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[Zenless Zone Zero] Mods


Nyandred

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Posted (edited)
On 9/2/2026 at 6:21 PM, ELIA-ASS said:

this mod

image.png.2e9ded13790fdf7d3cf8d57fd5735716.png

i posted this from exce on my private zzz discord. 
also theres an ini fix on there to make exce wings compatible with other ramielle skin mods if the wings textures are broken.

Exce - RemielleSeashade.7z

Edited by Austipated
more context
Posted

Hola Buenos dias, queria comentar si me podian ayudar con un problema que tengo con GUI Collect en ZZMI, usando el modo Shader hunting, y es que cuando quiero hacer la extraccion de un modelo o los datos de un modelo para cargarlos en Blender... me sale el siguiente error: image.png.767ea72f3c6a8bbe91ac8000e9c1e0b4.png

intente como die ahi editar el archivo d3dx.ini.... perdon si esto ya se hablo no encuentro el tema en el foro, Gracias por su atencion y mil disculpas... Intentare hacerlo en ingles...

 

Hello, good morning. I was wondering if you could help me with a problem I'm having with GUI Collect in ZZMI while using "Shader hunting" mode. When I try to extract a model—or the data for a model—to load it into Blender, I get the following error-

 

I tried editing the d3dx.ini file as suggested... sorry if this has already been discussed; I can't find the topic on the forum. Thanks for your time, and my sincerest apologies...

Posted
1 hour ago, Migtren said:

Hola Buenos dias, queria comentar si me podian ayudar con un problema que tengo con GUI Collect en ZZMI, usando el modo Shader hunting, y es que cuando quiero hacer la extraccion de un modelo o los datos de un modelo para cargarlos en Blender... me sale el siguiente error: image.png.767ea72f3c6a8bbe91ac8000e9c1e0b4.png

intente como die ahi editar el archivo d3dx.ini.... perdon si esto ya se hablo no encuentro el tema en el foro, Gracias por su atencion y mil disculpas... Intentare hacerlo en ingles...

 

Hello, good morning. I was wondering if you could help me with a problem I'm having with GUI Collect in ZZMI while using "Shader hunting" mode. When I try to extract a model—or the data for a model—to load it into Blender, I get the following error-

 

I tried editing the d3dx.ini file as suggested... sorry if this has already been discussed; I can't find the topic on the forum. Thanks for your time, and my sincerest apologies...

Make sure the model u wanna extract got zero mods on when hunting and the IB is correct (don't confuse it with VB hash)

Posted (edited)

Hello ZZZ FANDOM I would like to share my ZZZ S3x animation mod COLLECTION right here to (save just in case I lose it)

 

Most mod are in playable character, not at background or environment type mod

 

some other characters I don't have because idk how to fix it, easy to say idk how to fix animation mod (normal mod can but depend)

Okay, say less.

Clean file, no worries.

 

Here's the link (3GB)

 

https://mega.nz/file/NOwmAAJS#eECZbCyxtYdFJNzfe44fuqtABammfbx9AeD8H_HMrcI

 

Those are example, still many characters in there, check it out

 

P_20260905_044832.jpg

P_20260905_044820.jpg

P_20260905_044812.jpg

P_20260905_044742.jpg

P_20260905_044732.jpg

P_20260905_044721.jpg

P_20260905_044708.jpg

Edited by Bronya16
Posted
4 hours ago, Bronya16 said:

Hello ZZZ FANDOM I would like to share my ZZZ S3x animation mod COLLECTION right here to (save just in case I lose it)

 

Most mod are in playable character, not at background or environment type mod

 

some other characters I don't have because idk how to fix it, easy to say idk how to fix animation mod (normal mod can but depend)

Okay, say less.

Clean file, no worries.

 

Here's the link (3GB)

 

https://mega.nz/file/NOwmAAJS#eECZbCyxtYdFJNzfe44fuqtABammfbx9AeD8H_HMrcI


 

Spoiler

P_20260905_044832.jpg

P_20260905_044820.jpg

P_20260905_044812.jpg

P_20260905_044742.jpg

P_20260905_044732.jpg

P_20260905_044721.jpg

P_20260905_044708.jpg

 

 

 

Nice share, bud, but please use the spoiler feature if you're adding that many screenshots. Or you could add them to that MEGA folder for simplicity's sake.
Still, appreciate that you're sharing regardless.

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