Xanshio Posted January 1, 2012 Posted January 1, 2012 Xanshio Thats the V1.1 I released. I tried to private message you but it says you have private messaging disabled lol. Thanks for respond, Cherry!! And sorry, I didn't know my private messages option was disabled. It's activated now.
Kunigunde von Hexenfels Posted January 1, 2012 Posted January 1, 2012 On a separate note, Cherry...I don't even know if you NEED to animate the butt. Walking and especially running in place have a really nice bouncing quality with that sexy walk mod you can get right here! Totally agree: butt bones are too much. Usually such animations are set with spring controller ( ) and it could be not that easy to set correctly parameters.
ILuvMsMarvel Posted January 1, 2012 Posted January 1, 2012 On a separate note' date=' Cherry...I don't even know if you NEED to animate the butt. Walking and especially running in place have a really nice bouncing quality with that sexy walk mod you can get right here![/quote'] Totally agree: butt bones are too much. Usually such animations are set with spring controller ( ) and it could be not that easy to set correctly parameters. I agree too. Bouncing breasts are one thing, but bouncing butts always seemed a bit much. In the context of the game world (and by that I mean the world itself, not things like fast travel), think of it like this: You walk or run everywhere with the exception of between the major holds where you can get a ride. Add to that all the fighting you do in your travels. Regardless of being a mage or warrior or whatever your legs and butt are going to be pretty muscular from all the running and walking, so your butt's not going to bounce much if at all. That's how I see it anyway.
senun Posted January 1, 2012 Posted January 1, 2012 I dont want to troll but how old are you? Have you seen a naked woman? lol I dont want to be the first to tell the truth but, breasts are ok, and thats it. At least you know how to do the job.
CherryHotaling Posted January 2, 2012 Author Posted January 2, 2012 I dont want to troll but how old are you? Have you seen a naked woman? lol I dont want to be the first to tell the truth but' date=' breasts are ok, and thats it. At least you know how to do the job. [/quote'] Not only am I the president of the seeing woman naked club but I happen to be the proud owner of my own female body. But thank you for the odd comment-almost compliment anyways.
Kunigunde von Hexenfels Posted January 2, 2012 Posted January 2, 2012 RL (realistic) body proportions are too dull in a fantasy game IMO (all these adolescent, flat, teenagers looking...). Moreover, there are serious technical limitations: fixed skeleton structure, skinning limitations (geometry simply does not move properly with skin modifier alone), imorter/exporter glitches... Great job, man! I know that: i tried something similar myself, but failed dramatically.
Azuredragoon Posted January 2, 2012 Posted January 2, 2012 RL (realistic) body proportions are too dull in a fantasy game IMO (all these adolescent' date=' flat, teenagers looking...) [/quote'] >Boring >Brutal looking nordic heroes that looked like they've stepped out of a Robert E. Howard book You serious? Skinny adolescents are the most ridiculous and out of place thing in a grim western fantasy setting since katanas.
ILuvMsMarvel Posted January 2, 2012 Posted January 2, 2012 Meanwhile, back at the actual topic at hand... Can't wait to see the "finished" version of the body, and then more armor sets for it. Nice having the DB armor that actually matches the way the body is set, hopefully you and others will do a lot more conversions, and then the original stuff that is sure to follow.
xiro8877 Posted January 2, 2012 Posted January 2, 2012 This should be the final shape change for the end result unless there is a seam issue. Hmm. I think for the most part we're looking at the completed version unless I'm mistaken. She's just working on adding bouncing boobs and bits to "finish" it.
Fallen4rebirth Posted January 2, 2012 Posted January 2, 2012 Thank you for the work and share. With Skyrim Im waited until Christmas until Im begin play for a bit of mods to be able get more pleasure from the game. And the body is mmmm ... wonderful. In total, the entire Elder Scrolls series for me is for mods with forum like this, Im never finish any previous game like Morrowind, Oblivion or Fallout 3. And now Im waiting for armours relese, in Skyrim Im bit confused, mostly Im been for skimpy verions of all armour, less covered then more better, but here its not fit in world, cold world and my character ... not safe in work depends in what work, in my safe.
Kunigunde von Hexenfels Posted January 2, 2012 Posted January 2, 2012 Brutal looking nordic heroes that looked like they've stepped out of a Robert E. Howard book You serious? Skinny adolescents are the most ridiculous and out of place thing in a grim western fantasy setting since katanas. Actually, that is what i wanted to say. However, certain characters like mages, archers could have subtile figures. Moreover, i do accept that gamers like them: check e.g. MMOs. I do not like them, i prefer adult, exaggerated, heroic, but this means nothing. The problem is that there are too few of them (adult bodies) compared with "juvenile" ones. To create an attractive body shape only technical knowledge (3D modeling skills, etc.) is not sufficient - artistic talent is required. Unfortunately, i do not posses any. Therefore, what is left for me is to post silly requests.
demongoat Posted January 3, 2012 Posted January 3, 2012 I dont want to troll but how old are you? Have you seen a naked woman? lol I dont want to be the first to tell the truth but' date=' breasts are ok, and thats it. At least you know how to do the job. [/quote'] honestly if you have to start your post with "i don't want to troll" you probably are. if you don't like it don't use it, it is as simple as that. no one wants average looking bodies in a video game, that isn't interesting or entertaining. i think we can now call "have you seen a naked woman" a cliche. it adds nothing to the the quality of the work moders do. it is a lazy response to something the asker lacks the skills to do so they have to ask stupid questions. honestly do the critics have any real issues or is it all down to "i don't like it, fit it to my sense of aesthetic, not yours!"
devilhacker Posted January 3, 2012 Posted January 3, 2012 thank you for this awsome mod. and thank you for putting jordis in "largest" category. now im just waiting for sexrim and my life would be complete
xiro8877 Posted January 3, 2012 Posted January 3, 2012 thank you for this awsome mod. and thank you for putting jordis in "largest" category. now im just waiting for sexrim and my life would be complete lol. I'd like some armors for this body first. I've been going over 2pac4eva's tutorial on importing and exporting .nifs. I'm going to start off by trying to play around with the default panties in the game, retexture them and fit them to this body so we at least have some sort of underwear version of this body. At least that's my plan unless someone beats me to it or does a better job than me at it lol. I'm still learning after all.
CherryHotaling Posted January 3, 2012 Author Posted January 3, 2012 I have been working incredibly hard on creating Breast and body physics for the new shape for a couple days now. Well im getting really close, I was able to create my own bone rig and it works in game. I edited the mesh painting the new bone weights to the mesh and it loads in game. Now im trying to create an animation and export it. Heres the problem im having. I ran through the tutorial here: http://forums.bethsoft.com/topic/1293826-rel-havok-animation-converter/page__hl__havok%20command%20line%20tools and I was able to export all the animations and import them into 3ds Max. I made my changes to the animations to include the new bones. I Exported the animation as a .kf file for example the: mt_idle.kf The problem is when I went to convert the .kf file into a hkx file again I had to select a skeleton.hkx file or a skeleton_female.hkx file. (If I use the existing skeleton.hkx file then it tells me the bones I created dont exist and it skips them) (the skeleton file that I have that has the new bones I created is a .nif file in the \meshes\actors\character\character assets female directory) How can I create a skeleton_female.hkx with the right data in order to make an animation with new bones work? Can I use the Havok Content tools exporter that is part of the havok package that is installed in my 3dsmax now? Any help would be greatly appreciated as I have spent many hours trying to get an animation with the new bones into the game. Im so close I have the rigging and the mesh working I just need a way to import the animations now with the new bones. Thank you for your time
xiro8877 Posted January 3, 2012 Posted January 3, 2012 Hey Cherry. Just a little digging (I'll do some more...) but give this a quick read over. PARTICULARLY number 8 in the read me. https://github.com/figment/hkxcmd Not sure if that will help. But it was worth a shot. I'll do a bit more digging. Edit: Gah...I'm no help at all. Just realized that's almost similar word for word as the tutorial on the Beth site lol. I'm still digging >.>
CherryHotaling Posted January 3, 2012 Author Posted January 3, 2012 As an aside I tried doing this to get just the animation file: http://forums.elementalgame.com/398524 But it seems that isnt working properly (I get warning messages on every bone) Not sure if I am picking the wrong options for exporting an animation for skyrim or what. When I play the idle animation in skyrim she just stands there in the T pose.
xiro8877 Posted January 3, 2012 Posted January 3, 2012 You got another reply at the Beth site. I hate to say it but I have a feeling some of this MAY be simplified with the release of the construction set (or possibly further development of the Niftools for Nifskope). We may be in for a bit of a waiting game.
SPARTdAN Posted January 3, 2012 Posted January 3, 2012 Someone added a new female walk animation to the game here, they may be able to help you.
Silvist Posted January 3, 2012 Posted January 3, 2012 Heyo everyone, Been a while since I checked into Skyrim mods here, and my mouth literally dropped to the floor after seeing this mod. I don't know how many times I "suggested" people looking into sliders, but it looks like m'lady Cherry took the cake. I saw it done like this in Dragon age (sliders used in many bioware games), and it worked out beautifully. I just wanted to say "thank you" m'lady Cherry for your fine exquisite work. Soon after seeing this I did an in game test of it, and again I was dazzled. Its like a complete body replacement and a body type all in one shell. Though I still couldn't figure out how to get Caliente's feet/hands to work with it (been a bit since I messed with skyrim mods). If anyone has any suggestion on how to do this, please let me know. Coupled this mod with Bella's beautiful faces, and a couple Xenius tweaks, and the women of Skyrim literally ascended into angels lol. Still for variety though we got some old hags lying around, they just look a big more busty now @_@. Once again thank you M'lady Cherry, I look forward to your work with the utmost anticipation. If you need me to post any screenies or what not let me know, and I'd be glad to do it. Edit - as for Animations, I saw this post a while back: http://www.loverslab.com/showthread.php?tid=3224&page=2 Looks like the Russians somehow already figured out how to do havok animations, so there must be a way. I can do some research for you, and ask on some sites that most people "probably" don't have access to because they are exclusive small sites that require quite a bit of work to become an official member. All I know is if I could take daz/poser animations and convert them to Skyrim I would probably die a happy man lol. Edit 2- Mmm k, now I got the feet to be flush and work flawlessly, but my hands still have a line where they connect at the wrist. Trying to narrow down the problem, if anyone has any suggestions let me know please, thank you.
CherryHotaling Posted January 3, 2012 Author Posted January 3, 2012 you have a seam gap with the modded hands? Did you have a seam gap with the normal hands? also, the link you gave me is to the editor im using now. It doesnt work for custom bone rigs but thank you. Yes I would love if you shared your character images with me. Just put it in a ["spoiler"] ["/spoiler"] tag (Minus the quotes) if it contains nudity.
JeffrixLinx Posted January 3, 2012 Posted January 3, 2012 Hello everyone, and thank you Cherry for making this.. this, indescribeably, wonderful mod. I was actually wondering(this may have already been answered) since this mod itself was based off of Cal's CBBE mod, would most of the clothing/armour made for his mod actually fit and work fine on your CHSBHC mod? Or would you need to have armour/clothes made specifically for the CHSBHC mod? Also, here's a screenshot of me using the CHSBHC mod: P.S. I hope this pic brings a few laughs
CherryHotaling Posted January 3, 2012 Author Posted January 3, 2012 JeffrixLinx, Thanks for the pic, it did make me laugh. The armour would need to be made to fit my mod or your only going to get the CBBE look. Seems that there is quite a few people making armour for my mod so thats great news for everyone.
framsti Posted January 3, 2012 Posted January 3, 2012 sexy forsworn found it on nexus; really awesome work (my opinion) hope i'm not hurting any rules... kind reguards
Silvist Posted January 3, 2012 Posted January 3, 2012 I finally figured out the reason why I had the seam gap. Not sure if it was the texture file you included from CBBE, or if it was one I got from CBBE. Regardless after I wiped the folder several times, I found a proper install order lol. The only sad part I still can't fix is the neck seam. I realize for a fact I'm getting it from Bella's beautiful female mod. I think someone posted how to do it, something about the surrounding color in the dds file. Though I forgot >.<. In fact still with Caliente's newest update with feet and hands, you can still see invisible lines if you zoom in crazy close with like 80% lighting. Still I'm more than satisfied with both CBBE, and of course Cherry's MBCL. Though the variety of in game character body types is amazing due to the sliders effect. Not sure if you're aware of this, but I caught shyuploader with your mod lol: NSFW, nude link: EDIT: Here's some screen shots for you, I just made this character randomly for this purpose. She turned out decently though. Tried to give you some good angles, and lighting (couldn't find a decent spot without heavy shadows, kinda annoying. Maybe if I looked up the console codes for weather meh..) So without further ado I give you Shira Tempest~ WORK SAFE: NUDE NSFW:
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