DuoMaxwell003 Posted February 19, 2025 Posted February 19, 2025 I understand that updates to CC lists are sometimes required for whatever random reason. When editing your lists I would like to recommend that you list what was added to each addon pack so that way people are not thinking they need to redownload the entire thing. It would be less time consuming for you than it would be for the user.
Aylis Posted February 19, 2025 Author Posted February 19, 2025 (edited) 1 hour ago, DuoMaxwell003 said: I understand that updates to CC lists are sometimes required for whatever random reason. When editing your lists I would like to recommend that you list what was added to each addon pack so that way people are not thinking they need to redownload the entire thing. It would be less time consuming for you than it would be for the user. You've seen the tab for 'Update' in each file, right? Edited February 19, 2025 by Aylis
DuoMaxwell003 Posted February 19, 2025 Posted February 19, 2025 22 minutes ago, Aylis said: You've seen the tab for 'Update' in each file, right? Ha! No... I did not.
Aylis Posted February 19, 2025 Author Posted February 19, 2025 (edited) Ooops! I accidently uploaded the WIP file for 1.7. Fixing that now. Done In case you already got the file, it should look like this in 'Update': Spoiler Edited February 19, 2025 by Aylis
Aylis Posted February 21, 2025 Author Posted February 21, 2025 (edited) Expanded the recommendations for weaker systems (like older laptops) and added a link for a good modder with MM hair. While working on the replacers for vanilla families I found an issue. While the meshes of the hairs all work fine the textures became an issue. Some options are way to limited when it comes to colors. The wellknown NPS Summer (BFF) for example was really troublesome. Finding hairs that had the same kind of blonde was difficult. Spoiler Also the hair options for children/toddler/infants are way too small. I'm currently working to fix both issues. Starting the replacers was a better idea than I initially thought. Otherwise I might have overlooked the two existing problems. __________________________________________________ Male hair is redone. Children/Toddler/Infants are done too. Edited February 22, 2025 by Aylis
Aylis Posted February 23, 2025 Author Posted February 23, 2025 (edited) Upload File for 'Standard Game - Hair'. The entries with a bluegray field in row A are new ones. First pack for random NPS can be found here. Spoiler Corwyn Rowan has been reworked (he now got his vampiric form). Spoiler Slowly digging through 'Willow Creek' and working on the last missing replacer. Then rechecking everything for new bugs after the update from EA. Edited February 24, 2025 by Aylis
Abanibi1 Posted February 23, 2025 Posted February 23, 2025 Does this work with just the base game or are any of the expansions needed?
Aylis Posted February 23, 2025 Author Posted February 23, 2025 (edited) 6 hours ago, Abanibi1 said: Does this work with just the base game or are any of the expansions needed? Of course it will work. Everything that requires an expansion (or another mod) is marked and can be skipped. Edited February 24, 2025 by Aylis
Aylis Posted February 25, 2025 Author Posted February 25, 2025 Finished the replacers for 'Willow Creek'. All families can now be exchanged for an improved version. Spoiler Added more random NPS. Will later make an visual update for the hairs (the replacers required a few more of them).
Abanibi1 Posted February 25, 2025 Posted February 25, 2025 (edited) Beautiful trait hyperlink seems broken on standard list Edited February 25, 2025 by Abanibi1 1
Aylis Posted February 25, 2025 Author Posted February 25, 2025 2 hours ago, Abanibi1 said: Beautiful trait hyperlink seems broken on standard list Thanks, will be fixed... Community Request: Beautiful - The Sims 4 Mods - CurseForge
Aylis Posted February 27, 2025 Author Posted February 27, 2025 (edited) The last update from EA broke a few mods again. We hope that we got them all. Updates Standard Game to 1.8 Moved all mods regarding hair to 'Hair'. Replaced older hairmods with better options (those are in the new hair spreadsheet) Flagged (or removed) broken mods. Added mods in preparation for 'Businesses & Hobbies'. Removed mods with conflicts. Fixed a few typos and links. Hair to 1.1 Added hairstyles (with options for diverse looks) Thorsten recommended. Added the one hairstyle from the 'Steampunk Addon' we'll keep. Removed redundant hairstyles. Added accessoires for some hairstyles. Note: With this update 'F. Hair' and 'M. Hair' are gone. It was not so good as i hoped to keep them separate (I ended up having mods in two folders at the same time). Now anything regarding hair is in one place. I hope that this was the last major 'shuffling around' update. __________________________________________________ Now back to look for 'EA update bugs' and fixing those. 'Girly Addon' is fine, no issues. 'Goth Addon' too. 'NSFW Addon' O.o Working on it... Edited February 27, 2025 by Aylis typo
RoRo9261 Posted February 27, 2025 Posted February 27, 2025 Il y a 4 heures, Aylis a déclaré: La dernière mise à jour de EA a à nouveau cassé quelques mods. Nous espérons que nous les avons tous. Mises à jour Jeu standard à 1.8 A déplacé tous les mods concernant les cheveux vers les «cheveux». Remplacé Hairmods plus anciens par de meilleures options (celles-ci sont dans la nouvelle feuille de calcul des cheveux) Mods brisés signalés (ou supprimés). Ajout de mods en préparation des «entreprises et passe-temps». Supprimé les mods avec les conflits. Correction de quelques fautes de frappe et liens. Cheveux à 1.1 Les coiffures ajoutées (avec des options pour divers looks) Thorsten a recommandé. Ajout de la coiffure de «l'addon steampunk» que nous garderons. Coiffures redondantes enlevées. Added accessoires for some hairstyles. Note: Avec cette mise à jour 'F. Cheveux 'et' M. Les cheveux sont partis. Ce n'était pas si bon car j'espérais les garder séparés (j'ai fini par avoir des mods dans deux dossiers en même temps). Maintenant, tout ce qui concerne les cheveux est au même endroit. J'espère que c'était la dernière mise à jour majeure de «mépris». __________________________________________________ Maintenant, revenez pour rechercher «EA Mise à jour des bogues» et les corriger. «Girly Addon» est très bien, pas de problèmes. «Goth Addon» aussi. 'Nsfw addon' oo y travaillant ... More Columns in CAS v1.33 | Patreon >>> More Columns in CAS v1.34 | Patreon 1
Aylis Posted February 27, 2025 Author Posted February 27, 2025 22 minutes ago, RoRo9261 said: More Columns in CAS v1.33 | Patreon >>> More Columns in CAS v1.34 | Patreon 👍 Oh, that overlapped... Fixed
Aylis Posted February 28, 2025 Author Posted February 28, 2025 (edited) Wrapping up everything for the Sim replacer of the 'Base Game'. The save file for this is also looking good. Just download the replacer and load the save, all non-player Sims are then already replaced by my versions. _________________________________________________ 'Base Game Pack' is uploaded. On the save file now. Waiting for answer from Thorsten if everything works... Edited February 28, 2025 by Aylis
RoRo9261 Posted March 1, 2025 Posted March 1, 2025 (edited) Le 21/12/2024 à 10h36, Aylis a déclaré: Conseils et astuces Dans cette section, j'ajouterai quelques conseils et astuces que vous pourriez trouver utiles. Nettoyer le cache Surtout après avoir supprimé un mod, vous devez nettoyer le cache du jeu pour éviter les problèmes. Pour cela, vous devez supprimer les fichiers suivants: Masquer les contenus Supprimez le contenu des dossiers suivants: cache cachestr Supprimez le dossier onlineTumbnailCache . Supprimez le localthumbcache.package . Curseurs N'utilisez pas trop de curseurs. En avoir trop peut rendre très difficile l'obtention du bon. Le mod «Disvious Desires» (si vous empruntez ce chemin) a déjà de nombreux curseurs inclus, alors n'en faites pas trop en en ajoutant beaucoup plus au jeu. Désactiver les mods Certains mods ajoutent pas mal de packages et vous ne voudrez peut-être pas les utiliser tous. Au lieu de simplement les supprimer, je recommande de modifier l'extension du package (via «Explorer» et «renommer»). J'ajoute simplement ' .off ' derrière le flename. Donc, changer ' * .package ' en ' * .package.off ' éteindra complètement ce package spécifique. J'utilise Sims4ModManager pour déactiver certains mods de mon jeu Il fait même la mise à jour des mods (voir les images ci-dessous) Merci à vous, si cela peut aider les autres et pour vous le mettre dans le fichier game standard I use Sims4ModManager to disable certain mods in my game It even updates mods (see images below) Thank you, if this can help others and for putting it in the standard game file https://sims4modmanager.com/ Citation Edited March 1, 2025 by RoRo9261 1
Aylis Posted March 1, 2025 Author Posted March 1, 2025 (edited) @RoRo9261 Thanks, I'll take a look. 👍 __________________________________________________ Save file for the replacers are up. It should make the whole process easier for you. It worked on Thorsten's system, so there should'nt be any problems. In case we missed something tell us about it. It will be fixed asap. Preview of all covered Sims: Spoiler Female Sims Male Sims Edited March 8, 2025 by Aylis
Aylis Posted March 8, 2025 Author Posted March 8, 2025 (edited) The 'Businesses & Hobbies' pack seems to work. The issue with it lies with the new way to apply tattoos. The mesh for the male body is a bit distorted and the textures are not applied correctly. Spoiler Atm I'm working on a few bodymods and hope to be able to fix it this way... Sadly the bodymods arn't that easy to install, so I might have to add instructions for them. Windenburg: I've got ~50% done for the replacers. Once I'm done I'll upload a complete replacer pack for the location, Edited March 8, 2025 by Aylis 1
Aylis Posted March 9, 2025 Author Posted March 9, 2025 Windenburg is done, San Myshuno is next... Replacer for the vanilla body looks good, the new Vagina is OK, Aliens too. The werewolves look off. trying to fix the legs and feet (got three options) and a texture mismatch for the sheath (mod too old?). Painting doesn't help with this. The mod for the penis of werewolves is a mixed bag. Erected is not perfect but OK, the flaccid one looks very off (there should be a sheath not what we got with it). And the flat area we got from EA is... well, lets say 'disappointing'. I'll be digging deeper to find a solution.
Aylis Posted March 10, 2025 Author Posted March 10, 2025 Texture/mesh issue for the tattoos is resolved. Looks like a pack didn't like another one. So far we got 55 replacers for EA Sims plus roughly a dozen for the random ones. The difficult ones are the werewolves. The human side is easy to improve, the wolf side on the other hand is driving me nuts. The textures are abysmal and they look way too harmless. Spoiler In comparison with the husky of my landlord is he the clear winner in looking vicious. And in reality is he a big playful fluffy goofball...
Aylis Posted March 11, 2025 Author Posted March 11, 2025 (edited) Update This was some work. More things that didn't work well for either WW or DD. Sorting through that took much longer than expected, thankfully I can switch between two separate Installations of the Sims. 'NSFW Addon' to version 1.2. Cleaned out broken mods. Added the best body options I got working. Moved both digitigrade leg options to 'Occult'. More animations for DD. 'Occult Addon' to version 1.1. Flagged a few more mods for upcoming replacer. Added both digitigrade leg options into the spreadsheet. Added a few things that should improve the visuals. Prepped for a new roaming Sim. Updates for replacer. __________________________________________________ 'Steampunk Addon' is stable. Nothing to remove or add atm. __________________________________________________ Added notes for the 'NSFW Addon'. Edited March 12, 2025 by Aylis
Aylis Posted March 13, 2025 Author Posted March 13, 2025 (edited) I'm currently cleaning the replacer to make sure they are as base-game-compatible as possible. The random Sims (maybe i should call them roaming as they arn't random anymore) get an 'NPS' in front of their name so they are easier to identify. Spoiler Thorsten gave me the next bunch of Sims to rework and i'll take a look at @Lorisxx Giulia Stabile next. Then i can wrap up the female young adult pack (eight NPS should be enough for that one). I'm also wrapping up the first pack for adult male NPS. After that I'll have to update the spreadsheets for the standard game. A few beards and male hair have to go in, same as a few overlays and clothing. The options so far have been unintentionally lacking in some areas and I have to adress those... ___________________________________________________ Both packs are done and uploaded. Edited March 14, 2025 by Aylis 1
Aylis Posted March 14, 2025 Author Posted March 14, 2025 Updates Standard Game to 1.9 Added mods for the Sim replacer. Hair to 1.2 Added mods for the Sim replacer. __________________________________________________ City Living / San Myshuno is completed and uploaded.
Aylis Posted March 16, 2025 Author Posted March 16, 2025 (edited) Found a more extensive solution for HQ textures. Downloading (this will take a while) and then testing if those are a valid option... I'll also look into ways to move the mods to another drive (I got one only for mods) so the system drive isn't overburdened. __________________________________________________ Starting a new game for testruns. Lets see how they work out. Edited March 17, 2025 by Aylis
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