Kevin513 Posted January 3, 2014 Posted January 3, 2014 Hey every time when I talk to someone my character just moves after a few seconds away from the one who I am talking to without walking. It just slides over the ground and when I'm finished talking he moves back. This somethimes also happen when I'm just standing or walking. Anyone that has a solution for this? If someone thinks it is caused bij a mod please give me a way to easily see with mod is the cause because I have more than 100 mods installed.Â
Kevin513 Posted January 3, 2014 Author Posted January 3, 2014 No I don't use FNIS this is the loadorder: Â Skyrim.esm Update.esm Dawnguard.esm Dragonborn.esm HearthFires.esm Evil Lair of Hydra.esm ApachiiHair.esm ClimatesOfTamriel.esm Wyrmstooth.esp Schlongs of Skyrim - Core.esm Unofficial Dawnguard Patch.esp Unofficial Dragonborn Patch.esp Unofficial Hearthfire Patch.esp Unofficial Skyrim Patch.esp SexLab.esm Xvision Children.esm AP Skyrim.esm BBLuxurySuite.esm MiniLovers Idles.esm MiniLoversSound.esm RiverHelm.esm MFVM.esm RaceCompatibility.esm RCOTS-RACES.esm Skykids.esm BVLT - High Elf.esp ClimatesOfTamriel-Interiors-Warm.esp ClimatesOfTamriel-Nights-Level-4.esp HearthfireMultiKid.esp DeadlyDragons.esp DeadlyMonsters.esp ClimatesOfTamriel-Dungeons-Hardcore.esp LocalizedGuildJobs.esp RaceMenu.esp RaceMenuPlugin.esp HearthfireMultiKid_LastName.esp ActorBall.esp Schlongs of Skyrim.esp SexLabDefeat.esp SkyDreamMaidens.esp SkyUI.esp Run For Your Lives.esp Apocalypse - The Spell Package.esp killable_children_1_01.esp killable_children_qp_aventus.esp killable_children_qp_nelkir.esp When Vampires Attack.esp TownsAndCitiesEnhanced.esp BarenziahQuestMarkers.esp SkyRe_Combat.esp SkyRe_EncounterZones.esp SkyRe_EnemyAI.esp SkyRe_EnemyScaling.esp SkyRe_Races.esp SkyRe_StandingStones.esp SkyRe_Survivalism.esp SOS - Smurf Average Addon.esp SOS - VectorPlexus Muscular Addon.esp SOS - VectorPlexus Regular Addon.esp ASX_Spells.esp BBLSHousecarlsmovein.esp BBLSspouse.esp SkyRe_Main.esp AmazingFollowerTweaks.esp BBLuxurySuiteExt.esp DudestiaMultiMarriages.esp Better Vampires.esp MiniLovers.esp MiniLoversAlternative.esp BVLT - Argonian.esp MiniLoversSoundSpell.esp SMAIOMLA.esp Xvision Children - Complete.esp BBLSVisitors.esp Bashed Patch, 0.esp SexLab Enchantress.esp SexLabMatchMaker.esp 1AlirArmor.esp 1CuteKnightArmor.esp ADDC Pack.esp Additional Player Voices for Skyrim.esp Airy Armor.esp Amaya.esp BecomeKingOfRiverHelm.esp BecomeKingofSkyrim.esp BreezeHomeChildren.esp Dark Mage.esp Dark Rose 2.esp DragonWear FX117.esp DudestiaOutfitChanger.esp DwarvenMech.esp Ebony Samurai Plate Armor.esp Enchantress.esp Fancy Dress.esp Field Mage FX117.esp fox12 Armor.esp fox15 Armor.esp Further Dark Dungeons for ENB.esp Immersive Battles.esp Immersive Brigands.esp Immersive Dawnguard.esp Immersive Dragonborn.esp Immersive Factions.esp Immersive Mercenaries.esp Immersive Patrols.esp Immersive Travelers.esp Immersive Werewolves.esp Litch King FX117.esp Loki.esp lolilabs.esp Lucy.esp BVLT - Ashen.esp Malace.esp Maxwell Outfit.esp BVLT - Dark Elf.esp NeroFX117.esp OrientalRace.esp Osare Swimsuit.esp Osare Underwear.esp Penny.esp R18Pn - Ritter Armor - Heavy.esp BVLT - Human.esp Ravenous Elegance.esp RCOTS-Armorpack(english).esp RCOTS-Followers.esp RCOTS-FriendChildren.esp RCOTS-HostilesNPC.esp BVLT - Khajiit.esp RCOTS-Vampires.esp RevampedExteriorFog.esp Rider.esp mage-mansion.esp sanctuarycleanup.esp sjel blad castle.esp SkimpySilverlight.esp BVLT - Wood Elf.esp Skyrim School of Witchcraft and Wizardry.esp SoS - Civilization.esp SoS - The Dungeons.esp SoS - The Wilds.esp StripNPCs.esp SuccubusByNausicaa.esp The Skyrim Gate Room - First Version.esp UndressShout.esp Unspontaneous-combustion.esp X117 Male Pack.esp xvisionchildren.esp YChildren of the Sky - Nila.esp YChildren of the Sky - Tia.esp YChildren of the Sky - Yune.esp YChildren of the Sky.esp ZhaetheriaLegend.esp Zoe FX117.esp Dark Dungeons for ENB.esp
gvman3670 Posted January 3, 2014 Posted January 3, 2014 You HAVE to use FNIS for some of those mods you're running. And you need to run the animation generating tool (found in Skyrim/Data/Tools, it's an .exe file for users) every time you add or remove a mod that has those animations. It's truly amazing you're not always stuck (as well as all your NPCs). Â I've also had issues when using SL mods and AP in the same game.
D_ManXX2 Posted January 3, 2014 Posted January 3, 2014 if your not using fnis then switch off all mods like sexlab or other animation adding mods, or else your game will not work right. if you want to play with sexlab install fnis it is requirement or else you fuck up your game. Â Read the requirements: Â Â ----- Requirements -------------------------------------------------------------Skyrim Script Extender (SKSE)Fores New Idles in Skyrim (FNIS) REQUIRES FNIS 4.1.1 OR NEWERSkyUI REQUIRES VERSION 4.1 OR NEWERIf you dislike SkyUI for some reason, you can also install SkyUI-Away on top of it.FNIS Creature Pack version 4.1 or newer is required only if you want creature animation support in SexLab, otherwise it is not required. Â Â
Kevin513 Posted January 3, 2014 Author Posted January 3, 2014 I have installed fnis but I still have the problem.
hryh23k9823u Posted January 3, 2014 Posted January 3, 2014 Have run the executable in FNIS, to create the animation's behaviours?
Kevin513 Posted January 3, 2014 Author Posted January 3, 2014 Game is better but the problem isn't fixed
Kevin513 Posted January 3, 2014 Author Posted January 3, 2014 It looks like the game doesn't want me to go anywhere. when I go somewhere by foot at some point I can't go in any direction exept for the one my character floats to which I can't control though the walk animations still work. Maybe it"s good to know that this floating goes through anything that stands in the way.
winny257 Posted January 3, 2014 Posted January 3, 2014 takes your character a kind T-pose? or even he floats to the top (run through the air)? Â german nimmt dein charakter eine art T-Pose ein ? oder schwebt er sogar nach oben (durch die luft laufen) ? Â
hryh23k9823u Posted January 3, 2014 Posted January 3, 2014 And have you toggled the tcl comand in console?
Kevin513 Posted January 3, 2014 Author Posted January 3, 2014 No the character stays exactly the same as when he stands still(unless I try to move then he walks in the direction he should walk) and no I already tried toggle the tcl command but even if I set it off my character should not move by itself in the direction I came from.
winny257 Posted January 3, 2014 Posted January 3, 2014 maybe it's a hardware trouble, it may be the "not correct" working your mouse. this problem I already had, for me the mouse plug was out a little. Â german vielleicht ist es auch ein Hardware problem , es kann sein das deine maus "nicht korrekt" arbeitet . dieses problem hatte ich auch schon , bei mir war der mausstecker ein wenig heraus . Â
Kevin513 Posted January 3, 2014 Author Posted January 3, 2014 I unpluged my mouse and used the touchpad of my laptop but that also didn't help.
CGi Posted January 3, 2014 Posted January 3, 2014 is this really your load order?if the answer is yes: Fix it by running BOSS. Every plugin that's located after Bashed Patch, 0.esp, after you run BOSS, has to be moved to a more appropriate position above it. Afterwards re-run the FNiS Generator for Users and post the output. Â Btw: You need to install the FNiS Creature Pack as well (if you haven't already), or you'll end up with the error you described.
srayesmanll Posted January 4, 2014 Posted January 4, 2014 Make sure you are up to date with FNIS (4.1.1) and if you use the creature pack, make sure it is also 4.1. Also, make sure you have also ticked only the boxes you need to before running FNIS Generator. Some people click every option box when running the Generator even if they do not have the mod related to that option. This can cause some of the issues. Do you get any warnings/errors when running the FNIS Generator (make sure to click into the area at the top of the Generator and scroll up to see if there are errors)? If so, that can point to the problem. Copy and paste the ENTIRE text from running the Generator and that may help us help you.   By the way, AP and Sexlab should work fine together but you MUST follow the AP instructions on how to get AP and FNIS to work together - there are 3 files you must delete after installing AP and before running the FNIS Generator. The description page for AP will list them (somewhere about midway down the AP page).
Kevin513 Posted January 4, 2014 Author Posted January 4, 2014 this is what I get: Â FNIS Behavior V4.1.1 Â 4-1-2014 22:36:28 Skyrim: 1.9.32.0 -Â Generator: C:\Program Files (x86)\The Elder Scrolls V Skyrim\Data\tools\GenerateFNIS_for_Users Skeleton female: Default (99 bones) Â male: Default (99 bones) Â Reading APSexIdles ... Reading FNIS ... Reading FNISBase ... Reading FNISCreatureVersion ... Reading FNISSpells ... Reading SexLab ... Reading SexLabCreature ... Reading SexLabDefeat ... Reading SexModsAiO ... Â All Anim Lists scanned. Generating Behavior Files... Converting Behavior Files (.xml to .hkx) ... Â Create Creature Behaviors ... Reading SexLabCreature ... Â Â 1749 animations for 9 mods successfully included (characters) Â 242 animations for 1 mods and 16 creatures successfully included. Â 1 Warning(s).
CGi Posted January 5, 2014 Posted January 5, 2014 Disable the SexMods AiO (optional: get the mods you want from it seperatly), re-run FNiS and try again.
Kevin513 Posted January 5, 2014 Author Posted January 5, 2014 FNIS gives the same text but I can run further now before I float back.
CGi Posted January 5, 2014 Posted January 5, 2014 FNIS gives the same text but I can run further now before I float back. if you don't use Mod Organizer, you need to uninstall the SexMods AiO.
Kevin513 Posted January 9, 2014 Author Posted January 9, 2014 I already found the solution even though I'm not happy whit it. I think the saves where corrupted because when I started a new game I didn't have the problem. Too bad because I was so far.
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