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Posted

Sorry for the radio silence.

Due to the high volume of replies, I won't be able to respond to everyone individually.

However, I will look through them and address your requests and bug reports as needed.

Posted

Can confirm that male pc will use the female anims. Tested by disabling all female anims, trying to pee as a male pc shows animations missing error.

Posted
7 hours ago, pheonex2077 said:

Sometimes my male PC does female animations lol

 

18 minutes ago, BeefyJackal said:

Can confirm that male pc will use the female anims. Tested by disabling all female anims, trying to pee as a male pc shows animations missing error.

Thank you for the report.

I have identified the cause, and I will upload it once I have fixed it.

Posted (edited)

Hi Orehomu, welcome back, and thanks for the update!

I've tried the new version with the pee puddles, and I can't get them to work. I've downloaded Dynamic Bloodpool Framework and it doesn't look like anything happens. I've long had Skypatcher for other mods, so I didn't need to worry about that.

The only things I see are the splashes while she pees, and that's it, and they quickly fade away after she is done. Please let me know if I've done something wrong.

Edited by mouse_bitez
Posted
43 minutes ago, mouse_bitez said:

Hi Orehomu, welcome back, and thanks for the update!

I've tried the new version with the pee puddles, and I can't get them to work. I've downloaded Dynamic Bloodpool Framework and it doesn't look like anything happens. I've long had Skypatcher for other mods, so I didn't need to worry about that.

The only things I see are the splashes while she pees, and that's it, and they quickly fade away after she is done. Please let me know if I've done something wrong.

Please check if the "Dynamic Bloodpool Framework" option is checked in FOMOD during installation.

Posted (edited)

hi i updated to the latest version and now im having a problem with folowers not redressing after thay fininsh any idears on how to fix thiss

 

Edit: i have tested 1.9.0 and its all working fine only the latest versions im having thiss issue with

 

Edited by dragonboy494
Posted
On 6/7/2026 at 5:01 AM, mouse_bitez said:

Hi Orehomu, welcome back, and thanks for the update!

I've tried the new version with the pee puddles, and I can't get them to work. I've downloaded Dynamic Bloodpool Framework and it doesn't look like anything happens. I've long had Skypatcher for other mods, so I didn't need to worry about that.

The only things I see are the splashes while she pees, and that's it, and they quickly fade away after she is done. Please let me know if I've done something wrong.

I have the same issue the pe puddles dont show up, when npcs wet themselves when hit or when they die.

Posted
22 hours ago, Art0fwarX said:

hi i updated to the latest version and now im having a problem with folowers not redressing after thay fininsh any idears on how to fix thiss

 

Edit: i have tested 1.9.0 and its all working fine only the latest versions im having thiss issue with

 

Thank you for reporting this.

I have also confirmed the issue, and will address it in the next update.

Posted
10 hours ago, zergface said:

I have the same issue the pe puddles dont show up, when npcs wet themselves when hit or when they die.

Even with FOMOD enabled, the puddles still don't appear, do they?

I'll look into whether it's possible to make it work without skypatcher in the next update.

Posted
2 hours ago, orehomu said:

Thank you for reporting this.

I have also confirmed the issue, and will address it in the next update.

legend thanks for looking into it

Posted

I tried this mod a little while back, before the most recent update, and I was having a consistant issue where if I fast traveled or slept or did anything that caused the bladder percentage to exceed 100%, I'd be unable to trigger the relief action at all, and the character would forever be stuck at like 200% bladder and be unable to relieve themselves.

Posted
6 hours ago, AnonAngelion said:

I tried this mod a little while back, before the most recent update, and I was having a consistant issue where if I fast traveled or slept or did anything that caused the bladder percentage to exceed 100%, I'd be unable to trigger the relief action at all, and the character would forever be stuck at like 200% bladder and be unable to relieve themselves.

should be the same problem like it stops working if you have to be pee in battle. you can solve this with

 

Quote

I just did in console help "excrete" 4
searched for : PN_ExcreteAnimHandleSpell (for me it was FE07D817)
then i did player.removespell FE07D817

the spell ID can vary, in me game it had a different code.

 

On the latest version I hasn't any issues according to that yet. Runs fine and I love the mod.

Posted (edited)

I seem to have a bowel issue upon updating to 1.10.1. The animations play but nothing else happens, no sound, no excrement, and it's as if Remove Bowels finished as Actual Bowel Content decreased. Everything else works - the Dynamic Bloodpool puddles work. Can this be fixed?

 

EDIT: Switching back to 1.9.0 on the same save and Remove Bowels is working again.

Edited by mamoru127
Posted
On 6/13/2026 at 1:50 PM, TheJonkler9 said:

Hey, still can't get futa animations to work, tried added all possible keywords from TNG through sseedit.


You can add the target keyword in "data\SKSE\Plugins\Private Needs - Orgasm/PnoSettings.json", so please check there.

Posted
On 6/13/2026 at 7:44 PM, mamoru127 said:

I seem to have a bowel issue upon updating to 1.10.1. The animations play but nothing else happens, no sound, no excrement, and it's as if Remove Bowels finished as Actual Bowel Content decreased. Everything else works - the Dynamic Bloodpool puddles work. Can this be fixed?

 

EDIT: Switching back to 1.9.0 on the same save and Remove Bowels is working again.


Version 1.10.2 has been made into an SKSE plugin; please check it out.

The closing of the anus has also been improved for smoother movement.

Posted
On 6/14/2026 at 11:20 AM, orehomu said:


You can add the target keyword in "data\SKSE\Plugins\Private Needs - Orgasm/PnoSettings.json", so please check there.

Sorry, I meant I copy and pasted basically all the keywords from TNG into the PnoSettings.json. and transferred over the one keyword from "Exclude Sos"

Posted
2 hours ago, TheJonkler9 said:

Sorry, I meant I copy and pasted basically all the keywords from TNG into the PnoSettings.json. and transferred over the one keyword from "Exclude Sos"

Currently, "pnoSetting.json" is not updated automatically upon configuration.

Please manually reload the settings using the "Re-Initialize" checkbox.

I am planning to add automatic updates in a future release.

If this doesn't resolve the issue, ensure the "Futanari animations gender" checkbox under the "Urination" tab is checked.

Posted
6 hours ago, orehomu said:

Currently, "pnoSetting.json" is not updated automatically upon configuration.

Please manually reload the settings using the "Re-Initialize" checkbox.

I am planning to add automatic updates in a future release.

If this doesn't resolve the issue, ensure the "Futanari animations gender" checkbox under the "Urination" tab is checked.

Got it to work, adding the keyword 'TNG_AddonFemale" was all that was missing, thanks for all the help!

Posted (edited)

Puddles aren't forming for me when urinating in the latest version.There seems to be no collision between the urine and the ground as the urine seems to pass right through. 

Edited by trollmaster55
Posted

Thanks for the update! However, I'm not sure why, but sometimes NPCs still end up without clothes.

I've tested it several times, and each test was done with a completely new game.

Posted (edited)

The 'Defecation' power is broken and seems to have been for a while. If you use the hotkey it works, but the power only does urinate. 

Edit: Seems like its either a problem on 1170 or Pandora users. 
I am using both but even as far back as 1.8 versions that worked for me on 1.597 and Nemesis just dont work now. 

It seems as if the defecation power is thinking its the urinate power. 
Using newest version of the mod too. 

Edited by Bm212

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