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Posted

It work on female couriers, right? Allow them to do what male couriers do, like fuck a dude's ass

Because I really want to use that super-cool-auto-equip-strapon-feature from A-lust, I spent days on that, but I just can't find a module that does not have a gender check and allow a girl anal fack a guy

Posted
1 hour ago, Worstlander said:

It work on female couriers, right? Allow them to do what male couriers do, like fuck a dude's ass

Because I really want to use that super-cool-auto-equip-strapon-feature from A-lust, I spent days on that, but I just can't find a module that does not have a gender check and allow a girl anal fack a guy

 

A lot of content is technically restricted. Also, "for male courier" does not mean that 100% of a mod is about him being "cool alpha dude". There's plenty of content where Courier is not in the best place.

Posted
21 hours ago, Allnarta said:

I assume most likely a conflict. NPC tries to reach a marker behind schoolhouse to get laid there, but other objects/mods may interfere and break their pathing.

 

I'll look into GS marker dialogues, maybe there's typo or something that wacks certain line result script though.

 

Yea more than likely a conflict with a placement mod included in either the Viva new vegas modpack or SALVO guide but its not an essential encounter so not a big deal.

 

21 hours ago, Allnarta said:

In original game noone in in Trudy's house for majority of times so it's some "more NPC" mods that interfere.

 

I can see if I can set her bed's ownership so NPC will not lie and sleep there with all the audacity. xD

 

Honestly had no idea no one was supposed to be in there lol, for me its Trudy Sunny & some random Goodsprings Settler guy. if I had to guess its probably added by living desert mod or some other mod in VNV, for the most part that whole issue can be avoided most of the time by talking to her during the day while she's at prospector saloon.

 

Had a small issue with dialogue text during the rescue of Deputy beagle where the text wasn't in English will attach screenshots to show which ones, I dont think this is a mod conflict but if it is I would have no idea which mod would do this but maybe it is lol only dialogue that wasn't English so far in playthrough. 

DeputyGibberish.PNG

DeputyGibberish2.PNG

  • 3 weeks later...
Posted (edited)

Hello there. Found a bug with Deputy Beagle and his conversation where some options are replaced with random "á" "é" "í" and stuff like that, making it unreadable. I heard that that happens when a mod with another language is installed coz is trying to use the letters of the language (for example russian) and it doesnt have such words due for being in english, and i have very few mods and this is the only one that modifies the npcs in that regard. Im not sure 100% if this due to this mod. Im playing in english, if that info helps.

 

Edit: the guy above me is having the same problem xD didnt see that comment. Like i said, i have very few mods so it is not a conflict i think.

Edited by Drakuld
  • 3 weeks later...
Posted

Hello, I'm wondering how I can make changes for my personal playthrough. They might be too much so I'm not sure if they're possible, but...

How can I fully remove the Working Guy module, customize the doctor interactions so that male doctors do not have the dialogue option, and remove all requirements tied to A-Lust perks or just remove A-Lust perks entirely?

Posted
9 hours ago, IanHim said:

Hello, I'm wondering how I can make changes for my personal playthrough. They might be too much so I'm not sure if they're possible, but...

How can I fully remove the Working Guy module, customize the doctor interactions so that male doctors do not have the dialogue option, and remove all requirements tied to A-Lust perks or just remove A-Lust perks entirely?

 

-WG module is optional, you can turn it OFF in MCM menu.

-Just don't ask male doctors for service with "different" payement? Having dialogue option in a list does not mean you have to use it, just like with any other dialogue options in game (for ex. you don't cry about having legion options if you hate legion, right? you just don't use them).

-There is very few perk requirements in ND AFAIK.

Posted
On 11/8/2025 at 3:34 AM, Allnarta said:

 

-WG module is optional, you can turn it OFF in MCM menu.

-Just don't ask male doctors for service with "different" payement? Having dialogue option in a list does not mean you have to use it, just like with any other dialogue options in game (for ex. you don't cry about having legion options if you hate legion, right? you just don't use them).

-There is very few perk requirements in ND AFAIK.

im not having a MCM menu show up for this mod

Posted

Hi, I think I have an issue with Vanilla Extended Encounters part of this mod. The added dialogue options from the mod won't show up for me. Other parts of the mod seem to be working and have dialogues. I tried to disable almost all of my mods, and change the load order, but nothing fixed it. What could possibly be a reason?

Posted
9 hours ago, jonathen55 said:

Hi, I think I have an issue with Vanilla Extended Encounters part of this mod. The added dialogue options from the mod won't show up for me. Other parts of the mod seem to be working and have dialogues. I tried to disable almost all of my mods, and change the load order, but nothing fixed it. What could possibly be a reason?

 

Mod conflict or missing requirements (perk or stat) for certain encounter.

Posted
On 11/15/2025 at 8:09 AM, Allnarta said:

 

Mod conflict or missing requirements (perk or stat) for certain encounter.

Found the conflict, surprisingly it was localization (I have the gog version). For some encounters I checked: Trudy still have added dialogues when localization is installed, Beagles, Gillbert, Ackerman, Benny definitely won't have added dialogues if I install localization, not sure about others. 

Anyway, thank you for making great mods! Good mods for male character are rare here.

  • 3 weeks later...
Posted

Thank you for your mod! It's perfect for my new walkthrough. I'm going to create a former male prostitute who decided to get a casual courier job but got a bullet in the head instead. 

  • 3 weeks later...
Posted
On 12/27/2025 at 6:29 AM, 1Al said:

I cant disable Infamy option, when I uncheck it as soon as I reopen the menu it is selected again.

 

Both Infamy and Infamy UI meter options work perfectly fine for me, so I'm not sure what's wrong on your side.

 

On 1/1/2026 at 11:30 PM, InfinityDM said:

do you have any idea why all the dialogue on naughty talk and naughty greets doesn't work? i use the gog version 

 

Neither of those depend on game version or language, only thing that can be broken without localized .esm files is vanilla content extentions.

Posted
16 hours ago, Allnarta said:

 

Both Infamy and Infamy UI meter options work perfectly fine for me, so I'm not sure what's wrong on your side.

 

 

Neither of those depend on game version or language, only thing that can be broken without localized .esm files is vanilla content extentions.

and where do i get or find this esm files? 

Posted (edited)
4 hours ago, Allnarta said:

If you read what I wrote more carefully, you will see that you don't need them.

Then How do i fix the dialogue not working?

Edited by InfinityDM
Posted

Amazing mod! Please don't be offended if my question is inappropriate but I just wanna ask if you also plan on creating one for female couriers? I know there are tons here but they are pretty old so Im not sure.

Posted
1 hour ago, Mikochi35p said:

Amazing mod! Please don't be offended if my question is inappropriate but I just wanna ask if you also plan on creating one for female couriers? I know there are tons here but they are pretty old so Im not sure.

 

No.

  • 1 month later...
Posted

It was already fixed. I don;t know when I'll be able to post an update as I have severe power outages now and it's not going to get better at least until spring.

Posted (edited)

Update to V. Beta 0.6:

-Fixed creature condition for Naughty Talk dialogues.
-New small quest: Into the Business.
-New feature: Rough Awakening.
-ND armor now support bodyslide.

Note that Plugins Plus is now hard requirement for ND.

RA Module is still WIP, but should be fully playable.

 

Enjoy. :)

Edited by Allnarta

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