carbritonn Posted Sunday at 12:21 PM Posted Sunday at 12:21 PM Guys, does anyone have any banner, menu, or UI mod packs to share? Guys, does anyone have any banner, menu, or UI mod packs like this one? It's private now, so I can't download it: https://gamebanana.com/mods/512484 , https://gamebanana.com/mods/578979?
kochemi Posted Sunday at 03:14 PM Posted Sunday at 03:14 PM 3 hours ago, CerWave said: guys someone know how to fix this 2? im not talking about the orfix but about broken legs and the parts not showing btw ColunbinaBodyModification1.3.7z 12.61 MB · 1 download LaumaBodyModification1.1.7z 25.11 MB · 0 downloads show the password, pls?
kochemi Posted Sunday at 03:38 PM Posted Sunday at 03:38 PM On 5/14/2025 at 5:04 PM, lolol15111 said: Can you share Slap Chasca mod please 🙏 Anyone still got this mod?
ZehelEisheth Posted Sunday at 03:41 PM Posted Sunday at 03:41 PM 5 hours ago, Krysha said: if i am not wrong you have to change the hashes 449846ff1d801302 ➡️ 5ed4939d9eb52c7c dceaddd47906c2a7 ➡️ 879004af2ccb7f3d I did it, I tried this but it doesn't work Based on the provided modding documentation, here is information regarding fixes for transparency filters and underwater censorship in Genshin Impact: General Fixes & Configuration: For issues related to the transparency filter within TexFx, you may need to check your configuration file. Go to Mods\TexFx-main\Config.ini and locate the line global $uncensor = X. Setting X to 0 turns the filter ON (like the old version), while setting it to 1 turns it OFF. If you are dealing with multiple issues, using a comprehensive mod like TexFx may be recommended as it combines various functions. Underwater Censorship Fixes: A specific fix for an underwater censor not working involves modifying the INI file: 449846ff1d801302 -> 5ed4939d9eb52c7c dceaddd47906c2a7 -> 879004af2ccb7f3d The mod https://gamebanana.com/mods/462790 is mentioned as a working option for No Underwater Censorship. Troubleshooting: If your transparency filter isn't working, ensure you are not using conflicting mods (like certain versions of tex-fix) or that the issue wasn't caused by other mod installations. Sources: • Transparency filter not working (Link: https://gamebanana.com/questions/90558) • Anyone knows how to fix this? (Link: https://gamebanana.com/questions/69646) • remove transparency filter (Link: https://gamebanana.com/questions/80542) 1
sasucshow Posted Sunday at 04:36 PM Posted Sunday at 04:36 PM 14 hours ago, arcadia4597 said: try this Reveal hidden contents ; Clorinde ; Constants ------------------------- [Constants] global persist $hair = 0 global persist $bra = 0 global persist $hat = 0 global persist $cape = 0 global $active [KeyHair] key = ] condition = $active == 1 type = cycle $hair = 0,1 [KeyBra] condition = $active == 1 key = VK_RIGHT type = cycle $bra = 0,1 [KeyHat] condition = $active == 1 key = VK_Left type = cycle $hat = 0,1 [KeyCape] condition = $active == 1 key = VK_Up type = cycle $cape = 0,1 [Present] post $active = 0 ; Overrides ------------------------- [TextureOverrideClorindePosition] hash = 07f8ad68 vb0 = ResourceClorindePosition [TextureOverrideClorindeBlend] hash = f672845e vb1 = ResourceClorindeBlend handling = skip draw = 29681,0 $active = 1 [TextureOverrideClorindeTexcoord] hash = f0b6d3f1 vb1 = ResourceClorindeTexcoord [TextureOverrideClorindeVertexLimitRaise] hash = 812d487b ; override_vertex_count = 29681 ; override_byte_stride = 92 [TextureOverrideClorindeIB] hash = d6371da1 handling = skip [TextureOverrideClorindeHead] hash = d6371da1 match_first_index = 0 ib = ResourceClorindeHeadIB ps-t0 = ResourceClorindeHeadNormalMap ps-t1 = ResourceClorindeHeadDiffuse ps-t2 = ResourceClorindeHeadLightMap run = CommandList\global\ORFix\ORFix ps-t69 = ResourceClorindeTransparencyMask.0 run = CommandList\TexFx\T ; ClorindeHead-vb0=be10d76a.txt.001 if $cape == 0 drawindexed = 8700, 0, 0 endif if $hair == 1 drawindexed = 16683, 8700, 0 endif ; main (12527) drawindexed = 43458, 25383, 0 [TextureOverrideClorindeBody] hash = d6371da1 match_first_index = 41928 ib = ResourceClorindeBodyIB ps-t0 = ResourceClorindeBodyNormalMap ps-t1 = ResourceClorindeBodyDiffuse ps-t2 = ResourceClorindeBodyLightMap run = CommandList\global\ORFix\ORFix ; ClorindeBody-vb0=be10d76a.txt.003 (4286) drawindexed = 21528, 0, 0 ; ClorindeBody-vb0=be10d76a.txt.002 if $bra == 0 drawindexed = 4422, 21528, 0 endif [TextureOverrideClorindeDress] hash = d6371da1 match_first_index = 69225 ib = ResourceClorindeDressIB ps-t0 = ResourceClorindeDressNormalMap ps-t1 = ResourceClorindeDressDiffuse ps-t2 = ResourceClorindeDressLightMap run = CommandList\global\ORFix\ORFix ; ClorindeDress-vb0=be10d76a.txt.001 if $hair == 0 drawindexed = 13275, 0, 0 endif if $hat == 0 drawindexed = 5460, 13275, 0 endif [TextureOverrideClorindeFaceHeadDiffuse] hash = 76a68350 this = ResourceClorindeFaceHeadDiffuse ; CommandList ----------------------- ; Resources ------------------------- [ResourceClorindePosition] type = Buffer stride = 40 filename = ClorindePosition.buf [ResourceClorindeBlend] type = Buffer stride = 32 filename = ClorindeBlend.buf [ResourceClorindeTexcoord] type = Buffer stride = 20 filename = ClorindeTexcoord.buf [ResourceClorindeHeadIB] type = Buffer format = DXGI_FORMAT_R32_UINT filename = ClorindeHead.ib [ResourceClorindeBodyIB] type = Buffer format = DXGI_FORMAT_R32_UINT filename = ClorindeBody.ib [ResourceClorindeDressIB] type = Buffer format = DXGI_FORMAT_R32_UINT filename = ClorindeDress.ib [ResourceClorindeHeadNormalMap] filename = ClorindeHeadNormalMap.dds [ResourceClorindeHeadDiffuse] filename = ClorindeHeadDiffuse.dds [ResourceClorindeHeadLightMap] filename = ClorindeHeadLightMap.dds [ResourceClorindeBodyNormalMap] filename = ClorindeBodyNormalMap.dds [ResourceClorindeBodyDiffuse] filename = ClorindeBodyDiffuse.dds [ResourceClorindeBodyLightMap] filename = ClorindeBodyLightMap.dds [ResourceClorindeDressNormalMap] filename = ClorindeDressNormalMap.dds [ResourceClorindeDressDiffuse] filename = ClorindeDressDiffuse.dds [ResourceClorindeDressLightMap] filename = ClorindeDressLightMap.dds [ResourceClorindeFaceHeadDiffuse] filename = ClorindeFaceHeadDiffuse.dds [ResourceClorindeTransparencyMask.0] filename = ClorindeHeadTransparencyMask.dds ; .ini generated by XXMI (XX-Model-Importer) ; If you have any issues or find any bugs, please open a ticket at https://github.com/leotorrez/XXMI-Tools/issues unfortunately it didnt work
CerWave Posted Sunday at 05:13 PM Posted Sunday at 05:13 PM 1 hour ago, kochemi said: show the password, pls? dw i already fixed them, they just need xxmi and dont run on 3dmigoto cuz of a vertex limit problem.
silverbell1901 Posted Sunday at 06:42 PM Posted Sunday at 06:42 PM does anyone have this paimon mod from renkamui? i saw that the other 4 from his fanbox got uploaded (thank you) but paimon is missing and not available to download currently
B_BD_D Posted Sunday at 08:10 PM Posted Sunday at 08:10 PM Does anyone have any NSFW animated enemy mod?
tolferius Posted Sunday at 08:30 PM Posted Sunday at 08:30 PM https://tedom.fanbox.cc/posts/5341246 anyone with this mod? also need a nicole full nude mod
consulo Posted Sunday at 09:27 PM Posted Sunday at 09:27 PM 5 hours ago, ZehelEisheth said: I did it, I tried this but it doesn't work Based on the provided modding documentation, here is information regarding fixes for transparency filters and underwater censorship in Genshin Impact: General Fixes & Configuration: For issues related to the transparency filter within TexFx, you may need to check your configuration file. Go to Mods\TexFx-main\Config.ini and locate the line global $uncensor = X. Setting X to 0 turns the filter ON (like the old version), while setting it to 1 turns it OFF. If you are dealing with multiple issues, using a comprehensive mod like TexFx may be recommended as it combines various functions. Underwater Censorship Fixes: A specific fix for an underwater censor not working involves modifying the INI file: 449846ff1d801302 -> 5ed4939d9eb52c7c dceaddd47906c2a7 -> 879004af2ccb7f3d The mod https://gamebanana.com/mods/462790 is mentioned as a working option for No Underwater Censorship. Troubleshooting: If your transparency filter isn't working, ensure you are not using conflicting mods (like certain versions of tex-fix) or that the issue wasn't caused by other mod installations. Sources: • Transparency filter not working (Link: https://gamebanana.com/questions/90558) • Anyone knows how to fix this? (Link: https://gamebanana.com/questions/69646) • remove transparency filter (Link: https://gamebanana.com/questions/80542) I'm using this mod: https://gamebanana.com/mods/690620 Plus tips from its comments plus my own detection additions. It's not perfect =( MoonCensorRemoval.zip 1
Van.. Posted Monday at 07:57 AM Posted Monday at 07:57 AM ALGUIEN TIENE UN MOD DE FIRELY QUE SUSTITUYA A COLEI? LO AGRADECERIA MUCHO(LA CAPTURA NO ES MIA)
sokcc Posted Monday at 10:45 AM Posted Monday at 10:45 AM On 7/12/2026 at 2:28 PM, ZehelEisheth said: Does anyone know how to remove the water censorship? I tried this "water.ini" but it didn't work. Water.rarI'm using this one and it's working for me 1
Cloud2810 Posted Monday at 05:28 PM Posted Monday at 05:28 PM 22 hours ago, silverbell1901 said: does anyone have this paimon mod from renkamui? i saw that the other 4 from his fanbox got uploaded (thank you) but paimon is missing and not available to download currently Here bro PaimonUndressed.zip 1
iGoonOnFeet Posted Monday at 08:18 PM Posted Monday at 08:18 PM On 7/4/2026 at 6:35 PM, iGoonOnFeet said: Hi, I recently discovered this mod and I really like it, except for the tattoos and other markings. I was wondering if one of you could create a clean version of the TravelerGirlBodyDiffuse.dds texture while keeping the same nipple color and size. I'd really appreciate it, and thank you in advance to anyone willing to help! PS : i tried but that's not my playground at all. Lumine QoS.zip 77.72 MB · 7 downloads UP
DeIeted User Posted Monday at 08:43 PM Posted Monday at 08:43 PM Hello does anyone have these mods from brainless?
GaoVN Posted Tuesday at 06:11 AM Posted Tuesday at 06:11 AM Does anyone have the last like 5 mods from weebovz ? i have only found the futa versions posted online but i don't want the futa versions
Caesar.julius.2085 Posted Tuesday at 07:15 AM Posted Tuesday at 07:15 AM On 7/11/2026 at 8:52 AM, hjm7676 said: LaumaModNSFW.7z 5.4 MB · 3 downloads CharlotteHurlockModNSFW.zip 6.17 MB · 4 downloads Thanks man.
mycastlex Posted Tuesday at 07:33 AM Posted Tuesday at 07:33 AM (edited) On 7/11/2026 at 9:47 AM, sasucshow said: Didnt work. I should've specified that it's the shirt transparency not working properly, sorry. Ah, I see Quoted from the user instruction of new TexFx : "The most common issue by far, was having `run = CommandList\TexFx\Transparency` before ORFix lines or other lines that adjust textures. This is now an apparent issue, since using the texfx command will now do something right away." Which means all you need to do is to put the line of "run = CommandList\global\ORFix\ORFix" before “run = CommandList\TexFx\Transparency” [TextureOverrideClorindeHead] hash = d6371da1 match_first_index = 0 ib = ResourceClorindeHeadIB ps-t0 = ResourceClorindeHeadNormalMap ps-t1 = ResourceClorindeHeadDiffuse ps-t2 = ResourceClorindeHeadLightMap ps-t69 = ResourceClorindeTransparencyMask.0 run = CommandList\global\ORFix\ORFix run = CommandList\TexFx\Transparency.1 Edit: Nothing else was changed btw, it works fine now Edit 2: OH, there might be another thing you can try, if you are using GIMI folder tree, you need to rename the "texfx-main" folder name into "TexFx" if it's in the Libraries folder, otherwise TexFx will not work! Edited Tuesday at 07:53 AM by mycastlex
Raito0559 Posted Tuesday at 01:18 PM Posted Tuesday at 01:18 PM anyone have full version of this mod? https://gamebanana.com/mods/693926
Luna_469 Posted Tuesday at 05:00 PM Posted Tuesday at 05:00 PM does anyone has the full version of those mods ? i want the bina and sandrone ones https://destinedlove.fanbox.cc/posts
Van.. Posted Tuesday at 05:32 PM Posted Tuesday at 05:32 PM 20 hours ago, DeIeted User said: Hello does anyone have these mods from brainless? algun heroe,porfavor PT:el de columbina me parece esta en gamebanana en cuanto a sandrone,por favor un heroe
sasucshow Posted Tuesday at 06:35 PM Posted Tuesday at 06:35 PM 10 hours ago, mycastlex said: Ah, I see Quoted from the user instruction of new TexFx : "The most common issue by far, was having `run = CommandList\TexFx\Transparency` before ORFix lines or other lines that adjust textures. This is now an apparent issue, since using the texfx command will now do something right away." Which means all you need to do is to put the line of "run = CommandList\global\ORFix\ORFix" before “run = CommandList\TexFx\Transparency” [TextureOverrideClorindeHead] hash = d6371da1 match_first_index = 0 ib = ResourceClorindeHeadIB ps-t0 = ResourceClorindeHeadNormalMap ps-t1 = ResourceClorindeHeadDiffuse ps-t2 = ResourceClorindeHeadLightMap ps-t69 = ResourceClorindeTransparencyMask.0 run = CommandList\global\ORFix\ORFix run = CommandList\TexFx\Transparency.1 Edit: Nothing else was changed btw, it works fine now Edit 2: OH, there might be another thing you can try, if you are using GIMI folder tree, you need to rename the "texfx-main" folder name into "TexFx" if it's in the Libraries folder, otherwise TexFx will not work! This ended up being what I already had on my end but it didn't work initially. Ended up going back to the TexFx github page and read that apparently the "remove transparency filter" was what was causing me problems all along... Still you were a huge help, thank you.
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