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Posted
5 hours ago, IncogACC said:

It's always incredible to see the surge of people who usually never say anything come out of the woodwork just to argue, like are you here for the sole purpose of bitching on the internet? Do you not have anything better to do with your time? Like me, who spent the past several hours fixing UI mods as usual...

Hmm well I hope it was a better use of my time anyway, maybe I shoulda been arguing on the internet, what do I know.

 

3.4 damage report:

The links lead to previews for what mods I'm talking about.

 

Shit that survived:

Shit that needs to be reinstalled:

Miraculously, character UIs didn't break at all so feel free to keep the ones you have, but in light of Scoob's work during 3.3, I'm not satisfied with how I fixed them last time, so even though they don't need fixing, I do plan on doing an overhaul for them, cleaning up some visuals and adding in some new assets. Since they don't need to be fixed though, I'm not gonna rush this like usual, so don't expect them immediately.

 

Download for UI stuff

Download for the bikes

Speaking of bikes, I did make the framework for that prototype bike mod, the one where each livery has a different animation tied to it for extensive customisation potential, but i dropped the project 'cus the artistic side just wasn't agreeing with me, like I couldn't come up with a visually pleasing way to use the liveries really stupid shape.

I don't think anyone gives a damn about it, but if there is any interest I might pick it back up, some ideas have come to mind.

 

Here's a preview of what I'm talking about:

  Hide contents

qCk5RWJ.gif

 

Lastly, I wouldn't get too worked up about mods dying this time around, this is the exact same circumstance as 3.2 and Spectrum already predicted this exact outcome (Engine.ini tweaks potentially dying for good in 3.4) so he's probably a lot more prepared this time around.

For now Spectrum is gonna look into other Engine.ini override methods first and if nothing comes of that then he'll probably pivot towards modding all LODs or P-hashes (if that research went anywhere), whichever is better.



Like genuinely these people contribute almost nothing but bitch and moan about mods not working and then disappear when they get what they want and wouldnt even say thank you to the people who gave them the mods. Atleast give it a bit of time for stuff to be fixed not everything will go your way have patience.

and ty for ur hardwork incog on behalf of alot of us here 

Posted
1 hour ago, Nakagiri said:

Did you find how to fix Camellya mod ?


if pressing "/" doesn't make the mod menu show, Zlevir added a failsafe to reset the menu position, listed in the .ini file.
 

Quote

; Resets menu position
; More specifically, it resets the mod menu widget
; position, made it in case you dragged window somewhere
; where you shouldn't and now can't get it back
; I tried to drag it into some inaccessible place myself
; but couldn't do it, but you can never trust anyone
; not to break it, hence the reset function exists
[KeyMenu.ResetPosition]
;condition = $menu == 1
key = no_ctrl shift VK_RIGHT
run = CommandListResetMenuPos


I had to do this the second time I installed the mod, and it made the window appear instantly

Posted

Literally not a day has passed since I last checked the forum, and here you've already written a whole saga... Do you really have that much free time? 
My advice - open the game > press Alt+F4 > turn off your computer. The grass outside is green these days.

Posted
10 minutes ago, Hikoyore said:

Literally not a day has passed since I last checked the forum, and here you've already written a whole saga... Do you really have that much free time? 
My advice - open the game > press Alt+F4 > turn off your computer. The grass outside is green these days.

Lol, love the first step, "open the Game" XD

Posted

"failed to allocate remote memory" I'm trying to test it, but it's giving me this error, I've already tried injecting d3d11.dll but the error continues. Did anyone have the same error?

Posted
Hace 7 horas, eightballblaze dijo:

¿Qué? ¿Qué es esto? ¿Estás de acuerdo conmigo? Como dije, las actualizaciones son un problema temporal. El momento en que me "quejé" fue cuando hablé de la mierda de LOD que están haciendo y de la posibilidad de que puedan destruir la comunidad de modding si siguen haciendo. Es un miedo que todos parecen tener. Es confuso, ya que la gente está enganchada a lo que todos aceptan...

 

*Como dije, esto podría deberse a un problema de comunicación o traducción, pero estamos del mismo lado, coincidimos en las mismas cosas, pero tú también te estás desviando del tema. Vuelve a la parte de la que me estaba "quejando" y verás mi preocupación. Habla de eso, no del hash, no del rendimiento, ya que los mods siempre lo empeoran un poco más, y no de los pequeños problemas que tenemos con cada actualización, sino del gran problema de que la herramienta necesita una nueva solución alternativa o una forma de hacer que un mod funcione... Como estaba intentando hacer, o al menos intentándolo...

So why did you take it personally when I told the other guy that these problems aren't caused by Kuro wanting to destroy the mods, but are collateral damage from trying to implement improvements for the game? I wasn't even replying to you in the first place, and you already felt attacked for telling some random guy, "Hey, chill out, there's no crusade to make you stop masturbating to undressing anime girls" XD

Posted

Can someone ban these guys from complaining whenever a new update comes out and break their mods, I have to scroll through so much shit when I'm just here for the mods.

Posted
1 hour ago, Tenj1n said:

Can someone ban these guys from complaining whenever a new update comes out and break their mods, I have to scroll through so much shit when I'm just here for the mods.

Wtf? 😂😂😂😂.... But why are you even reading this? Just ignore them. In fact, you’re making a fool of yourself by saying this. Besides, as far as I know, we’re all free to express our opinions here.

Just do what I do: ignore them. And when you find a good mod, don’t forget to share it on Discord. Don’t be one of those jerks who just asks for mods and never shares anything.

Greetings.

Posted

Let me explain my current situation: After updating XXMI and changing the settings to "inject," the mod works correctly in all areas except Roya Frostlands using the following method: Switch to another character, zoom in to the closest view to ensure the mod loads completely, then zoom out. The mod won't break during this process. However, I need to repeat this process every time I switch to a different character. I've confirmed that this method works in areas Huanglong, Black Shores, and Rinascita, but not in area Roya Frostlands.

image.png95298fcd-49f8-4edd-95fb-81de9e455b5d.png

e18e6293-5c1a-4a34-9ee0-79be54778aef.png

61619cc8-c813-4e76-b8c8-fbc30313399f.png

 

 

Posted
8 hours ago, AiriWT said:

So why did you take it personally when I told the other guy that these problems aren't caused by Kuro wanting to destroy the mods, but are collateral damage from trying to implement improvements for the game? I wasn't even replying to you in the first place, and you already felt attacked for telling some random guy, "Hey, chill out, there's no crusade to make you stop masturbating to undressing anime girls" XD

yeah thats why i was saying communication issue, that's my fault, noticed it too late, my dyslexia destroyed me there, Sorry about that, hope we are on the same page now XD

Posted (edited)
1 hour ago, Yae Yae said:

Hello everyone, can anyone please give me the Telegram group link for Wuwa Mod? Thank you.

https://t.me/WUWAMODSTOREHOUSE
 

4 hours ago, landian said:

Anyone got the updated  full version 


I doubt it's actually fixed though, because the recently updated Rover mod on banana still has texture issues, and so does the newest demo version of Hiyuki's. 

 

Edited by fogado
Posted
18 hours ago, yinlins-slave said:

hey, wuwa does crash while booting up since the new update. i dont know how to fix it or if there is a fix to it but i would love any advise or tipp. i didnt use mods and just started it normaly. the error message is in german but it basicly says "Warning" at the top and "unnown issue ..." .

image.png.4bd710f17549b9f117b15e3050aa473d.png

i dont know where to problem is

i had the same problem

saome said to me its the gpu driver, another one said the resahde is the problem ( i dont use reshade)

at the end i deinstalled wuwa, deleded the fodler and reinstall everything new

(104 GB+ 30 GB ingame)

it was hard but after that everything works now maybe someone else knows where the problem is and can help without deinstalling everything but my problem was fixed with that

Posted
1 hour ago, eightballblaze said:

yeah thats why i was saying communication issue, that's my fault, noticed it too late, my dyslexia destroyed me there, Sorry about that, hope we are on the same page now XD

I'm gonna kill you... XD

And don't worry, fear is normal. But until the XXMI team says, "Enough, we're done, this is unfeasible now," don't think they're going to break anything. In the end, it's what I said: Kuro doesn't care if we modify the game or not. They only think about optimizing the game and will do whatever it takes to improve it, even if it means breaking some important function for us. But they don't want to stop us from using mods. And as long as that stays the case, everything that breaks can be fixed ^^

Posted
1 hour ago, Krysha said:

i dont know where to problem is

i had the same problem

saome said to me its the gpu driver, another one said the resahde is the problem ( i dont use reshade)

at the end i deinstalled wuwa, deleded the fodler and reinstall everything new

(104 GB+ 30 GB ingame)

it was hard but after that everything works now maybe someone else knows where the problem is and can help without deinstalling everything but my problem was fixed with that

Errrr, I solved it by a very simple way —— search the "dxgi.dll" in "Wuthering Waves" folder and delete it. Then everything's OK.

Posted
19 minutes ago, Nero183 said:

Errrr, I solved it by a very simple way —— search the "dxgi.dll" in "Wuthering Waves" folder and delete it. Then everything's OK.

good for you
it didnt work that way for me sadly

Posted (edited)

For anyone wondering why the game keeps crashing.

The protection program designed to prevent such bugs has been disabled.

This also caused the LOD files to be loaded.

It’s designed to prevent crashes and other errors caused by minor instability.

Essentially, we’re now dealing with the kind of limitations you’d expect from mobile games.

Unless WuWa reverts this change, many players are going to suffer for it.

It could take years for them to properly fix their unstable game.

Plus, people with weaker PCs are going to face even more issues.

And anyone who thinks they can still play with 16 GB of RAM can forget about it now more than ever.

Complain to the person pulling this crap at WUWA.

 

 

So report the crash errors. Maybe that will help—getting them to admit the mistake and reverse it, if enough people do it.
 
 
 
 
 
Edited by Sangoku25
Posted
34 minutes ago, infinitybelt said:

Is there a fix for the texture not loading when camera zooms out?

Bro, when a solution is found, “SpectrumQT and Silent” will post it on Gamebanana. I'm sure that problem will be fixed right away with an update to XXMI.

Although, from what I've researched, you'll have to be patient until the solution arrives.

Just be patient.

Greetings.

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