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Sonic Racing: Crossworlds


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Posted
On 5/28/2026 at 2:52 AM, Kaziko34 said:

Yo, when is a Busty Arie coming?

working on it. Just having a hard time deciding just how busty she should be since they're quite shorter than miku so I can't do my usual or she'll end up looking like just tits and ass XD will most likely be not as busty as my miku but still good enough.
Just finishing my last outfit for my miku. I was only doing 4 outfits but ended up doing like 2 extra because people gave me good idea's lmao. Then I'll fully work on it.

Posted
5 hours ago, ProDaHornyGamer said:

Adult Sage if she was naked. 

image.png

Absolute peak. Can't wait till this drop

 

Posted
On 5/27/2026 at 8:24 AM, SinsAwakening said:

Because Fexa wants to be a bitch to work with, we’re moving on and coming back later

 

Whoever suggested Type 0 over Nights is a genius; floating limbs make the animations seem seamless.

+ Shadow AltType0Nightskeyframe.png.26448b52d723d91c46edc2592845ac88.pngScreenshot2026-05-27110450.png.cdeb3ade209735a76b58336324174ce6.png

Your welcome 👍

Posted
6 hours ago, SinsAwakening said:

Bit of a weird suggestion, but since Arle is now released, how would we feel if I put Chiku over Arle so I can keep Frenni over Miku, or vice versa?

For me, I'm not sure about putting Chiku over Arle🤔

 

Not only because I liked your original idea of having Chiku over Amy due to how similar the characters feel in personality and animation expressions, but that it feels sort of off. I haven't had the chance to playtest Arle in CrossWorlds to get an idea for her, so maybe when I do I might rethink it but as of now I'd say it doesn't hurt to stick with the og plan.🙂

Posted
On 5/28/2026 at 4:30 AM, Catnatic said:

Nude Arle Pack

What a pleasant surprise! Arle Nadja actually got invited to the CrossWorld Grand Prix!

However, just as she arrived to the races, Arle accidentally got herself matched with three other Puyos which led to some, or even all, of her clothes popped out of existence, leaving her petite body exposed for all to see!

NSFW-Arle-1.png.4493202bbe946051897cf650152e00bc.pngNSFW-Arle-2.png.5bbfe72572bf83d87ebd8ff508f809a5.pngNSFW-Arle-3.png.cfdc8b1778704afad61a25ae89d3220d.pngNSFW-Arle-4.png.7ccf6c929f232b5cc24db98844cb20f7.png

Panties-Arle-Preview.thumb.png.c8ef16bdfe68605c175790163eba49dd.png

This magical pack for Sonic Racing: CrossWorlds features 8 peppy variations for Arle Nadja:

Nude

Nude with Armour

Bottomless with Skirt (Upskirt)

Bottomless without Skirt (Skirtless)

Panties Only

Panties with Armour

Panties with Skirt (Upskirt)

Panties without Skirt (Skirtless)

 

In addition for the nude (+ armor) variation, Arle's emotes have also been edited to reflect her exposed appearance:

IMG_1776.thumb.png.e52ea81e104eb29dfc81365e5b3e693e.png

Many thanks to @Frosty_Kiwi for submitting these nude edits. 

 

Downloads: (You'll need to sign in to download files here.)

NSFW_Arle_Nude.zip 2.63 MB · 2 downloads NSFW_Arle_Nude_Armor.zip 2.65 MB · 3 downloads NSFW_Arle_Nude_Upskirt.zip 2.42 MB · 3 downloads NSFW_Arle_Nude_Skirtless.zip 2.41 MB · 3 downloads

NSFW_Arle_PantiesOnly.zip 2.32 MB · 2 downloads NSFW_Arle_Panties_Armor.zip 2.34 MB · 2 downloads NSFW_Arle_Panties_Upskirt.zip 2.42 MB · 2 downloads NSFW_Arle_Panties_Skirtless.zip 2.41 MB · 3 downloads

- Use only one of these mods at a time. When you extracted one of them, place the mod files in "SonicRacingCrossWorlds\UNION\Content\Paks\~mods".

- If you're already using another mod that affects Arle's model/textures, you'll need to disable/remove that mod to prevent conflicts.

- If you're using a mod that affects Arle's emote stamps, you may not see the stamp graphics this mod came with unless you disable that mod.

 

I'm not quite done with this mod yet; I may return with a future update to add more variations like underwear bra, featureless nude, blue panties, bare feet, doppelganger recolour, and penis versions, along with refinements to the model's geometry and weight painting, and also more emote stamp variations.

However, I want you all to enjoy playing as Arle naked on her first day and during her festival so these things will have to wait or I won't be able to release this mod in time.

 

My Other Mods:

♀ Nude Amy Pack: NSFW Version / SFW Version

♀ Nude Blaze Pack: NSFW Version / SFW Version

♀ Nude Cream Pack: NSFW Version / SFW Version

♀ Nude Wave Pack: SFW Version

♀ Nude Tangle & Whisper Pack: SFW Version / NSFW Version

Cameltoe Pack for 8 characters

♀ Classic White Panties for Amy and Cream

♂ Anatomically Correct Tails (Early Small Sheath Version)

♂ Nine's Bulge + Early Bigger Version of Anatomically Correct Tails

Cloaca Pack for Jet, Wave, and Storm

Emote Stamp Bits


I manually edit the meshes and textures of the clothed body to look naked or lewd to ensure the characters retain their canonical proportions as accurately as possible because that's how I want my mods to be. If you love my style of works, please consider supporting me if you can: https://buymeacoffee.com/catnatic

First of all absolute banger

Second of all: What will it take from me to get you to do an upskirt panties version with pink panties w/a green puyo print

Posted (edited)
1 hour ago, Kushala Winds said:

For me, I'm not sure about putting Chiku over Arle🤔

 

Not only because I liked your original idea of having Chiku over Amy due to how similar the characters feel in personality and animation expressions, but that it feels sort of off. I haven't had the chance to playtest Arle in CrossWorlds to get an idea for her, so maybe when I do I might rethink it but as of now I'd say it doesn't hurt to stick with the og plan.🙂

As you can see, I'm a very indecisive person lmao

 

I wanted to try to make the girls have the least possible clipping I could make, and because I hate the crossworlds base models for having those giant ass hands and heads, animations for humanoid character swaps over the sonic characters appear jarring

 

I'm still gonna test animations from both on Chiku to see which I like more, but we'll see

Edited by SinsAwakening
Posted (edited)
6 hours ago, DDRay said:

Also, I found her boobs tend to get flattened against her very easily with the new physics compared to the old one

 

Ask, and you shall receive, a new version with reworked physics with collisions, and the old UI is now toggleable as per request

 

(I'm getting back to work on Fexa now)

Edited by SinsAwakening
Posted
1 hour ago, SinsAwakening said:

Ask, and you shall receive, a new version with reworked physics with collisions, and the old UI is now toggleable as per request

 

(I'm getting back to work on Fexa now)

Absolutely goated!

Posted
2 hours ago, SinsAwakening said:

As you can see, I'm a very indecisive person lmao

 

I wanted to try to make the girls have the least possible clipping I could make, and because I hate the crossworlds base models for having those giant ass hands and heads, animations for humanoid character swaps over the sonic characters appear jarring

 

I'm still gonna test animations from both on Chiku to see which I like more, but we'll see

Actually, that makes a lot of sense from a modder's standpoint. I'm no modder by any means, but I do understand that clipping models, disproportionate skeletal targeting, and fixing asset collisions is a very challenging process that some would not want to deal with. I apologize if my comments might come off a bit blunt even though I mean the best.😥

 

As of this comment I actually got to playtest Arle, and I actually can see the vision you had before about Chiku over Arle. The animations are cheery and a bit enthusiastic, like Amy, but still have a style of their own. Of course, the only 2 problems (that I could find) with replacement would be Arle's Height and the Poyo Slimes (I think that's what they're called?🤔) in some of her trick animations & victory scenes.

I have a feeling the heights of the models might cause issues when targeting the skeletons, and removing or replacing the slimes could be its own can of worms though it would be funny to have Chiku's cupcake in their placements😂

Posted
3 hours ago, SinsAwakening said:

Ask, and you shall receive, a new version with reworked physics with collisions, and the old UI is now toggleable as per request

 

(I'm getting back to work on Fexa now)

I have a question. I use spring controller nodes for jiggle physics. You used KawaiiPhysics nodes for jiggle physics. Is it better to use KawaiiPhysics instead of spring controller nodes? I don't know how to set up KawaiiPhysics nodes for jiggle physics.

Posted (edited)
9 hours ago, Kushala Winds said:

Actually, that makes a lot of sense from a modder's standpoint. I'm no modder by any means, but I do understand that clipping models, disproportionate skeletal targeting, and fixing asset collisions is a very challenging process that some would not want to deal with. I apologize if my comments might come off a bit blunt even though I mean the best.😥

 

As of this comment I actually got to playtest Arle, and I actually can see the vision you had before about Chiku over Arle. The animations are cheery and a bit enthusiastic, like Amy, but still have a style of their own. Of course, the only 2 problems (that I could find) with replacement would be Arle's Height and the Poyo Slimes (I think that's what they're called?🤔) in some of her trick animations & victory scenes.

I have a feeling the heights of the models might cause issues when targeting the skeletons, and removing or replacing the slimes could be its own can of worms though it would be funny to have Chiku's cupcake in their placements😂

Not being rude at all. I actually take the time to read comments like this because they are useful for making tweaks in my mod process. While yes I’ve mad a few now, each one I make is experimental because I’m trying new things for each, since I’m still new to this. 
And the character heights not a problem, unreal lets me do things that are more flexible than blender (that’s how I fixed Bonfie’s height in the overhaul)

Edited by SinsAwakening
Posted (edited)
7 hours ago, ProDaHornyGamer said:

I have a question. I use spring controller nodes for jiggle physics. You used KawaiiPhysics nodes for jiggle physics. Is it better to use KawaiiPhysics instead of spring controller nodes? I don't know how to set up KawaiiPhysics nodes for jiggle physics.

I can’t say much for spring controller, but I find KawaiiPhysics easy to setup and use. For my mods, I think KawaiiPhysics are less jittery than spring nodes because of the speed of the game (as long as you keep World Damping Location and Rotation to 1.0)

For setup, I used the modding tutorial doc made by the Sonicprof. on YouTube and guides from the Crossworlds HUB as references.

(not sure if this answers the question for you)

Edited by SinsAwakening
Posted

I know I said I’m working on Fexa next, but Arle’s release gave me new material to work with for Chiku; it was too good to pass up for later.Chikuhvridle.png.0dc296a123d82534181aeb7a0efb8901.pngimage.png.d91fa2738b4491552b7acc4ebfd41381.png

Since I like the redone physics I did for Bonfie that eliminated most clipping issues, the rest of the Fenni's girls will have similar ones made for them.

Posted
12 hours ago, Sensual Sage said:

Ouu shi~ (if yk yk lmao)

AdultSageTwerk.jpg

I noticed this too when I forgot that I had the twerk mod on when I switched the adult sage on. MY GOODNESS THE JIGGLES. IDEC ABOUT THE CLIPPING I JUST LOVE SAGE 😩😭

Posted
1 hour ago, IyrosX said:

I noticed this too when I forgot that I had the twerk mod on when I switched the adult sage on. MY GOODNESS THE JIGGLES. IDEC ABOUT THE CLIPPING I JUST LOVE SAGE 😩😭

Ikr, and imagine how it’ll look once an on foot mod for Sage comes out 

Posted
2 hours ago, SinsAwakening said:

That twerking mod is giving me some ideas 🤔

is that that meme twerking or an actual legit one thats actually erotic? honestly if I knew how to work with animations I would import an actual good one.

Posted
21 minutes ago, strawberrycakes100 said:

is that that meme twerking or an actual legit one thats actually erotic? honestly if I knew how to work with animations I would import an actual good one.

meme

Posted
On 5/29/2026 at 5:27 PM, strawberrycakes100 said:

working on it. Just having a hard time deciding just how busty she should be since they're quite shorter than miku so I can't do my usual or she'll end up looking like just tits and ass XD will most likely be not as busty as my miku but still good enough.
Just finishing my last outfit for my miku. I was only doing 4 outfits but ended up doing like 2 extra because people gave me good idea's lmao. Then I'll fully work on it.

I'm excited! I think AbraKadaBram's busty eggmanjacket sage would be the perfect proportions for her, if not a teensy bit bigger.

Posted
12 hours ago, SinsAwakening said:

I can’t say much for spring controller, but I find KawaiiPhysics easy to setup and use. For my mods, I think KawaiiPhysics are less jittery than spring nodes because of the speed of the game (as long as you keep World Damping Location and Rotation to 1.0)

For setup, I used the modding tutorial doc made by the Sonicprof. on YouTube and guides from the Crossworlds HUB as references.

(not sure if this answers the question for you)

Less jittery might be better. I have no idea what I'm doing. It does not work in game.

image.png

2Capture.PNG

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