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creatures Creatures stuck in Idle animation during sex


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Posted

When a scene starts playing the creature just idles in place while the mc floats, this only affects nonhuman creatures afaik. Resetting the anim registry and clearing the cache hasn't worked, nor has setting the stage to a different stage.

Posted (edited)

Two Three common suggested causes

 

1) no suitable animal animations have been installed, selected, and registered

 

2) a problem occurred during FNIS processing of creature content. 

 

3) Creature Frame work has an issue.

 

 

 

Edited by anjenthedog
Posted (edited)
30 minutes ago, anjenthedog said:

Two Three common suggested causes

 

1) no suitable animal animations have been installed, selected, and registered

 

2) a problem occurred during FNIS processing of creature content. 

 

3) Creature Frame work has an issue.

 

 

 

Im using a Wabbajack modlist so when I run FNIS I get the error

 

FNIS Behavior V7.6 XXL   6/15/2024 7:34:25 PM
Generator: C:\Games\Downloads\Mod Lists\NGVO\Stock Game\data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
>>Warning: Bad installation. Generator not run from <Skyrim_Data>\Tools\GenerateFNIS_for_Users. If you use a mod manager, run FNIS from its list of supported tools.<<
Skyrim SE 64bit: ??.??.?? - C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\ (Steam)
>>Warning: Expected generator path: C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\data\tools\GenerateFNIS_for_Users not found<<

 

Also getting an error 2012, which just started happening.

 

** I have a bunch of different animation packs installed, so I'm using the XXL version of FNIS

 

Edited by Riot445
Posted

FNIS is installed incorrectly. Hence:

 

11 hours ago, Riot445 said:

>>Warning: Bad installation. Generator not run from <Skyrim_Data>\Tools\GenerateFNIS_for_Users. If you use a mod manager, run FNIS from its list of supported tools.<<

 

11 hours ago, Riot445 said:

>>Warning: Expected generator path: C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\data\tools\GenerateFNIS_for_Users not found<<

 

This is one of the reasons using wabbajacks or collections is not a good idea.

Posted (edited)

Well, try disabling Wabbajack then run FNIS again and see what the report says. 

 

If I read the short blurbs in searches correctly, an FNIS error 2012 means it can't create/write/whatever the HKX files, so I'd expect it was related to the FNIS issue with Wabbajack, and if my guess is correct, *should disappear once it's been disabled along with the primary FNIS error

 

The path issue, idk, can't recall, find out after disabling Wabbajack and re-running FNIS, and then report back.

 

Edited by anjenthedog
Posted

The problem:

7 hours ago, Grey Cloud said:

\data\tools\GenerateFNIS_for_Users not found<<

 

The solution:

7 hours ago, Grey Cloud said:

<Skyrim_Data>\Tools\GenerateFNIS_for_Users. If you use a mod manager, run FNIS from its list of supported tools.<<

The Generate FNIS for Users exe is in that folder and the mod manager should be pointing at the exe.

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