trollmaster55 Posted July 23 Posted July 23 19 hours ago, orehomu said: Does the animation for the first urination play according to the set time, or does it finish immediately? I have found the source of the issue. This was tested with the latest version 1.10.6. It seems that the free cam option is bugged and causes an issue during the urinating animation making it so that the urine does not pool and towards the end causes another urinating sequence while playing bladder full animation. By disabling free cam, the bug does not occur. And now that we are now in the topic of free cam, may I suggest movement speed for free cam or an option that let's us use the current sexlab free cam speed?
orehomu Posted July 23 Author Posted July 23 10 hours ago, boreno said: I have the following key words below but my TRX addon is still not showing the pee stream animation, is there something i'm missing? "pno_kwd_include_sos" : [ "SOS_Genitals", "TNG_SkinWithPenis", "TNG_AddonFemale" Did you perform the re-initialization on the "General" page?
orehomu Posted July 23 Author Posted July 23 1 hour ago, trollmaster55 said: I have found the source of the issue. This was tested with the latest version 1.10.6. It seems that the free cam option is bugged and causes an issue during the urinating animation making it so that the urine does not pool and towards the end causes another urinating sequence while playing bladder full animation. By disabling free cam, the bug does not occur. And now that we are now in the topic of free cam, may I suggest movement speed for free cam or an option that let's us use the current sexlab free cam speed? Thank you for investigating this. I would like to check if I can reproduce the issue in my environment as well; what settings should I configure? 1
orehomu Posted July 23 Author Posted July 23 12 hours ago, zergface said: An addon for Stress and Fear that makes you wet yourselft the more stressed you are would be interesting, or npcs wetting when reacting to fear spells. Similarly, I think a feature where the character becomes incontinent upon receiving an electric shock would be interesting. However, if I were to implement it, I believe it would require SKSE to handle the processing load. 1
Soulely Posted July 23 Posted July 23 12 hours ago, boreno said: I have the following key words below but my TRX addon is still not showing the pee stream animation, is there something i'm missing? "pno_kwd_include_sos" : [ "SOS_Genitals", "TNG_SkinWithPenis", "TNG_AddonFemale" Same here. Haven't been able to find any additional keywords or settings to fix it either.
orehomu Posted July 23 Author Posted July 23 (edited) 6 hours ago, trollmaster55 said: I have found the source of the issue. This was tested with the latest version 1.10.6. It seems that the free cam option is bugged and causes an issue during the urinating animation making it so that the urine does not pool and towards the end causes another urinating sequence while playing bladder full animation. By disabling free cam, the bug does not occur. And now that we are now in the topic of free cam, may I suggest movement speed for free cam or an option that let's us use the current sexlab free cam speed? I have attempted to fix the parts that appeared to be problematic. Could you please try this script? Regarding camera speed, I would like to support it in the future. pno_ExcreteAnimHandleMgef.pex Edited July 23 by orehomu 1
trollmaster55 Posted July 23 Posted July 23 7 hours ago, orehomu said: Thank you for investigating this. I would like to check if I can reproduce the issue in my environment as well; what settings should I configure? Enabling the free cam toggle should do it. 2 hours ago, orehomu said: I have attempted to fix the parts that appeared to be problematic. Could you please try this script? Regarding camera speed, I would like to support it in the future. pno_ExcreteAnimHandleMgef.pex 11.55 kB · 0 downloads The problem persists even after replacing the file. 1
orehomu Posted July 23 Author Posted July 23 36 minutes ago, trollmaster55 said: Enabling the free cam toggle should do it. The problem persists even after replacing the file. Thank you for confirming. Since it is working fine on my end, it is difficult to investigate this environment-dependent issue. If you find out the cause, such as a conflict, please let me know. 1
zergface Posted July 24 Posted July 24 13 hours ago, orehomu said: Similarly, I think a feature where the character becomes incontinent upon receiving an electric shock would be interesting. However, if I were to implement it, I believe it would require SKSE to handle the processing load. Thats an amazing idea, would love to see them implemented in a future update if possible
trollmaster55 Posted July 24 Posted July 24 12 hours ago, orehomu said: Thank you for confirming. Since it is working fine on my end, it is difficult to investigate this environment-dependent issue. If you find out the cause, such as a conflict, please let me know. If it's working for you then it's most likely a conflict on my side. Free cam is something I can live without. Thank you for looking in to this matter.
boreno Posted July 26 Posted July 26 On 7/23/2026 at 5:53 AM, orehomu said: Did you perform the re-initialization on the "General" page? Yes the keywords were there already from the start, i never changed to add them. I did the re-initialization and still doesnt work with TRX, nor does it work as a male. Only as a female.
orehomu Posted July 26 Author Posted July 26 (edited) 30 minutes ago, boreno said: Yes the keywords were there already from the start, i never changed to add them. I did the re-initialization and still doesnt work with TRX, nor does it work as a male. Only as a female. Please check if the Futanari toggle is turned on on the "Urinate" page. If it does not work, please let me know which Futanari mod you are using. Behavior varies significantly depending on whether you are using TNG or SoS, as well as the skeleton you have installed. For example, a soft-body skeleton will not function because it lacks a node for male genitalia. Edited July 26 by orehomu
boreno Posted July 26 Posted July 26 1 hour ago, orehomu said: Please check if the Futanari toggle is turned on on the "Urinate" page. If it does not work, please let me know which Futanari mod you are using. Behavior varies significantly depending on whether you are using TNG or SoS, as well as the skeleton you have installed. For example, a soft-body skeleton will not function because it lacks a node for male genitalia. Yes, futanari is toggled on. Using XP32 max skeleton , xp32 max skeleton lite. Tempered Skins for males - SOS full version, TRX - futanari Addon, BnP Futanari Patch, tng himbo smp xmls, sl gender bender for the new gentleman (genderbender tng). Female TRX futanari addon plays the animation but no stream and no sound. Male Body Plays Animation but no pee or sound. Both Genders do have sound and visuals for defecation, just not urine.
orehomu Posted July 26 Author Posted July 26 (edited) 15 minutes ago, boreno said: Yes, futanari is toggled on. Using XP32 max skeleton , xp32 max skeleton lite. Tempered Skins for males - SOS full version, TRX - futanari Addon, BnP Futanari Patch, tng himbo smp xmls, sl gender bender for the new gentleman (genderbender tng). Female TRX futanari addon plays the animation but no stream and no sound. Male Body Plays Animation but no pee or sound. Both Genders do have sound and visuals for defecation, just not urine. The symptoms suggest that a skeleton lacking the node for the male genitalia is being used. Please check to see if a different skeleton is conflicting with it. Also, please check the `EjectionFramework.log` file located in the SKSE logs folder to ensure that the configuration file loaded successfully. Edited July 26 by orehomu
boreno Posted July 26 Posted July 26 20 minutes ago, orehomu said: The symptoms suggest that a skeleton lacking the node for the male genitalia is being used. Please check to see if a different skeleton is conflicting with it. Also, please check the `EjectionFramework.log` file located in the SKSE logs folder to ensure that the configuration file loaded successfully. Would the EjectionFramework.log file be under Private Needs - Orgasm > SKSE Folder? I see Private Needs Orgasm > SKSE > Plugins > EjectionFramework > PNO.Json file
orehomu Posted July 26 Author Posted July 26 27 minutes ago, boreno said: Would the EjectionFramework.log file be under Private Needs - Orgasm > SKSE Folder? I see Private Needs Orgasm > SKSE > Plugins > EjectionFramework > PNO.Json file I believe it is in your My Documents folder. Documents\My Games\Skyrim Special Edition\SKSE\EjectionFramework.log
Resetpsychopath Posted July 30 Posted July 30 Hello, I've asked once and I'd like to ask again. I think I've once installed this mod and in case of defecation the poop model animated smoothly out of my character. After it initially worked - something has apparently broken and I wasn't able to replicate the effect. It's been a couple updates and I've reinstalled not only the game, but my entire Windows and it still doesn't seem to work? Any suggestions for a fix? I've got everything from the hard requirements tab installed together with SkyPatcher and I'm using BHUNP and HIMBO bodies.
ivanich Posted July 30 Posted July 30 (edited) It would be great to add the features of this mod. https://www.nexusmods.com/skyrimspecialedition/mods/186273?tab=description And this Edited July 30 by ivanich
ContusionComfort Posted July 30 Posted July 30 2 hours ago, ivanich said: It would be great to add the features of this mod. https://www.nexusmods.com/skyrimspecialedition/mods/186273?tab=description And this Adding support for Food Stuff'd would be better than copying it.
David Willers Posted July 30 Posted July 30 well in the fomod there is the option to choose the pee sound but there is no way anywhere to listen to the 4. Like not even in the file itself, I am a a bit confused as how everyone chooses. though it hardly matters probably lol
ivanich Posted July 31 Posted July 31 9 hours ago, ContusionComfort said: Adding support for Food Stuff'd would be better than copying it. Sorry, I didn't express myself correctly. Of course, support. These three mods + iNeed - Food, Water and Sleep - Continued and the topic of physiological needs would be closed.
ivanich Posted July 31 Posted July 31 Thank you so much for the mod. It's amazing. It would be great to add NPC comments for different character states.
Resetpsychopath Posted July 31 Posted July 31 On 7/30/2026 at 8:23 AM, Resetpsychopath said: Hello, I've asked once and I'd like to ask again. I think I've once installed this mod and in case of defecation the poop model animated smoothly out of my character. After it initially worked - something has apparently broken and I wasn't able to replicate the effect. It's been a couple updates and I've reinstalled not only the game, but my entire Windows and it still doesn't seem to work? Any suggestions for a fix? I've got everything from the hard requirements tab installed together with SkyPatcher and I'm using BHUNP and HIMBO bodies. Please, at least some sort of a suggestion regarding what might be wrong? I've spent many hours a few months back trying to fix it and it's the same now. I've tried reinstalling the mod, hopping across the different versions, starting new games, reinstalling the skeleton and overwriting everything. Nothing seems to ever fix it.
orehomu Posted August 1 Author Posted August 1 On 7/31/2026 at 12:59 PM, ivanich said: Thank you so much for the mod. It's amazing. It would be great to add NPC comments for different character states. If you are using skyrimnet, you can get reactions from NPCs by applying the optional patch.
orehomu Posted August 1 Author Posted August 1 10 hours ago, Resetpsychopath said: Please, at least some sort of a suggestion regarding what might be wrong? I've spent many hours a few months back trying to fix it and it's the same now. I've tried reinstalling the mod, hopping across the different versions, starting new games, reinstalling the skeleton and overwriting everything. Nothing seems to ever fix it. If the urine effect is appearing, the mod is likely working correctly. Please check if the skeleton you are using has an "anal" node. (If you are using XPMSSE, that node will be present.)
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