Lyskorie Posted October 28, 2024 Author Posted October 28, 2024 14 hours ago, merrick1031 said: Not sure if it's intended this way but if I become a demon by someone discovering my secret and revealing it I doesn't get any experience but if I reveal it myself then it gives me the experience properly That shouldn't be intentional. I'll give that a look. 14 hours ago, merrick1031 said: Also a suggestion/request for the mod. Could the mod add an exception to the base games marriage scripted modifiers that remove the low fertility and age consideration as negatives if the player has the succubus secret or demon trait? I would try it myself but I'm not quite sure how to word the condition or how to add the file to the mod to overwrite the base file. I've included a screen shot of the file name and one of the sections of code as reference. I'll see to that. Though I am hesitant to modify/override vanilla triggers in general for compatibility and stability reasons, if it's really necessary I may do it. 14 hours ago, merrick1031 said: I also had an issue getting the Futa conversion event to fire. Not sure if other mods were causing the issue but after looking at the code I saw that there were 2 different mastery triggers and changing the code to the other one got the event to fire. Original code Code that worked for me Thanks for pointing that out. Apparently I accidentally used the scripted trigger that is used to print skills in the stats box.
merrick1031 Posted October 29, 2024 Posted October 29, 2024 3 hours ago, Kieva said: I'll see to that. Though I am hesitant to modify/override vanilla triggers in general for compatibility and stability reasons, if it's really necessary I may do it. Understandable. Instead of adding an override you could always just add a marriage acceptance buff using a trait. Set the trait to be added to the character through a trigger once a character hits a certain age like 40 or 45 as long as they have the succubus trait or the secret. The fertility debuffs that I saw are for -100 and -200 and you can get multiple of them procced at the same time. For instance I had 2 of the -200's at the same time. Age consideration was also giving -215 so it looks like that one scales. You could also just say it's thematic of people treating your character like a normal person and the negatives are from them getting suspicious or not wanting to mix their bloodline with a demon.
Lyskorie Posted October 29, 2024 Author Posted October 29, 2024 31 minutes ago, merrick1031 said: Understandable. Instead of adding an override you could always just add a marriage acceptance buff using a trait. Set the trait to be added to the character through a trigger once a character hits a certain age like 40 or 45 as long as they have the succubus trait or the secret. The fertility debuffs that I saw are for -100 and -200 and you can get multiple of them procced at the same time. For instance I had 2 of the -200's at the same time. Age consideration was also giving -215 so it looks like that one scales. You could also just say it's thematic of people treating your character like a normal person and the negatives are from them getting suspicious or not wanting to mix their bloodline with a demon. That could be the way to go. Maybe a modifier of sorts, if character modifiers do take marriage acceptance as an effect. One thing I have had on my lists but have never managed to get to is old-age suspicion - you can be old old but at some point you're implausibly old. Unfortunately I haven't found a way to make it mesh well yet.
merrick1031 Posted October 30, 2024 Posted October 30, 2024 On 10/29/2024 at 12:38 AM, Kieva said: That could be the way to go. Maybe a modifier of sorts, if character modifiers do take marriage acceptance as an effect. One thing I have had on my lists but have never managed to get to is old-age suspicion - you can be old old but at some point you're implausibly old. Unfortunately I haven't found a way to make it mesh well yet. One method of handling that is making a trigger to add a modifier to a character with the succubus secret based on age. Set the modifier to add a monthly suspicion gain. It would put a time limit on how long someone can remain hidden so you could also use a game rule to make it optional. Set one modifier to go into effect at 75 for a +1 suspicion since your character is unnaturally young looking and then add another +1 modifier at age 100 because at that point people would know something is up but would still need to investigate to find out what.
丁真耶格尔 Posted November 1, 2024 Posted November 1, 2024 Could anyone please share the localized translation for Chinese? Some files have not been translated after the mod update.
somechinese Posted November 1, 2024 Posted November 1, 2024 I may be stupid but how do you start as a succubus using ruler designer? I don't see an option there all I can do is to create a normal female ruler and become a succubus later using the event chain
Lyskorie Posted November 1, 2024 Author Posted November 1, 2024 2 hours ago, somechinese said: I may be stupid but how do you start as a succubus using ruler designer? I don't see an option there all I can do is to create a normal female ruler and become a succubus later using the event chain Just add the succubus trait with the ruler designer. That said, I have not come around to updating that yet, so some functionality may not work as intended like playing with the event chain.
shleefin Posted November 1, 2024 Posted November 1, 2024 I've been experiencing some crashes on CK3 startup which I've been trying to resolve. I found these messages in the CK3 error log at the moment of the crash: [11:31:20][E][jomini_script_system.cpp:284]: Script system error! Error: has_trait trigger [ Cannot find cruel in trait database ] Script location: file: common/character_interactions/cdol_mesmerize_interaction.txt line: 98 (cdol_mesmerize_interaction:ai_potential) There are 5 such errors in these files: cdol_fascinate_interaction.txt cdol_hypnotize_interaction.txt cdol_incite_lust_interaction.txt cdol_inspire_interaction.txt cdol_mesmerize_interaction.txt Changing the "cruel" trait to something else, like sadistic, seemed to help and I don't get startup crashes anymore.
Lyskorie Posted November 1, 2024 Author Posted November 1, 2024 (edited) 7 hours ago, shleefin said: I've been experiencing some crashes on CK3 startup which I've been trying to resolve. I found these messages in the CK3 error log at the moment of the crash: [11:31:20][E][jomini_script_system.cpp:284]: Script system error! Error: has_trait trigger [ Cannot find cruel in trait database ] Script location: file: common/character_interactions/cdol_mesmerize_interaction.txt line: 98 (cdol_mesmerize_interaction:ai_potential) There are 5 such errors in these files: cdol_fascinate_interaction.txt cdol_hypnotize_interaction.txt cdol_incite_lust_interaction.txt cdol_inspire_interaction.txt cdol_mesmerize_interaction.txt Changing the "cruel" trait to something else, like sadistic, seemed to help and I don't get startup crashes anymore. Thanks for pointing out. Apparently I somehow hallucinated 'cruel' being an actual trait while putting that in. That said, refering to a nonexistent trait is normally not enough to induce a crash in and of itself. This mod has code refering to Phaze's Futanari mod for compatibility reasons that would spew errors if not played with, but that alone doesn't crash the game. The startup crash most likely come from something else. Are you playing with any other mods? Edited November 1, 2024 by Kieva
shleefin Posted November 2, 2024 Posted November 2, 2024 14 hours ago, Kieva said: Thanks for pointing out. Apparently I somehow hallucinated 'cruel' being an actual trait while putting that in. That said, refering to a nonexistent trait is normally not enough to induce a crash in and of itself. This mod has code refering to Phaze's Futanari mod for compatibility reasons that would spew errors if not played with, but that alone doesn't crash the game. The startup crash most likely come from something else. Are you playing with any other mods? Yes lots of them, I'll attach a screen of my modlist. I know next to nothing about CK3 modding, so I'm guessing really based on 1) the log messages were the very last errors printed (by timestamp) before the crashes, 2) crashes were always on startup, and stopped once I changed the 'cruel' trait to something else, 3) the one thing these have in common seems to be that they are included in AI blocks, e.g: ai_potential = {
Lyskorie Posted November 3, 2024 Author Posted November 3, 2024 12 hours ago, shleefin said: Yes lots of them, I'll attach a screen of my modlist. I know next to nothing about CK3 modding, so I'm guessing really based on 1) the log messages were the very last errors printed (by timestamp) before the crashes, 2) crashes were always on startup, and stopped once I changed the 'cruel' trait to something else, 3) the one thing these have in common seems to be that they are included in AI blocks, e.g: ai_potential = { The error log is not the most reliable thing when it comes to identifying crashes. I do find that moving CBO after CDOL during testing does help mitigate crashes. CDOL does add a few more attachments (such as the horns), as to why it causes crashes when loading CBO before on the order I have no clue.
shleefin Posted November 3, 2024 Posted November 3, 2024 11 hours ago, Kieva said: The error log is not the most reliable thing when it comes to identifying crashes. I do find that moving CBO after CDOL during testing does help mitigate crashes. CDOL does add a few more attachments (such as the horns), as to why it causes crashes when loading CBO before on the order I have no clue. Is there a better way to diagnose crashes? After a relatively stable day yesterday, today I can't get the game to start at all unless I disable Daughters of Lust. Back to debugging I guess, and off to the wiki to read get some more info on modding. This is my favorite mod.. I don't wanna play the game without it!
shleefin Posted November 3, 2024 Posted November 3, 2024 1 hour ago, shleefin said: Is there a better way to diagnose crashes? After a relatively stable day yesterday, today I can't get the game to start at all unless I disable Daughters of Lust. Back to debugging I guess, and off to the wiki to read get some more info on modding. This is my favorite mod.. I don't wanna play the game without it! Replying to myself to update that I think my issues are related to better barbershop. I switched away from the beta version and moved the load order around so that it's DoL -> CBO -> BB and things seem to be better. Fingers crossed.
notanandroidorrobot Posted November 3, 2024 Posted November 3, 2024 Other succubi converted by me do not stop losing health and will still die of aging, although they still look young. This seems not consistent with the trait description. Frustrating.
Lyskorie Posted November 3, 2024 Author Posted November 3, 2024 (edited) 8 hours ago, shleefin said: Is there a better way to diagnose crashes? After a relatively stable day yesterday, today I can't get the game to start at all unless I disable Daughters of Lust. Back to debugging I guess, and off to the wiki to read get some more info on modding. This is my favorite mod.. I don't wanna play the game without it! I honestly don't know ngl, Paradox's error logs can be a bit arcane at times. 1 hour ago, notanandroidorrobot said: Other succubi converted by me do not stop losing health and will still die of aging, although they still look young. This seems not consistent with the trait description. Frustrating. Succubi are in theory immortal, assuming they have enough sex (with non-succubus lovers) to lengthen their lifespan through the Mastery modifiers. That being said, the AI never have enough sex, and I don't know if there's much I can do about that. Edited November 3, 2024 by Kieva
merrick1031 Posted November 4, 2024 Posted November 4, 2024 5 hours ago, notanandroidorrobot said: Other succubi converted by me do not stop losing health and will still die of aging, although they still look young. This seems not consistent with the trait description. Frustrating. So one thing that I've done to make it so that the AI will live longer is to edit the life expectancy and fertility buffs on the Succubus Mastery modifier from 2 years to 10 or 20 years. The player will almost never die from old age unless they try even with it just at 2 years so I don't really see any other effects besides the AI living a bit longer but to add some balance you can set the Random Harm rule to trigger more often and set it to Player Only. 4 hours ago, Kieva said: Succubi are in theory immortal, assuming they have enough sex (with non-succubus lovers) to lengthen their lifespan through the Mastery modifiers. That being said, the AI never have enough sex, and I don't know if there's much I can do about that. Not sure how difficult it would be but you could try to set up a trigger to run each year that has a random chance to add a Succubus Mastery to each AI character that has the Succubus trait or secret.
Lyskorie Posted November 4, 2024 Author Posted November 4, 2024 Just now, merrick1031 said: Not sure how difficult it would be but you could try to set up a trigger to run each year that has a random chance to add a Succubus Mastery to each AI character that has the Succubus trait or secret. It wouldn't be difficult per se, my concern with doing something like that is performance. Though I suppose there are not a lot of succubi around to begin with. I'll do some testing and see what I can do. I do want the AI to just stack up naturally but it seems they can't even do that.
notanandroidorrobot Posted November 4, 2024 Posted November 4, 2024 2 hours ago, Kieva said: It wouldn't be difficult per se, my concern with doing something like that is performance. Though I suppose there are not a lot of succubi around to begin with. I'll do some testing and see what I can do. I do want the AI to just stack up naturally but it seems they can't even do that. How about the official pregnancy system? Succubi simply build relationship with victims (lover, marriage or just being targeted), and then the mastery can grow randomly by month. One can't get pregnant without sex after all. This will also make the "incite lust" power more useful.
Lyskorie Posted November 4, 2024 Author Posted November 4, 2024 55 minutes ago, notanandroidorrobot said: How about the official pregnancy system? Succubi simply build relationship with victims (lover, marriage or just being targeted), and then the mastery can grow randomly by month. One can't get pregnant without sex after all. This will also make the "incite lust" power more useful. Mastery is gained by, mechanically speaking, firing the sex effect, which the AI does do sometimes (through schemes like seduce etc) but not enough. I suppose intercepting pregnancy is a good idea, but then CK3 (generally speaking) has a softcap on AI rulers' children so it may not be that effective.
notanandroidorrobot Posted November 4, 2024 Posted November 4, 2024 1 hour ago, Kieva said: Mastery is gained by, mechanically speaking, firing the sex effect, which the AI does do sometimes (through schemes like seduce etc) but not enough. I suppose intercepting pregnancy is a good idea, but then CK3 (generally speaking) has a softcap on AI rulers' children so it may not be that effective. Maybe the convenient (and casual) logic of Paradox to decide pregnancy can still be used to decide mastery. It sounds natural to fire the sex effect randomly per month based on the fertility of males in relaionships but not bound to pregnancy. Besides, I start as a succubus but can not convert others even with 100 mastery. So this ability can only be unlocked when starting as a human?
Lyskorie Posted November 4, 2024 Author Posted November 4, 2024 2 hours ago, notanandroidorrobot said: Besides, I start as a succubus but can not convert others even with 100 mastery. So this ability can only be unlocked when starting as a human? Nothing in the code specifically forbids that, it only requires that you are one and your target is a non-succubus adult female. 2 hours ago, notanandroidorrobot said: Maybe the convenient (and casual) logic of Paradox to decide pregnancy can still be used to decide mastery. It sounds natural to fire the sex effect randomly per month based on the fertility of males in relaionships but not bound to pregnancy. Doesn't look like it's an on_action I can actually append without overriding vanilla, sadly.
Lyskorie Posted November 5, 2024 Author Posted November 5, 2024 Hi everyone, 1.14 update is rolled out. From testing, it shouldn't affect mod stability, and CDOL has worked fine during my testing the night before. The launcher will scream that the mod is "outdated" because the descriptor still says 1.13 but if that annoys you enough, feel free to change it on your own copy - otherwise, the mod works fine. Next update is slated for mid-November, barring any last minute delays. 1
Lyskorie Posted November 8, 2024 Author Posted November 8, 2024 On 10/29/2024 at 11:06 AM, merrick1031 said: Understandable. Instead of adding an override you could always just add a marriage acceptance buff using a trait. Set the trait to be added to the character through a trigger once a character hits a certain age like 40 or 45 as long as they have the succubus trait or the secret. The fertility debuffs that I saw are for -100 and -200 and you can get multiple of them procced at the same time. For instance I had 2 of the -200's at the same time. Age consideration was also giving -215 so it looks like that one scales. You could also just say it's thematic of people treating your character like a normal person and the negatives are from them getting suspicious or not wanting to mix their bloodline with a demon. I did some research, and it looks like it's effectively impossible without modifying vanilla. Even modifiers that said it does that doesn't actually have the effect put in code, it is checked in the interaction/request itself.
riothegod Posted November 8, 2024 Posted November 8, 2024 Hi, i've been experiencing bugs where my succubus seems to visibly age despite the succubus mastery traits and my succubus secret being revealed, which should mean i shouldn't age at all. here is my list of mods for CK3's playlist. any idea what could be causing it?
Lyskorie Posted November 9, 2024 Author Posted November 9, 2024 11 hours ago, riothegod said: Hi, i've been experiencing bugs where my succubus seems to visibly age despite the succubus mastery traits and my succubus secret being revealed, which should mean i shouldn't age at all. here is my list of mods for CK3's playlist. any idea what could be causing it? I honestly do not know. Could be a mod conflict, but even CBO works now and then. The only thing I see that could cause issues is Physical Attributes - I have no clue how well it would mesh with CDOL, if at all. (also, Lewd COAs is integrated into CDOL already - you don't need a separate mod anymore) 1
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