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Oniki's Kinky World Build 442 v0.8.3 - LoversLab Edition [Katie'sExpansion]


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Posted
22 hours ago, dooda said:

I had a school running with 30 pupils spread over 3 classrooms.

O_o how has you get a 30 pupils in a same place without lags???

And how did you get a 3 classrooms working simultaneously? Every time i had a situation when there is no room for all pupils in a one classroom the "excessed" pupils remain standing in a hall even if there is a enough teachers and "reliably functional" classrooms.

Can you tell what school are you use?

Posted (edited)
3 hours ago, inrush said:

O_o how has you get a 30 pupils in a same place without lags???

And how did you get a 3 classrooms working simultaneously? Every time i had a situation when there is no room for all pupils in a one classroom the "excessed" pupils remain standing in a hall even if there is a enough teachers and "reliably functional" classrooms.

Can you tell what school are you use?

There was lag, the more pupils the worse it got. But that helped me sort out my game with smooth patch, modern graphics card fix...etc. Still very laggy with 30 pupils +staff but I like to see how many sims I can get on a lot so I suffer that sort of thing for a while.

 

Here`s how I set up.

Lungpauls academy with 2 classrooms of 6 desks = 24  seating capacity and 2 teachers, Constance and Anna Moonshine, Harold Peeping as Headmaster and Oniki as 3rd teacher but no 3rd white board so she just wanders around. Classrooms had whiteboard, pupils desks and chairs, teachers desk with chair. No podium necessary but I`ve since found that it does add more to kinky gameplay if it`s there. 

Like you say pupils gather in the hall, when the bell rings at 9am they move to class. With less than 12 pupils they go to class 1. Once class 1 is full class 2 starts to get used. At around 18 pupils I set up class 3 with 6 desks whiteboard and teacher desk, Peter Swiftfingers as teacher. Peter would teach at the whiteboard to an empty class room until excess pupils started going to his class.

I use epic lifetimes so teens are teens for a long time. Pupil count went from 8 to 30 over maybe a sim year - 18 months? Something like that. In the early days it ran very smooth. As pupil count increased and KW made the population more and more horny things got more chaotic (which is good gameplay) So before the 9am bell rings the older pupils are showng dick, showing boobs and asking for sex. When the bell rings they will drift off to class but the more pupils, the longer it takes for the game and scripts to make them do this. So...yes I see some standing in the hall. Some of that is probably because the stationary sim is probably trying to do a KW interaction, such as flash boobs on another sim that is already occupied in another KW interaction such as a sex act.

When lag got too much I added a second school, a variation on LP academy, I can`t remember the name but I`ll edit and add it here later. I tried to add Laundermat high

as a 2nd school but couldn`t get it to work ( there was no KW menu on it to register it as a school. I`ve since found that Laundermat works fine if it`s your worlds first school, KW automatically recognises it and registers it as a school. I don`t know why that is, maybe because it has podiums in class where LP academy doesn`t.

Laundermat with 20+ plus pupils is quite playable with a few lag spikes on my system. I reworked my schools and am about to try adding LP academy as a 2nd and might make 1 a girls school and 1 a boys

Happy simming

 

Edit:  The variation of LP Academy i used is called story telling school, I don`t have a link but it was downloaded from this site recently.

I`d also add that since the first experiment at maxing out pupils at school I`ve added a few routing mods and edited the sims3.ini file to optimise routing as much as possible, it`s the biggest factor in lag

Edited by dooda
further information
Posted (edited)
Spoiler
3 hours ago, dooda said:

There was lag, the more pupils the worse it got. But that helped me sort out my game with smooth patch, modern graphics card fix...etc. Still very laggy with 30 pupils +staff but I like to see how many sims I can get on a lot so I suffer that sort of thing for a while.

 

Here`s how I set up.

Lungpauls academy with 2 classrooms of 6 desks = 24  seating capacity and 2 teachers, Constance and Anna Moonshine, Harold Peeping as Headmaster and Oniki as 3rd teacher but no 3rd white board so she just wanders around. Classrooms had whiteboard, pupils desks and chairs, teachers desk with chair. No podium necessary but I`ve since found that it does add more to kinky gameplay if it`s there. 

Like you say pupils gather in the hall, when the bell rings at 9am they move to class. With less than 12 pupils they go to class 1. Once class 1 is full class 2 starts to get used. At around 18 pupils I set up class 3 with 6 desks whiteboard and teacher desk, Peter Swiftfingers as teacher. Peter would teach at the whiteboard to an empty class room until excess pupils started going to his class.

I use epic lifetimes so teens are teens for a long time. Pupil count went from 8 to 30 over maybe a sim year - 18 months? Something like that. In the early days it ran very smooth. As pupil count increased and KW made the population more and more horny things got more chaotic (which is good gameplay) So before the 9am bell rings the older pupils are showng dick, showing boobs and asking for sex. When the bell rings they will drift off to class but the more pupils, the longer it takes for the game and scripts to make them do this. So...yes I see some standing in the hall. Some of that is probably because the stationary sim is probably trying to do a KW interaction, such as flash boobs on another sim that is already occupied in another KW interaction such as a sex act.

When lag got too much I added a second school, a variation on LP academy, I can`t remember the name but I`ll edit and add it here later. I tried to add Laundermat high

as a 2nd school but couldn`t get it to work ( there was no KW menu on it to register it as a school. I`ve since found that Laundermat works fine if it`s your worlds first school, KW automatically recognises it and registers it as a school. I don`t know why that is, maybe because it has podiums in class where LP academy doesn`t.

Laundermat with 20+ plus pupils is quite playable with a few lag spikes on my system. I reworked my schools and am about to try adding LP academy as a 2nd and might make 1 a girls school and 1 a boys

Happy simming

 

Edit:  The variation of LP Academy i used is called story telling school, I don`t have a link but it was downloaded from this site recently.

I`d also add that since the first experiment at maxing out pupils at school I`ve added a few routing mods and edited the sims3.ini file to optimise routing as much as possible, it`s the biggest factor in lag

 

Thank you very much, i found it

Spoiler

 

 

But what have you said about a lifespan? Thirsty i used something like this https://www.nraas.net/community/Lifespan 

so 1 sims year is a 28 days, 1 season = 1 week = 7 days, pregnancy is about 21-22 days and so on relatively proportional to real humans life... but i realized that I would not live to see the grandchildren of my original settlers xDD and returned EA defaults. But slowed down a time to 3/5 of original...

 

Btw  does anybody knows can inactives and NPCs autonomously invite each other to visit or only player controlled can?

Edited by inrush
additional question
Posted
On 2/25/2025 at 4:03 PM, hazyboy said:

Hi, I'd just like to give an update on the problem I had. I managed to fix it. Turns out the woohoo photoshoot wasn't progressing was because i set the area as nudist. this i guess conflicted with the strip off animation that comes with KW as there were no clothes to take off. I unregistered the area as nudist and that fixed the problem. Thanks!

I still had not forgotten about your message. I have been busy and didn’t even get a chance to look at that yet. Thanks for giving an update you’re awesome! Keep it kinky 💋

Posted
17 hours ago, 0bl1v10ngam3r said:

Whoa...  working on 438 already?  You might be familiar with the yoga mod from Twinsimming, so I was wondering if there were any future plans to include yoga interactions?

Ohhhh 438s a cummin soon 🫣

 

Yes I use that mod 🧘🏻‍♀️ Yoga interactions, hmm idk what exactly did you have in mind?

Posted
3 hours ago, KinkyKatie89 said:

哦哦哦 438 很快就射了🫣

 

是的,我使用了那个 mod🧘🏻‍♀️瑜伽互动,嗯,我不知道你到底想到了什么?

You are such a teaser! You are literally doing orgasm control to us!

Posted
3 hours ago, KinkyKatie89 said:

Yoga interactions, hmm idk what exactly did you have in mind?

Well, maybe some kinky yoga interactions, sort of like the masturbate on all fours when a sim can join the sim on all fours.  Like a sim practicing yoga and having another sim join them for some kinky yoga?  I don't know if that sounds like anything you would be interested in adding, but I thought I'd ask about it anyway.

Posted
4 hours ago, mrgg34g said:

Is there a setting to stop sims moving in doors whenever sex animations going to play and just have them do it public

I think changing Global Settings > Privacy > Privacy Situation Setting to "None" should do the trick. Depending on your other settings though this may lead to frequent orgies in public. Of course whether this is a problem or not depends on what you're looking for.

Posted
1 hour ago, TheLegendKing27 said:

Do I need to first install 409 build which was the last build of Oniki first and then install this?

No, this version works all on it`s own.

Posted
12 minutes ago, TheLegendKing27 said:

Thanks for response, also I saw these two files were missing from this mod to the original one so I was wondering if it was removed or do I have to place them there from 409 build?

ONIKI_TrainingDummy.packageUnavailable ONIKI_Videos.packageUnavailable

They`re not required for this build, so you can leave them out for now. The training dummy is supported, not sure if videos is but someone else will know

Posted
6 hours ago, TheLegendKing27 said:

Thanks for response, also I saw these two files were missing from this mod to the original one so I was wondering if it was removed or do I have to place them there from 409 build?

ONIKI_TrainingDummy.package 47.66 kB · 0 downloads ONIKI_Videos.package 2.93 MB · 3 downloads

ONIKI_Videos.package was accidentally not included and will be included with the 438 download.

 

ONIKI_TrainingDummy.package is not needed as it’s included with ONIKI_Objects.package

Posted
On 2/27/2025 at 2:08 AM, 0bl1v10ngam3r said:

Well, maybe some kinky yoga interactions, sort of like the masturbate on all fours when a sim can join the sim on all fours.  Like a sim practicing yoga and having another sim join them for some kinky yoga?  I don't know if that sounds like anything you would be interested in adding, but I thought I'd ask about it anyway.

I like the idea. Could be something for down the road. It could possibly prove difficult to have KW and the Yoga Mod communicate so it could require a lot of work idk. Will keep this in mind for sometime later though.

Posted

That is very true... was worried about that myself.  I thought about floating another idea your way.  You've probably heard of Monaco Doll's Vile Ventures, and so I was wondering if maybe you could incorporate the exhibitionist aspects of that mod into your later versions of Kinky World.  You know, not the weapon dealer, crime or drugs, just the Simstagram and Only Sims or whatever it's called.  Of course, you might have to get Monaco Doll's blessing beforehand.  Anyway, have a good night.

Posted

Would someone please help me get this mod running! IT LOOKS SO GOOD i have all the package files installed but it says everything is not found and  i cant do any animations or anything at all other than ask to show certain things lol please help

 

Posted (edited)

My teen sim got turned into a toad sim. It seems like exhibition actions, such as removing clothing, or using the toilet, don't work correctly. She does the animation to remove the clothing, but doesn't actually remove anything, and when I go back to the kinky menu, the option is still there to remove the same item. If she removes her bottoms, the same thing happens, except that it changes her so that she no longer has the toad head, but she is still a toad sim, with the moodlet, and other sims react to her the same way.

 

If I use Master Controller to reset her, the toad head comes back.

Edited by FreakyRufus
Posted

One thing I’ve noticed is that voyeur is really inconsistent. Half the time, the voyeur doesn’t really take much notice of people having sex. Is there a tuning setting that affects this.

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