time to filter. But it works 

Posted
17 minutes ago, asdt123123 said:

You can actually find races in the console too. It *should* show races. If you manage to find them all I recommend you drop your new config somewhere so others can use it.

will do the same once I did Demonic Creatures

Posted
3 hours ago, ItsDamon said:

Thanks, I will start doing that, got it to work with the draugr so far, but demonic creatures has like 200 variants so it will take me some time to filter. But it works 

I wouldn't manually do it. Have some AI code you an xEdit script

Posted
4 hours ago, asdt123123 said:

You can actually find races in the console too. It *should* show races. If you manage to find them all I recommend you drop your new config somewhere so others can use it.

 

U open the orifice editor and move it

It's not finished, but this has a lot of the immersive creatures / BDIC mod switched over for using PPA, along with mesh edits.  

Immersive ProcPenBakaABC Addon.7z

Posted
52 minutes ago, asdt123123 said:

I wouldn't manually do it. Have some AI code you an xEdit script

Any suggestions on how to go about this.  I have tried it before but am somewhat lost on getting started.  Do you suggest the AI use Pascal, or do you reference Xedit directly?  and which AI would you suggest?

Posted
16 minutes ago, nagothm said:

Any suggestions on how to go about this.  I have tried it before but am somewhat lost on getting started.  Do you suggest the AI use Pascal, or do you reference Xedit directly?  and which AI would you suggest?

I just use Google's AI (AI Studio) since I'm a cheap fuck. 

 

Show it some other person's xEdit script for context. 

Give it this API: https://tes5edit.github.io/docs/13-Scripting-Functions.html

 

Then pray it makes something usable. 

 

I don't know that mod at all, or how it's data is setup so I can't help you with prompting. xEdit can be used to extract information like race, maybe nif path, etc. Then you can use that extracted data to prompt the AI to make a config for you. 

 

Just FYI though, a lot of these creatures may HAVE the bones, but they may not be SKINNED or the vertex skinning might be absolutely FUCKED. Baka's are the best, but far from perfect. 

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