orehomu Posted January 18 Author Posted January 18 1 hour ago, tamai said:  I tried it on a new game im still running into the same issues <_< also for those having issues with your character not fully being on the toilet seat and sorta hanging off of it i fixed it below.   Reveal hidden contents  Left image is default the right imge is my adjustments. All I did was find BSFurnitureMarkerNode select it and in block details unders positions I changed the offset. Here is my personal fixed one if you dont wanna do it yourself, its just the mesh only DootyHouse.7z  Sorry, I'll look into it again. And thank you for adjusting dooty. I'll make sure to include that in the next update.
orehomu Posted January 18 Author Posted January 18 2 hours ago, igorbobr said: Am I the only one whose character stopped undressing? I even started a new game.  1 hour ago, D3vilizeR said:  I have the same problem. After an update, this function does not work, even though I have reinitialized the mod. Please make sure the following plugins are up to date. If they still don't work, please let us know the version of Skyrim you are using. - powerofthree's Papyrus Extender - Scrab's Papyrus Extender
orehomu Posted January 18 Author Posted January 18 (edited) 3 hours ago, Lady Wintrish said: Is there a way to defecate without also peeing at the same time? Not currently, but I am planning to fix this. Edited January 18 by orehomu 1
D3vilizeR Posted January 18 Posted January 18 (edited) 12 minutes ago, orehomu said:  Please make sure the following plugins are up to date. If they still don't work, please let us know the version of Skyrim you are using. - powerofthree's Papyrus Extender - Scrab's Papyrus Extender  I'm using the latest powerofthree's Papyrus Extender. I had no problems with undressing in version 1.8.1.  I'm playing Skyrim 1.5.97, with BEES.  Edited January 18 by D3vilizeR
igorbobr Posted January 18 Posted January 18 (edited) 22 minutes ago, orehomu said: Please make sure the following plugins are up to date. If they still don't work, please let us know the version of Skyrim you are using. - powerofthree's Papyrus Extender - Scrab's Papyrus Extender This really helped, thank you. I agree with one of the comments; I'd like to see an Leito's animation undressing. Edited January 18 by igorbobr
D3vilizeR Posted January 18 Posted January 18 28 minutes ago, orehomu said:  Please make sure the following plugins are up to date. If they still don't work, please let us know the version of Skyrim you are using. - powerofthree's Papyrus Extender - Scrab's Papyrus Extender  I reinstalled the update once again and it works fine now, although it always shows version 1.8.1. I don't know what the problem was, but it's fixed.
orehomu Posted January 18 Author Posted January 18 35 minutes ago, igorbobr said: This really helped, thank you. I agree with one of the comments; I'd like to see an Leito's animation undressing.  24 minutes ago, D3vilizeR said:  I reinstalled the update once again and it works fine now, although it always shows version 1.8.1. I don't know what the problem was, but it's fixed. Thank you for reporting this. The version label was just a mistake, so there's no problem using it as is.
orehomu Posted January 18 Author Posted January 18 (edited) 3 hours ago, tamai said:  I tried it on a new game im still running into the same issues <_< also for those having issues with your character not fully being on the toilet seat and sorta hanging off of it i fixed it below.   Reveal hidden contents  Left image is default the right imge is my adjustments. All I did was find BSFurnitureMarkerNode select it and in block details unders positions I changed the offset. Here is my personal fixed one if you dont wanna do it yourself, its just the mesh only DootyHouse.7z  If you are using "Immersive Interactions - Animated Actions", could you try disabling the "Sitting Down" or "Furniture" animations in its MCM and see if the issue persists? If that fixes it, I'll look into a way to handle the conflict on my end. Edited January 18 by orehomu
mouse_bitez Posted January 19 Posted January 19 (edited) 20 hours ago, orehomu said: To address this issue, I have made a major fix in V1.8.2, so please check it out. Hi, I just attempted the bug once more. I think whatever you changed made it worse, because my character no longer even enters the pee animation. They play the strip animation, and immediately return to idle. I have attached a video of the new behavior. Â I know this isn't much to go off of. Please let me know if you require any additional information. 2026-01-18 22-22-43.zip Edited January 19 by arlo2
orehomu Posted January 19 Author Posted January 19 2 hours ago, tamai said: Do you have the mod Immersive Equipping Animations that can cause the animation to be interrupted, if there was a 2-3 sec delay before you squat allowing the undress animations to finish then it would work. For it to work for me I have to disable the undress animations from private needs entirely. Only thought I would say something because I had a similar issue with PAF until they added a delay option in the mcm. This is a temporary solution, but I have tried adding a slight delay when sitting down. Could you please confirm if this works? pno_playeraliasscript.pex
orehomu Posted January 19 Author Posted January 19 4 hours ago, arlo2 said: Hi, I just attempted the bug once more. I think whatever you changed made it worse, because my character no longer even enters the pee animation. They play the strip animation, and immediately return to idle. I have attached a video of the new behavior.  I know this isn't much to go off of. Please let me know if you require any additional information. 2026-01-18 22-22-43.zip 91 MB · 1 download Are the required plugins listed above up to date?
mouse_bitez Posted January 19 Posted January 19 (edited) 1 hour ago, orehomu said: Are the required plugins listed above up to date? They are. I am still using 1.6.1130, and the file versions I'm using are the most up to date ones available for that version.  I have attempted the mod on 1.6.1170 with (at the time) newest requirements, but that was a couple months ago. I am still using 1.6.1130 because a different mod, Attack - MCO would not work on 1.6.1170. A-MCO is a large combat framework, and I play Skyrim for the combat more than Ostim or peeing.  All the requirement mods are the latest versions available for my game build.  If you want, I could send you my mod list if you think that would help at all.  I won't be able to confirm any specific version numbers until much later tomorrow, but I know I've made sure everything is as up to date as I can make it. Edited January 19 by arlo2
orehomu Posted January 19 Author Posted January 19 3 minutes ago, arlo2 said: They are. I am still using 1.6.1130, and the file versions I'm using are the most up to date ones available for that version.  I have attempted the mod on 1.6.1170 with (at the time) newest requirements, but that was a couple months ago. I am still using 1.6.1130 because a different mod, Attack - MCO would not work on 1.6.1170. A-MCO is a large combat framework, and I play Skyrim for the combat rather than Ostim or peeing.  All the requirement mods are the latest versions available for my game build.  If you want, I could send you my mod list if you think that would help at all.  I won't be able to confirm any specific version numbers until much later tomorrow, but I know I've made sure everything is as up to date as I can make it. Some people are able to get it to work with 1.5.97, so if the plugin is up to date, I don't think that's the cause. I think there's some kind of conflict, but I'll look into whether there's anything we can do to fix it.
mouse_bitez Posted January 19 Posted January 19 (edited) 3 hours ago, tamai said: Do you have the mod Immersive Equipping Animations that can cause the animation to be interrupted, if there was a 2-3 sec delay before you squat allowing the undress animations to finish then it would work. For it to work for me I have to disable the undress animations from private needs entirely. Only thought I would say something because I had a similar issue with PAF until they added a delay option in the mcm. I do not. However, the only other mod I could think of that would interrupt animations is EVG Conditional Idles. This mod uses OAR to play different idles depending on weather or location. It plugs into different mods like Frostfall and other survival mods for extended functionality.  Also, EVG's animations are set to a much lower priority in OAR than PNO's so they have never interrupted or played while PNO is working.  Do you think that could be a cause? Edited January 19 by arlo2
orehomu Posted January 19 Author Posted January 19 47 minutes ago, arlo2 said: I do not. However, the only other mod I could think of that would interrupt animations is EVG Conditional Idles. This mod uses OAR to play different idles depending on weather or location. It plugs into different mods like Frostfall and other survival mods for extended functionality.  Also, EVG's animations are set to a much lower priority in OAR than PNO's so they have never interrupted or played while PNO is working.  Do you think that could be a cause? I have a little idea, would you please try it out? If it works I'll use it in the next update. Private Needs - Orgasm v1.8.3.7z 1
igorbobr Posted January 19 Posted January 19 7 hours ago, orehomu said: I have a little idea, would you please try it out? If it works I'll use it in the next update. Private Needs - Orgasm v1.8.3.7z 3.56 MB · 1 download By the way, could you add a slight delay to the animation? So the character doesn't immediately stand up after peeing.
mouse_bitez Posted January 19 Posted January 19 (edited) 9 hours ago, orehomu said: I have a little idea, would you please try it out? If it works I'll use it in the next update. Private Needs - Orgasm v1.8.3.7z 3.56 MB · 1 download Hmm, no it didn't work. I have no idea what could cause it. It might be location based because it will always work in a location where it works, and it will never work in a location where it never worked. These spots seem random, and could be mere feet apart. If it's helpful at all, I attached my animation log. It begins at the bottom where I walk to an affected location, and then I press Y and pee. Edited January 19 by arlo2
mouse_bitez Posted January 19 Posted January 19 (edited) 9 hours ago, orehomu said: I have a little idea, would you please try it out? If it works I'll use it in the next update. Private Needs - Orgasm v1.8.3.7z 3.56 MB · 1 download Actually, I think I may have found some kind of lead... If I disable stripping animations entirely, it seems to work. I have attached a new video of my test. This test was done both with PNO 1.8.3 that you've attached, AND the pno_playeraliasccript.pex file you sent earlier. I attempted both of those fixes before I thought of disabling stripping animations. I'm unsure if those two changes are changing any of the behavior here, but since they are modifications I made personally, I want to forward that info to you in case it's helpful at all. 2026-01-19 14-21-11.zip Edited January 19 by arlo2
igorbobr Posted January 20 Posted January 20 Can you make a function to remove weapons and arrows before action?
igorbobr Posted January 20 Posted January 20 Also, my character fills his bladder too quickly while sleeping, so after sleeping for 11 hours he will probably wet himself
orehomu Posted January 20 Author Posted January 20 19 hours ago, igorbobr said: By the way, could you add a slight delay to the animation? So the character doesn't immediately stand up after peeing. Wait adjustments have been made in V1.8.3.
orehomu Posted January 20 Author Posted January 20 17 hours ago, arlo2 said: Actually, I think I may have found some kind of lead... If I disable stripping animations entirely, it seems to work. I have attached a new video of my test. This test was done both with PNO 1.8.3 that you've attached, AND the pno_playeraliasccript.pex file you sent earlier. I attempted both of those fixes before I thought of disabling stripping animations. I'm unsure if those two changes are changing any of the behavior here, but since they are modifications I made personally, I want to forward that info to you in case it's helpful at all. 2026-01-19 14-21-11.zip 51.31 MB · 1 download This has been fixed again in V1.8.3, so please check.
orehomu Posted January 20 Author Posted January 20 (edited) 17 hours ago, tamai said:   I tested this version and it works for me in two ways  1.) Immersive Equipping Animations (IEA) compatibility - Strip animations from IEA play without interfering with PNO’s pee/poo animations. - This works when strip animations are disabled in PNO's MCM. - However, it cuts into IEA’s strip animations when enabled.  Important context: IEA includes stripping animations for boots, clothes, hands, and helmets. Depending on which items are removed, the total animation time can vary.  Proposed solution: Add an MCM option that allows players to set a configurable delay after stripping before the peeing or pooping animations start. This would give IEA’s strip animations enough time to fully play before the next action triggers. 2.) Dooty Houses work now when I sit the animation plays   Also I messed with the characters position on the toilet more, for those that want it. DootY Toilet Position Fix.7z 606.15 kB · 1 download  Thank you! The patch you provided has been updated to V1.8.3. I will also consider the time setting, but from my research of the script, I think the BiS author's view of the conflict is reasonable.  Edited January 20 by orehomu
orehomu Posted January 20 Author Posted January 20 (edited) 5 hours ago, igorbobr said: Can you make a function to remove weapons and arrows before action? Â 2 hours ago, igorbobr said: Also, my character fills his bladder too quickly while sleeping, so after sleeping for 11 hours he will probably wet himself Regarding equipment, we are currently working on making it possible to properly re-equip equipment when it is removed. At that time, we also plan to add a feature that allows you to remove weapons you are holding. There are already options to control your excretion while sleeping and fast traveling, so be sure to check them out. Edited January 20 by orehomu
ErikOlof Posted January 21 Posted January 21 (edited) Even with the latest version, the bowel are not being relieved using Dooty's Outoilets. The character sits down, undresses, but then immediately puts the clothes back on. I get the 'relieved' message, but the need remains at the same level. Is there a fix for this? Edited January 21 by ErikOlof
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