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Kziitd Fetish Toolset-Bodyslide-cbbe


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Posted

I have cbbe with knee fix and OCBP. Stockings are clipping and corsets/straightjackets have cliiping and some weird Physic issue

image5.png

Posted

the tied legs works great on the cbbe body but the upper part tied body does not match the cbbe body legs, hopefully that can be fixed....nice job though

Posted
On 4/5/2025 at 9:01 PM, Emil98 said:

I have cbbe with knee fix and OCBP. Stockings are clipping and corsets/straightjackets have cliiping and some weird Physic issue

image5.png

What skeleton are you currently using?

Posted
On 4/6/2025 at 11:36 AM, bstylez said:

the tied legs works great on the cbbe body but the upper part tied body does not match the cbbe body legs, hopefully that can be fixed....nice job though

Do you have a screenshot?

Posted
4 hours ago, Emil98 said:

Vanilla cbbe + (skeletal adjustments mod)

From the picture, it is highly likely that this is a skeletal issue. Please temporarily uncheck "skeletal adjustments" and try again.

 

Posted
7 hours ago, guliguliradish said:

From the picture, it is highly likely that this is a skeletal issue. Please temporarily uncheck "skeletal adjustments" and try again.

 

Still same issue, I also found that I had OCBP. Deactivated it too, but nothing changed.

Posted
15 minutes ago, Emil98 said:

Still same issue, I also found that I had OCBP. Deactivated it too, but nothing changed.

This is very strange, it seems to be mostly a bone problem. I believe you have already built all cbbe using BS before using it, right?
So, now please open any stockings with OS, select the model name on the right, and click "Check for Bad Bones". If there is a pop-up window, click "OK", and then please do this for each nif.

Posted

I'm using 3bbb and the legs show like that for me but everything else is fine. I'm also using DFS if that matters.

 

The arm bones are also not correct, I have jewellery on and my jewelery arms just walk like normal beside me they don't go into the bindings, so I look like I have 2 invisible arms with floating jewellery on them, and 2 bound arms. 

Posted
1 hour ago, guliguliradish said:

This is very strange, it seems to be mostly a bone problem. I believe you have already built all cbbe using BS before using it, right?
So, now please open any stockings with OS, select the model name on the right, and click "Check for Bad Bones". If there is a pop-up window, click "OK", and then please do this for each nif.

I reinstalled both: KFT and your bs. Stockings working fine now. no bad bones anymore, but still same issue with straightjacket and corset

Posted
19 hours ago, Emil98 said:

I reinstalled both: KFT and your bs. Stockings working fine now. no bad bones anymore, but still same issue with straightjacket and corset

This situation is inevitable because everyone uses different body shape presets and slider combinations, and I cannot combine all body shape presets. I can only gradually improve them. However, if you know how to use simple OS operations, you can temporarily fix it yourself: "Expand Mesh". I am currently busy with other things, and updates will need to wait for some time

Posted
1 hour ago, guliguliradish said:

This situation is inevitable because everyone uses different body shape presets and slider combinations, and I cannot combine all body shape presets. I can only gradually improve them. However, if you know how to use simple OS operations, you can temporarily fix it yourself: "Expand Mesh". I am currently busy with other things, and updates will need to wait for some time

Alr. Thx for the help! 
Will do it with OS then 

Posted

Hi i'm having problems with my character getting stuck like its still got shackes or ties round legs not sure what it is, I have devious devices as well (RC9), Any suggestions. I have Fallout 4 1.10.163 (downgraded), on steam,vortex, Nvidia card. I use CBBE, and Deviously Cursed Wasteland

Posted
On 4/9/2025 at 8:47 AM, guliguliradish said:

This situation is inevitable because everyone uses different body shape presets and slider combinations, and I cannot combine all body shape presets. I can only gradually improve them. However, if you know how to use simple OS operations, you can temporarily fix it yourself: "Expand Mesh". I am currently busy with other things, and updates will need to wait for some time

Hi guli,

 

I have the same issue, but it isn't a bone Issue.

 

Here my Steps to check via OS:

 

Open the Project for either the straight jacket or the stockings (doesn't matter which way)

--> everything looks correct when you check the parts seperately

then add either the stockings or the straight jacket (depending on which Project you opened) to your Project and you will see the same result as Emil98 has shown in his screenshot

 

My uneducated guess (as I myself am still learning OS and BS) is that either the stockings or the straight jacket have slightly different sized legs.

  • 3 weeks later...
Posted
On 4/20/2025 at 8:17 PM, Maniac1985 said:

Hi guli,

 

I have the same issue, but it isn't a bone Issue.

 

Here my Steps to check via OS:

 

Open the Project for either the straight jacket or the stockings (doesn't matter which way)

--> everything looks correct when you check the parts seperately

then add either the stockings or the straight jacket (depending on which Project you opened) to your Project and you will see the same result as Emil98 has shown in his screenshot

 

My uneducated guess (as I myself am still learning OS and BS) is that either the stockings or the straight jacket have slightly different sized legs.

hi,um, I have also tried using cbbe myself, but I did not encounter this problem. Please try using zex+to uncheck 'Men and women use different bones' (I forgot the name of that mod). Because I am using FG myself, I created this mod based on a simple original cbbe. I'm sorry, I've been focusing on making mods for Skyrim for a while now and have made no progress. Currently, real-life situations are causing me a lot of stress and I need to wait for some time before I can start fixing them.

Posted
On 4/16/2025 at 2:28 PM, JobsR4Weak said:

Hi i'm having problems with my character getting stuck like its still got shackes or ties round legs not sure what it is, I have devious devices as well (RC9), Any suggestions. I have Fallout 4 1.10.163 (downgraded), on steam,vortex, Nvidia card. I use CBBE, and Deviously Cursed Wasteland

I'm not sure.... KFT is just 'clothing', it won't make your character 'stand still'.

Posted
On 5/9/2025 at 2:34 PM, Ophiucus68 said:

Quick question - did you assign armor slots so that ballistic weave can be applied?

This is just a conversion based on FG, I haven't done any other work besides meshes. I welcome you to create one for it~

  • 4 weeks later...
Posted

It's unknown if others have the same situation. When the legs are tied and there is no health in the legs, the character will be able to float and walk。and The upright binding of the legs only has no effect of restricting movement, and neither does the item from RC9 Devious Devices

Spoiler

2025-06-14203116.png.206fce0231259225153f96f430142db5.png

 

  • 4 weeks later...
Posted (edited)

Just curious to make a 3BBB is it a simple conversion from CBBE to 3BBB following a guide? Or is it more complicated and has to be done manually with the paint brush in outfit studio? If its the former I could see about converting some though it'd take a long long time to get anywhere seeing as how it took 5 days to do this many to CBBE. I'm pretty rusty but vanilla to CBBE is pretty easy its just a step by step process its just tedious as fuck to do so many sets. If 3BBB conversions are a similar process though totally doable given enough time.

Edited by Spectre5342

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