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Posted (edited)
18 hours ago, Kaczi249 said:

Hi, 

I recently updated this mod to the latest version, but it doesn’t work with Skyrim VR because SKSE plugins were added, and the VR Address Library doesn’t support them.

Is there any chance of adding support for Skyrim VR?
The last working version is 1.9.0b, since it’s the final one that didn’t include DLL files.

I have this error when i try running with latest version.

REL/ID.h(223): failed to open address library file.
 

I’ve gone ahead and compiled the VR version.
Could you please check if it works?

EjectionFramework.7zPNO.7z

Edited by orehomu
Posted
On 8/22/2026 at 8:22 AM, orehomu said:

It depends on the internal script of "flower girl," so I think an investigation is necessary.

I really appreciate it!  Will keep an eye on the page to see if there are updates, this is a really great mod, thanks!

Posted (edited)
On 8/23/2026 at 2:16 AM, ExecuteCZ said:

I don't know maybe is just NMM because it works normally back then, but after update to 0.92.0, even if i just download your older mod version, fomod still won't show up.

 

Are you really using NMM and asking for support, you are using the worst possible version of a mod manager and asking why is not working lmao. Just use MO2, hell even vortex is better than that, its the big 26 not 2007.

Edited by zergface
Posted
12 hours ago, zergface said:

Im having an issue with he latest versions (1.11.0 and 1.11.1) the pee stream doesnt show up in those two, just some particles effects. Version 1.10.06 shows the pee line correctly.

 

Please verify that these files have been replaced with the latest versions.
If there are no issues, try using a clean save.

 Private Needs - Orgasm.esp
├─meshes
│  └─PNO
│     ├─Effects
│     │      PNO_PeeFI.nif
│     │      PNO_PeeFII.nif
│     │      PNO_PeeFIII.nif
│     │      PNO_PeeFIV.nif
│     │      PNO_PeeMI.nif
│     │      PNO_PeeMII.nif
│     │      PNO_PeeMIII.nif
│     │      PNO_PeeMIV.nif
│     │      PNO_PeeSplashFI.nif
│     │      PNO_PeeSplashFII.nif
│     │      PNO_PeeSplashFIII.nif
│     │      PNO_PeeSplashFIV.nif
│     │      waterNoSplash.nif
│     │      waterNoSplashL.nif
│     │      waterSplashFire.nif
│     │      waterSplashFireRev.nif
│     │
│     └─Projectiles
│             PNO_PeeProjectileI.nif
│             PNO_PeeProjectileII.nif
│             PNO_PeeProjectileIII.nif
│             PNO_PeeProjectileIV.nif
│             PNO_PeeSplashProjectileI.nif
│             PNO_PeeSplashProjectileII.nif
│             PNO_PeeSplashProjectileIII.nif
│             PNO_PeeSplashProjectileIV.nif
│             PNO_PoopProjectile.nif

└─SKSE
   │
   └─Plugins
       │  EjectionFramework.dll
       │  PNO.dll
       │
       └─EjectionFramework
              pno.json
 

Posted
14 hours ago, zergface said:

 

Are you really using NMM and asking for support, you are using the worst possible version of a mod manager and asking why is not working lmao. Just use MO2, hell even vortex is better than that, its the big 26 not 2007.

And ? I know NMM is old, but i was using it pretty much since skyrim was released in 2011. And it just works totally fine. 

Posted

Thank you for creating this mod—it's really great. I have one question: in MCM, there are options that allow companions and NPCs to urinate, but it seems to me that there isn't an option for followers and NPCs to defecate. Will this option be added in the future?

Posted
4 hours ago, ExecuteCZ said:

And ? I know NMM is old, but i was using it pretty much since skyrim was released in 2011. And it just works totally fine. 

If the situation remains unchanged even with NMM CE version 0.92.2, I think it would be best to report it to the developers.

Posted
1 hour ago, Beliers said:

Thank you for creating this mod—it's really great. I have one question: in MCM, there are options that allow companions and NPCs to urinate, but it seems to me that there isn't an option for followers and NPCs to defecate. Will this option be added in the future?

The animation itself could be done right away,

but I’m currently holding off on it while I figure out the conditions under which the poop should be produced.

Posted
39 minutes ago, orehomu said:

If the situation remains unchanged even with NMM CE version 0.92.2, I think it would be best to report it to the developers.

Yes that will be best, but anyway thank you for your effort to help me. 🙂 And great mod you have. :-))

Posted
12 hours ago, orehomu said:

 

Please verify that these files have been replaced with the latest versions.
If there are no issues, try using a clean save.

 Private Needs - Orgasm.esp
├─meshes
│  └─PNO
│     ├─Effects
│     │      PNO_PeeFI.nif
│     │      PNO_PeeFII.nif
│     │      PNO_PeeFIII.nif
│     │      PNO_PeeFIV.nif
│     │      PNO_PeeMI.nif
│     │      PNO_PeeMII.nif
│     │      PNO_PeeMIII.nif
│     │      PNO_PeeMIV.nif
│     │      PNO_PeeSplashFI.nif
│     │      PNO_PeeSplashFII.nif
│     │      PNO_PeeSplashFIII.nif
│     │      PNO_PeeSplashFIV.nif
│     │      waterNoSplash.nif
│     │      waterNoSplashL.nif
│     │      waterSplashFire.nif
│     │      waterSplashFireRev.nif
│     │
│     └─Projectiles
│             PNO_PeeProjectileI.nif
│             PNO_PeeProjectileII.nif
│             PNO_PeeProjectileIII.nif
│             PNO_PeeProjectileIV.nif
│             PNO_PeeSplashProjectileI.nif
│             PNO_PeeSplashProjectileII.nif
│             PNO_PeeSplashProjectileIII.nif
│             PNO_PeeSplashProjectileIV.nif
│             PNO_PoopProjectile.nif

└─SKSE
   │
   └─Plugins
       │  EjectionFramework.dll
       │  PNO.dll
       │
       └─EjectionFramework
              pno.json
 

The files are correct yet no pee stream shows up just some yellow dots like spash effects, im sticking to the old version since that one works for me.

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