Shichimiya Posted April 15 Posted April 15 (edited) does anyone still have https://gamebanana.com/mods/553737 mod archived? "Regional Lumine Outfits", it's privated now edit: https://gamebanana.com/mods/536101 and I'm also looking for this one "Amber - Gura with baron gura" Edited April 15 by Shichimiya
9jazxrsg Posted April 15 Posted April 15 I’m having trouble with an error in XXMI. Could you please take a look at the attached photo and let me know how to resolve it?
Igoryao Posted April 15 Posted April 15 (edited) 31 minutes ago, 9jazxrsg said: I’m having trouble with an error in XXMI. Could you please take a look at the attached photo and let me know how to resolve it? I'm having the same issue. From what I understand, Genshin periodically activates some kind of anti-cheat system that detects mods. It won't ban you, but it will definitely kick you off the server. Basically, switch to 3dmigoto GIMI V7.0, then go to C:\Users\User\AppData\Roaming\XXMI Launcher\GIMI\Core\GIMI\Libraries, copy Orfix and OrfixAPI, and paste them into your folder, which is located in the 3dmigoto mods folder. After these shenanigans, the fashions should work just as they did on XXMI Edited April 15 by Igoryao 3
TraverS95 Posted April 15 Posted April 15 6 hours ago, kotoroot said: is there a fix for this patches mods? some characters are just green and i have orfix orfixapi and the applier update orfix, every updates break it. Sometimes, orfix applier will apply wrong thing too, because it's not updated. Check the ini file, you probably need NNFix instead of ORFix in some lines.
TraverS95 Posted April 15 Posted April 15 40 minutes ago, Igoryao said: I'm having the same issue. From what I understand, Genshin periodically activates some kind of anti-cheat system that detects mods. It won't ban you, but it will definitely kick you off the server. Basically, switch to 3dmigoto GIMI V7.0, then go to C:\Users\User\AppData\Roaming\XXMI Launcher\GIMI\Core\GIMI\Libraries, copy Orfix and OrfixAPI, and paste them into your folder, which is located in the 3dmigoto mods folder. After these shenanigans, the fashions should work just as they did on XXMI Then using the 3dmigoto GIMI all the time would be better right?
sudymoke Posted April 15 Posted April 15 (edited) 10 hours ago, Just a Genshin Player said: Does anyone have QOS mods for Genshin? you can download they in discord servers https://discord.gg/QPtwcAydU https://discord.gg/zQf9kamN Edited April 15 by sudymoke
loppene Posted April 15 Posted April 15 18 hours ago, afdaszxcx said: Can you explain exactly what lines I need to change? I tried commenting out every line that had the word censor in it like you said but it didnt seem to change anything, still has the sensitive areas covered with bandages or pasties. 13 hours ago, TraverS95 said: The lines used for drawing the censor are drawindexed at lines 980 and 989. Then, you will notice the nipples are missing, the drawindex at line 927 are the one used for nipples, remove the censor condition above that should work. Btw, the reason removing the censor does not work is because the default value of all censors is 1, I think, so the condition related to the lines I mention will still work. Btw, I asked Qwen about it and Qwen can identify all the 3 lines. I shouldn't have wasted my time reading the code myself, sadge. For the v7 on gamebanana now, you can try this ini. As far as I can tell it's working correctly. If you've been messing around with trying to fix this yourself you might have to remove the mod, f10 and re-add it to clear some variables or something. For the record the changes are basically the same blocks that TraverS95 talks about, just the line numbers have changed in the latest version. If you want to do it yourself, find and comment out/delete these lines: if 1 == 1 run = CommandListSubGroupCheckActiveMaebari run = CommandListSubGroupCheckActiveBottoms if $SubGroupMaebariActive == 0 && $SubGroupBottomsActive == 0 drawindexed = 330, 617454, 0 endif endif if 1 == 1 && $BreastSmall <= 1.0 run = CommandListSubGroupCheckActiveNippleMask run = CommandListSubGroupCheckActiveHarnessA run = CommandListSubGroupCheckActivePasties if $SubGroupNippleMaskActive == 0 && $SubGroupHarnessAActive == 0 && $SubGroupPastiesActive == 0 drawindexed = 1260, 617784, 0 endif endif And then comment out or delete this line: $SubGroupCensorTopActive = $SubGroupCensorTopActive + $CensorTop Regarding $SubGroupCensorTopActive, there are a few other ways you could handle it I think, but I figure the above change is the simplest to do. Linnea.zip 2
Alex Sears Posted April 15 Posted April 15 Is there an updated version of Adventure Map+ mod? Mine isn't working
sudymoke Posted April 15 Posted April 15 1 minute ago, Alex Sears said: Is there an updated version of Adventure Map+ mod? Mine isn't working Reinstall it, it helped me.
Alex Sears Posted April 15 Posted April 15 2 minutes ago, sudymoke said: Reinstall it, it helped me. How exactly
Alex Sears Posted April 15 Posted April 15 And why does this mod keep breaking with each new version? Others mods are fine
sudymoke Posted April 15 Posted April 15 12 minutes ago, Alex Sears said: And why does this mod keep breaking with each new version? Others mods are fine I don't know, maybe your version is outdated. Download it again from GameBanana after deleting it from the mods folder.
cobaws Posted April 15 Posted April 15 On 9/17/2025 at 11:25 AM, TidyReda said: All their mods that were publicly available like the Clorinde mod can be downloaded from this mega, though not the last few mods I think. Can anyone access this link cos when i searched it the page says invalid url. If someone could link the file that would be awesome. Tyyy
windicki Posted April 16 Posted April 16 (edited) 10 hours ago, TraverS95 said: Then using the 3dmigoto GIMI all the time would be better right? use XXMI then the core use 3dmigoto, since you will get auto update later. no need update orfix manual if new patch release. just open setting in xxmi then locate file to 3dmigoto, then xxmi will download the update for latest patch orfix in 3dmigoto folder. then you can start normaly from xxmi launcher you can follow this guide Spoiler Edited April 16 by windicki 1
zipati Posted April 16 Posted April 16 Is anyone able to get 3DMigoto working without using XXMI? My launcher says it's detecting the exe, but the mod doesn't actually run once the game starts. I suspect a shadow patch might be the cause. Is anyone having success without XXMI, or are we all just waiting?
anno2 Posted April 16 Posted April 16 2 hours ago, zipati said: Is anyone able to get 3DMigoto working without using XXMI? My launcher says it's detecting the exe, but the mod doesn't actually run once the game starts. I suspect a shadow patch might be the cause. Is anyone having success without XXMI, or are we all just waiting? 3DMigoto still works without ximmi. The downside is that you still have to update your mods & orfix. Make sure you unpack the mod in 3dmigoto\Mods (if the mod has too many subfolders, e.g., mods/ayaka/sub1/sub2/ayaka.ini, it may be skipped. ). Also create a BufferValues folder to which you will add ORFix & ORFixApi. 1
Igoryao Posted April 16 Posted April 16 (edited) On 4/15/2026 at 4:17 PM, TraverS95 said: Then using the 3dmigoto GIMI all the time would be better right? Yeah, even if it’s a pain for some. There's no point in using XXMI now because the XXMI developers clearly don’t give a shit that their tool is getting detected by Genshin’s anti-cheat. Edited April 16 by Igoryao 1
Moonman8008 Posted April 16 Posted April 16 On 1/27/2026 at 1:28 PM, AssassinJoe1 said: Just to say you can choose her skin tone as one of the keys, she doesn't only have dark skin tones. This is the one with the glowing tattoos as well during nightsoul or anytime her skill is active. was wondering how to change her skin tone could only change the tattoo color with the skin key
fujisan0112 Posted April 16 Posted April 16 와 모드 6천개를 까니까 스카이림이 걍 다른게임이 되네 - 붉은사막 채널 Does anyone have this mod? It's expired.
LordSnow69 Posted April 16 Posted April 16 14 hours ago, zipati said: Is anyone able to get 3DMigoto working without using XXMI? My launcher says it's detecting the exe, but the mod doesn't actually run once the game starts. I suspect a shadow patch might be the cause. Is anyone having success without XXMI, or are we all just waiting? Had the same problem. Fixed it by launching the XXMI client first, then restarting the game with 3DMigoto. It starts working again after that, for some reason. Strange bug.
Aruba1083 Posted April 16 Posted April 16 On 2026/4/15 at 午後4時7分, kotoroot said: このパッチMODの修正方法はありますか?一部のキャラクターが緑色になっていて、orfix、orfixapi、applierもインストール済みです。 It's easily fixable, but since it's time-consuming and I don't want to do it myself, I'll teach you how to fix it so you can fix it yourself. Open the MOD's INI file. [-----Head] [-----Body] [-----Dress] Find the following within these items: ps-t0 = -------------- ps-t1 = -------------- ps-t2 = -------------- and add one of the following lines below it: run = CommandList\global\ORFix\ORFix run = CommandList\global\ORFix\NNFix Add this line to all instances if there are multiple instances. example [CommandListYoimiyaHead] if $swapvar == 0 && $swapbikini == 0 && $swapnude == 0 ib = ResourceYoimiyaHeadIB.0 ps-t0 = ResourceYoimiyaHeadDiffuse.0 ps-t1 = ResourceYoimiyaHeadLightMap.0 run = CommandList\global\ORFix\NNFix draw indexed = auto else if $swapvar == 0 && $swapbikini == 1 && $swapnude == 0 ib = ResourceYoimiyaHeadIB.1 ps-t0 = ResourceYoimiyaHeadDiffuse.1 ps-t1 = ResourceYoimiyaHeadLightMap.1 run = CommandList\global\ORFix\NNFix draw indexed = auto else if $swapvar == 1 && $swapbikini == 0 && $swapnude == 0 ib = ResourceYoimiyaHeadIB.2 ps-t0 = ResourceYoimiyaHeadDiffuse.2 ps-t1 = ResourceYoimiyaHeadLightMap.2 run = CommandList\global\ORFix\NNFix drawindexed = auto If ps-t2 exists, add run = CommandList\global\ORFix\ORFix If not, add run = CommandList\global\ORFix\NNFix The only exception is the [---FaceHead---] item: Change ps-t0 to This. example [CommandListYoimiyaFaceHeadDiffuse] if $swapvar == 0 && $swapbikini == 0 && $swapnude == 0 This = ResourceYoimiyaFaceHeadDiffuse.0 draw indexed = auto else if $swapvar == 0 && $swapbikini == 1 && $swapnude == 0 This = ResourceYoimiyaFaceHeadDiffuse.1 draw indexed = auto else if $swapvar == 1 && $swapbikini == 0 && $swapnude == 0 This = ResourceYoimiyaFaceHeadDiffuse.2 draw indexed = auto else if $swapvar == 1 && $swapbikini == 1 && $swapnude == 0 This = ResourceYoimiyaFaceHeadDiffuse.3 draw indexed = auto else if $swapnude == 1 && $swapbikini == 1 This = ResourceYoimiyaFaceHeadDiffuse.4 drawindexed = auto else if $swapnude == 1 && $swapbikini == 0 This = ResourceYoimiyaFaceHeadDiffuse.5 drawindexed = auto endif That should do the trick. 2
cobaws Posted April 16 Posted April 16 Does anyone have these mods? They are for charlotte and furina, the succubus furina ones have a qos and a normal version both with toggles and the charlotte one has an addon for the shoes. Both are from Xinnai im pretty sure. Would really appreciate if someone could send them. Tysm🥹
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