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moving without walking


Kevin513

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Hey every time when I talk to someone my character just moves after a few seconds away from the one who I am talking to without walking. It just slides over the ground and when I'm finished talking he moves back. This somethimes also happen when I'm just standing or walking. Anyone that has a solution for this? If someone thinks it is caused bij a mod please give me a way to easily see with mod is the cause because I have more than 100 mods installed. 

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No I don't use FNIS

this is the loadorder:

 

Skyrim.esm
Update.esm
Dawnguard.esm
Dragonborn.esm
HearthFires.esm
Evil Lair of Hydra.esm
ApachiiHair.esm
ClimatesOfTamriel.esm
Wyrmstooth.esp
Schlongs of Skyrim - Core.esm
Unofficial Dawnguard Patch.esp
Unofficial Dragonborn Patch.esp
Unofficial Hearthfire Patch.esp
Unofficial Skyrim Patch.esp
SexLab.esm
Xvision Children.esm
AP Skyrim.esm
BBLuxurySuite.esm
MiniLovers Idles.esm
MiniLoversSound.esm
RiverHelm.esm
MFVM.esm
RaceCompatibility.esm
RCOTS-RACES.esm
Skykids.esm
BVLT - High Elf.esp
ClimatesOfTamriel-Interiors-Warm.esp
ClimatesOfTamriel-Nights-Level-4.esp
HearthfireMultiKid.esp
DeadlyDragons.esp
DeadlyMonsters.esp
ClimatesOfTamriel-Dungeons-Hardcore.esp
LocalizedGuildJobs.esp
RaceMenu.esp
RaceMenuPlugin.esp
HearthfireMultiKid_LastName.esp
ActorBall.esp
Schlongs of Skyrim.esp
SexLabDefeat.esp
SkyDreamMaidens.esp
SkyUI.esp
Run For Your Lives.esp
Apocalypse - The Spell Package.esp
killable_children_1_01.esp
killable_children_qp_aventus.esp
killable_children_qp_nelkir.esp
When Vampires Attack.esp
TownsAndCitiesEnhanced.esp
BarenziahQuestMarkers.esp
SkyRe_Combat.esp
SkyRe_EncounterZones.esp
SkyRe_EnemyAI.esp
SkyRe_EnemyScaling.esp
SkyRe_Races.esp
SkyRe_StandingStones.esp
SkyRe_Survivalism.esp
SOS - Smurf Average Addon.esp
SOS - VectorPlexus Muscular Addon.esp
SOS - VectorPlexus Regular Addon.esp
ASX_Spells.esp
BBLSHousecarlsmovein.esp
BBLSspouse.esp
SkyRe_Main.esp
AmazingFollowerTweaks.esp
BBLuxurySuiteExt.esp
DudestiaMultiMarriages.esp
Better Vampires.esp
MiniLovers.esp
MiniLoversAlternative.esp
BVLT - Argonian.esp
MiniLoversSoundSpell.esp
SMAIOMLA.esp
Xvision Children - Complete.esp
BBLSVisitors.esp
Bashed Patch, 0.esp
SexLab Enchantress.esp
SexLabMatchMaker.esp
1AlirArmor.esp
1CuteKnightArmor.esp
ADDC Pack.esp
Additional Player Voices for Skyrim.esp
Airy Armor.esp
Amaya.esp
BecomeKingOfRiverHelm.esp
BecomeKingofSkyrim.esp
BreezeHomeChildren.esp
Dark Mage.esp
Dark Rose 2.esp
DragonWear FX117.esp
DudestiaOutfitChanger.esp
DwarvenMech.esp
Ebony Samurai Plate Armor.esp
Enchantress.esp
Fancy Dress.esp
Field Mage FX117.esp
fox12 Armor.esp
fox15 Armor.esp
Further Dark Dungeons for ENB.esp
Immersive Battles.esp
Immersive Brigands.esp
Immersive Dawnguard.esp
Immersive Dragonborn.esp
Immersive Factions.esp
Immersive Mercenaries.esp
Immersive Patrols.esp
Immersive Travelers.esp
Immersive Werewolves.esp
Litch King FX117.esp
Loki.esp
lolilabs.esp
Lucy.esp
BVLT - Ashen.esp
Malace.esp
Maxwell Outfit.esp
BVLT - Dark Elf.esp
NeroFX117.esp
OrientalRace.esp
Osare Swimsuit.esp
Osare Underwear.esp
Penny.esp
R18Pn - Ritter Armor - Heavy.esp
BVLT - Human.esp
Ravenous Elegance.esp
RCOTS-Armorpack(english).esp
RCOTS-Followers.esp
RCOTS-FriendChildren.esp
RCOTS-HostilesNPC.esp
BVLT - Khajiit.esp
RCOTS-Vampires.esp
RevampedExteriorFog.esp
Rider.esp
mage-mansion.esp
sanctuarycleanup.esp
sjel blad castle.esp
SkimpySilverlight.esp
BVLT - Wood Elf.esp
Skyrim School of Witchcraft and Wizardry.esp
SoS - Civilization.esp
SoS - The Dungeons.esp
SoS - The Wilds.esp
StripNPCs.esp
SuccubusByNausicaa.esp
The Skyrim Gate Room - First Version.esp
UndressShout.esp
Unspontaneous-combustion.esp
X117 Male Pack.esp
xvisionchildren.esp
YChildren of the Sky - Nila.esp
YChildren of the Sky - Tia.esp
YChildren of the Sky - Yune.esp
YChildren of the Sky.esp
ZhaetheriaLegend.esp
Zoe FX117.esp
Dark Dungeons for ENB.esp
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You HAVE to use FNIS for some of those mods you're running. And you need to run the animation generating tool (found in Skyrim/Data/Tools, it's an .exe file for users) every time you add or remove a mod that has those animations. It's truly amazing you're not always stuck (as well as all your NPCs).

 

I've also had issues when using SL mods and AP in the same game.

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if your not using fnis then switch off all mods like sexlab or other animation adding mods, or else your game will not work right. if you want to play with sexlab install fnis it is requirement or else you fuck up your game.

 

Read the requirements:

 

 

----- Requirements -------------------------------------------------------------

Skyrim Script Extender (SKSE)

Fores New Idles in Skyrim (FNIS) REQUIRES FNIS 4.1.1 OR NEWER

SkyUI REQUIRES VERSION 4.1 OR NEWER

If you dislike SkyUI for some reason, you can also install SkyUI-Away on top of it.

FNIS Creature Pack version 4.1 or newer is required only if you want creature animation support in SexLab, otherwise it is not required.

 

 

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It looks like the game doesn't want me to go anywhere. when I go somewhere by foot at some point I can't go in any direction exept for the one my character floats to which I can't control though the walk animations still work. Maybe it"s good to know that this floating goes through anything that stands in the way.

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No the character stays exactly the same as when he stands still(unless I try to move then he walks in the direction he should walk) and no I already tried toggle the tcl command but even if I set it off my character should not move by itself in the direction I came from.

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maybe it's a hardware trouble, it may be the "not correct" working your mouse. this problem I already had, for me the mouse plug was out a little.

 

german

vielleicht ist es auch ein Hardware problem , es kann sein das deine maus "nicht korrekt" arbeitet . dieses problem hatte ich auch schon , bei mir war der mausstecker ein wenig heraus .

 

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is this really your load order?
if the answer is yes: Fix it by running BOSS. Every plugin that's located after Bashed Patch, 0.esp, after you run BOSS, has to be moved to a more appropriate position above it.

Afterwards re-run the FNiS Generator for Users and post the output.

 

Btw: You need to install the FNiS Creature Pack as well (if you haven't already), or you'll end up with the error you described.

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Make sure you are up to date with FNIS (4.1.1) and if you use the creature pack, make sure it is also 4.1.  Also, make sure you have also ticked only the boxes you need to before running FNIS Generator.  Some people click every option box when running the Generator even if they do not have the mod related to that option.  This can cause some of the issues.  Do you get any warnings/errors when running the FNIS Generator (make sure to click into the area at the top of the Generator and scroll up to see if there are errors)?  If so, that can point to the problem.  Copy and paste the ENTIRE text from running the Generator and that may help us help you.

 

 

By the way, AP and Sexlab should work fine together but you MUST follow the AP instructions on how to get AP and FNIS to work together - there are 3 files you must delete after installing AP and before running the FNIS Generator.  The description page for AP will list them (somewhere about midway down the AP page).

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this is what I get:

 

FNIS Behavior V4.1.1   4-1-2014 22:36:28
Skyrim: 1.9.32.0 - 
Generator: C:\Program Files (x86)\The Elder Scrolls V Skyrim\Data\tools\GenerateFNIS_for_Users
Skeleton female: Default (99 bones)   male: Default (99 bones)
 
Reading APSexIdles ...
Reading FNIS ...
Reading FNISBase ...
Reading FNISCreatureVersion ...
Reading FNISSpells ...
Reading SexLab ...
Reading SexLabCreature ...
Reading SexLabDefeat ...
Reading SexModsAiO ...
 
All Anim Lists scanned. Generating Behavior Files...
Converting Behavior Files (.xml to .hkx) ...
 
Create Creature Behaviors ...
Reading SexLabCreature ...
 
 1749 animations for 9 mods successfully included (characters)
 242 animations for 1 mods and 16 creatures successfully included.
 1 Warning(s).
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