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Genshin Impact - Mod Requests pt.2


Ashal

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Posted
2 hours ago, LuGARAIOBr said:

i might have a problem...

obs.:all of this is only mods that is broking and not the actional mods that i use😅 

image_2026-04-05_172436208.png.4afe324eafc32a85e1d777a1c91693f1.png

you think you have problem? meet me lol
this is my mod folder for genshin only, we won't discuss the other games XD

fc9cab10390514c6694e4fd475504cef.png

Posted
21 hours ago, Azunyan said:

you think you have problem? meet me lol
this is my mod folder for genshin only, we won't discuss the other games XD

fc9cab10390514c6694e4fd475504cef.png

 

23 hours ago, LuGARAIOBr said:

i might have a problem...

obs.:all of this is only mods that is broking and not the actional mods that i use😅 

image_2026-04-05_172436208.png.4afe324eafc32a85e1d777a1c91693f1.png

Hold my beer.

image_2026-04-06_172442442.png

Posted (edited)
3 hours ago, Chronos Reaper said:

 

Hold my beer.

image_2026-04-06_172442442.png

hm, hold my beer

 

genshin

Spoiler

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all

Spoiler


image.png.0e9e186dd61203b192c5cde9bc4e0c4e.png

 

 

Edited by Hikoyore
Posted
5 minutes ago, Hikoyore said:

hm, hold my beer

 

genshin

  Reveal hidden contents

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all

  Reveal hidden contents

 

image.png.0e9e186dd61203b192c5cde9bc4e0c4e.png

 

 

If only I still played the other hoyo games as well as wuwa and GFL2. I had many mods for those as well.

Posted
12 hours ago, geshiyuan said:

What's the deal with the circles on the face?

 

Go into merged.ini and change [TextureOverrideLips] so that the line calling ResourceLips uses "this =" instead of "ps-t0 =". It should look like this:

 

[TextureOverrideLips]
hash = 3a7e93c8
this = ResourceLips
match_priority = 1

 

Also I noticed errors popping up from the "새 폴더" folder. In "(소금) NewFace 마비카 5.3 버전" there is no base.buf or key.buf files for the eye and mouth sections, just brow so you should be able to go into FaceTutorial.ini and delete everything not relevant to TextureOverrideBrow. I'm assuming you are like most players and don't have error messages turned on though so you are free to ignore it since it doesn't have any affect on the mod functioning.

 

 

 

 

 

15 hours ago, lmod said:

Can someone help fix this mods

 

Not sure what happened to wreck the textures for that Nahida mod but when I loaded it up it was simply green like Tighnari. Either way for both mods you need to go and add ORFix/NNFix lines after each texture section. Also remember to use "this =" for the face section like I mentioned with the Mavuika mod.

 

Here is an example of one of the TextureOverrides section for Nahida:

 

[TextureOverrideNahidaHead]
hash = 9b13c166
match_first_index = 0
ib = ResourceNahidaHeadIB
ps-t0 = ResourceNahidaHeadNormalMap
if $head == 0
ps-t1 = ResourceNahidaHeadDiffuse.2
elif $head ==1
ps-t1 = ResourceNahidaHeadDiffuse
endif
ps-t2 = ResourceNahidaHeadLightMap
run = CommandList\global\ORFix\ORFix
if $trans == 1
	ps-t69 = null
endif

 

The only changes you actually need to make in yours is adding "run = CommandList\global\ORFix\ORFix". I also removed the if statement with $\Nahida\Master\swapvar in this example but you shouldn't remove it if you are running this mod as part of a collection of mods. It throws up errors if you are running the mod alone but it shouldn't affect the functionality.

Posted (edited)
On 4/7/2026 at 3:43 AM, Chronos Reaper said:

If only I still played the other hoyo games as well as wuwa and GFL2. I had many mods for those as well.

Spoiler

image.png.0e0470ab6af6b9bb72ded6acc0ae735d.png

🤧
Authors, Telegram, Discord, Huihui (and his old version) are on another drive

Edited by Hikoyore

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